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#this isn't even mentioning all the new fnaf merch
confettieparfait · 1 year
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fnaf fans have so much this year >:))
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crystalkitty1220 · 1 year
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Gonna go on a bit of a rant here but a while ago when the children horror genre became a thing (mainly in roblox) I wasn’t really a fan because while yes, I wasn’t the target audience, I still felt like the horror wouldn’t be existent to me even if I was the person the developers intended to be playing it
And also what the fuck is a children horror game, the point of horror is that it’s scary, it’s nightmare fuel, it’s not intended for younger audiences and frankly I don’t think a 5 year old needs to experience it at that point in their life, it’s one of the many things that can wait till their older
So when games started taking the route of children/cute game gone horror, I kinda liked it, it was nice seeing what people came up with and they felt different
And then too many people did it, and it became repetitive and I kinda let go of that genre, but then I realized something
It’s not it’s repetitive, no
It’s that it’s falling back into the genre of children horror games, that’s where it’s going wrong
We escaped from the horror games for children phase, but then it came back in the form of cute game gone scary, and we just didn’t realize until the release of Poppy Playtime
And to add onto that, there’s also the fact that most indie horror games now have merch that is intended for children, from the art style all the way to the point where the default sizing options for clothing are children sizes
And this is where the horror industry is going wrong, no one comes up with anything anymore, they just copy what’s trending, and then when we do get something new, it just falls back into the pit of children horror games, which is why I’m grateful for the existence of choo choo Charles, because while the idea obviously has some aspects from other games, it didn’t fall into the children horror genre and while yes, it has its issues and obviously isn’t the best thing to exist, it feels like a breath of fresh air and a small release from what we’ve had to work with for the last 3 or so years
Anyways thanks for coming to my TedTalk
Very nice TedTalk
I'm not a huge fan of childrens' horror games myself, at least in the horror aspect. I will admit that I like Poppy Playtime because it reminds me of the mystery "who will be the next villain? who is this person from the poster, will we meet them?" from my batim days, but I don't think anything about it is scary and it's clearly just meant to pull in the edgy children who have been exposed to the internet too much. Everything about the merch is atrocious, from the target market to how the dolls look. And it's not hard to pinpoint exactly where the developers got inspiration from, as they're the people who made many of those minecraft fan animations for batim and fnaf songs, and I believe were also behind the channel Animation Sins. It's pretty easy to tell exactly where they got their ideas and what they're thinking, which isn't really supposed to be the goal for developers of a lore-based game. At least it's more of a horror game than security breach is, I guess.
Choo choo charles definitely breaks the recent mold, and I respect it for that, despite not really being a fan of that style of horror. The original batim was probably my favorite ever horror game, as it had a story and was constantly moving but could also actually scare the player at times. When it comes to fnaf: the games are mid; I'm here for the books; I'll go back to the games if glitchtrap returns; sun and moon are pretty cool. Probably gonna forget poppy playtime exists after the whole thing is released. Hello neighbor peaked in alpha 3, baldi's is hilarious but that's my only thought on it, and ddlc is the only game to pull off "horror disguised as cute and innocent" correctly and it feels wrong mentioning it alongside all these other games because it's a completely different style.
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