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panthera-dei · 43 minutes
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“average person eats 3 spiders a year” factoid actualy just statistical error. average person eats 0 spiders per year. Spiders Georg, who lives in cave & eats over 10,000 each day, is an outlier adn should not have been counted
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panthera-dei · 43 minutes
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so back when i was teaching, one of the things i learned to look for were the "mood makers", as i liked to call them, of the classes. there were always 2 or 3 per class, and it was easy to find them in the first few days. you got those kids on your side, and it was a ripple effect with the rest of the students - they would all follow. so winning those kids over was huge when it came to how the year would play out. and from time to time, whenever the class was sort of faltering - middle of winter, of a big project, burn-out high - i would lean back in on those mood makers again to turn things around.
one particular class, when we had a big multi-month group project happening, were just... really struggling with getting their shit together lol. they were supposed to be practicing their presentations (english speaking class) and they were doing pretty much anything but, and their presentations were supposed to start the next class day. they were also PANICKING as i started giving out some feedback - which was NOT GREAT - as they were running through the lines they were supposed to be remembering. after realizing all of them needed so much extra work, i decided we needed to have a turn-around, so i invited one of the mood makers up to the front. i held out a cup to him, with two papers inside.
"one of them," i said, "says tuesday, and if you draw that, presentations go as planned. but one of them says thursday, and if you choose that one, everyone gets extra time to practice."
everyone was like OH SHIT. OKAY. THIS IS IT. and this mood maker, he was a big personality (they usually are) so i knew he'd really ham this up, and he did. we made a huge deal, with drum-rolls and everything, of him picking one out of the cup. he opened it up the paper and announced THURSDAY to a round of huge cheers. he was the class hero. everyone had TONS of motivation to work super hard on this gifted extra day, and really put the time in. their presentations were great. morale SOARED.
the plot twist was that both papers said thursday, because they all needed the extra time. my forever teacher advice: find creative ways to make things happen so that you get the buy-in from the class.
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panthera-dei · 22 hours
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blows my mind that i have little online friends who mildly care about me. it’s really nice
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panthera-dei · 2 days
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Unfinished DarkStalker
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panthera-dei · 3 days
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The things is Castiel's story is a tragedy in many ways, any part you pick up it's a fall
May it be pre series, or stopping the apocalypse or the civil war, even the part where he becomes a Father
He is someone who has been manipulated and used and everyone just keeps chipping him away
When we meet him, he is presented as this outwardly, powerful being who everyone is scared of, but you meet him and you realise he is all that but also curious and facinated by the world the around him, it's new to him in many ways, and he still cares about it.
And he has opinions that don't necessarily go with his family but he isn't afraid to state them. He cares about his siblings, he has a relationship of understanding with most of them and mourns them as much as he can.
He judges Dean not based on how dean treats him but what dean does for others.
Castiel is someone who sees his own world fall apart with the rest of it and even when the world for others is saved he can never get back what he lost.
He looses his home, his family, the relationships he had for millions of years, he losses his powers. Like imagine, and I lot don't understand that it's not Cas + powers, he was created with them, he didn't just loose his ability to do some fancy tricks he lost what is equivalent to lossing your senses, your limbs.
Scratch mourning, he isn't even allowed to state the extent of his loss. He is only allowed grief and anger and hurt if it's for the Winchesters.
In Monster at the end of this Book, deanakes it very clear their relationship can only be transactional, he tell Cas if Cas doesn't help his he will never return the favour, and you know what he does after cas helps, and keeps doing for more than a decade he doesn't return the favour
Castiel asked Dean, begged him for trust, for support, more than once but he was mocked and rediculed and told loud and clear that he doesn't get anything, not even basic decency
Dean didn't convince Cas to reble, he ordered it and then got angry because Castiel took more than 30 seconds to give up everything he had known since before the beginning of time.
The Winchesters constantly prove Cas gets a place in the metaphorical table as long as he can bring something, give somthing
The Gadreel excuse is funny, because Gadreel told Dean, Cas couldn't stay. Throwing Cas out with nothing, cutting off communication with him, was Dean's decision, his choice. Because he couldn't spare a second thought for Cas
He learned that he couldn't trust memory, that it's had been violated, he had been violated. They took his memories from him. Do you wonder if it was angels who fought alongside him that took him Naomi when he disobeyed, or if others had to go through lobotomies because of him? Because he asked them to fight with him? Do you think cas did?
Castiel had to watch father look at him and not see him, he had to watch his father come and fight for Earth and Winchesters and not even think about angels.
