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✨Trade Space Station !✨
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Finally...More than 60 hours of work, I can present my masterpiece. I have been working and planning this project for a long time. Given the sheer amount of things to talk about, I will split all of my rambling in (at least) four posts : one about the concepts, ideas, and general aspect (you're here !); one about the technical side of things; one depicting how the project evolved (using pictures taken during the construction); and one dealing with all the smaller details, ships, and such.
Enough with planning, though. Explanations, other images and more explanations below the cut !
(less) edited picture of the build :
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So. You might see, now that I got rid of all that pesky editing (or most of it) that there is a big arm holding the thing in place. It's easily a fifth of all the work of this build, because I absolutely wanted to hold this thing at an angle, and it's heavy, at around 15 kilograms (33 pounds). I'll talk about the technical difficulties of that in a later post, but it was important for it to be solid, because the station was the central piece of my second ever (very small) lego exhibition. AND it allowed me to meet the recruiter of a much larger exhibit. Long story short, in a month, I'm presenting this piece again (just before my exams, whoops-).
Anyway. Not only is it heavy, but it's also quite tall and wide. Around a meter at the highest point (tilted or not), while the diameter of the main ring is at around 0.75m. Quite a difficult thing to move around. Or is it ? Well, yes and no.
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Here are all the main components (excluding the holding arm), when I move the piece around. Of course, all the ships are detachable (it allows me to move them around from one day to the other), but the dome carrying the antenna can also be removed, and then, the entire ring can be disconnected (that, too, was quite a challenge).
Removing the ring obviously makes it waaay easier to transport, because a single wooden plank can then be used (again, except for the arm, but that thing was made to be sturdy, so it can be transported with less care); and , once the dome is removed, I can just let the central cylinder stand upside-down (useful for storage). The only trouble I found with this system is that I once connected the ring the wrong way around, meaning everything in the small hangars was upside down. Quite an embarrassing moment.
Speaking of the hangars, I initially wanted to keep them all empty, to store ships inside, but it didn't really offer this piece the sparkle of life. Setting up these small decors inside most of them, with colors contrasting with the general theme of the build, was actually a really good addition.
The colour scheme as it is now is not exactly the one I had planned at the start of the project. I originally planned on using bright light orange (bricklink colour name) instead of sand green, but I found out that this colour was tough to find in large quantities, and I already had quite a bunch of the sand green, so this tragic decision was made. I think it would have offered a more vibrant colour to the build (resembling a Subnautica default palette, which I enjoy quite a lot), but in hindsight, the green works really well, appart from a small detail I'll expand on in a minute.
What's really funny for this project is that, when it started, I actually only wanted a nice way of showcasing all the little space ships that I tend to make whenever I have access to a small amount of cool pieces. Then came a long time where I only daydreamed about it and planned how I would want it to go, and only when I had a clear vision did I start the actual building process. So, taking all that into account, you can probably double the amount of time I spiritually spent on this project.
What I knew is that I wanted to get this huge ring held by beams to the station's body, which made the build both more interesting and more complicated that it would have been. But the challenge was appealing.
At first, the main body was completely flat and white, but I soon had to add texture, both because it was becoming ugly and because the 2*2 white curved slopes were starting to diminish fast. The first modifications I did were to add the sand green curved slopes instead to create stipes, then letters : the big A-2 you can easily spot. With the few bits of lore that I have created for this piece, you have to imagine that there are hundreds of these stations spread in the galaxy, which can be easily described through 3 criteria : the Letter, the Number, and the Colour. That would mean that, if you wanted to meet with someone at the exemplar I made, you would say something along the lines of 'Meet you at Sand Green A2'.
Texture-wise, the other element of the largest cylinder is the exposed bits of machinery, very classic in sci-fi, I know, but it does work well in this context. The second cylinder has much less textures, with only a few grates, and some 2*1 ingot pieces (because they look cool); but it also has its own, smaller ring (diameter slightly larger than the largest cylinder's).
