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silk-wyrm · 9 months
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DiMsection: Gammamon (BE)
As this Dim focuses primarily on the Gammamon-species family, so will we! XD
General Capture Data Overview:
As it is a species-focused Dim, the Gammamon BE Dim mostly consists of digimon within the Gammamon-species family. This family is uniquely varied among both its evolution branches and its origins, and has been the subject of some very interesting research. However, as the Dim also serves to tie into the Digimon Ghost Game (GG) anime, it also includes digimon associated with Gammamon from the series, as well as some additional digimon that fit neither criteria
Ecology in the Digital World:
Most environmental simulations are based on the various AR-Field cyberspaces deployed by the digivices of GG, and this is made clear by the hexagonal patterns that are clearly visible in most of them. However, later stages of the Adventure Mode show these sims as corrupted by the unique digimon occupying them.  
According to the Digimon Encyclopedia,  "Gammamon's evolution is said to be linked to a 'digital signal that came from extragalactic space'."
As such, the high variation in Gammamon’s evolutions, as well as their star-based naming conventions, are likely rooted in this.
Roster:
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Evolution Observations:
Both Bokomon and Gammamon are able to become Sealsdramon, which is notable considering previous capture data on the original Gammamon DiM had included Tankdramon, another D-Brigade digimon.  
Whilst previous capture data had shown the Gammamon-species family to possess four closely related adult variations alongside a unifying perfect form, this updated set revealed 5 new perfect forms. In addition to Canoweissmon, each adult can now develop as follows:
GulusGammamon can become Regulusmon, which has been compared to Megidramon in terms of power. Regulusmon is also the source of the Gulu-Realm Burst (GRB) factor, an infection that causes digimon to go completely feral, though Black Digitron may serve to protect against it. Gulus is the only Gamma-adult unable to become Canoweissmon
BetelGammamon can become Fumamon, a Data-attribute cyborg digimon that is an assassin skilled in the Fuma school of ninja techniques. Fumamon can also come from Sealsdramon, another cyborg-type assassin
WezenGammamon can become Ghilliedhumon, which is interesting for reasons we’ll get to later
KausGammamon, alongside BetelGammamon, can become Zanmetsumon. It also shares a second perfect with Wezen in the form of Bombermon.
Also present as a perfect form is Vamdemon, coming from either Sealsdramon or GulusGammamon. Presumably, Gulus could develop into such a state should a focus not be placed on developing the GRB factor.
In addition, the Gammamon-species family was found to have 2 associated mega forms, and a fusion form as well:
By infusing GRB back into Regulusmon, it will evolve into Arcturusmon, which has been proven by many simulations. Whether it has appeared in the Digital World proper is currently unknown, but if it does so it will likely cause a Digital Hazard & drastically change the environment, which is demonstrated in the simulated ones.
Canoweissmon (as well as Fumamon & Zanmetsumon) can become Siriusmon, a light dragon associated with the Virus Busters, but otherwise fairly unremarkable within that grouping 
The fusion of Siriusmon and Arcturusmon is Proximamon, a theoretical digimon for which most evolution data was kept tightly underwraps due to its ability to completely reshape its environment. It was found in a simulation on a high-speed computing device, so whether it exists in the real Digital World is unknown. Whilst many tamers have access to this digimon via this Dim, it’s become significantly less common due to it’s combat potential being lower than more recent Dim data in terms of abilities, and only a few cases have been recorded of this species going rouge.
Also present as possible mega forms are Kuzuhamon, Cannondramon, & Spinomon, each of with have interesting implications:
Spinomon: Coming from Ghilliedhumon, Spinomon continues to be a form usually rooted in a nature-focused dataset. When coming from Bombermon, however, it seems that the BBs it once deployed may have developed into its own spine-blades. It also seems to be the Virus branch of Canoweissmon’s evolution spectrum
Kuzuhamon: In this case, Kuzuhamon can come from 3 different Virus perfects, with an overlap in that 2 (Vamde & Bomber) both employ familiar-esque units that may develop into their kuda-gitsune. From Zanmetsumon, all I can think of is that the armor and swords used by it seem to be of a samurai-esque style, but I am NOT an expert on that in any capacity.
Cannondramon: The Data path of Canoweissmon’s evo-spectrum, but the truly fascinating aspect comes from the child level Koemon. In Digimon World 3, Koemon’s “natural mega form” was Cannondramon, via a path which developed its sharpshooting skills w/ its slingshot into a stronger ranged capability. In this data-set, Koemon can once again follow this type of path through Wezen & Ghilliedhu into Cannondra! This, combined with Bokomon being able to become the all-rounder BetelGammamon, implies that the Gammamon-species family is so adaptive that it can even change to integrate previous forms residual data in later evolutions!
