Tumgik
meowbomb · 5 months
Text
I love how both help wanted 2’s endings are opposite to the first help wanted’s endings.
You undergo digital consciousness transference
Tumblr media Tumblr media
You find the funny rabbits
Tumblr media Tumblr media
But where one receives, the other gives away.
Tumblr media Tumblr media
Meanwhile in the mask bot ending, you give Cassie the Vanny mask so she can continue her journey to her death. But in pizza party, you find the path to your death.
You get lured in by glitchtrap, the mimic lures Cassie in the ruined pizzaplex.
Tumblr media Tumblr media
History repeats itself.
Either way, it’s so over for the player lmao. I’m so ready to be proven wrong.
12 notes · View notes
meowbomb · 5 months
Text
Sun and moon in help wanted 2
Tumblr media
118 notes · View notes
meowbomb · 5 months
Text
Moon was always Vanny’s puppet.
dramatic title aside. The hw2 endings adds some context to things that were confusing in security breach and ruin. Specifically the daycare attendant.
(Fair warning: this might be a whole lot of stretches and really scuffed but hear me out and help wanted 2 spoilers. This was made for fun. Long post ahead)
In ruin, Cassie’s description of the sun and moon plush state things like “I never slept better than I did in the daycare” and “I used to have so much fun in the daycare” which are a bit different than what we’re initially presented with in the night terrors message in security breach.
Both of these differing statements are true. But it’s just when they take place. I think Cassie’s time in the daycare was before the glitchtrap virus stuff started going on. If it wasn’t happening at the time, Moon wouldn’t be acting up. The night terrors message was written during the time where Moon was infected with the virus, that’s why he’s scaring children to the point of making them afraid of the dark.
His default code wasn’t a problem. He wasn’t created to be evil. Moon was good until the virus took a hold and he starts following Vanny’s orders.
While yes, the glamrocks probably follow what Vanny asks. Moon specifically is the helper.
Handunit in hw 2 talks about the endos like they are children. They are built with mimicking technology and are taught by behaviour cards so they understand what’s expected from them in situations.
In Security breach the warehouse has doors with lessons for the endos. But looking around the place, it’s clear that all of these lessons were failed.
Tumblr media Tumblr media
Why do they keep failing them? Because they believe the incorrect lesson is right.
Tumblr media
The endo warehouse has so many things with Moon or relating to daycare. If endos are influenced by cards and lessons, what’s to say they aren’t influenced by Moon? If Vanny placed everything relating to him there, it’s because the endos should follow his lead, not exactly like the glamrocks. The glamrocks have behaviours and personalities that makes them well..them. Example Roxy will follow Vanny’s orders but she still takes the time to cry alone or how Chica will still binge on food.
With Moon, it’s not like that. Yes, glimpses of personality makes itself known like the cackling and clear annoyance with cleaning up. He has fun along the way but will still try to get the job done. He’s always tracked down Gregory’s location despite the kid being far from daycare.
In ruin, there’s endos in daycare because to them, it’s similar to the warehouse. They recognise Moon and if Vanny isn’t there to control things anymore, her head puppet is next best thing.
In the “final” endo warehouse lesson, there’s painted rabbit ears and an outline that can be glitchtrap.
Tumblr media
Besides I think it’s very interesting the two notable characters who have beckoning animations at the player are glitchtrap and moon. They obviously aren’t the same person at all but it can be the virus in his code.
In hw2’s PQ4 ending Moon is the claw of the machine Vanny is playing. Vanny doesn’t get it herself, Moon is the one who gets it for her.
It’s almost like how Moon targets Freddy instead of Gregory. He has the perfect opportunity as Gregory is basically backed to a corner with Freddy being low on battery before this. He takes out Freddy for Vanessa to leave him immobile and without his head attached. Why go for Freddy? Because Freddy is Gregory’s only ally. Sure, Gregory could sneak but he’s alone and more vulnerable to the animatronics and Vanny getting him.
What does sun have to do with this?
Sun and Moon’s relationship early in the timeline is unknown. So we’ll have to go off on what the games give us.
I think Sun knows there’s something going on with Moon. It’s why he’s very insistent of lights being on. He doesn’t know if Moon will do something that will hurt someone or place them under risk of being decommissioned.
He can’t do anything to help himself or Moon because he’s stuck to daycare unlike Moon who has free access to leave. Thus their situation was always bound to get worse.
In arts and crafts: loft, Sun sits closely by a light under a fort. He insists you leave immediately after you’re done because he considers himself and Moon a threat to you and others. If the power in daycare is dwindling, he has no control over Moon coming out. Sun would rather stay abandoned and alone than risk it.
