whats up you memeloving fucks it’s time for more TLP
ch 20: Battle in Blaine
I feel I should point out that in Blastinus’ LP, this is one of the few -if not only- chapters where they had to do separate Plot and Gameplay posts.
I’d also like to mention that Writing is not Blazer’s strongest point.
This is legit part of the first opening lines:
“I assure you the information I have to tell you is important for you to know.”
“Although I've already heard this, I feel I should be here to discuss it. This discussion affects all of us, after all.”
riveting
The first segment has, as I roughly estimated, around 1,000 words of dialogue. Then there’s a scene change to the antagonists. Then like four more scene changes. Keep in mind that this is all across dialogue boxes that can hold roughly two lines of 10 total words at a time.
tldr (can’t blame you): I skip the shit out of this part and go straight to play
The map is largely Wyvern Riders, Cavaliers, and Knights, with a few Wyvern Lords and Generals and a Physic Bishop too far removed from the meat of the map to really contribute.
Also, this. The Bloody Rifle is an upgrade to Blazer’s Rifle Bow, basically a Killer Longbow I guess? The problem is that, if you recall, no one in my army has any fucking Skill.
Blastinus’ helpful map. We left a word slog for a literal slog.
Here’s something neat: Halberdiers were introduced officially in FE9, meaning someone took the time to make this exceptionally nice class portrait. Their sprites are pretty obvious, especially in combat, but not bad - just not quite Intsys-like.
Hey, I just realized it skipped over 19x even though I have Rex in my party. Is my game just bugged?
The map is not kind to sword units, and I almost bring Shuuda, but there’s a buttload of Vuleraries and Elixirs for the stealin’
Our ultimate team. Remember Levion’s Dragon Axe way back in our first Kelik chapter? Yeah, it’s Mark’s now.
It says a lot that my Knight is more useful on this godawful slog that a Wyvern Rider is. Karina’s here to decide her benching or not.
this is Yue, almost certainly a Cardcaptor Sakura reference and also responsible for like a third of the 6,000-something words in the pre-chapter. He decides he needs to not only introduce himself fully but also explain why he is introducing himself. Not a great way to enter my good grace, bucko.
Howard, who we (barely) kicked the shit out of two chapters ago, only has two lines of dialogue before finally letting us fight. Also, considering how shitty my cavaliers not named Eduardo are, he’s probably gonna be a staple for a bit.
At the very least, I get a hyper-strong Paladin and an okay Shaman on a long, Wyvern-heavy map. They can make themselves useful, unlike, say, a level 1 shaman and an incredibly shitty Valkyrie on a desert map
Also this dude was in the starting village. (he has 7 Def and 4 Res, pretty okay for a level 8 Fighter.) He comes with a Dragon Axe (and C Support with Mark), too.
Zach hops into the Ballista
also here’s Yue’s stats
Lastly, he has this Amulet, which gives the holder +10 Hit/Avoid. Blastinus doesn’t think it’s worth taking up 20% of a unit’s inventory, but Blastinus isn’t completely Skill-screwed. Seriously, the Shaman has better Skill than like four or five of the units I’m fielding.
please note that if not for the Weapon Triangle, Ed would being doing as much damage with a Sword as these fools are with Lances (and have like +30 on their hit). I love Ed.
not entirely sure about that lime green lining on the bottom, but Yue’s sprite is pretty decent
So. Uh. If that second Wyvern had hit, Ed would be dead. -_-’’’’
this is the start of turn 2, and we’ve killed like two wyverns. You CANNOT rush this chapter - the Wyverns are just strong enough to overwhelm a unit if they pile on.
Kevin: Still awesome.
While everyone else is getting like 15-20 EXP from a kill, Rex is in the 40s. Not bad.
Mark gets our first level of the map, and it’s gorgeous.
does skill even matter when Ed can hit on a 68 but i have consistent misses on 80+?
I don’t think I really looked at Howard’s battle sprite before. It’s not bad, though part of the recolor on the horse’s tail is done wrong and looks off.
I piled like 3 units on this damn Paladin who kept dodging at 1 HP, but Yue, of all people, brings us home. (this is especially surprising because I stupidly sacrificed him trying to make a Nosferatu hit on the guy one loadstate ago)
Emma patches Karina up for a totally acceptable level.
good thing that was the last enemy in range
Anakin Motivates Zach to disappoint me.