Then come the smaller cylinders, which don't have much texture, except in their transition from one to another (barely visible in any of the pictures, but it exist).
Overall, I'm also really happy of how round it looks, given that circles are not my speciality.
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Here is a completely unedited picture of the support arm (Lewa for scale), with a nice counterweight which might be necessary to hold the entire thing in place (it may not be, but I'm not trying to remove it. Bad idea.).
As you might notice, my studio is not a shelf anymore. I built something new from scratch with a green screen, because I thought it would make my editing job easier. And it would have, if I didn't use sand green in my build. Anyway, I'm keeping this for a few days, to snap some pictures of the MOCs which don't fit in my shelve (and are not green, meaning editing will be easier.
Here is the 'studio' from an outside point of view :
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I know it's quite a mess outside of my clean perimeter, but I do as I can. You can see one light in the foreground, but there is also one (less visible in the background), symmetrical to the first one, and a third one behind and above the camera (outside of the picture).
You may also notice a lot of sorting boxes. Sorting pieces can greatly improve your productivity, if you label all your box correctly. Covered by the greenscreen is essentially a shelf full of these sorting boxes, labelled by colour and piece type, and it was really practical. Anyway. Thank you for reading until this point, I guess ? If you survived through all this rambling, you probably deserve something...
I mean- Have these pictures I took during the exhibition, I guess...
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(You can notice that these are two different days because of the ships’ placement).
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✨Custom air Toa !✨
6/6, that’s the last one ! And the biggest one, too-
Closeups under the cut !
Front/back views
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As you might notice, it is tall. And it has more than four limbs, which would not be a problem if it was the only one. But. It appears that all my green mocs end up with too much limbs, and I can’t fathom why. Really, another prototype standing on my desk also has for and so does the green hero factory one…You get the idea.
Anyway, the colour scheme for this one is dark green and silver, with some translucent bright green accents. Using only bright green would have brought too much contrast with the others Toas (notably the dark red one), but I had these cool pieces to use and no one else to put them onto. And since these are experimental…
The two supplementary limbs are intended as movement claws, given that we usually see air Toas moving in jungles (Lewa mostly, that is). The silver pieces at the front and back ends are respectively Kopaka’s skis and Pohatu’s foot pieces (shoes ?). The largest bits are made out of technic pieces directly, to give some simple angles.
Bust views
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I find this silver/green chest piece really cool, it’s a shame I don’t have much of them. The two bright pieces on either sides are Vahki head pieces, and since their only connectors are on their relative tops (side of the piece in their actual orientation), you may remark that they are connected to nothing. I’m having the arm socket go through them, and the rest of the body’s shape avoid too many movements. While nice, this also limits the movement range of the arms, but it works well enough (these are not really made to play, anyway~). The two bright pieces with spikes are from a Ehlek. Wish I could have managed to put that one back together, but it instead served a higher purpose.
The Kanohi is Hordika Matau’s, with transparent Bohrok eyes underneath (it share this technic with my previous white Toa). The back piece is coming from a Piraka, but it’s actually a broken piece. I have quite a bunch of these, where the mask and flexible parts have broken off, so I make the most of it (like you might see in the future on another MOC). I’m using technic angle (type 3, to be precise) to keep the shape of the middle ones, but the others are free.
Finally, a (dismantled) leg view.
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Finally, the leg segment !
The Toa was too big for proper leg showcase, my lights created terrible contrasts (shelf not deep enough…), so here is a stand alone leg instead.
Once again I have integrated the Metru chest piece to the leg, but as a foot this time. It offers a good stability and looks nice.
The next part doesn’t have much interesting bits, except that I’m using technic tubes to hold the additional piece, making this technic less illegal that my usual works (keyword : less; there is still a whole lot of stress on these poor pieces).
The top part is…somewhat more complicated. The frame is of technic pieces (like the additional limbs), which keeps together an immobile socket joint which keeps the double socket and two Bohrok feet (one for decoration, one connected to the hip socket). The double socket is used both to connect the two halves of the leg and to hold the small arm piece which is here only for decoration.