Tumblr media Tumblr media
Ruin is where their situation reaches its peak. There’s no lights and Sun is a prisoner in his body. He’s stuck in ar world. Both he and Moon have lost it due to prolonged isolation. He pleads to be rebooted because it’s his and Moon’s only way to be at peace again. If they’re rebooted into safe mode, it cuts off Vanny’s control of them.
Sun and Moon’s situation parallels the Vanessa and Vanny thing. Moon is Sun’s Vanny. Moon and Vanny play with their prey and have red glowing eyes. Vanessa doesn’t like dark basements and wanted to follow instructions like how Sun doesn’t want the lights off and strictly follows rules.
I’m not saying they’re a one by one comparison. Both things are different here and there but still there is small things there.
Jack o moon and Balloon world
Notably, balloon world and Jack o moon are kinda similar. In balloon world, you have to follow the purple glitched path to get the goodnight from the eclipse in that game. In the Foxy log ride, you have to go through the alternate ar world path of the ride where you find Jack o moon.
Tumblr media Tumblr media
It’s also interesting that in hw2 we play princess quest 4 but in security breach there’s messages of another person playing the games too. This person gets more and more fixated to where they’re begging to save the princess. Eventually their last message is in the loft next to balloon world.
Tumblr media
It also should be noted that other arcade machine with balloon world in security breach is in Vanny’s other hideout in the Burntrap ending.
Look, who knows I might be entirely wrong but there’s so many questions left. Why is the warehouse linked to Sun and Moon? Who is the person trying to save the princess? Who are we playing as? What’s even going on anymore?
I know using stuff from hw2 is debatable considering the first game but I do think some aspects of the ruined sections of hw2 happened in the timeline. I can’t wait to be proven so wrong.
37 notes · View notes
meowbomb · 5 months
Text
I don’t think who killed Bonnie matters but what caused it and who Bonnie was is more important.
Something I’ve always thought about in security breach was that Bonnie’s green room changed locations.
In security breach his green room was in rockstar row
Tumblr media
However I think this was changed in ruin with this becoming his green room. The pause menu message even calls it Bonnie’s green room.
Tumblr media
(I probably know this was probably a retcon but let me dream real quick.)
Of course they’d move his stuff into a spare room if Bonnie was decommissioned. However, how do we know if this was the case?
Most of the messages in security breach have no specific date on them. We just have to guess where they take place in the timeline based on the contents of the message.
I’m going on the wild idea that Bonnie was being slowly taken out of the spot light. Now you might ask “Bonnie was popular that kids asked about him, why would the company want him gone?”
It’s quite simple. In security breach and ruin, there’s no clear picture of who Bonnie really was. We have no idea what Bonnie was like. Sure, Freddy loves and grieves him but bear in mind, Freddy still considered Roxy, Chica and Monty as his friends despite the fact they were hunting down Gregory. He was still horrified with their fates even though they threatened Gregory because Freddy still saw good in them. The same goes with his relationship with Bonnie.
All the animatronics in the pizzaplex all act out in some form. They each have their problems. I think it’d be more strange if Bonnie wasn’t doing anything bad. Most of the animatronics have attacked staff bots: Roxy decapitates them, Chica attacked them for food, Moon (and probably Sun to a degree) rips endos and staff bots. Monty hasn’t been said to have attacked a staff bot but he has broken fences and Freddy was in safe mode during the game.
Besides don’t you think it’s quite interesting the bowling screens show Bonnie attacking the pins in an almost sadistic way?
Tumblr media
That’s why they’d move Bonnie away from the spot light. If he’s becoming a major problem, Fazbear Entertainment does not want him to possibly damage their reputation further therefore they need to put a stop on him. They made first help wanted game to build their reputation back up and to play off past mistakes as “rumours”
The glamrocks contradict the personalities they were programmed with. Roxy is the cool one with a beauty salon but she has major insecurities. Chica is the fitness guru centred around food but has an impulse control issues and binge eats. Monty is a laid back rising rockstar yet has anger issues and stays away from shows.
But Bonnie? We don’t know. The stuff in Bonnie bowl is little to go off in all honestly and the most you could get was that he’s also this sorta laid back guy but is that really all?
It’s also really funny to note alligators, rabbits, wolves and chickens are mostly social animals meanwhile bears are more solitary except for a few.
