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kanden · 3 days
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Reblog with your score
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kanden · 3 days
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Hey guys, I have a priority fundraiser rotation for you:
Fadi & Shahed: 2,044 USD out of 62.5k
Sana'a & Sujood: 12,016 £ out of 50k
Mahmoud Qassas: 9,994$ out of 200k
Ezzideen Shehab: 10,296€ out of 32.5k.
Hussam Aburamadan: 16,374€ out of 148k.
Hamdi Hijazi: 1,511$ out of 25k.
Suheir Hojok: 16,897 AUD out of 70k.
Madleen Abu Jayyab: 29,005$ out of 70k.
Hani Al-Hajjar: 1,783€ out of 50k.
I have personally verified every one of these campaigns listed here.
As Mona's campaign nears completion I'm preparing for you this list so we can show these families the same amazing and unbelievable support we showed Mona and her family. The invasion of Rafah grows nearer everyday. Please understand the urgency of this campaign.
Version date: April 26th 2024.
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kanden · 6 days
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So You Want to Get Into Classic Final Fantasy? (A Guide to Final Fantasy I-VI for Those Who Want To Check Them Out)
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You may have seen recently that the HD Remixes of Final Fantasy 1-6 are coming to Switch and PS4 in Spring (or that they're already on Steam or mobile), and you might be thinking, "Should I try one of them?" Maybe you've played VII/VII Remake or XIV, and you're like, "Maybe I should give one of these a go!" Maybe you're thinking to start in numerical order? Maybe you already have one in mind?
Either way, I want to throw my 50 cents into this conversation as someone who has played every number but 11. This isn't going to be a critique. I like all six of them. To varying degrees? Yeah. But I'll be honest about pros and cons of each. Let's begin, shall we?
GENERAL TIPS AND INFO:
-Take note that ALL of these games are turn based combat JRPGS. They may have something different between each of them, but they are all turn based combat driven.
-FF1-FF3 have a turn based style where you can decide the actions of all of your characters, and their actions will be played out on a basis of their speed, kind of like Pokemon. FF4-FF6 allows characters and enemies to act freely while you decide their next move, which can be more dangerous, but take note, there is a 'Wait Mode' you can activate that will stop the flow of battle while you scroll through the magic or item menus.
-If by some chance, Final Fantasy isn't vibing with you: By all means quit. Maybe pick up one with a story that interests you more. Maybe turn based combat isn't your thing. Maybe you want a better leveling system. Maybe you would rather do more modern adaptations. It varies, but don't be afraid to step away. If it's not your thing, it is not your thing. That's okay.
-When it comes to any of these games: Wait until they are on sale. Square tends to put their games on sale pretty often, and pretty often, those sales are a steal. So keep that in mind!
OKAY! Let's begin!
Final Fantasy I
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Despite being the first in the series, it's a difficult sell as 'your first Final Fantasy' or 'your first classic Final Fantasy'. But it isn't a bad choice, especially if you have a decent amount of JRPG experience anyway. The story exists, but more in a 'world building' way and not a 'character' way. It is also the shortest out of all six being discussed here.
What may be a pro or con for some is that the main four characters are self-inserts. You choose their battle job (a choice that is permanent, by the way), name them, and then use them for battle and adventure. But they barely speak a word of dialogue, if at all. This is bad for people who want characters to feed off of, but great for people who want to put their OCs as the characters (I'm those people at times).
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General Tip: Feel free to use whatever character class selection you want, but for a general idea: Warrior is powerful but expensive to keep powerful, Thief is the fastest but slightly fragile compared to the other two fighters, Black Belt is almost has powerful as Warrior but significantly less expensive, White Mage has access to insane healing spells but very expensive, Black Mage has access to insane attacking spells but very expensive, and Red Mage has access to half the spells W and B Mage have but has the versatility to use a sword and both of their spell options.
