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#;file. a mage | erk
beholdenning · 9 months
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Someone like them should not be here, the horrendous mimics of human life, one of Nergal's morphs. What right did they have to be at such an important place like the academy? Poor thing, was it aimless now without orders from its master?
"You." His words spit like venom from a snake's mouth, violet eyes bearing right into the blank ones of the mimic. He didn't care which one this was, they were all the same. They had all wanted to aid Nergal in his horrible goal, obdient to a tee and nothing more. What a cruel estimation of life.
"Why are you here." It's not a question, but rather a demand of an answer, cold and callous. Erk needed an answer, some way of knowing what the purpose of the mimics was after their master was dead and gone.
Did they even have one anymore?
A young human mage. Denning recognises him, if dimly — His accent Etrurian, his magic ferocious, his violet locks and red cloak bright in the memory of the attack on Ostia; A mage among the now-Marquess' 'friends'.
He approaches. Denning stills, ichor coolly meeting fanged gaze, unflinching at a pointed tone. Venom means nothing to a frame that does not respond to it. It gives it all the more time for it to respond to the question — Because those words, in that configuration, cannot be anything but. So it is that it answers.
Why is it here?
To serve a hand that would take it.
Because of the silence. Because of the idleness. Because it had nowhere else to go.
That much is evident. It is a simple answer — Why must he ask?
Slowly, the morph cocks its head, a rattle in the back of its throat.
'empty', it replies. "Dread Isle," a counterfeit voice supplements, a mockery of a mockery.
Yes, that is an answer. An index finger creeps upwards to rest at the crest of its lip, a wordless hush.
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furryprovocateur · 7 months
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idc how pathetic this sounds getting, living legend done THAT well is the highlight of my week.
i'll start out with the ONLY negative i have about how this came out: i had to burn an extra turn to get the body ring because i accidentally fucked up the exploit for always getting treasure and i had to choose between an extra turn or the body ring. the latter was obviously the correct choice, mostly because sitting another turn also gave an excuse to get more experience with the experience generating machines known as ninian, serra, and priscilla.
yes, this chapter is where my staff hoarding comes to pay off in spades. physics just in and of themselves justify hoarding, but barrier staves? yes. torch staves? also yes. any time there's no one to heal, i have serra and priscilla using barrier to generate experience. i mean, it also helps that slapping heath with a barrier is genuinely extremely helpful for his offense (anyone who says heath is bad. use a pure water/barrier on him and it suddenly becomes very difficult for him to die.). but it's the experience i give the biggest fuck about. considering i'm not using erk or lucius but i have been using bartre, raven, and guy, i'm not worried about hitting kenneth's pfod instead of jerme's, so there's no reason to not get as much experience on those two girlies as much as possible. and ninian? casually it might be a hard sell to bring her, but for a ranked run, you are absolutely shooting yourself in the foot any chapter you do not bring her. i'd be shocked if there's any chapter that isn't the berserker where i don't bring her. hell, even during that one i might do it anyway.
so, with that in mind, my deployment was heath (linchpin of the offense this chapter + his low level but high bases means he's the best combo of leveling fast while still carrying), florina (pent limo, sure, but she's also doing a lot for me in being able to tank magic units and carry pent without dying instantly. i did try to use fiora as an excuse to level her up a bit more, but both of them are at the same level and florina is blowing her out of the water. i feel so much regret for ever saying bad things about florina.), priscilla (obvious), serra (obvious), ninian (obvious), lyn (remember how we need the lords' cumulative levels to be 50 or higher? i didn't.), and matthew (shockingly, i'm not using him for the desert items, but instead to steal the guiding ring + white gem, which i figuratively and literally cannot afford to ignore.). it's worth mentioning now to anyone who's played FE7 and doesn't know about the desert item exploit that thieves are no longer necessary for guaranteeing desert item pickups. i won't repeat what's stated in this thread, but if you want a short demonstration of how it works, boot up any (literally any) file of this game at living legend hnm/hhm and start the chapter immediately. press r on hector and view his stats, exit out, then move him two squares to the right. you will literally 100% of the time get the ocean seal there. it's that type of RNG manipulation.
everyone seems to hate this chapter, but even with the fog of war, i do think it's one of the most fun desert chapters, mostly because it's such a tidal wave of shit. like it's bad but it's so bad that it loops around to being good and i'm not joking. i really enjoy something about how unrelentingly shitty it is to deal with pent while trying to survive the onslaught of fog of war enemies. as i said before, heath is 100% required in how i play this level, because his axereaver + being slapped with a barrier means no enemy wants to deal with him. by the time his barrier wears off, you should either be able to comfortably reapply it, or you should have most of the big enemies dealt with such that the only remaining ones are scattered mages and shaman who don't pose a threat. seriously, heath not only killed the majority of units in this chapter (or at least, most of the ones that mattered), but he even killed both of the bosses. not just one, but both. again, his gargantuan base defense + axereaver means that neither jasmine nor paul are doing much to him (tbf jasmine is potentially doubling if your heath hasn't hit 11 speed yet, but his AS loss with the steel axe will make him very unlikely to hit and the hand axe isn't capable of 1RKOing at full health, so you're completely fine.). i cannot overstate how useful heath is, hhm bonuses really make him invaluable in this chapter, especially if you managed to get him some experience during kinship's bond.