And that’s it for this series ! I’m hoping to bring them to next month’s exhibition, along with some Bionicle MOCs I haven’t showcased here because…shelf…Given the sheer size of my big project (posted here next week in theory), I’m gonna have to improvise something quickly, and profite of it to get some pictures of my other big ones while I’m at it. Eh, I’ll figure it out (and if I don’t, I’ll just delete that statement later :}
Thanks for reading, have a good day !
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✨Custom stone Toa !✨
It’s spiky ! And we’re now at 5/6 !
More below !
Front/back :
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He’s spiky ! Some might have already noticed I took for base the old Von Nebula set, because I acquired it recently and it worked well, plus the joints are interesting. Pretty much everything else was change, though I kept the mask, sphere, and spiky plates. These were nice, and even if stone colours are usually black and purple, but blue works well too.
I relocated the sphere directly in the thorax so that it looks like some kind of core. The back is mostly composed of two large car pieces.
The hands are using black pieces to make them larger, which works well with the blue blades (which supposedly come from either Chima or Hero Factory, I can’t remember).
Leg :
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Another type of Bohrok piece to act as feet ? Yes. These are the head pieces, and they work well with a classic foot as a back piece. The piston in the leg was there originally, but I covered it with these large technic panels and some other technic pieces.
There is also an interesting mechanism to stop the legs from doing too odd moves on top, which can have some interesting applications. Here, I’m wondering about removing them to gain a larger range of movements though.
Head :
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Kept the original mask and teeth, but with a cable and a spider’s claw to elongate it.
This picture also allows for a clear view of how much dust has accumulated. Don’t judge me, these are on a top shelf which isn’t the easiest to clean…
Also, my project is now finished (officially) ! I went to a small exhibition with it this weekend actually, and…a recruiter from a much larger exhibition found it good enough to offer me a place next month (I’ll post it here once the bionicle series is done) ! I also brought some of my pride flags, which seemed to be doing their effect, so I’ll bring more next time. So overall, yay !
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✨Custom stone Toa !✨
Yay ! It’s so big there are shadows on the top of my shelf studio.
Also, we’re already at 4/6 for these, isn’t that crazy ? I think it is.
Details below the cut !
Front/back :
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I had some kind of vision with this one. As I started messaging by around with pieces, my brain said 'scorpion'. So mandibles and tail (and that’s about where the scorpion resemblance ends). Of course, I had to keep an element of Pohatu, so his foot is the end of the tail (which is quite wobbly-).
I tried to vary shapes from what I had previously, so I made some big shoulder parts, which look okay and offer some interesting movements, but are pretty weird if you think about it too hard.
The body-legs connection is a bit thin, but it still kind of work with the overall design, so I left it that way (that, and I am running out of brown pieces…)
The weapon are simple sticks with harpoons (?), nothing too complicated, though it was meant to be a single stick originally, it was waaaay to long for the photos. Also, has anyone any idea of which set these harpoons (still '?') come from ? I can’t seem to find it, apparently.
Side shot :
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As you may see, I’ve made all the limbs quite thick, because it fitted what I had in mind well, and I messed with a bunch of old pieces for the legs (mostly the sand pieces). There is also have a Bohrok’s body for each foot, because these work surprisingly well, and the middle segment of the leg is backward to give some hypothetical springiness to the legs. Also, Rahkshi feet as armor, that’s always a good recipe.
Head shot ! (Ah, that’s funny.)
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Look at how dark that shot is ! If only I had taller shelves…
Anyway, the head is a mix of Rahkshi and Vahki heads, which mix well (there is also a gear underneath. Don’t ask me why. It just exists.)
All of that makes it looks like a V2 Rahkshi (when there is a single stick) which was pretty much on purpose.
On a side note, I’m pretty much done with my big project (which is good, I’m meant to expose it this weekend. Whoops, that’s suddenly very close.)