Final Fantasy II
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This is the Final Fantasy that I have to inform you is 'The Bad One'™ of the six. Personally, I love this game. Has a surprisingly deeper story than you'd expect, dealing with a rebellion trying to bring down a facist overlord (which is awesome). But it is probably the hardest of the six. Walk in the wrong direction and high level monsters will eviscerate you.
It also has a very unique leveling system. Where most games in the series require EXP and give you stats as you level, this game gives you stats as you USE those stats. Want your HP and Defense to go up? Take some damage, and you'll have a chance to level those stats. Want your Fire spell to grow stronger? Use the spell in battle, and the spell will grow stronger with your MP and magic power, possibly. Want to get better with swords? Keep using swords, baby!
Also, has the coolest villain of the first three games in the form of The Emperor. He looks like The Goblin King from Labyrinth and is such a bastard. Very entertaining.
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General Tip: Keep characters focusing on a specific thing, but have everyone be a 'mage knight'. Give each character a weapon to focus, and a magic type to focus (white magic or black magic, don't cross types). If you want a very specific suggestion, consider making Firion and Guy handle weapons of your choice, but use white mage to heal. Have Maria use a bow, but utilize black magic and being your mage.
Final Fantasy III
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It is my least favorite of these six, but it is a beloved game in the series for a reason. Most importantly, it is the game that inspired a lot of XIV. Hell, XIV fans may recognizes many songs (including the above one), enemies, and characters throughout.
The big thing I should mention is that this game has two versions on Steam: The Classic Remix (sprites, insert characters that you can name but have no character arcs) and The 3D Version (3D figures, actual main characters with names). The decision is yours and yours alone, Steam users.
Otherwise, this is the first game to allow a Job Sytem. As you progress, you unlock jobs that your characters can select and become, but you can't do it as freely as you may like. Also, when your character is that select job (let's say Black Mage, for instance), they can only be that job and nothing else until you change it. Once you do, the skills and abilities that character was able to use before may not be usable anymore unless you change them back. You'll see.
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General Tips: Kind of figure out what kind of jobs you want each characters to handle, and stick with they general realm for each of them. Fighters be fighters, mages be mages. There may be times where you'll want to break that, but that's up to you to strategize.
Final Fantasy IV
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We're finally reaching the 'epic stories' of Final Fantasy now, so I'll be talking a bit more about story. IV is the first real dramatic epic that Final Fantasy is known for being, and the characters and story prove that. Is it the best in the series? Arguably not, but it is very good. Dealing heavily with themes of redemption, revenge, and forgiveness.
From a gameplay stand point, it's probably the most challenging of the 4-6 era. There isn't that much freedom with your characters, as each of them have their designated skills, abilities, and talents set from the start of leveling to the end of leveling. And you can't change those things. So instead, you need to level your characters, figure out how to best beat the upcoming bosses, and use what you have.
And the music is fantastic in this game. Songs ranging from gorgeous melodies of feeling safe and home, to some stressful and tense songs as you come face to face with the enemy. You may recognize some from Endwalker, as Endwalker pulled a lot from this game.
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General Tips: Learn everything that your characters can do, and utilize them to the best of your ability. Maybe your healer needs to focus on buffing or attacking, while another character heals with magic or items. Maybe you need to better research your enemies with what you have. Everything is creativity in this game with your limited options.
Final Fantasy V
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I'm not gonna sugar coat it: This is my favorite in the series. But I'll try not to be biased. For starters, the story steps down from its epic roots to be more comedic. Somehow, this game managed to be a parody of FFIV and every Final Fantasy that would follow V, before any of them would be created. You'll have a lot of goofball good guys and bad guys, while also having a mean as hell main villain who has a strange, almost comedic origin story.
CW worth noting: There is a character who goes through some gender clash. Basically, you're introduced to them as one gender, when it is revealed later that they only disguised themselves as that gender because people of their born gender don't get respect in their occupation. Feelings on how this character was handled vary, but the character is beloved regardless and stays true to themselves to the end. I wouldn't say it was outright transphobic, but I wouldn't say it was handled with grace (one piece of dialogue makes me wince). And it may get some side glances from players now. But ultimately, the cast and fans accept and love this character regardless.