Conclusion:
The Gammamon-species family is an interesting case in which the adaptability of digimon is pushed to its limit, and a perfect demonstration of how the specific stimuli a digimon is raised under can greatly alter its development. So much so that it reminds me of another case of alien adaptation… If that interests you, please consider checking out today’s (belated) episode of Monspiracy over on our Twitch!
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silk-wyrm · 10 months
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Welcome to our new text-based research report series, DiM Dissection! Here we'll be breaking down the ecology of the capture data loaded onto different DiM cards! Our first entry will go over what a DiM is & how these reports will be structured
DiM Dissection: #0: What is a DiM?
The Basics: Capture & Load
All Digital Monster raising systems work through the use of two distinct programs: Digimon Capture & Digimon Load
Digimon Capture: “catches” a digimon in the Digital World and “zips” them into a compressed form containing data on their possible prevolutions & evolutions. Early records say this cannot be done to digimon past the Adult level, but there are conflicting reports 
Digimon Load: takes the compressed data and loads it into a Digitama, which will hatch on the system where the program is located and can then be raised
Digimon identified Memory:
Is a memory card which contains Digimon Capture data
This data is usually localized to a specific environment in the Digital World, similar to how the Pendulum Fields capture from specific areas of the Folder Continent.
However, the DiM system also includes that environmental data (Environment Capture?). Some specific data will be locked behind “Adventure Mode”, which has your raised partner explore the EC and prove you capable enough to handle that power
As the developers of the system put it:
The DiM & The Vital Bracelet:
DiM cards contain DC data, but in order to use that data for raising a digimon, you need a compatible dock: the Vital Bracelet system
Many official variations of this system exist, but the BE is the best option
While customized DiM docks do exist, most are rooted in the modification of official hardware
DiM VS VBM VS BEM:
DiM: contains DC data and its respective EC data. A BE DiM operates similarly but w/ a larger roster and higher compatibility
VBM: data structure is similar enough to that of a digimon to be used by Digimon Load, but the data is directly taken from tokusatsu franchises owned by Toei or licensed by Bandai Namco, both of whom help fund Digimon research.
BEM: Capture data is taken from various franchises and loaded in a way that does not resemble traditional digimon growth
Some theorize that these external datasets are to push towards new species of specific types. However, the data cannot be unified w/out modification of the host dock
Now then, as a bonus, we'll cover two non-standard BE DiM's, the 25th Anniversary DiM & the Imperialdramon DiM, in that order, to give a better feel of what this series will be like.
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Capture Data Overview: 25th Anniversary DiM (aka Ver.25)
Expanded form of the original Digital Monster Version 1’s capture data. Includes an unlockable linear Dokimon path
Ecology in the Digital World:
File Island, Ver.1 Habitats, likely post-”Ragnarok” event given presence of newly discovered species
Roster:
This capture dataset includes two evo-families: Botamon & Dokimon
Botamon’s dataset matches that of the Ver.1 digitama on the Digital Monster Ver.20th dock, but includes a new evolution for Monzaemon in the form of ShinMonzaemon.
High number of Dragon/Dinosaur species
Shared evolutions are not dragon/dinosaur species
Perfect bodies are varied in typing, reflecting their multiple prevos. Megas are further refined Perfects
Dokimon’s dataset, which is locked behind adventure progression, gives it a linear path which follows the standard growth of Bulkmon, eventually developing into Boutmon and finally Kazuchimon. 
Evolution Observations:
Despite the higher resolution, all digimon present in this DiM are in 16x16 format, suggesting external data compression, but what’s interesting is that they also are completely transparent as they would be in older docks, allowing them to easily blend with their background environment if the contrast is low enough. This is also present when uploaded to the Arena app for combat & adventure deployment, suggesting a capacity for camouflage similar to the Commandramon-species.
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Capture Data Overview: Imperialdramon DiM
Mostly complete set of the standard Imperialdramon evolution tree.
Ecology in the Digital World:
Same ruins & jungle as AWa & PWa Legacy DiM, replication of VB battle area.
Roster:
Linear Chicomon and Leafmon paths
Perfect forms can be obtained w/ or w/out Jogress
Evolution Observations:
Fighter Mode is exclusive to the Leafmon path, where as it was exclusive to Chico in the prior capture of this line, and Dragon Mode has become exclusive to Chicomon where it used to be the overlap. The new overlap is Paladin Mode, which was priorly a Leafmon exclusive.
The Leafmon path is initially locked, alongside Paladin Mode.
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