And, yes, I finally added the #moc, thank you for reminding me every time, I’ll add it from now on :}
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What are we
Boop
That is a very boop question.
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Ah, I knew a special occasion would present itself that would be worthy of this cat !
Get booped
Get booped back ! Ah !
Oh, and have an actual (Lego) cat while I’m at it !
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Get booped
Get booped back ! Ah !
Oh, and have an actual (Lego) cat while I’m at it !
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✨Custom ice Toa !✨
And another one ! If the others were already experimental, this one is much, much more-
Closeups under the cut !
Front/back views :
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That one was a lot of fun ! But it’s also not really stable, considering there are some weird piece combinations. This one also has disproportionate legs, compared to the rest of the body, but it’s alright.
With that one, I really tried to remain within Kopaka’s spirit (notice the ski blades and the Kanohi). The bow and arrow (which doubles down as a lance, and is using one of Kopaka’s blades), is a weapon I don’t think has been used before in the original bionicles (correct me if I’m wrong).
The arms/hands are using Pridak’s feet, because it works well and still allows for large movements.
I used some darker white pieces on the back and shoulders to get some slight contrats, and used technic pieces on the chest to get a proper body shape, with a leg piece underneath.
Legs :
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(Too) Many details on the legs ! The blades under the feet are a combination of Kopaka Nuva’s blades and Glatoran blades, which also hold a shoulder piece used as a supplementary leg pieces.
Now is the here we enter the mess : all of the ankle sockets you can see are not used for the articulations, and are only here to keep the back piece in place (Star leg), while the actual socket is behind the technic gear plate. Then there is a socket which doesn’t even have a ball, it is directly stacked on top of another socket, and I use multiple feet to cover the leg areas which would expose how terrible the inside is. At the front, you might also notice a 1*2 curved slope tile held by two technic pins. It’s floppy, and it looks weird from the side, but the front appearance makes it worth it. Finally, at the front, I also use part of a Vahki’s head as a final plate, before we finally reach the connection between the legs and the body. As I said, that whole part is a mess.
Head :
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Tried to remain close to Kopaka’s appearance here too, by adding a X-ray vision thing, but the most important part is that the Kanohi is Hero Factory Stormer’s mask, but sideways. The trans blue pieces are Borhok eyes, which fit perfectly, and I managed to cram a socket connector inside, making the head quite mobile and sturdy.
Next week is another one ! Not sure which of the three it will be, but I haven’t decided which one yet (tell me if you have a preference~).
I also finally received my new parts, meaning I can get back to working on my big project, yay !
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✨Custom water Toa !✨
Another one ! (Slightly less giant)
Details below the cut !
Front/back views
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That one, too, is experimental, albeit in another style. I tried to remain closer to actual Bionicle size this time. Many fun details and technics here, so we’ll go from the feet all the way toward the head.
So, starting with the feet ! I have a complex of normal feet and Visorak legs held by a single connector. They have a wide angular range, but given that the connector connecting the socket to the feet is alone, a foot can also have a 360 rotation angle horizontally (not natural-)
The legs don’t have much special traits, except the upper legs using two socket with axle holes on top and a silver foot as armor on the side.
The body is where things get interesting. The Rahkshi silver shell is held by the silver claw above it at a chest plate, while part of the back is hidden behind a Rahkshi foot. The body is very triangular because it’s framed by these sockets with a silver piece in the middle, which gives it a nice aesthetic. The arms are an equivalent, with some tubes directly in the shoulders to offer a flexible piece which also limits the movements.
Finally, the head is not a head. I’ve made it like that because of the translucent Kanohi, that way it looks brighter, the inconvenient being that the backside of the head is quite literally an empty shell.
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Now for the lower part of the arms : no socketed hand because who needs hands when you have a trident (bident ?) ! The main piece obviously comes from a Rahkshi, and the magic is wishing the silver connector. It used to be a lightsaber hilt from the larger Star Wars figs, but it looks good practically everywhere, including here !