Mark revisits his old friend Effective Damage.
So here is a fucking quandry. No one in range of this Wyvern Rider can OHKO them. Karina might be able to with the Killer lance, on a 75% hit chance, but if she fails she dies.
After some agonizing, she trades Zach for his Elixir (and to equip him with the Short Bow) and doesn’t attack. Everyone else in range can take a hit and most can counterattack, so worst case, they’ll go for Althares, who’s sitting at full HP on a fort (and wielding a Lancereaver).
I so want to do this but she would be murdered by all the upcoming enemies.
Howard is a great Panic Button for this mission - he’s not indestructible, but he can be alone for a turn or two without dying.
Oh Fuck(TM)
fortunately, between Zach’s lightning Speed and the weight of a Steel Lance, he doubles in return, but this was an unpleasant surprise. I’m glad the Wyvern Rider I was worrying about flew off to heal before this.
Zach and Karina double-team the Wyvern Lord (who Zach can double even with a Steel Bow). Karina apparently fears the bench.
So here’s something fun:
Emma, at technically the same level, has more Defense than Howard., Hell, aside from HP/Con/Attack Stat (and, for some reason, luck), She’s better than him in every way. What the hell.
I was gonna Motivate Zach to retreat towards heals before remembering that Anakin could do that. His Magic is so high that just a Heal staff is enough, too.
This rude-ass motherfucker whacks Mark, so Mark procs a goddamn 26 (before True Hit!) to nearly murder him in response.
FUCK
We make this happen again.
but not this :(
rude
Acceptable
I know Ace is on Forest, but look at that hit rate! It’s hilarious!
A GOOD LEVEL
I was trying to soften the Cav up for Lirin but Mark decided to proc both hits for an okay level. He’s getting a lot of mileage on this map - and I have an Animate Seal (basically Master Seal for non-Lord-likes) but I know there’s an Ocean Seal coming up.
I wasn’t expecting Lirin to dodge, so this is already going better than my pre-loadstate (>>)
I’d complain, but Defense. On a Peg Knight.
We put Sai to the test, and he works out rather nicely, landing both adn dodging the counter. I’m ambivalent about his spritework.
I had to reload several times trying to push this segment before finally going the patient route.
Sweet Jesus, that was close.
Sai apparently lives to impress.
So glad i put her on Forest. Cia’s Speed is nearly as hilarious as Ace’s, so she’s a great dodge tank if you place her right.
Even moreso now. What a great level.
That’s adorable
Sadly Sai is not strong enough to one-shot a Wyvern, but give him time.
We all pile on to the Wyvern Rider, with Zach surprisingly hitting on the first Rifle shot to finish it.
We’ve been taking potshots at this Physic Bishop for a while - to the point that he ran off to drink vulneraries instead of use Physic for like three turns - and Inanna finally puts him out of his misery.
I’m glad later FE games thought that Falcoknights should get Staves and Wyvern Rides->Lords Axes->Axes and Lances, cause the whole Sword thing just seems silly to me.
Goddammit Zach
Emma patches Keving up for a nice level. Aside from her frankly terrible luck, Emma is basically untouchable.
hey hey! Ace and Ed can support again! Since Eduardo is only second to Kevin in my physical-units heart, this is fine.
Like so. Ace’s Avoid should only be 45 ((17x2)+11) with the weight of the Javelin, Eduardo’s ((11x2) +12) 34, so both of them are gett +15% Avoid at B-rank. Not to mention Hit, crit, and Dodge
Ow.
Why is this random Knight so fucking strong
I feed Yue the kill for an acceptable level.
Not bad! Love to see some speed, but I’ll take this.
...speaking of strong randos, this cav- which is one of the weakest enemy types in this map - is meeting Sai’s damage despite WTD
Lirin chips at ‘em for a pretty great level, though that Speed is scaring me.
also there was a Secret Shop right above the village, so Inanna’s going shopping
except we can’t afford the one thing I wanted. oh well.
Anakin throws some Motivation at Althares for a pretty great level. Keep on truckin up that Avoid, bro.
lol
oh.
Sai unexpectedly procs a crit for his first level. Not bad for a Fighter, especially since he hasn’t doubled anything on this map.
Karina pokes this (weirdly healthy) Soldier, careful to stay out of Bloody Rifle range.
