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smorbee · 20 hours
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@koboldfactory a happy birhthday!!
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smorbee · 3 days
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PIPE REAL
this is so awesome tysm
Gift Animation for @smorbee's Goofy Pipe Creature
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smorbee · 3 days
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(were experimenting a lot with drawing rn well have more full art sooner than later we swear)
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smorbee · 5 days
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pipe beast @smorbee
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smorbee · 5 days
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how
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smorbee · 25 days
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we need more pipe posting, if thats okay. i like the pipe. pipe radiates happy fuzzy yellow energy.
pipe is sleeping right now but they will return
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smorbee · 1 month
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smorbee · 1 month
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smorbee · 1 month
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smorbee · 1 month
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smorbee · 2 months
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smorbee · 3 months
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smorbee · 3 months
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smorbee · 3 months
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smorbee · 3 months
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smorbee · 3 months
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Now you too can be or battle Nebula in Quake 3 arena.
Note: this is a free access post and free file! Its just posted on patreon because its an easy file distribution method for us:
content warning of course for all the things that are inherent with quake 3 for anyone unfamiliar with it. early 2000s violence, yknow.
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smorbee · 3 months
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making a quake 3 player model in the modern day is fascinating because it honestly feels like a dead art form. the lead-up to making this was a literal week of a friend and we digging through decades old forums and massively outdated tutorials and tools, chipping away at figuring out how to do it again with modern setups and limited applicable information. It's very cool in a way even if it has undoubtedly been a struggle.
we'd love to compile all the info we found some day to help other people learn how to do it too. its a very interesting and unique process compared to modern character making for stuff like VRChat for sure, thanks largely to the way idtech3 handles animated models.
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