Also, here below is a picture of the angle range of the arms (not much, oops).
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✨Custom fire Toa !✨
Yay, yet another custom bionicle ! And a big one this time !
Details below the cut !
Front/side views :
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I’m using Vakama Metru’s kanohi for that one, as it’s pretty good shape-wise and there are few dark-red kanohis anyway.
Anyway, this was a lot of fun to make, and this time starting with absolutely nothing. Most of the bright red pieces were added at the end to give a bit of contrast. You might recognise some Stars elements, as well as some Bohrok elements from an unknown set, and even a very old piece from the precursors of Bionicle.
If you pay attention to proportions, the legs are completely messed up (bottom part too small, higher part far too long). It’s fixed on all the others of this series, luckily. Given it still works visually, I kept it that way.
The weapon is a mix of a cool disc launcher, with the flame sword from Stars set, to make…what you want it to be. I initially said it was some type of crossbow, but to be fair, it doesn’t look like anything at all.
Just like the others I have shared so far, I am doubling some limb pieces to quickly give some thickness. On the higher part of the legs, though, I have used the body
Most of this is quite experimental, from the feet to the higher parts of the legs using Vakama Metru’s body piece (it’s a fun one to work with).
And, yes, maybe I will be spreading this over 6 weeks to get enough time to finish my current project (currently waiting for important parts to arrive…), and because I am running out of content faster than I can make it, but well.
To pardon me, take this picture I took to see if the articulations had a good enough range :
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A tangent about hexagons
Because the project I’m working on brought it, I found it interesting, and I thought some people might need it.
So, as I’m working on a quite large project (hopefully done by next week, although I have doubts on that), and the base structure of it is more or less hexagonal. Anyway, here are some of my tips to get good hexagonal shapes.
The easiest way to do this is obviously with hinges and plates, like that :
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While not necessarily accurate, it’s cheap and efficient, albeit squishy, and can be expanded to any size.
Instead, we can go the technical way, and use maths, by considering that a hexagon is the combination of 6 equilateral triangles. We end up with this :
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Practically unbreakable, very stable, and can be made with as much technical bricks as possible, so it is easily expandable, but it’s harder to attach it to classic bricks.
So, none of these two designs are really good alone, whether on pure usability, or on durability. Alone, that is. Now, here is the fun part : thanks to the way Lego works…
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…they work together ! And, with some modified 2*2 plates, they mostly hold to one another ! Isn’t that awesome ? What’s more is that, while I’m using 2*4 plates and a 7 holes technic bars, that also works with 2*6 and 11 holes bars, which is good.
Now, let’s apply this knowledge to make a solid prism with an hexagonal base :
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By using a bunch of plate and two of these hexagonal bases, we get a hollow tube, which is solid through the hexagons, but can still break because of a diagonal force. To fix that, we need to add supports between the supports, like so :
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This also means that this design becomes stackable. Congrats, you made a long hexagon tube ! It can also be round, with the right modifications, notably with 2*2 curved tiles :
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It fits perfectly, and it’s good to make solid near-circles !
Sorry for the photos’ quality !- They were taken quite late with my phone, and without proper lighting.
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✨Progress pride flag !✨
Yay ! Finally some colours ! This was definitely trickier to do, compared to all the other ones, because of the triangles, but I like how it looks !
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✨Mimic !✨
You opened the wrong chest this time !
This little build is a perfect decoration and was quite fun to build.
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✨Clone wars diorama !✨
Another one, technically the largest I have posted (yet~), featuring the 212th and a (placeholder) Jedi.
Of course, closeups and additional details below !
Views from directly in front/above :
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Before I continue, I must confess it. This horrendous mistake, which you might spot by paying close attention to the right part of the image.
Yes. I somehow created an offset on the entirety of the wall’s height.
Overall, I’m quite happy with this one, mostly the environment, which turned out great (except for the offset….). What I’m not really sure leases with are the cheap AT-RTs from the battle packs, which are too bulky, but it works well enough for the moment, and since I’m not exposing to any connoisseur, it does the job.
