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#yes pretty cure 5
eliza-dreams · 1 year
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Happy 20th Anniversary Pretty Cure!♡~
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curecosmic · 2 months
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Decided to promote this old artwork of mine where I was still using an artstyle much closer to the actual Cars artsyle
The girl at the center is Urara Kasugano/Cure Lemonade from Yes! Pretty Cure 5 and I drew her with the Lemons since her name has something to do with the word "lemon"
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mialism · 11 months
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Power of Hope ~Adult Pretty Cure '23~
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cendrilloncd · 10 days
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I repeatedly keep forgetting to post these
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Here are the rest of the Yes!5 cures
#7 Cure Rouge/Rin Natsuki
#8 Cure Lemonade/Urara Kasugano
#9 Cure Mint/Komachi Akimoto
#10 Cure Aqua/Karen Minazuki
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pochqmqri · 5 months
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The second ending theme of Yes! Pretty Cure 5 is "Ganbalance ~Dreaming Miracles~." It is the second of three ending themes across three consecutive seasons tied to the "Ganbalance" dance and melody. It started airing with the thirty-third episode and lasted all the way to the end of the season.
However, for the first two weeks, likely due to time constraints, the ending theme aired in an unfinished state, with less dynamic backgrounds, characters freezing in place, and assets literally being slid across the screen. Starting with the thirty-fifth episode, the ending theme was finally complete, and this finished version is the one seen in rebroadcasts, streaming, and home media.
Thankfully people managed to record the unfinished version when it aired, so here's a comparison!
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lolmagicalgirl · 6 months
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ARE YOU DRUNK NOZOMI?!!
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hothotmiso · 9 months
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fairyprince7 · 3 months
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GREEN 💚
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pancitmousse · 6 months
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Dream ~🦋
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quasar-concept · 4 months
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Yes! Pretty Cure 5! Redesigns
I was inspired by the yes5! and gogo! designs for each Cure, and I'm really happy with how they turned out. I think maybe Mint and Aqua need a lighter "base" colour but I'm otherwise very proud of these, and I think I like how cohesive they are without looking too similar overall.
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eliza-dreams · 5 months
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eliza’s precure challenge ↳ [2/2] favorite leaders: nozomi yumehara - cure dream
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curecosmic · 2 months
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ennaakat · 1 year
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Yes 5 stans how we feeling?
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destinygoldenstar · 17 days
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Which Pretty Cure Would WIN Squid Game? (2024 Update)
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Hello.
A couple years back I made an analysis post discussing which Pretty Cure would win Squid Game in that scenario, taking their skills in mind and being as non-bias as I could.
Since then, more seasons have come out. AND my opinions on certain characters placements have changed as I realized some errors in my logic.
So we’re re-doing it!
Fun, right???
I’m going to go through every challenge in Squid Game and see who’d be front runners and who’d be eliminated. Until we get a final two and then a winner.
Some rules though:
No weapons
No power ups. This is based on their own natural skill. If their Pretty Cure powers give them skills they don’t have without it, then that ability will not be factored.
I am only doing major Cure characters. Bright & Windy are the same characters of Bloom & Egret. No ancient Cures, no 11th hour ally’s, as they simply don’t have enough about them to factor.
My opinion on them as characters doesn’t matter here. Some characters I don’t care for can do great in the game while some of my favorites get eliminated very early. I’ll give reasons why I make the choices I do
I won’t be doing Wonderful. That season isn’t done yet. We can’t factor it. There’s just not enough info.
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So that gives us 78 Cures as contestants.
Let’s begin.
Red Light Green Light
This game is about patience and mobility. Contestants have go get across the finish line without getting caught moving by a red light. An inability to stay still and wait the light out will spell doom.
Front Runners Of This Challenge Include:
The Suite Cures ; I never factored it the last time I did this, but I realized that because they’re all music based characters, they have an excellent sense of rhythm that gives them a huge advantage. So they’d be really good at the game and knowing when a red light would hit. (Plus I think Ellen and Ako are the types to hide behind people) So this season of Cures pass with flying colors.
Cure Beauty ; If you rewatch Smile, she specifically has avoided getting snagged at stuff more than her teammates. She’s very calm in situations and is persistent in all of them.
Cure Amour ; She’s a literal robot, so… you know. I know some would say that should be non-factored. But it’s not from any Pretty Cure powers, that’s just her body. As such, she’d be great at following directions.
Cure Macaroon & Cure Cosmo ; Same reasons. They’re the types that would take advantage of the game and hide behind people. Can’t ignore that.
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And… that’s all the front runners I can think of.
Now for the hard part.
For the Cures that DON’T pass this….
I think Futari Wa-Fresh are all fine.
Blossom. I know people are gonna ask. I’m going to give her the benefit of the doubt and say she passes this, but BARELY. I know she’s very shy and scared, but unlike some others I can think of, she has shown she can be patient even in scary situations.
As for her partner, Cure Marine, that’s our first one to go.
I know. We’re already losing fan favorites.
But this girl just CANNOT stay still no matter what you do. On top of her being insanely reckless of a character.
There’s even an episode where she actually got frozen and her face was STILL moving.