The music is very Pokemon Hoenn region: TRUMPETS EVERYWHERE! Somebody was having a trumpet party while this game was being made. Still, the music is great, especially the boss themes as you go further into the game. The track you're listening to is my personal favorite from this game.
But I haven't even spoke of the strongest aspect: The gameplay! It has a job system like Final Fantasy III, BUT you can carry over things you've learned from previous jobs! Got a Black Mage, but you want to utilize Time Magic? Good news, you can equip the Black Magic you've mastered while using Time Mage! Want to try out Monk, but you want to keep stealing items with your Thief? Have your Thief master 'Steal', and then equip it as a Monk. The strategy and creativity is unlimited!
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General Tips: At the start of the game, you have access to a job known as 'Freelancer'. On the surface, this job is useless. But later on, you'll find that it automatically equips ALL passive abilities (ie HP +20%, Dual Wield, Equip Armor) without using up any of your slots! So take note: Freelancer is a secret endgame class! Strategize with that in mind! LEARN WHAT PASSIVE ABILITIES YOU CAN!
Also: Don't. Underestimate. Blue Mage. If you can figure things out, Blue Mage is insanely powerful. Then again, I speak as a devout Blue Mage fanatic.
Final Fantasy VI
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As far as epic Final Fantasy games go, this is the biggest and baddest one from 1-6. Action, comedy, romance, horror, tragedy, joy! Everything and more in this theatrical adventure! By far, the strongest story of the six in my eyes and the eyes of many. Often argued to be one of the strongest stories of the entire series even beyond the classic six, and I agree! Lovable main characters all around, some kick ass female characters who take the forefront over most of the guys often times, and a psycho clown who serves as the central villain! I would argue, from a story stand point, this game is the quintessence of classic Final Fantasy.
Music is out of this world. Some of the best tracks you'll hear in the series, along with an opera song that will warm your heart and a final boss theme that will make you question what anyone saw in a certain One Winged Angel.
And then there's the gameplay. While I will admit that I find V's gameplay better, VI's gameplay is still quite good. Like IV, all characters come with skills and abilities that are unique to each character, which makes party formation important. But once you get past the first act, you gain the ability to teach magic to ANY CHARACTER IN THE GAME (except two late game secret characters, but you don't have to use those)! As long as they keep a certain item equipped, they were learn the spells those items have to offer over a span of battles. This turns all of your characters into battle mages, and creates for some interesting strategy.
THE ONLY DOWNSIDE is the final act. The final act removes every party member from your team but one, and with that one, you have to reunite EVERYONE. And those quests vary in difficulty and time, although almost all are optional. And that wouldn't be an issue save for the fact that the final dungeon will force your to create THREE TEAMS of FOUR PARTY MEMBERS (maximum, you can enter with one party member on each team if you want). As such, you might want to consider leveling and teaching spells to as many party members as you can. This hurts a lot of fans of this game, but it never bothered me.
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General Tip: This is less of a general tip and more of a demand. When you get your airship for the first time, UNLOCK MOG! I don't care if you think or were told Mog is bad. If I can beat the final boss with him, you can make use of him! Look up how to unlock him and make sure you do it! Hell, it may make the final dungeon easier, cause you'll have him as a party member. You can always recruit him later, but during that early part of the game (before you lose every party member), Mog can learn a water dance ability that is surprisingly useful. But that's just me. Some people hate Mog, but I'm not some people.
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Alright, that's all six. Now, from a stand point of which of the six should be your first. Well... Ranking them from best to worst starting option...
Final Fantasy V or VI
Final Fantasy IV
Final Fantasy I
Final Fantasy III
Final Fantasy II
This isn't ranking them in quality, but whether they are a good starting place. At the end of the day, I would recommend picking up V or VI if you've never played a classic Final Fantasy. If you've never played a Final Fantasy period, then maybe also consider VII, IX, or X. But that's up to you (and if I do a post on those).