So Sai can Support with Mark but Mark can’t do the same - I’m guessing that Talk options fall under this menu.
considering my options. That bow weighs in at a whopping 12, so the Sniper can’t actually double Kevin. They can, however, crit him exactly to death.
Ed’s faster but has lower Con and Def, but higher HP and Luck. But that Defense difference means a crit will also kill him.
My best bet is probably luring over the other nearby enemies, then swooping in with high-Move and Motivated units and trying to one-round the bastard.
A Cav was pestering Sai, so I tried to chip em down only for Zach to crit on the first Rifle shot. And apparently he’s realized his precarious position.
----
So I went though.... a LOT of reloads before deciding that maybe I should actually act on that plan to draw out the Sniper’s buddies. They’re surrounded by Wyvern Lords with high-class gear, and I just kept losing Althares and Lirin to focus fire.
It’s kind of funny, because the object of my caution - the sniper with the Bloody Rifle - was NEVER the actual source of a game over.
It may be due to the support with Mark I just grabbed, but I like that Sai has a better hit chance despite the weapon types and WTD. He also dodges.
You know, I totally forgot about his Dragon Axe?
The fucker doubles Lirin with her Javelin disadvantage and misses twice. This particular Wyvern Lord was the source of at least four resets because they kept double-killing Lirin with that fucking sword. I don’t know whether to be pleased or pissed here.
Karina FINALLY proccing a Killer Lance crit almost soothes the pain of her getting no level.
oh, and also this. She has this now.
How did you MISS
Inanna cleans up for a- sigh.
Yue joins the miss club.
A big theme of this map is piling multiple units onto one enemy in order to kill them in one turn, lest they murder a weaker unit. Having such low Skill all around is part of the problem.
Lirin finishes this fucker off for a good level. Maybe now not everything on the map will double her.
So here’s Anakin’s base Avoid stats.
And here he is with the Amulet, in range of Ace, on Forest terrain.
In range of the Bloody Rifle Sniper.
This is the funniest fucking thing
How’s that 21-Damage 12-Crit working for ya
Ed didn’t ACTUALLY need to crit that Wyvern Lord, but he did anyways, because he’s awesome. I love you, Eduardo.
Ace finishes the Sniper for a pretty excellent level
Anakin gets hit on some amazingly low odds and decides it shouldn’t happen again.
can you imagine how sadlarious it would have been if that had hit
And now that it’s our turn again...
Aw yisssss. Look at those stat gains! 3 con! He can use Javelins without his ridiculous Speed going down.
A refreshed Sai brings down a Cav for a mediocre level. I’d like some Skill or Speed in the future, buddy.
good thing we fed Cia all those Robes way back when
you know, this is the second thing we’ve stolen with Althares all map? There’s just too many enemies and too little space to work him.
Zach somehow hits twice and finishes an enemy Halberdier. I wish I could show off the animations; they’re pretty good.
sure
Karina definitely fears the bench.
Sai gets what would be his second Hand Axe crit for... you know, I’m okay with this. He’s actually doubling people now.
Lirin chips at an enemy halberdier for this phenomenal level
Rex does the same, but better. Also, he has more Speed than the Peg Knight, at a lower level. We also grab his and Kevin’s C Rank Support.
Anakin Motivates Yue to actually do something useful, like get a good level. Goddamn.
Also, he still has more Skill than Ace
We’re finally down to the last enemies and the boss. The General has a Spear, and this Bishop actually has a tome, so we’re treading lightly STILL.
Sai borrows Mark’s Hammer.
aw sick
Sai is actually in the Bishop’s range, but not to worry - I park Lirin two spaces above him, blocking him off. Hilariously, Lirin (and Inanna) will only take 1 damage from that Bishop.
Said Bishop couldn’t even double Sai before this level. This Bishop is clearly a healbot.
Zach finishes the job for a decidedly defensive level. Not bad, but look at that fucking Skill! He has more Defense than Skill!
btw, here’s Lirin and Inanna’s stats.
If Lirin promoted right now, she would outdo her sister in everything except Speed and HP, and remember that we gave Inanna like 10 points in HP with stat boosters.
On the other hand, Lirin’s Speed and Con are so abysmal that I’m not sure I should be using her...
the boss, of course, hits like a fucking truck and has a unique 1-2 range weapon.
....and then Sai fucking OHKOs him with a Dragon Axe crit
I... yeah, okay.
Thank you, Sai, for putting this chapter to rest finally.
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