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khhsubs · 2 years
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Ryu ga Gotoku Studios [TGS2022 interview]
A pretty detailed interview just came out (https://www.gamer.ne.jp/news/202209190012/) Some interesting things in here. Here are a few points:
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On why Ishin was chosen for a remake
- There was no other candidate for a remake
- Also Ishin had not yet had an English release and many people had been calling for one
- Wanted to release it in English at some point but now feel the time is right
- The key reason for Ishin Kiwami is literally to bring the game out in English
- Apparently they've completely rebuilt the tutorial systems. No idea what this will mean though
On the change in engine
- Though Ishin Kiwami uses Unreal Engine, RGG Gaiden and RGG 8 will both use the Dragon Engine
- The Dragon Engine works great for night environments in modern day settings, with neon signs and such in the city streets. However, they think Unreal works better for natural light, which suits the setting of Ishin better. This is why Gaiden and 8 will still use DE while Ishin uses Unreal
On the use of Soldier Cards in Ishin Kiwami
- According to Yokoyama, during development on the original game they realised the soldier card system in the Battle Dungeon was a lot more fun than they expected (especially using the special abilities). Because of this they actually wanted to make them usable outside the battle dungeon. However, the game was near completion and to implement the card system outside of the battle dungeon would require massive amounts of rebalancing. Even back when the game was originally made, the team had been saying they would love to bring in the ability to use the soldier cards outside of battle dungeon if they get a chance to redo it someday.
Other Ishin Kiwami bits
- Weapons have been completely re-balanced (though they are vague about this - perhaps this means no more machine gun pistol...)
- There have been no major changes to the story, however there have been a few minor changes. For example, there are some bits which are cut. Other bits have been re-edited slightly
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On RGG Gaiden
- While working on 8 they realised they will need to cover Kiryu's past. They note that a lot of people will have never played the Kiryu era games (because they came into the series with 7). Thus, a lot of players will be controlling Kiryu for the first time. They want to help these players understand Kiryu's past. But rather than doing it through a series of "recollections" (you may remember these from the early games - e.g. interacting with the grave at the start of 2 lets you "remember" the events of 1), with loads of talking, they wanted to make a separate game
- However, they emphasise that you don't NEED to play this game in order to jump into 8 and understand it. This is here for those who want to delve deeper in Kiryu's past (I guess they don't expect the turn-based fans to go back and actually play Kiryu's saga for real? but... then why is this spin-off not turn-based? maybe this is for players too lazy to play them all)
- The game spans from the aftermath of 6 through to the start of 8
- The game is action rather than RPG. In fact, there apparently won't be any RPG-style elements brought in to the game. They felt this was best for telling Kiryu's story
- They say the game will be longer than Kaito files, but shorter than a main entry game (in a different interview I saw, they estimated 10-20 hours)
- Will feature substories (in a different interview, they also mention mini-games)
- The idea behind it is that it is a compact game intended to link with 8
So, basically, in this game Kiryu is dealing with his past and the devs say this is a good opportunity for new plays to learn his story going into 8. In addition, this benefits players who have gone through Kiryu's saga by filling in the gap between 6 and 8
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On RGG8
- Apparently when bringing Kiryu back, it wasn't about his popularity or about the sales figures
- They believe the switch from Kiryu to Ichiban was a huge success and bringing Kiryu back isn't for some kind of popularity battle between the two
- Apparently the reason for Kiryu to be back was simply that they needed him for the overall story
- Battle system will be a much more refined version of the RPG system from 7
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Other:
- After Ishin Kiwami is released, they will be revealing more information about other games
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khhsubs · 6 years
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Ishin cutscenes chapter 7
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khhsubs · 6 years
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Ishin Cutscenes Chapter 6
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khhsubs · 6 years
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Ishin Cutscenes Update
Hi guys. Sorry it's been so long since the last update! Just want to give you all a heads up - I am nearly ready to start uploading cutscenes again. I am expecting to upload the next part at some point next month (hopefully early on in the month, but we'll see how things go), then I will be uploading a new part every week until all cutscenes are uploaded.
Sorry again that it's been so long since the last video and thank you for your patience!
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khhsubs · 6 years
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Big news! We’re looking for people willing and able to help out with the Kurohyou PSP translation project. If you have any skills in any of the roles listed in the application form and would love to get involved, please fill it out and we’ll be in touch with you :)
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khhsubs · 6 years
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do you host the Kurohyō: Ryū ga Gotoku Shinshō psp english patch somewhere? i don't really mind if the sub stories aren't translated
The patch is not available anywhere yet. But the project is starting to come back to life now. It’s unlikely that it will be released without all the content translated because of the glitches that occur with non-translated text. Hopefully, the project will build momentum like it did back in the day and we can push towards finishing the whole game, but we’ll see how it goes.