As for whether you should pick V or VI...
IF YOU WANT CRAZY GOOD GAMEPLAY AND DON'T MIND THE STORY NOT BEING TOO SERIOUS, play Final Fantasy V.
IF YOU WANT CRAZY GOOD STORY WITH SOME PRETTY GOOD GAMEPLAY, play Final Fantasy VI.
Or play both. They're both really good.
If you've played one or both or want a reason to pick up one of these others:
Play Final Fantasy I so you can connect with the most classic of the series, as it won't take up too much time.
Play Final Fantasy II if you want a real JRPG challenge that rips you from your safe zone.
Play Final Fantasy III if you want to connect with a lot of the creation of XIV.
Play Final Fantasy IV because it's awesome.
Play Final Fantasy V because it's awesome.
Play Final Fantasy VI because it's awesome.
So yeah, that's everything. Again: You don't have to play any of these. Or all of these. You could play VI, and I promise, I won't be like, "Wow. You didn't play V? Cringe." If someone does, screw them. Play and try what you want to play and try. I'm just here to guide the way.
As for 7-15... Maybe I'll discuss them. But that's up to you for now.
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kanden · 6 days
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so I got this email a couple hours ago
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the UNRWA is disbursing payments again! the US had to walk back its disastrous decision to quit funding Palestine relief. is $5m a very small place to start considering the work needing to be done, yeah, it is, but we are moving in the right direction finally.
if a poorly cropped email means nothing to you, here is their official statement!
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kanden · 7 days
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what the fuck did I just download
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kanden · 8 days
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A crowdfunding appeal has been launched to help a 29-year-old Black trans woman who lost both her legs after allegedly being thrown onto NYC subway tracks by her boyfriend. A statement from the New York City District Attorney confirms that the victim and her boyfriend were at the Fulton St. station in Brooklyn when the man is said to have seen the oncoming downtown train coming and “thrown” his girlfriend towards the tracks. “The victim was rushed to the hospital, where both of her legs had to be amputated. She also suffered from fractures to her ribs and a blood clot in her lungs,” the statement continues. When the police arrived, they found the woman under the train, reports Into. The woman has since taken part in an interview with trans activist Hope Giselle, and explains that she was on her way to a gender-affirming appointment when she alleges that she and her boyfriend got into an argument and he “threw” her onto the tracks.
Continue Reading.
Donate here:
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kanden · 8 days
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"In a historic “first-of-its-kind” agreement the government of British Colombia has acknowledged the aboriginal ownership of 200 islands off the west coast of Canada.
The owners are the Haida nation, and rather than the Canadian government giving something to a First Nation, the agreement admits that the “Xhaaidlagha Gwaayaai” or the “islands at the end of world,” always belonged to them, a subtle yet powerful difference in the wording of First Nations negotiating.
BC Premier David Eby called the treaty “long overdue” and once signed, will clear the way for half a million hectares (1.3 million acres) of land to be managed by the Haida.
Postal service, shipping lanes, school and community services, private property rights, and local government jurisdiction, will all be unaffected by the agreement, which will essentially outline that the Haida decide what to do with the 200 or so islands and islets.
“We could be facing each other in a courtroom, we could have been fighting each other for years and years, but we chose a different path,” said Minister of Indigenous Relations of BC, Murray Rankin at the signing ceremony, who added that it took creativity and courage to “create a better world for our children.”
Indeed, making the agreement outside the courts of the formal treaty process reflects a vastly different way of negotiating than has been the norm for Canada.
“This agreement won’t only raise all boats here on Haida Gwaii – increase opportunity and prosperity for the Haida people and for the whole community and for the whole province – but it will also be an example and another way for nations – not just in British Columbia, but right across Canada – to have their title recognized,” said Eby.
In other words, by deciding this outside court, Eby and the province of BC hope to set a new standard for how such land title agreements are struck."
