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#then penny says 'thats not enough money! i have a gambling addiction!' in the super important meeting
defiant-firefly Β· 3 months
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Oh yeah fun fact about those escape room games me and my mum have been playing: they make no fucking sense. Not in a 'we can't solve them' way, they're actually fairly easy (for me anyway but I think that's cause mum gets bored) but because the protagonist is a detective with stupid reasoning sometimes.
Mostly saying this because she got shot at and kidnapped (by the guy wearing the keffiyeh so like... yeah that's not helping her case here), ended up in a cabin in the woods, found this guy's camera in his backpack, and said one of the photos on it was suspicious. Two of the three photos were pretty sus. First one is of the protagonist and her friend (I think) investigating the disappearance of a woman at the petrol station from the previous chapter. It's from an angle that makes you think he was just camping out in the fucking trees to take this photo, so yeah that's a bit weird. The second is of the missing woman sitting on a bench reading a paper, taken from within the bushes. Pretty sus, right?
But it's the third one that gets logged as vital evidence. That's the one that makes the protag think there's more than one kidnapped woman here. Clearly, super important! So what was it?
A wedding photo. The culprit's wedding photo with a blond woman hugging him. She's wearing a flower crown that's part of a puzzle, but otherwise, that's it.
The protag thinks a wedding photo is more suspicious than a photo of a woman taken from within the bushes. The Arabic man can't have married a conventionally attractive woman! No villain like this has ever been married before! No no no that's just not right! She must have been kidnapped too and coerced into this! How cruel! /s obviously
Like. Come on. They could at least have made the woman look even remotely like she didn't want to be there if they were going for this. They're not even trying to be subtle about this.
The REAL fucked up thing about this man should be that to get into the attic, he has to pull down the mounted animal heads on the wall in the right order. And he had a fucking lightbulb in a draw that only opens when the guns in the rack are in the right places. And he didn't notice the distinct lack of boards over tha attic window when he pulled up outside. And his number plate combined with a fishing bait catalogue is the security pin for the basement door that unlocks from the inside where the victims are.
The more fucked up guy is the fisherman who locked his car jack behind a number code box. And the protagonist for spending like an hour solving puzzles to put out an engine fire rather than get the fisherman out the fucking car before it explodes.
The culprit is actually cool btw. He has a fucking secret cave behind a waterfall as a secret spot to hang out in after he kills someone. A secret cave!!! Behind a waterfall!!! With a comfy hammock in it!!! And he's trying to kill this dumb fuck protag!!! Sure he might be a murderer but I'd forgive him if he kills this racist, judgemental idiot that has to spend forever organising the box of donuts before she can take one, and locks her office phone inside a locked draw you can only open with the key from a safe, where the code is the amount of squares on the files in the cabinets she also has to organise before she can use them.
Like damn bitch, you live like this?
I get it's an escape room puzzle game, but like. There are some things that maybe just make your characters look insane if you make them puzzles ngl
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