it's funny that i called hector a "do not use under any circumstances" unit, because i used him a fairly large amount. sure, he's getting no experience, but i needed to weaken (and, in a few cases, kill) enemies and he was basically the only option. hell, i used lyn less than him. speaking of lyn, she got about a full level's worth of experience killing the knights and cavaliers in the northeast. it's a little risky considering she's still frail as all fuck, but i made it work. i was definitely debating using the angelic robe on her, but i want to see if i can hold onto that for as long as possible. i basically only need to use lyn and eliwood for one more chapter, and after that, i can permabench them at my own discretion (i hate saying this, but at the same time, using heaven seals hurts your funds soooo much and both of them are outclassed by other units at this point.).
i don't have anywhere to insert this, but i noticed that i forgot to log 42 experience with canas, so i'm just adding it to this chapter's experience count to make life easier. i assume it happened in his recruitment chapter, because i haven't fielded him otherwise iirc.
anyways, i'm really happy with how heath is coming along. he's at 16/13/12 in offense, 11 luck, and 14 defense. that's very very good by my standards, and he got a nearly perfect level up at one point (missing only resistance). god, i just love heath so much. he's such a great unit.
next up is genesis. it's not a matter of if i'm saving turns, but instead how many turns i'll be saving. i will not be leaving that chapter until i have 50 levels in the lord trio, but i'm debating if i need to bring both lyn and eliwood or just one of the two. right now, i'm leaning just bringing eliwood, but i'll have to think about it.
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maverickz3r0 · 5 years
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Fire Emblem Randomizer
So some time ago I downloaded the Yune Randomizer for Fire Emblem games, and started playing around with it. More recently, I got going on actually playing the game I randomized up, since I don't have 3H yet (or even a Switch) or anything.
The file I got going on is pretty fun. For starters, Lyn was replaced by Ninian, who showed up as an Archer. Pics of final team of Lyn/Ninian's story below cut.
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Firstly, I do admit to transforming the Mani Katti into a bow so Ninian could actually use it. But that is all I did, other than fixing the animation in Nightmare so it functioned properly. The reason it has a Brave Bow icon? Yeah, the randomizer made the Mani Katti into a cav/armor effective Brave weapon with 60 uses.
Yeah.
Oh, and she started with a Longbow, but not that one. That one came from a village later. She used up the starting one.
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Replacing Kent is...Kent, except as a Fighter. The reason his inventory is full of special axes is because every other item the game handed me was a damn axe. Most of which are very not good even with randomized stats.
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Replacing Sain is Bartre, as a Troubadour. Problem being is that he spawned with Unlock and no Heal in Ch1, which is...A Problem. I made do but I had to edit the Ch2 shop to have Heal so I could buy him one or else lug around dead weight. I will say the Unlock came in handy in Araphen though.
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Replacing Florina is...Geitz. As a Mage.
There is no part of that which wasn't funny. Put Florina's personality on Geitz. Yeah. Then...Mage. Yep.
Mag growth randomized as crap, though. As you can probably tell from the combo of L7 and 2 Mag.
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Replacing Wil is Oswin the Dancer with hilariously un-Dancer growths. Having a Dancer for almost all of Lynian's Story was nice though, especially since Ninian herself only has 4 Mov. Oh, Oswin showed up with Set's Litany I guess but who gives a shit; obviously I never used it.
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Replacing Dorcas is Hector the Brigand. Gotta be honest, I had a look at his growths and they were terrible so he was pretty much just around to hold onto spare axes.
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Replacing Erk is Guy the Wyvern Rider whose Con is honestly godawful compared to Lance weights but it wasn't like I had another flier to work with. He did put in some work with that Str though; he came with a Javelin (which is also a Brave weapon according to the whims of Yune, since Javelins weren't good enough already apparently), and once he hit Lances C relatively easily he could use the Axereaver that replaced the Lancereaver in Ch8's village. Helpful at taking out axe users in the mountains due to the whole double WT reverse thing.
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Replacing Serra is Rebecca the Shaman! I edited her sprite and class to the female one for the hell of it and just ported over the promo bonuses from male Shaman since they apparently weren't set up. Regrettably she started with Flux so no Luna hax in Lynian's story, but who knows what Luna looks like now anyway.
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Replacing Rath is...uh...Rath. But a Knight. He didn't do anything because he started the same level everyone ended at...yeah.
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I randomized Thieves away, so instead of Matthew I get Karla, in Myrmidon. Yune is nice enough to give former-Thieves keys now they can't use Lockpicks, but I still didn't have enough to open all the doors, so Bartre got to use his Unlock.
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Replacing Lucius was Sain as an Eliwood Lord, which, nice. He even spawned with a Rapier which was cool. His movement's not so hot but honestly half my units have garbage movement so no big deal. I'm not playing for the Tactics score or anything.
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Replacing Wallace was Matthew, which is also funny, but not as funny as the next one. He still came with the now-useless Knight Crest, and also came with a spare Steel Lance or something, no idea, the only time I used him was when I wasn't paying proper attention and thought I had moved Guy. Since he replaced Wallace I'll never see him again I guess.
The last one, though...
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Replacing Nils we have Pent the Mercenary, who showed up with an Iron Blade and pretty garbage everything except Defense, though he's done pretty well for himself. Pent as Nils is funny enough, but guess who got randomized into Ninian's original slot--you know, Nils's sister?
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Yep.
Troll'd by Yune.
The only other character replacements I know are Florina as Eliwood (Mercenary) and Farina as Hector (Peg Knight still). Honestly, hoping for more shit on this level--though it's kind of hard to top randomizing the only married couple in the game into siblings.
On the other hand it's uh. Also. Kind of extremely Fire Emblem.
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