-via Good News Network, April 18, 2024
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kanden · 9 days
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"So much of the current anti-trans rhetoric hides behind language of “concern.” If you’re a parent or other supportive adult who is earnestly concerned about a young person, that language can make you feel like seeking support that may or does include gender-affirming care for a trans youth isn’t a wise or caring decision. This is the exact reason that language is being used.
Think back to anti-abortion rhetoric, for example, to the bills that force waiting periods (waiting periods we know only make things more difficult for those seeking abortion) deceptively stating they are out⁠ of “concern” that the people seeking abortions are rushing their decision. It’s the same thing with trans care; “concern” is used to introduce a (often poorly disguised) barrier to care, in hopes of eventually making that care inaccessible.
I’m going to go over some of the clues that a resource or person’s only concern is directing people away from trans-affirming care and towards harmful, anti-trans spaces or approaches.
I’ll get to the list in a second, but my biggest piece of advice is: If a resource, person, or service presents being trans as the result of trauma⁠, social contagion, peer pressure or of literally anything other than one of the many ways humans experience gender, do not pass go."
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kanden · 9 days
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Sudan still desperately needs aid--it needs a lot of things, but it is approaching a dangerous point with famine and mass death due to hunger imminent.
These are the kinds of headlines we're getting now:
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Here's an ongoing fundraiser:
I linked it before, to help with Ramadan, but it's an ongoing initiative, the need has not stopped.
I picked this gofundme because it's been boosted by people I trust and you can see pictures online of the food they've provided, e.g.:
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But I also picked this because you can see the amount of donations. It's 2pm ET on Saturday, April 20th right now? For the next week, whatever's donated, I'll match for a total up to $2,000 (we'll say 2,750 CAD, since the gofundme is in Canadian dollars).
You don't have to send me a receipt, I just ask that you donate and boost.
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kanden · 11 days
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the stuff going on at columbia campus rn is genuinely incredible
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kanden · 12 days
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A Comprehensive Guide to Writing Gina Dialogue!!!
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Do YOU like writing tgaa fics, but find yourself struggling to understand the speech habits of Gina Lestrade? Well, fortunately for you, I love linguistics and accents almost as much as I love Gina - so I've compiled a breakdown of every quirk in her speech!
(Full analysis under the break!)
Most of Gina's speech patterns can be broken down by three fundamental facts:
She speaks with a thick Cockney accent
She's uneducated, which leads to various grammar troubles
She uses a lot of informal cockney terms/slang
Let's get into it section-by-section!
(Note: Formatting looks a lot better on mobile!)
Section 1: Cockney Accent
So I’m an theater kid, and I've done dialect training for Cockney accents before - it's one of my best ones imo - so that certainly helped me write this section! Even without that, though, it's pretty easy to identify how her accent appears in her speech. Let's break it down!
Drop h's
Example: Here becomes 'ere
Drop g’s at the end of words
Example: Going becomes goin'
A few other word ends that get dropped:
Of becomes o'
And becomes an'
Th changes depending on the word - Thank you to annoyingloudmicrowavecultist for properly explaining how this works in the tags!
Voiced th becomes v
Example: With becomes wiv
Unvoiced th becomes f
Example: Nothing becomes nuffin'
For writing purposes, if a word would become unrecognizable with this change, it's left the same (but in actual speech, it would be pronounced differently)
Example: Father remains as father (but would be pronounced like fovva)
Th always remains intact at the start of words
Example: Thing remains as thing (but would be pronounced like fing)
Miscellaneous word changes
Something becomes summat (but other times is just somefin' - she's not consistent with either)
What becomes wot, whatever becomes wotever
Tomorrow becomes tomorra
Because is often shortened to 'cause, which becomes cos
Isn't almost always becomes ain't
Thank you / no thank you becomes ta / no ta
Some words spill together or are slurred
With that becomes wivvat, with it becomes wivvit (This one isn't actually used in-game, so you don't have to use it either, but it reflects how she'd actually be pronouncing it)
Isn't it becomes innit
Doesn't it becomes dunnit
Suppose becomes s'pose
Don't know becomes dunno
Probably becomes prob'ly
You might change - Another loose/inconsistent rule. Can depend on how the sentence would be pronounced out loud, but mostly is just a vibe
You becomes ya
Your/you're becomes yer
Yourself becomes yerself
Section 2: Grammatical Errors
Gina is an uneducated East End orphan, so it should come as no surprise that she makes mistakes here and there. Here are her consistent ones! Some of these are confusing/hard to explain, so I included specific examples.