He had to watch the man he loved point a gun at son's head, he had to watch his father, who turned out to nothing but a cruel, egoestical, uncaring puppeteer, kill his son. He had to watch his son's face being twisted into mockery towards him by a demon, he had burn his son
But it doesn't matter, right? Why would it? What's Castiel's grief, his pain, none of matters right?
Cause at the end of the day the only thing his life and death can be about is Dean Winchester
Because making a disabled, traumatized and suicidal character die, and be happy about it is best damn thing you can do to them
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panthera-dei · 3 days
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lands i've made for magic the gathering đŸŒŸâœš artist proofs are available on my shop !~ buy a wallpaper or leave a tip / twitter / instagram / shop 
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panthera-dei · 3 days
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Ambient Spells
The idea of the ambient spell isn’t so uncommon. My use of the word “ambient” may throw you for a bit of a loop. An ambient spell is any spell that permeates a space in an unobtrusive way. They affect the area surrounding their vessel and require little to no maintenance or upkeep. They’re long-term workings that require varying levels of effort to put together and cast. Depending on what exactly you need, they can be as simple as setting out a bowl of salt or as complex as crafting a home decor piece from scratch.
I always recommend making ambient spells that are self-fueling. I often refer to them also as “set it and forget it” spells. They’re the crockpot of spellwork — work up front for a slow burn output.
Chances are that you’re already aware of or even know how to create ambient spells. Any spell that affects the vibe of a room, for example, would count as an ambient spell. Lighting incense specifically to invite in positive energy counts. A ward that sucks up baneful magic and transforms it into blessings also counts. The primary idea of an ambient spell is that it’s making a change to your environment in the background. It’s the cool breeze in summertime, the subtle piano at a fancy restaurant, the scent of fresh-baked cookies fading as the day goes by. Positive, but not overt.
When to Use (or Not Use) an Ambient Spell
By their nature, ambient spells are fairly general workings. They can be quite powerful, of course, just like any other spell. The thing to keep in mind is that they’re not ideal for targeted magic.
For example, I wouldn’t create an ambient spell to banish someone from my life. I might make an ambient spell to make an area unwelcoming to them, or to anyone who would do me harm. The unwelcoming vibe might discourage them from coming around, sure. But it may not work outside of the area the spell lives in; and it may not get rid of them for good.
Similarly, an ambient spell might make a good general ward for keeping out loud, unwelcome spirits, but it wouldn’t specifically cast out the one particular spirit who’s been causing problems. It might discourage their behavior, but it wouldn’t necessarily get rid of them. A concentrated, single-use banishing spell would work significantly better for that purpose. Afterwards, an ambient spell can keep the area clear of that spirit’s influence.
I also wouldn’t use an ambient spell to draw in specific success. General success or money, absolutely — whatever wants to come my way is welcome, via a basic money bowl set up next to my wallet. But if I specifically want a promotion or a particular amount of money, I’m not going to leave that to the ambient money spell. I would craft a spell specifically for what I’m looking for.
When deciding what kind of spell to cast, keep this idea in mind. An ambient spell is best for behind-the-scenes results that happen without your concentrated effort. When you want something specific, a more targeted spell will work better nine times out of ten.
Creating an Ambient Spell
It’s possible to create an ambient spell with nothing but energy work. However, I often find that these fade quickly and don’t lend themselves well to self-fueling. They tend to need more active upkeep than I prefer for a spell that’s meant to be set and let go. I recommend choosing an appropriate vessel of some kind to contain the spell to help it last longer.
How do you decide what’s an appropriate vessel, though? And how do you set one up? How do you make a spell self-fueling? Let’s start from the top and go in order.
Identify the Purpose
Decide what the spell will do. This is going to define the components and the way you’re going to cast the spell. In my experience, ambient spells work best when they’re given a single purpose. For example, I wouldn’t make a spell that’s a ward and a cleanser and a spirit welcome mat. It dilutes the purpose. Choose a single, clear motive for the spell.
Choose a Vessel
Now that you know what your spell will do, it’s time to decide what it’s going to look like. The vessel you choose should reflect the spell’s purpose in some way.
An open bowl works well for absorbing energy. Why? It’s open. The face of it is open to the room, ready to take in whatever kind of energy you assign to its contents.
A closed jar, on the other hand, would be good for repelling. It’s closed off and sealed — a one-way road going out of the jar and into the room to clear it.
A wreath hung at the door could serve a lot of purposes, depending on what it’s made with. I would use a wreath as an agent of transformation or as an energy emitter to release a certain energy into the space.
A stone makes a solid vessel for protection or grounding. I have one on my working altar to help keep me in the moment and create a good environment for working magic.
