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#lies of p looks so good and i like the aesthetic but i've never played any souls like game and ppl say it's similar so i am not sure if
zevrans · 3 months
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jorrmungandr · 4 months
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(. ❛ ᴗ ❛.)
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Ahhhhhhhh, havin' another relaxing day.
Been playing more Lies of P lately, it's really good. I had trouble with it at the start, but since I came back to it the other day it's been smooth sailing. Not sure if that's just a brain rest thing, or if I was just right at the breaking point where I got enough stats to play the way I like to. That way being sort of a strength-focused block-based bruiser, as my traditional favorite style in this kind of game.
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I've just been flying through bosses, beat the city streets and the factory. The weapon combination system is very cool, though I haven't really been able to find any especially interesting combos yet. I keep just going back to the starting greatsword, it's nice and solid. Can't wait to be able to buy some boss weapons, the one you get for the King's Flame looks really cool.
I never did get very far in Bloodborne, even though I was finally able to get it with my PS5. I dunno, I think it was overhyped over the years, and the framerate really does feel bad. I've heard that it has like... subtly messed up frame pacing, that actually makes it feel way worse than the 30fps it consistently has, and I believe it. Probably would've loved if I had played it when it came out, but alas! Well, I am also a noted Parry Disliker, so maybe not.
I've been taking a break from podcasts this afternoon, doing some personal writing and listening to the Misericorde soundtrack. It's been going for two hours and I'm not even halfway through, this is a truly absurd amount of music. Xeecee really spoiled us.
Feeling very tempted to get back into FFXIV... the next expansion is coming out over the summer, so now would be a good time to go and start getting caught up. I stopped playing after the first Endwalker patch, I felt kinda burned out on the game. I'd been playing pretty intensely single like patch 5.3, so a good two years.
Also like... I really enjoyed the plot of Endwalker, but I do think it tied things up a bit too neatly. It was too final, y'know what I mean? Like, it felt like there wasn't really anywhere left for the plot to really explore that would be interesting. The stuff I've heard about the patch plots is cool, but not enough to draw me back in. Plus I wasn't super interested in the raids or alliance raids, either for plot or for aesthetics.
Part of the problem, I suppose, is that Shadowbringers was just so good that anything would be a letdown afterwards. And, indeed, it was. I am way more interested in the next expansion, though, where we're just goin' to a brand new place and exploring again. It'll be great to have something geographically and thematically coherent.
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videobun-gameblog · 1 year
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33 (oh no) Games I'm looking forward to in 2023 and beyond, including 2022 (and a few earlier) games that I missed
Games Releasing in 2023 onward I'm looking forward to most:
Oh my god, there's way too many.
Darkest Dungeon II: I need to play the first still, a game I know I'll like, I just haven't because I know once I do It'll take over my life for the month.
Nine Sols: Incredible souls-y sidescroller with a boss demo that instantly made me know I NEED this game. Very stylish, pretty, dark, and just sorta my jam wrt its aesthetics on top of its gameplay being pretty darn good.
Momodora: Moonlit Farewell: I assume this is coming out in 2023, though you never know with these indie projects. This is supposed to be the last game in the series, so this is a fairly big release!
Returnal (PC): Finally, I'll be able to play it. I no longer want a PS5 :x
Hollow Knight: Silksong: For all we know this could be another couple years out, but I'm holding out hope that 2023 is the year. The first game is extremely good.
Endless Dungeon: I've been playing the open dev betas and I'm liking how this game is shaping up, even if it's got some divisive changes from Dungeon of the Endless. That said, I'm hopeful it'll still be a fun multiplayer game for a couple months.
Wildfrost: Cool card game demo I tried out during a Steam Next Fest event, I think it'll be a good time.
Another Crab's Treasure: From the developer of Going Under, It's supposed to be a souls-y experience, so I'm hoping it can deliver on that, I liked their previous game even if it wasn't to all of my friends' taste.
Gunbrella: Another Next Fest demo I tried out, it's REALLY fun, the movement is extremely good and has high potential to go ridiculously hard if the level designers have the guts to go all out in the final release.