Will say me instead of my, and meself instead of myself
Example: "I dunno much about guns meself."
Incorrect tense usage of was/were in negatives - Instead of I/it wasn’t, she’ll say I/it weren’t
Example: "I was up in a balloon, weren't I?"
Incorrect tense usage of does/do in negatives - Instead of he doesn’t, she’ll say he don’t
Example: "Somefin' wot 'e don't want people readin'."
Double negatives
Ever becomes never in negative statements
Example: "I swear on my life, I ain't never laid eyes on that dandy before."
Never + anything becomes never + nothing
Example: "I never done nuffin' o' the sort!"
Never + anyone becomes never + no one
Example: "All me life, growin' up in the slums, I've never trusted no one."
Haven't you ever becomes ain't you never
Example: "Ain't you lot never gone over an 'ouse lookin' for dough when the owners are out o' town?"
The word that or who in the context of ascribing a feature to a subject is replaced by the word what
Example: "She's always goin' on about all them cases wot Sholmes is lookin' into."
Other example: "I think I wouldn't fancy me chances wiv a lawyer wot lives in a place like this."
Will say them instead of those
"All them skylights open, dead easy."
Will say no more instead of anymore
"Ya dropped it, so it ain't yours no more."
She’ll sometimes mess up bigger, unfamiliar words. This one's entirely in your discretion what words she might mess up. Some canon examples:
“Supperment” instead of supplement
“Mantlescript” instead of manuscript
On a similar note, she'll sometimes confidently get sayings wrong and think she sounds smart
“Toby's...'ow did they put it...? ...Oh, yeah! A 'bone-fide' detective!”
Section 3: Cockney Terms/Slang
In addition to her thick dialect, growing up in the East End means Gina has also adopted a plethora of unique words and phrases. This'll be more like a vocab section!
Cockney rhyming slang - Some words are replaced with phrases that rhyme with them. She uses a few in canon:
Instead of believe, she’ll say Adam an’ Eve
“Would you Adam an' Eve it, eh?! Wot a mug!”
Instead of face, she’ll say chevy chase
“Yeah, I can see it written all over yer chevy chase!”
Interjections/Exclamations
Blimey - Express surprise or shock
"Blimey, yer right! That streak o' light in the photo looks just like an arrow, dunnit?"
Cor - A general interjection, kind of a euphemism for god
"Cor, listen to you! Ya stumble across a bit o' balloon an' suddenly yer the best investigator in the world!"
Oi - I doubt I need to define this one, but it's basically the equivalent of "hey"
"Oi! That's off limits up there!"
Words for people
Cove, bloke - A boy or man. Gina tends to use cove more often than bloke.
"That's where the cove ended up after 'is 'instant kinesis' or wotever they call it."
"When I lifted the last bloke's purse, 'e got wise to me."
Dandy - A conceited, fashionable upperclass man. Can be used as a noun or adjective.
In reference to Ashley Graydon: "I swear on my life, I ain't never laid eyes on that dandy before."
Dee - Thank you to uzukirie for figuring this out in the replies of this post - dee is short for detective!
To Sholmes: "I don't need no 'elp from some stuck-up dee!"
About Gregson: "Yeah, the dee let me keep it. After I looked daggers at 'im for long enough."
Swell - A wealthy or elegant person. In canon, Gina uses this exclusively in reference to McGilded.
"It's because o' that, this swell found me. …'E did 'elp me get away, mind."