When you’re choosing your spell vessel, keep in mind how visible you want it to be. Certain vessels are going to naturally be more obvious than others. A wreath, for example, is hard to miss — but it also just looks like nice home decor. A jar full of herbs and things would be more obviously a spell, but they can be small and easily hidden.
I have both obvious and hidden ambient spells peppered around my home for varying purposes. If you’re keeping your practice a secret, you’ll likely want to keep your spells more obscure or hidden. But if you aren’t, and you can make the choice of whether you want the spell to be in plain sight or not, consider the effect you want the spell to have.
If you want the spell to absorb bad vibes, baneful magics, the evil eye, or other negativity, a hidden spell might serve you well. Hiding the vessel somewhere means that whoever’s casting against you may not expect the resistance. On the other hand, if you want a vessel that allows friendly spirits to visit you during the holidays, a beautiful centerpiece on your dining table that’s charmed with spirit-friendly magic might serve the purpose.
Choose an Energy Source
Ambient spells need to draw energy from somewhere. Think of it like a battery. The ingredients you put into the spell may provide a temporary charge, but if you want the spell to be long-term, it needs an input. How will your spell recharge itself?
If you want the spell to be shorter-term, only a few days or so, then you can skip this step. But if you want an ambient spell to last a while, like a ward or vibe-adjuster, you’ll need to think about this carefully.
Like when choosing the vessel, the energy source should match the purpose of the spell. For example, I have a simple room refresher spell set on a table that’s central to my home. The purpose of it is to take anxiety and negative thoughts to turn them into positivity. I set it up so that the act of walking past the bowl swirls the air around it, and therefore also the energy around it. That kinetic energy fuels the bowl’s magic and keeps it going. I don’t have to actively recharge the bowl or its contents, because we walk past it constantly.
Another example would be an ambient spell to help you do the dishes. (Whether that’s remembering to do them or finding the motivation for it is up to you.) The fuel for the spell could be the act of walking into or past the kitchen, running water elsewhere in the home, or even cooking or eating.
The energy source could also be something like lighting a candle next to or over the vessel on a schedule, if you prefer. This would add an upkeep step, of course, and wouldn’t be my first choice. The only ambient spell I do this with is my money bowl, and that’s because it’s tuned to be able to shift focus from day to day depending on what exactly I need (commissions versus tips versus discounts, etc.).
Setting Up an Ambient Spell
Decide where you want to place your spell’s vessel ahead of time. If you have pets or kids, make sure you put whatever it is out of their reach. If the vessel is something like an uncovered bowl, you’ll want to be sure that it isn’t going to get knocked over. Similarly, if it’s made of glass, you don’t want it to fall and shatter. If your vessel needs to be hidden somehow, determine where you’ll keep it. It would be smart to make note of where the spell is and what it looks like in your grimoire or spell notebook just so that if you forget about it, you can identify it later on down the road.
After you know where you want to put it, it’s time to choose ingredients and fill your vessel. The components you decide on should, obviously, match your goals.
Casting an ambient spell is much the same as casting a regular spell. The only thing to keep in mind is that an ambient spell has a sort of prolonged release.
Upkeep and Care of an Ambient Spell
For the most part, ambient spells should require little to no upkeep. With that said, you should still do routine check-ups on them. I include them in my regular rounds when I check on my wards and various protections, but you could do yours whenever it makes the most sense to you.
Depending on how you decided to fuel your spell, you may need to do a bit of feeding. Whether that’s lighting a new candle, refilling a cup of water, mixing around a pile of herbs, or giving the vessel a little shake, do so anytime it feels like the spell’s energy is flagging. It may take some practice in sensing energy to know exactly when a spell needs refueling. This is partly why I suggest creating a schedule to check in on the spell; ambient spells are a great type to practice sensing spell energy, since they’re typically long-lasting and may wax or wane depending on the day.
If your spell is fully self-fueling and it doesn’t seem to be working anymore (or at all, even from the start), it’s time to take it apart. Discard disposable components according to your practice’s tenets. Cleanse the rest for future use. I would suggest washing your spell vessel alongside magical cleansing.
A Ready-to-Use Example
Here’s an extremely simple example of an ambient spell I use in my home to keep the main living area light, fresh, and conducive to getting work done. Since both my partner and I work from home, it’s important that our areas have an aura of focus.