Most of the minifigs are from these battle packs too, except for the Jedi, which is actually a savage oppress with a cloak, but every time I try to just remove the minifig, it feels like something is missing. The paratrooper captain has the hold grey kama and pauldron which always work well, even if it could have done with an additional visor.
Anyway, let’s get going with the closeups !
AT-RT scenes :
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On the left, an engineer (my favorite kind of clone) fixing a broken down leg, with the help of one of the pilots. It was hard to get the minfigs in a 'lively' position, and the photo doesn’t render it correctly. The small white backpack is a piece I’ve stolen from the 501st specialist pack, because it’s nice.
On the right, a paratrooper with a completely inaccurate rocket launcher (the clone wars’ ones don’t look as cool, though). I quite like the way this part came together, even if it’s just a small detail.
Explosion scene :
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I’ll admit it’s my first try with building explosions, and I’ll hopefully improve.
On the right, the clone says hi ! Well. No. He doesn’t, but it’s what he looks like on the photo, which I funny, I’ll admit, but not the image I wanted to convey, even if technically he’s set properly, as a projectile caused by the explosion.
The picture on the right convey the feeling of movement much better, with the clone shooting on the left, the others running along, and the paras being blown.
Other scenes :
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The focus on the left is the droid ! I really like how it’s sprawled over that rock. Other droids can be found in the diorama, notably one being crushed by the rocket launcher AT-RT, partially under a rock, and part of one in the explosion.
On the right, we see a paratrooper down (but still fighting !) with, at his side, a medic applying a hypo. While it’s hard to see with this picture, he has a pouch at his side, and some chroma-black legs, because I was missing a pair of legs the medic has prosthetic legs, isn’t that awesome and convenient ? That is a lesson to learn, any lack can become lore ! Well, kind of. It’s what I also did with the Kashyyk MOC : I was missing all but the helmet of my ninth minifig, so I turned it into a grave of the missing squad member.
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✨Another edited photo, yay !✨
This is an entire version of the blog’s banner, too !
Technic details under the cut !
So ! Looking through my archives, I found images for the process I described in my previous similar post, including my made up studio (and very messy desk…) :
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As you can see, it’s not quite a professional set up..
To be more precise, this is three led bands hooked to a power bank, on top of which my phone is meant to be sitting to take two photos in a row. Obviously, there is also a desk lamp illuminating the scene, so here is a picture without it :
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So, the way this is organised is that I have my black screen in the background which reflects the lights a little, but not the actual minifigs; the characters are held by transparent pieces connected to ball joints, so that I can have a steady but adjustable display. Light-wise, the two prominent led bands are colour-coded with the character’s color (kinda) to get them in opposition; the junction between the two is covered by some black bricks to create a darker area to offer more contrast; ans on top of the stage is help a (theoretically) white led with lesser intensity to make sure the scene stays lighted up properly, even if the light sources are from underneath. The red pieces I have used as frames are really good to hold these light bands, because I can have varied angles and heights plus a very solid structure, which is all I want.
Finally, to get the floating render, I take a first shot with the characters, then a second one at the same place without the characters :
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And then, with a bit of editing magic and other simple image manipulations, you get the result I have at the top of the post ! I’d recommend trying it for yourself, because it can be a lot of fun !
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✨Custom bionicle (again) !✨
Two more from my Ru-Fahi series !
Details and rambling below !
Jaller Ru-Fahi
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…Because I couldn’t not include him. Realistically, all Toa Mahri a good to some extent, but this is peak Toa material right here. One of the first I acquired, one of the best looking ones, too. The base body is practically the same as the original, with some twists, but I mostly made him thicker and upgraded his sword, which is better with a guard and a proper handle. Well, that, and the Hannah, obviously. Sure, the original one was cute, but here me out :
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Look at it, and behold ! It might be slightly bigger than the original, have only four legs, and need a larger chain (which I found just earlier in a box of misc Hero Factory pieces, and is better than a basic Lego chain), but doesn’t it look very cute and wholesome and dangerous ? Also, I gave it actual joints, because it deserves it, and removed the Kordak blaster because it didn’t need it anymore. I really love making arthropods with bionicle (I have more for later~).