Miscellaneous vocab
Dodgy - Suspicious
"It was amazin' when you showed that dodgy professor's dodgy experiment was a total fix!"
Rum - Odd or strange
"I mean, wot's the point of spendin' a joey to make a few bob, eh? That's a rum idea, innit?"
Coppers - Cops
"If you do wot the grown-ups tell ya, it'll get yer mates dragged off by the coppers. Or worse."
Scarper - Flee/run away/leave in a hurry. Also comes from rhyming slang - Scarper = Scapa Flow = Go
"If I did that, 'e said 'e'd let me scarper before the coppers showed up."
Have a butcher's - Take a look. Also comes from rhyming slang - "butcher's hook" = look
"Most days I push the cushion up wiv me 'ead an' look out the crack. Then I can 'ave a butcher's at who I'm gonna fiddle."
Rude words/phrases :)
Gordon Bennett - Expresses surprise or contempt - kind of a euphemism for goddammit.
"Gordon Bennett! You lot!"
Flamin', bleedin', - General emphasis. Pretty much just gentler ways of saying fucking.
Note!! You might be tempted to make Gina say "bloody", since that's well-known British slang, but she never says that. She says bleedin' in its place.
"Don't be so flamin' rude, 'Oddo!"
"It's lies every bleedin' place ya look in this world, innit?"
Bleedin’ Nora - A variation of "Bloody Norah", a surprised/irritated interjection.
"Wot the bleedin' Nora, 'Oddo?! Wot 'ave you gone an' done?!"
Bogtrotter - A derogatory term for an Irish person. She uses this to refer to McGilded.
"Look at the mess it's got you into, believin' in that bogtrotter!"
Mug - An idiot.
"You can't do it from inside, you mug."
Blue blazes - An alliterative exaggeration of "blazes". A euphemism for hell.
"Where the blue blazes 'ave you been, eh?"
Cobblers - Rubbish/nonsense. Literally, it means testicles - derived from Cockney rhyming slang, where "cobbler's awls" = balls.
"All this nonsense about the boss plannin' to kill people… It's cobblers!"
And 1.2k words later, that's pretty much it! Now you can write Gina dialogue spot on <3
Feel free to suggest anything I'm missing/got wrong - I come back and edit this for accuracy's sake every time I notice something I left out, or when people in the replies/tags point things out!
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kanden · 12 days
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kanden · 12 days
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I feel a little hypocritical saying it when I haven't gone all the way with this method yet, but I highly suggest everyone at the very least learn how to buy/use DIY HRT so they're prepared in case official means are no longer acccessible to them. it is obviously not ideal compared to official means to accessing HRT, and we need to defend trans healthcare. do not interpret this as me advocating for "giving up". but when the healthcare system fails us, DIY is an option that everyone has, and it's important to me that people understand that they have options. spending an afternoon reading up on how you'd go about DIY is free and affirming even if you don't need/want to DIY right now.
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kanden · 15 days
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Please support this initiative! For every $10, SIHA Network is able to provide one menstrual hygiene kit for a Sudanese woman or girl. That is a small amount to pay for an incredibly powerful donation.
Donate directly at the link below.
(I found this charity from this tweet. The price for menstrual hygiene kits seems to have gone up since it was written.)
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kanden · 17 days
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Hey, amidst the chaos of... everything on the internet, pay attention to Hawaii/Hawai'i!
There have been plans from a non Hawaiian organisation to build a 5 acre parking lot, 13 lot subdivision and a comfort station for tourists on the ridge of the sacred Pololū Valley!
This project doesn't acknowledge Pololū Valley as a wahi pāna (a celebrated and storied place in the cultural traditions of Hawaii/Hawai'i) and instead treats it as just plain land that can be sold to a highest bidder.
Pololū Valley is anything but that.
So please sign the petition to stop this project! As of writing this, 883,470 people have, but we need more!
Petition to protect Pololū Valley
Reblog to reach more people, please! Don't just like and move on, sign the petition and make sure more people see this!
