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kevinwkblog-blog · 4 years
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Advanced Production Project
Sounds Making work
This is the Sound Making work. Take this clip as an example. I added toy sounds, footsteps, winds and background music to the film in Premiere. In this clip, we can hear the mixed effects of various sounds.
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kevinwkblog-blog · 4 years
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Advanced Production Project
Compositing and Editing work
Here are some  compositing and editing work for my film. I use Nuke to adjust the color of my pictures and add the sky to them. After that, I put them into Premiere and edit them.
1.Compositing in Nuke (Camera_30)
2.Compositing in Nuke (Camera_37)
3.3D compositing in Nuke (Camera_37)
4.Editing in Premiere (Camera_16)
5.Editing in Premiere (Camera_ 19_02 )
6.Editing in Premiere (Camera_36)
7.Editing in Premiere (Ending of the film)
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kevinwkblog-blog · 4 years
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Advanced Production Project
Final rendering work
Here are some render result for my film. I also will post some changes of my lighting by tutor’s suggestions.
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Tips:Some changes
I have put another directional light in this scene and the direction of light is the same with sky light. This change makes my render result more dramatic.
Before:
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After:
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kevinwkblog-blog · 4 years
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Advanced Production Project
Animation and Lighting works for my film
1.Animation (Interior scene:10)
2. Animation (exterior scene:25)
3. Lighting (Interior scene:10)
4. Lighting (exterior scene:25)
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kevinwkblog-blog · 4 years
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Advanced Production Project
Animatic changes
Some camera angle changes of interior shots
1.Shot 1, change the camera movement of this shot.
2.Shot 2, change the animation of boy’s eyes.
3. Shot 3, change the camera angle of this shot.
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kevinwkblog-blog · 4 years
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Advanced Production Project
Layout of Final Project
Here are some pictures of my layout. I imported my character in my interior and exterior scene. After that, I adjusted them based on my storyboard. In the process of production, I changed some camera angle to make my layout look better. In the interior scene, I use a box to represent my gift box model. In addition, I also use some spheres to represent the firefly in my exterior scene.
Interior scene
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Exterior scene
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kevinwkblog-blog · 4 years
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Going Live Project
Layout of building shot
Compared with the previous shot, we add more vines in this shot to cover the building.
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Rendering test of interior shot
Here is the rendering test of our interior shot, fully CG environment. We also add some fog to simulate the reality of this scene.
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kevinwkblog-blog · 4 years
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My character works for my final project.
Use Maya to create the skeleton and controller. After that, use brush to make the weight of rigging.
1. Rigging work show
2. Face rigging test
3. Wiring of my character
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kevinwkblog-blog · 4 years
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Some screen shot of other tracking works.
1.Shot 2 tracking work in Nuke
2.Shot 2 vine test
3.Shot 2 vine model setting
4.Shot 2 3D scene
5.Shot 3 tracking work setting
6.Shot 3 vine model setting
7.Shot 3 tracking work in Nuke
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kevinwkblog-blog · 4 years
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Building shot render result
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kevinwkblog-blog · 4 years
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Building shot for Going Live project
1.Vine model production
2.Tracking in Nuke
3.Improting Fbx and creating 3D scene in Maya
4.Final tracking work
Other tracking works are the same, I’ll upload video of this tracking work and other tracking works.
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kevinwkblog-blog · 4 years
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Some modeling work about my Going Live project.
Using Maya to make these models and using Arnold to render them.
The last picture is the rendering result of our interior shot (Completely 3D).
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kevinwkblog-blog · 4 years
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Some render work of our Going live project.
I used the different types of lights in maya, like area light, sky light to simulate the actual light. Also, using yellow, blue, green light to make the different feeling of light.
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kevinwkblog-blog · 4 years
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Still working on my forest scene, I found some models on the internet, like trees, grass, plants... Using different sources and important them in one Maya scene to make this scene.  Next step, I will do the texture work of them.
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kevinwkblog-blog · 4 years
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Here are my character design and 3D model. I just change my design of character, like hair, clothes. Next step, I will do the rigging work of my character model.
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kevinwkblog-blog · 4 years
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There are some practices and tests about my research. 
From my own research, I found there are 5 main factors in the process of making hybrid animation films. Style Matching, Registration,  Frame rate and Image format, Timing Chart and Image Sizes. My research aims to estimate these factors are both important in this process or some of them are more important than others. I use our Going live resources to do these tests. In every test, I remove one of them and compare the results to come to the conclusion. Here are some results and conclusions about these tests.
1: The right result for our project.
2. The result of removing Style Matching factor.
3. The result of removing Registration factor.
4. The result of removing Frame rate and Image format factor.
5. The result of removing Timing Chart factor.
6. The result of removing Image Sizes factor.
Conclusion: In these tests, when removing one of these factors, there are some problems in the final result. Thus, Style Matching, Registration, Frame rate and Image format, Timing Chart and Image Sizes are both important in the process of making hybrid animation films.
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kevinwkblog-blog · 4 years
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A short test of the forest scene.
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