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redaynia · 6 hours
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lands i've made for magic the gathering 🌾✨ artist proofs are available on my shop !~ buy a wallpaper or leave a tip / twitter / instagram / shop 
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redaynia · 6 hours
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#:/
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redaynia · 6 hours
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(¦ꃆ[▓▓] zzz
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redaynia · 7 hours
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My friend just made me feel weird for asking so now i gotta know.
If you do have a favorite bird please please tell me in the tags, i want to see some Birds!!
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redaynia · 7 hours
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redaynia · 11 hours
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he's thinking evil thoughts 😈 ✦ prints ✦ patreon
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redaynia · 11 hours
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Morrowind: Praying at the Shrine of Pride. Ghost Gate, vicinity of Red Mountain.. Year: early 3E 400s.
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redaynia · 11 hours
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Oh no yak tranquilizers for me i just wanted to be alone in this berlin warehouse with you
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redaynia · 12 hours
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It Follows (2014)
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redaynia · 13 hours
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I've been trucking away all winter on my next big project, BLOOD BORG, and I'm one month away from hitting go on Kickstarter so I wanted to share it here.
Blood Borg is a vampyric gutter punk ttrpg built on the sturdy back of swedish doom metal rpg MORK BORG, inspired by early 00's vampire media like True Blood and Buffy mixed with punk nihilism like SLC Punk and Uncle Peckerhead.
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This game reflects a lot of similar themes of one of my favorite other releases, Cybermetal 2012, in that it focuses on the lives of everyday people who are objectively not heroes who struggle to survive in an antagonistic world. Cybermetal was intended as a reflection on my 30's and current way of life: finding community and trying to do good by one another. While writing, I sort of discovered Blood Borg is a reflection of my 20's: the idea that we are young forever and never going to die, running through alleys at 3 am to nowhere, pulling day-old bagels from the dumpster like we discovered gold, and yet feeling the discordance of chronic mental illness compounded by the regular pains of growing up and the futility of fighting back against the inaccessible systems that run the world.
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A longer more involved artist statement is one of the hidden stretch goals for this project, I'm excited to write at length about what these things mean to me and how they are cooked into the systems of the game.
I'm really proud of Blood Borg and it does what a lot of my games aim to do: engage philosophically with what it is to be a person in a society, the importance of support communites, the otherness of being for better or worse, all while simultaneously being a gonzo blast of a game that is fun as hell to play.
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APRIL 9, Blood Borg launches on Kickstarter. I'll have the beautiful hardcover book, a screen-printed variant cover, a bunch of fun merch, and more available. Visit bloodborg.com to pre-save and get notified on launch.
Blood Borg is designed/written by myself, Adam Vass, and illustrated by Mitchell Van Dyke in Grand Rapids, Michigan.
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redaynia · 13 hours
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The Devil's Garden 🌹 🩸 will he paint them red?
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redaynia · 13 hours
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let it all out
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redaynia · 15 hours
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redaynia · 20 hours
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well, well, well… how the turntables
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redaynia · 20 hours
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redaynia · 20 hours
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redaynia · 20 hours
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anyway. time to be weird about it
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