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kanden · 18 days
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Say goodbye to the world you thought you lived in
Please don’t repost [Instagram | Twitter - @laquilasse]
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kanden · 18 days
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FFXIV Lore Resources
Hey dudes! Lately I’ve been reaching out a bit to some FFXIV players who expressed interest in getting a hold of lore resources. I mentioned to them I’d  try to set up a post making the most helpful ones I’ve encountered readily available, and this?
It’s that post.
MIRKEMENAGERIE: Easily one of (if not the) most complete and comprehensive collections of lore I’ve encountered online. Includes quotes from NPCs in-game, Encyclopedia Eorzea I and II, item references, and more. The Twelve posts and location lore are some of my favorites but really all of this is fantastic. Very accessible.
HARMONEA: Has assembled a HUGE collection of lets plays on youtube that are organized and well-paced, showing everything from MSQ to Ascian-lore specifically to Job quests and beyond. This has been truly helpful whenever I want to check a reference but don’t necessarily have time to New Game + or check the Unending Journey in-game. It’s easy to jump around to find exactly the scenes you’re looking for, and compare moments from different points during the game.
GARLAND TOOLS DATABASE: Sometimes I need lore details from specific quests, that aren’t in cutscenes or easily found in a video. Garland Tools helps with tracking down quotes, character information, and much more. Also contains data around NPC designs. Doesn’t have cutscene quotes, but does have enough info to find what cutscenes you’ll likely need to watch. Whether on youtube or in the Unending Journey, it gets much easier spotting references.
TALES FROM THE CALAMITY, TALES FROM THE DRAGONSONG WAR, TALES FROM THE STORM, CHRONICLES OF LIGHT: THE HUNT BEGINS, TALES FROM THE SHADOWS, TALES FROM THE TWILIGHT: These are official FFXIV short stories associated with A Realm Reborn, Heavensward, Stormblood, and Shadowbringers respectively. The story from Chronicles of Light is also canon but insanely difficult to locate, contains details surrounding Zenos’s backstory and psychology. These absolutely carry lore details! You don’t need them to understand and enjoy the game, but they give added information and context.
ALL FINAL FANTASY XIV 1.X MAIN SCENARIO CUTSCENES: I have not gone through all of this yet but you can bet your ass I have it saved.
FINAL FANTASY XIV 1.X LETS PLAY: Likewise haven’t gone through all of this yet but if you want really detailed 1.0 lore info, this has it.
OZMA’S ASCIAN REFERENCE PILE: Contains both concrete known information, game data, and speculation by Ozma as a longstanding Ascian fan. 1.0 WHITE MAGE QUESTLINE: This isn’t 100% canon anymore, but I’m including it because it actually shows the Elementals in voiced roles and that is a huge deal. Worth noting this youtuber has other 1.0 videos documented too.
BOTANICA EORZEA: This contains all lore surrounding the plants of Eorzea, organized and accessible.
MINERICA EORZEA: Sent by @firecattebird, A fully searchable, organized, and accessible doc containing all the lore I could find in-game about the things we pull from mining nodes.
LODESTONE SONG LYRICS COMPILATION: There are often other places you can google around for official song lyrics and I usually use those, but if you want everything in one place this is your spot!
ETHYS ASHER: Has some really good coverage of the niche parts of Eorzea’s history and solid discussion/speculation surrounding various lore elements. I haven’t gotten to investigate deeply but did enjoy his coverage around Belah’dia and the Great Wyrms.
Lastly, while not lore related I do want to share a particularly fun resource with the people who might be peeking over.
EORZEA COLLECTION: A lot of players in FFXIV are  heavily invested in the design components of the game, and this is a hub for that. Whether you’re looking for something in the vein of Dark Souls, something outrageously silly, something cute, something majestic, etc. you can basically find all kinds of tones/experiments here. You can restrict what you see by job, race, gender, etc. and order according to recency or loves. It’s also somewhere you can see how gear looks with different characters, dyes, and combinations. Very organized and can be a useful resource for farming.
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