UFO 50: I have no clue if 2023 is going to be the year for this collection, but It's in the hands of Derek Yu and a handful of other very good indie devs, a collection of 50 dang games that's been in development for quite a while now.
Animal Well: A really stylish pixel metroidvania that I'm very interested in.
Hades II: I'm going to go out on a limb and say this is actually going to hit in 2024 (unless it's confirmed for 2023, I didn't pay attention) but I really enjoyed the first, Supergiant really never misses imho.
Skate Story: I'm not super big on skating games but I absolutely can't get over how good the aesthetic of this game is, it's, as the kids might put it, "a vibe".
Remnant II: The first Remnant wasn't really anything too special, but it was a fun low double digit hour multiplayer romp that I'd happily do again with some improvements, which is what I'm hoping this ends up being. It looks promising.
Enchain: ANOTHER Next Fest demo entry, this FPS has some of the most satisfying movement I've ever played around with in recent memory, with so much cool tech innately available to you that only gets revealed every few minutes, it's ripe for sequence breaking and speedruns. Absolutely keeping an eye out on this, even though I expect it to be done after 2023.
Lone Ruin: This will likely be one of the first games I'll get to in 2023, Next Fest really introduced me to a ton if interesting games, and this one is no exception. Isometric action roguelike twin stick shooter sorta thing with a cool look and a wave mode to boot, it's addicting, I know I'm going to like this.
Lies of P: Just a truly bizarre souls inspired game that, despite my skepticism, I can't help but be intrigued. The concept is goofy as hell, but I just have to know if it's good or not.
Replaced: I'll be honest I don't know enough about this game to be sure I'll be into it, but the Game Awards trailer caught my eye.
Star Wars Jedi: Survivor: Look, as little as I care about Star Wars as a whole, I really enjoyed the first game, so I'm 100% on board for this sequel.
Armored Core VI Fires of Rubicon: I hate to admit it, but I'm a bit of an Armored Core fan poser; I haven't really played any other Armored Core outside of dabbling in what I retroactively recognize as Armored Core at a friend's house ages ago, it's that kind of game for me. Still, I've loved everything Fromsoft has put out lately, I'm a budding mecha fan getting into all sorts of mecha media lately, it's time I really sink my teeth into one of these; honestly, I might play some of the older games before this releases to get a taste.
Earthblade: This is supposedly coming out in 2024, and it doesn't seem like a really intense platformer along the lines of Celeste, but I like the dev, I'm curious. I'm sure it will be interesting.
The Lords of the Fallen: Lords of the Fallen (2014) was one of the most mid games I've ever played, a fairly repetitive slog that I, for some reason, felt compelled to 100%. This is apparently under a new director/team (??) so this confusingly named reboot is something I'm cautiously optimistic about.
Final Fantasy XVI: I'm not really a big Final Fantasy fan, my experience is in the first two games. That said, the action of this game looks cracked, I can't deny. I'm interested. I know the writing for the series lately has been compelling, and the combat designer for this game worked on Dragon's Dogma and Devil May Cry V, so I can only assume this one is going to be nuts.
Flintlock: The Siege of Dawn: From the developers of Ashen (which was very souls inspired), this one looks like it's got more of its own identity which is cool. I also think it follows that game's lore?? Who knows, we'll find out.
Games from 2022 and earlier that I need to get to:
Norco: I just didn't have time to get around to it, narrative type games tend to get put on the back burner for me.
Citizen Sleeper: See above, same reasons.
Disco Elysium: See above, except longer standing.
Kentucky Route Zero: See above, and begin laughing.
Outer Wilds: See above, except with the context that I played an hour and just sort of forgot. I'm sure it's good, and I know it's short-ish, but here's my sort of hot take: the [spoiler, gimmick] is something I always thing is COOL in games but is never something I actually LIKE that much in games. I always feel like I'll find one that really clicks, but something about it sort of short circuits my brain and willpower.
Thymesia: A souls-y game that just sort of went under my radar and I couldn't afford and didn't have the time for
Hyper Demon: Partially due to lack of money and partially due to not being done with Devil Daggers quite yet
Signalis: I have no excuse - well yes, money. But aside from that, I know I should play it.
NieR Replicant: I just forgot! I own it, I just.. didn't have time!
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