Pohatu Ru-Fahi
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Definitely looks awesome. The original is Pohatu Phantoka from the Rockoh T3 set (because I have one and a half of this set). It is the coolest version of Pohatu (because orange>brown, obviously). Lot of modifications on that one, from the custom jet pack to the arms and the legs. The arc pieces for the front arms are more or less of placeholders because I was niece a good piece to make the arms larger, but it turned out alright. The blades are also stolen from the half Rockoh, and the piece underneath, if anyone recognises it, is from Pohatu Nuva, because it’s a neat reference. And the tube is somehow remaining in the Kanohi, despot the fact that there is not any proper connection for it tand hold onto.
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Also, can we talk about this leg ? If you ignore how incredibly illegal this whole piece is (ball joint stuck by the light grey part and small black and grey piece not completely connected to the rest), I think that’s the best shape I managed to get so far, and it reflects nicely what I have envisioned (Pohatu being able to run/jump easily because of the shape). And, it had the added advantage of fitting perfectly with the orange piece above when the knee bends.
Last but not least, I also have started a potential candidate for Toa of air, despite a lack of proper Kanohi, even with my extensive collection. My first candidate would have been Lewa Phantoka from the Axalara T9, but this one has a special place in my heart, so won’t be touching it and it will proudly remain in his shelf (along with the untouched Pohatu). So, maybe another of this series soon ! But probably not. And if I miss posting custom bionicle too much, I have a (complete) collection of entirely custom Toa, but I’m afraid they won’t fit in my studio (they’re big, too big).
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✨Custom Bionicle !✨
Today (and next week, too) was a good excuse to get these out of their shelf and showcase them (and wipe the dust away, too.
These are my custom/modified Toa Ru-Fahi, which are a reeeally fun project.
Other angles and details under the cut !
Before going any further, I can’t not link this post, because I made the name of these customs out of it, and also because it’s just so good of a work. Just check it out.
Atuaga Ru-Fahi
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The most custom of the ones I’ve made for this series, even if some might spot some inspiration from Kongu Mahri. It turned out to be more silver than black, but it nonetheless remains the Earth Toa. I’m quite happy of how it turned out, with the red accents to fit the weapons, and its overall shape. The contours of the body made with tubes are also something I had never done before. One of the techniques I use to get a thicker effect is to superpose two 'limb' pieces on top of each other; but I also have multiple usage of bohrok hand pieces to get rounder effets, with some texture.
The cable going through the mask is connected directly to the shoulders, and it has a purpose which will be explained somewhere underneath. Also, the Kanohi is Norik’s great Pehkui, which is probably one of the coolest of my (extensive) collection.
Gali Ru-Fahi
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Have you recognised her ? Probably, I gave her name. Gali’s always been one of my favourites, so I had to include her. More specifically, this one is a modified version of Gali Mistika, because that whole set was already pretty good as is. Here again, probably went overboard with the silver pieces, but oh well. The tubes are connected to the top of the Kanohi, because there were already holes there. With this one, I used arm pieces to get the torso’s shape. The shoulder plates I have not touched, because they’re a nice unique part. The back piece is a Rahkshi’s foot (in shape, because there’s sadly no dark blue Rahkshi).
The weapons are just a long axe covered by a tube, and the heads are stolen from another Gali (the new gen ones).
Lore-wise, I don’t really have anything for these, except that this Toa team is made out of Toa from different teams (chosen arbitrarily for their look) and are fighting is space (hence the breathing tubes, which is the element I keep on all these customs (only two here, but I promise two more next week). If anyone has any idea, I’m open. Considering what else I’ve on my shelves, the bad guys could be giant bugs, but that’s as far as my ideas go.
See you next week :}
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