Materials:
- A small bowl, preferably green or brown - Enough salt to fill the bowl halfway - A few pinches of dried rosemary
Instructions:
1. Ensure the bowl is clean and dry. Pour salt into the bowl until it’s halfway full. 2. Sprinkle dried rosemary into the salt and stir. 3. Instruct the spell, in whatever way makes sense to you, to exude focused but calm energy into the space. 4. Place the bowl in an area that is frequently trafficked. 5. Leave the bowl in place until it no longer provides a fresh, focused energy to the space. Dispose of the contents, clean the bowl, and reset the spell.
Notes: - This spell is powered by movement specifically, because both my partner and I work from home, and we pace when we’re having a hard time focusing. The spell draws in the energy from our pacing and the frustration we’re putting out to fuel itself. It then transforms and releases the energy as calm, focus, and productivity. - I suggest a green or brown bowl because this spell is meant to work for our jobs. Green for success, brown for grounding. Personally, my bowl has both colors. - When instructing the spell, you can speak to the bowl, write a petition, do an incantation, or whatever else you like. This is the most personal part of the spell, and it’s what makes the thing Go. It’s up to you to decide how it’s going to work.
Final Thoughts
I would hesitate to call ambient spells “low energy” spellwork. While they can be low-energy-friendly in the long run, and they can be extremely simple to set up (such as the one I described above), they aren’t always. Ambient spells do require an up-front energy cost. Even so, I find them very rewarding and useful.
Folks who visit my home often comment that it’s an inviting, friendly, good-natured space where they can leave their worries and anxieties behind. That’s on purpose. I’ve got ambient spells in place that eat up anxiety and spit out positivity. I’ve got ones that repel hexes and are charged by sunlight. All of these spells are long-lasting and well worth the effort it took to create them.
I hope this little guide is useful to you! If you’ve got questions, feel free to send me an ask. I’m happy to ramble about ambient spells or other types of magic as much as you’d like.
And if you did enjoy this post, consider dropping a couple dollars in my tip jar! Supporters of all types (tips, commissions, shop purchases, and memberships) get early access to posts like this, sometimes up to two weeks early, and every bit helps me keep the lights on.
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panthera-dei · 3 days
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5x01 Sympathy for the Devil
New thread for new season
One of these days I am going to break my laptop because of Dean Winchester
Fizzy water, is here maybe there are time he is good but I won't be pointing them out. I don't like him
So that Becky, I don't even know what to say
So Sam doesn't know the voicemail was faked and that Bobby was possessed when he told him to loose his number? I feel bad for him, just a bit
THATS MEG!! Rachel is good
You simpering wad of insecurity and self-loathing? No. You're just a human, Dean. And not much of one. Owch
Does that fact I lowkey enjoyed Zach playing with the boys make me a bad person?
CCCAAAAASSSSSSSSSS
Early seasons Cas is different kind of hot
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panthera-dei · 3 days
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Y'all, the world is sleeping on what NASA just pulled off with Voyager 1
The probe has been sending gibberish science data back to Earth, and scientists feared it was just the probe finally dying. You know, after working for 50 GODDAMN YEARS and LEAVING THE GODDAMN SOLAR SYSTEM and STILL CHURNING OUT GODDAMN DATA.
So they analyzed the gibberish and realized that in it was a total readout of EVERYTHING ON THE PROBE. Data, the programming, hardware specs and status, everything. They realized that one of the chips was malfunctioning.
So what do you do when your probe is 22 Billion km away and needs a fix? Why, you just REPROGRAM THAT ENTIRE GODDAMN THING. Told it to avoid the bad chip, store the data elsewhere.
Sent the new code on April 18th. Got a response on April 20th - yeah, it's so far away that it took that long just to transmit.
And the probe is working again.
From a programmer's perspective, that may be the most fucking impressive thing I have ever heard.
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panthera-dei · 4 days
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man supernatural might be bad but also ill be damned if thats not the most american show ever. like theres movies and tv that've tried to be this american but 99% have failed. you watch a particularly good episode of supernatural and suddenly you feel the hours of highway winds against your skin and theres more asphalt road than livable terrain for miles and you eat the best meal of your life at a pit stop and you havent gone to church since you were a kid but you still think about praying sometimes and you split a 6 pack with someone you love and a few too many people around you have guns and the land around you is so big when youre right in the center of it you feel like it could swallow you up and you know for a fact theres an unimaginable amount of mythology just beneath the surface. and then you watch the next episode where sam kills paris hilton or something
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panthera-dei · 4 days
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the 50$ sword i got from a shady flea market was diagnosed to be a wall-hanger rather than a prop so i spent today making it the prettiest wall-hanger in the land
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panthera-dei · 4 days
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i don’t grow out of my interests they simply become absorbed into me as i get older like tree rings
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panthera-dei · 4 days
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Cas and his little friend, go looking in the forest for Dean...there must be a sign somewhere... Taglist below, please ask to be added or removed :)
@naughtystiel
@malicmalic
@fivefeetfangirl
@letmeblued 
@castielsprostate 
@dean-you-assbutt-cas-loves-you 
@castideans-pie
@pattywinchester
@bogwitchatrois
@bloodydeanwinchester 
@beregond35
@horrorcas
@charlottemanchmal
@strawlessandbraless
@blue-eyed-cutiepatootie
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panthera-dei · 5 days
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panthera-dei · 6 days
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I love how Stardew Valley stops you from giving you from giving people more than two gifts a week, because I like to think that it's the Farmer's weird sense of social etiquette talking.