If Bonnie was becoming a problem for the pizzaplex, fazbear entertainment would slowly relegate Bonnie to just a side show in Bonnie Bowl like how Monty was probably just a side thing in Gator Golf. They don’t want to risk anything with him. They no longer let Chica sing because of the risk of lawsuits after she did instead of trying to fix anything. If Bonnie is popular and held no risk, why wouldn’t they try to bring him back? Yeah Monty could be more profitable but Monty is just a side thing like the Daycare Attendant and DJMM compared to a popular member of the main band.
Fazbear entertainment wanted Bonnie gone. His decommissioning was the perfect opportunity and they took it. They just needed a replacement and Monty was the best option and next in line.
I’m not saying Bonnie was 100% evil or 100% good. But the circumstances and what drives something to attack him is interesting. Was it out of malicious intent? Self defense? Or an accident? Who knows. But the reason can change everything.
19 notes · View notes
meowbomb · 5 months
Text
I’m sorry if this is super scuffed 😭
My issue is that most characters from security breach were screwed over in ruin. Other than Roxy, chica and the daycare attendant were screwed. While yes, one gets repaired and the other gets closure, both of their sections feel like an after thought.
Chica is dumbed down compared to most of the animatronics who you may or may not repair depending on if you want to beat 20 levels of a tedious arcade game.
Daycare section feels extremely odd because you start in gator golf, go to daycare and then back to gator golf catwalks. Not to mention the moment we get to see eclipse it’s only for a few seconds before the game pushes you out. Plus moon doesn’t do anything while Cassie is running around for generators.
Don’t get me wrong, I don’t like how they treat Monty at all. But you have to bear in mind he was a reoccurring character in ruin (along with Roxy), has two chapters of the dlc in his area, has a whole conspiracy with Bonnie, was the only few to have an minigame in security breach unlike the scrapped go karting and chica’s feeding frenzy until ruin. Yes, these are small things but at least he had things to go on about. Chica had nothing and was just the robot with a binge eating problem and the daycare attendant just straight up vanished if you stayed in the pizzaplex.
Unfortunately security breach and ruin are games with so many missed opportunities.
I'm about ready to just boycott Steelwool games from now on because of Monty not being in Help Wanted 2.
Before you @me saying I'm be over dramatic. It's just been so annoying how Monty is treated in the games.
Security Breach: He takes the most dammage of all the Glamrocks, despite the fact no worse than any of them. Hell Roxy deserved her shattering the most for how cruel she could be.
Ruin: Roxy gets a full on redemption/ second chance because she’s Cassie's favorite. That's it. There is nothing indicating she’s shown remorse for wanting to kill Gregory.
The player can show kindness to Chica and repair her voice box. For absolutely no reason, too.
Sun/Eclipse gets a form of closure
Monty gets electrocuted and fucking dies.
Then in HW2 he doesn't appear at all, and it wouldn't be as noticeable if it weren't for the fact that he is the ONLY animatronic too not appear.
I don't get why. Does Steelwool hate him or something? Did they look at Glamrock Bonnie fans saying they hate Monty for killing Bonnie, and this is there "apology"
On the topic of him killing Bonnie. I'm more annoyed that it is being used as justification to get rid of him. That he’s "pure evil" and so doesn’t deserve to appear.
By that logic, Scrap Baby shouldn't be in HW2 cause she's homicidal, and there's nothing to indicate she's under mind control.
Even then, why not play that up? Make Monty evil, outside of Glitchtrap. A purely malicious animatronic.
I do like the idea that even when the Glamrocks were "safe" and couldn't harm guests. Monty found a loophole. He can't harm guests, but nothing in his programming can stop him from harming an animatronic.
Why can't they make him a villian then?
Why couldn't we have a game where you have to repair staff bots that Monty has broken, keeping an eye on the doors (and in the hard mode an ear out for the vent) while Monty stalks around Gator Golf. Then the game ends when, instead of a staff bot, it's Bonnie's body brought to you. Then, in replaying, a sharp eyed player could see the moment Monty attacked Bonnie.
Or, make him as "friendly" as the others. Give him a minigame where you help him sign autographs, and you need to be a bouncer for obnoxious fans (played by staff bots). If you don't keep them away enough or fail to give him photos to sign in time, he gets angry, and you have to calm him down.
What's most upsetting about Monty not being in Help Wanted 2 is that this was a chance to give him a good final send-off.
Now fans of Monty have to hope he appears in an Update or DLC. For the latter, it is shitty that we have to potentially pay more just to see him.
Monty deserves better, not as a "person" in the universe, that it's still up to debate. Just as a character in Security Breach.
This has just snapped the twig
116 notes · View notes