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#color.. however </3 it wasn't working super great because the textures weren't upscaling nicely obvi And Also.. the black pixels that
poptartmochi ยท 2 years
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gnu image manipulation program i will never doubt you again in my life ๐Ÿ˜ญ๐Ÿ’ž
#was trying to make a full map of fortuna but without all the labels + savior#because the map on the wiki has these and it's not useful for what i need#i was trying to add the castle + the forest + order hq back in with.. powerpoint.. ๐Ÿ˜”#because to this day powerpoint Remains my go-to collage making program + this is essentially a kind of collage#anyways! i was trying to add those back in by just copying those specific pieces over from the DDS file and making black the transparent#color.. however </3 it wasn't working super great because the textures weren't upscaling nicely obvi And Also.. the black pixels that#weren't the Exact Shade of Black i'd made transparent were still hanging around + especially for things like the forest i. could not make it#look nice lol ;w; so then i was chopping up pieces of the map from the dmc wiki and trying to make it fit like a puzzle#but for the forest it was truly impossible to make look nice#so for a few minutes i despaired on what to do until FINALLY i remembered!! you can convert DDS files to PNG files! so i did that and then#opened the map pieces up in gimp + copied them back to powerpoint and finally they were super clean <3#i had to fiddle around with the scaling of the pieces so they were the same size as the actual map pieces in the game and tbh it's not 100%#accurate but! it's good enough for me :]#so now i have a barebones map of fortuna for geographical reference + a slightly Less barebones map of fortuna for.. also geographical#reference XD the benefit of having both is that things like the order hq obstruct the coastline.. having the original w.o that map piece#allows me to see it :D#dmc4 necromancy#sriracha.txt
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