Wanna give Jodi a single small egg then walk away without saying a word? Go head. Feel like reaching into your pocket, pulling out a fistful of tree sap, and slapping it in Lewis's hands? Be my guest. Entering without knocking? That's a must. But giving them more than two gifts a week? Hold your horses, buckaroo, do you want people to think you're some kind of weirdo? Wait until it's their birthday or you're married before you start engaging in freakish behavior like that.
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panthera-dei · 6 days
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the problem with mainstream fictional media today is it is predominantly made for people who don't like fictional media all that much
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panthera-dei · 6 days
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I think the real reason why Artic’s death is so horrifying isn’t because of the gore. It’s because it represents Darkstalker finally becoming the monster he was prophecized to be.
The entire book you know how it’s going to end. Darkstalker will be sealed beneath a mountain, Clearsight will flee the continent, and Fathom leaves the public eye with Indigo. The build up is an entirely different story. All three of them want the future to be different, one where they stay together and avoid the grim fate that awaits them, and for a few brief periods all over the story you think they will. Clearsight says that she had almost entirely written out the scroll as a possibility because of how few timelines it appeared in.
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Fathom manages to gradually reign in Darkstalker to the point where the thought of him enchanting the goblet was shocking. And yet, Darkstalker continues down the dark path. He doesn’t trap Indigo just because he loathes her (although that definitely contributed to it). He traps her because it’s a stepping stone to getting Fathom more willing to use his animus powers, weather that be voluntarily or not. He gives Clearsight the earrings not because he dislikes her power. He gives it to her because it’s only a temporary thing to make sure she’s happier and he check all her work anyway, so nothing bad would happen!
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Darkstalker has convinced himself that every action he does is the right one. It’s all to move them towards the best possible future, where everyone’s happy in the end. At least
 he says that. Some part of Darkstalker still knows these are wrong. That’s why he wrote them in the invisible ink. That’s why he never fully enchanted, Clearsight or Fathom to change. Little, justifiable nudges that he could write off as a necessary evil. It doesn't matter how they get to the big, happy ending. Just that they get there in the first place. Everyone will be happy then, so when he reveals what he did they'll be mad for a bit but will ultimately accept that it all worked out in the end.
It's this philosophy that helps Darkstalker continue. He's not a monster because he never changes them directly, only with something small and disposeable like an object. He is so terrifed of being that bloodstained dragon in the future he refuses to do it directly, maintaining plausable deniability the entire time. It creates a buffer between them, and as long as it stands he considers himself blameless.
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Even when everyone else is against him for surviving Quickdeath’s attack, he doesn’t focus on the fact that they are horrified that he enchanted himself to be invulnerable and instead says that the problem is resolved and is shocked that they aren’t relieved and going on as normal.
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When he enchants Arctic, he still doesn’t lay a hand on him. Not his claws. He is not bloody. Not yet. He flies Arctic to the center of the Nightwing kingdom and creates a mock trial out of his father’s death. He kills him as a show of power, yes, but convinced himself it’s justifiable. He waits for the crowd’s reaction before doing it.
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Arctic’s death isn’t even that descriptive. The book says that it was “messy” but there aren’t pages and pages of vivid gore. It’s a short paragraph and while it is the culmination of Darkstalker’s decent into power-driven madness the violence is so very small in a book filled with it. There’s no return from here. Clearsight says it herself, when everything is done. She can’t return to the Nightwings after being seen on that stage with Darkstalker. This is what finally gets Fathom to give up on any attempts to bring him back to the friendly, charming version of the Darkstalker he knew.
There’s no return for Darkstalker, either. In his mind, he’s won. He’s “triumphed” over Arctic after all this time. He’s finally killed someone. No. He’s finally made someone kill themselves. Like some sort of horrible gotcha to the universe, there is no blood on his claws. No blemishes on his body. Even when killing his father, he remains blameless in his mind. He would have remained blameless when killing anyone else.
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