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khhsubs · 6 years
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Hi! What exactly "Shin Ryu ga Gotoku" title means? "New Like a Dragon", "New Yakuza", or something else?
Yeah, it’s New Like a Dragon. It’s the start of a new main series, distancing itself from the first 6 games.
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khhsubs · 6 years
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English translation of the new Hokuto ga Gotoku promo video
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khhsubs · 7 years
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Ishin Cutscenes - Chapter 5
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khhsubs · 7 years
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Ishin Cutscenes Chapter 4
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khhsubs · 7 years
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Shin Ryu ga Gotoku prologue
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khhsubs · 7 years
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Hokuto ga Gotoku trailer with English translation
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khhsubs · 7 years
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Kiwami 2 teaser trailer in English
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khhsubs · 7 years
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Part 3 of Chapter 2 is now available
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khhsubs · 7 years
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When is the next episode for your parody coming out?
I have no idea. I haven’t started editing it yet. Maybe next month sometime, if the editing goes well? 
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khhsubs · 7 years
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Ishin Walkthrough Future
Okay, after that essay I just wrote, I realised I will actually be getting a bit of extra money in this month so I have actually just ordered a new capture device which should show up next week at some point.
But it’s time for the big issue:
It takes an ungodly amount of time to fine tune all the editing for a full walkthrough and I simply don’t have that kind of time to work on it. So here is what I propose:
I have done a text walkthrough for the entire game (it covers EVERYTHING and includes translations of the main story), so everything one needs to get through the game is on there. Therefore, I think it would be more beneficial for everyone (not least of all for me) if I simply do cutscene translations rather than an entire video walkthrough. These would then supplement the text walkthrough I have done for the game. Cutscene editing is extremely quick and easy because it’s nothing more than some text at the bottom of the screen. I don’t have to mess around with text boxes or anything and I know for a fact I WILL grind through the cutscenes much faster than I would if I were doing the full story editing. In fact, I’m so confident of how quick and easy it is to get through the cutscene editing, that I’ll go on record as saying I can get the rest of the game done within 6 months or so of starting on Chapter 3 cutscenes.
So here is what is going to happen - I’ve set up a poll on my twitter page which will last for a week and I’d like to gauge your opinions on this. https://twitter.com/KHHsubs/status/885162295478943744
If you don’t mind waiting God-only-knows-how-much-time for me to slowly grind away at the editing and maybe, if I’m lucky, actually somehow finish the whole game sometime in my lifetime, then vote for Full Story and if most people would prefer I do this, then I will continue as I am now.
If you would just like to see the main story points translated (cutscenes) and then use my text walkthrough for the main bulk of the game (using the cutscene translations as a supplement to the text walkthrough) and would like to see it completed sometime this generation, then please vote for cutscenes.
If this all goes well, I may in future do it this way from now on - doing a text walkthrough for the game, followed by supplementary cutscene translations on youtube.
But yeah, let me know what you think.
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khhsubs · 7 years
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Oh dear...
Hi. I am still alive. Sorry about the delay with getting the next part of the Ishin walkthrough out. Unfortunately I’m still some way off finishing that part so I doubt it’ll be up this month, but possibly will be up next month.
But anyway... as usual with me, something has gone wrong (there must be something about me that just naturally attracts disaster) - my game capture device has died (after a solid 3 years of use - it has served its time) and I can’t really afford to get a new one at the moment, which means when I am done with Part 3 of Chapter 2 I won’t be able to do any more work on it until I replace my capture device. I’ve been recording the footage as and when I need it rather than all at once, which is why I don’t have all the chapters recorded.
To be honest, it’s getting to the point where I am convinced this is never going to be finished (though, to be fair, I did say I wasn’t sure I would be able to finish it back when I first started, so it looks like I may be right after all). I’ll keep on at it for as long as I can and maybe, if I’m lucky, I will have some good bursts of productivity and get some parts out quicker. I’m not sure I’ll be doing anything quite so large-scale after I’m done with this, because I don’t have the time to work on them anymore like I did with Kenzan - which I completed in about a year (October 2011 - November 2012)! That’s insane. After a year of working on Ishin I haven’t even finished chapter 2 yet! It’s the editing of these Ishin videos that really eats away at my time - takes HOURS to edit all the text together and the text boxes and so on. I have no idea how I found the time to bang out the Kenzan walkthrough in just over a year - I must have been unemployed and did absolutely nothing else with my time or something.
Oh well, anyway, just wanted to let you know I won’t be able to do any more after I am done with Chapter 2 Part 3, but I’ll let you know when I’m back on the case, when I replace my capture device.
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