my nephew, who is like 11 or 12, is playing “5D Chess With Multiverse Time Travel”, which is exactly what it says on the tin, and I have never been more terrified of the youth of today
I do think it's a brilliant bit of character writing to have Chilchuck be allergic to sharing anything about his personal life with his friends, including the fact that his wife left him, and then you find out that the reason his wife left him is because he never fucking tells anyone anything. And then! The second he actually does explain everything Marcille literally just tells him exactly why his wife left and gives him advice on how to apologize and potentially mend their relationship, if he wants to. Almost all of Chilchuck's problems are because he's so repressed he doesn't know how to be open and honest with the people around him and they are also solved by being open and honest with the people around him. It's like...symmetrical character writing? I guess? It's just brilliant and it's what I mean when I say a character doesn't have to be complicated to be realistic and compelling. Ryōko Kui is a fuckin' genius and I'm going to be thinking about Dungeon Meshi for the rest of my life.
Wizards have the same trust in magic that software designers have in software, which is to say, almost none at all.
“Are you fucking kidding me I worked in a reagrent shop for a few years I don’t trust any of that stuff. Who the hell knows what other components are in the ashes.”
“Yeah I was in the circle that made Alston’s Divine Circle of Teleportation. There’s some pretty nasty corner cases you can get into but the headmaster published it without us. I just take ships. It’s way safer.”
“I call bullshit on that Necromancer channeling spirits of loved ones. What did he say he was using? ‘Medium Conduit Ruinic Circles’? That’s just a bunch of buzzwords slapped together, and they don’t even interact with each other.”
“I’ve been looking at this scroll all morning and I’m 90% sure that the scribe didn’t even look at the standard for pyromancies.”