Especially if she thinks she can take a bullet to the forehead…
Yeah she’s a goner.
Sorry Erika Stan’s.
And we’re keeping the ‘getting rid of fan favorites’ train going, because Cure Happy is also out.
More than other pinks, she’s a huge klutz. And that’s for multiple reasons, whether that be hyperactivity, recklessness, or just plain bad luck. If anyone’s the first to trip under pressure, it’d be her.
Cure Peace is joining her.
I love her as a character.
BUT a main trait of hers is that she is extremely sensitive and a huge crybaby.
First bullet fired, she’s gonna freak out and try to run away.
Cure Felice is eliminated for a different reason.
This one in particular solves all her problems through magic. Which isn’t allowed here.
Considering that overconfidence, she’d not care about a red light and try to run it. Not because she’s arrogant, but because she’s a kid without that discipline.
Cure Custard is also out.
For the same reasons as Yayoi was pretty much. Especially since she is based on a squirrel, which is a pretty skittish creature that jumps at anything.
And the final one eliminated this round is…
Cure Sparkle.
One big factor of this character is that she is not good at following directions. We know she means well, but in a game like this, that’s just a fatal flaw that spells your doom.
I was debating on Cure Earth as well, but after thinking about it I think she’d pass barely. She’s a newborn born in an adults body and incredibly naive about the world but she’s not necessarily dense. (No offense Sparkle)
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That’s 6 Cures out ; 72 Cross the Finish Line and move on to the next round
Honeycomb
In this challenge, contestants have to perfectly carve out a shape of a honeycomb candy. Breaking it will result in failure. This challenge involves contestants to be able to manage a steady hand to be able to carve out the shape.
Right off the bat, EVERY Cure from KiraKira and Delicious Party are INSTANT survivors.
No questions asked. Both of these seasons are heavily based around cooking, KiraKira especially specializing in candy. Which means these Cures have the exact skills, so this challenge is a breeze.
I mean except for Himari, who already got eliminated. RIP.
Amour, AGAIN, would also pass this.
Yes her strength is… nuts. And inhuman even without powers. BUT not only does she have great steadiness, she also proved she can carve stuff out well.
It’s not about strength. It’s about controlling that strength. And Ruru has proved she can.
For that same reason, Cure Sunny is surprisingly also safe.
Yes she’s the hardest hitter of her team, and a volleyball player, but 1) Volleyball does require you to aim the ball with your arm effectively, AND 2) Akane has a culinary background and shown to have skills to save herself.
Cure Honey is also a very obvious stand out.
Same reasons for Akane, except even more so. Food and cooking is pretty much her entire character.
And… come on her name is literally Cure Honey. She’s got this.
Cure Scarlet also survives.
Thanks to her violin skills and her nature of tranquility with her craft, she knows exactly what she’s doing.
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So we have quite a few Cures that pass with flying colors. But what about the ones that break their cookie?
Despite the success last round, the first one on this list to go is Cure Beat.
Siren is, well, a cat. Born a cat with PAWS.
And even after she became human there’s not any moment in the show where she’s shown to have a steady hand, in fact the opposite with her massive handwriting and her skill being a guitar.
I know people are gonna argue I should’ve given her a pass like Towa because they both play instruments, but keep in mind Towa has more going for her than that, and the guitar is a much more loose instrument than a violin. Especially the one she uses.
The reason the other cats pass is because they’re either chefs, or in Yuni’s case, was an alien form of a cat that had hands. And both those characters are far less reckless than Siren is.
I hope that’s a good reason that you can understand.
Milky Rose is also out.
This one is a born mascot plushie without the steady hand. Now not to say she never had precision, but Milk is known to have such an arrogant sweet tooth that she would just not care about the challenge and eat the cookie.
And even if she didn’t, she doesn’t have much skill involving the candy to save herself.
But now we move on to a sadder one to see go, Cure Sword.
Yeah… this is kind of an obvious one. And I’m pretty sure no one will argue against it.
This girls hand is HARD. In this case for the worst. And she has next to NO skill involving a steady hand as shown constantly. That includes cooking related when she slashes a cutting board by just hitting it once.
Yeah, that’s a quick break right there.
Okay, so Cure Magical is at a very unique disadvantage.
Liko is a stubborn perfectionist and is very hyper focused on getting things right.
She’s the type to overanalyze the best strategy to cut her cookie-
And then the timer would run out in her.
And even if that’s not the case, we’ve seen what her magic does.
But since we eliminated four purples in a row, let’s change it up. Cure Yell.
She’s designed as a cheerleader. But that does NOT translate to ‘steady hand’ in any way.
If her hair styling skills are horrible, what chance does she have?
I know some might say that Flora should be out too for these reasons, but the difference is that Haruka actually showed improvement in hand steady skills and that can’t be ignored. Hana on the other hand doesn’t really have these moments.
Though if people are sad about losing a well liked Pink, not to fear, we’re losing one of the least popular Pinks also, Cure Star.
Hikaru is RECKLESS with a capital R. I’m someone who doesn’t dislike her as much as other people for it, but I can’t ignore that it’s doom spelling in a game like this.
Plus she’s also daring enough to pick a harder shape like the Star. (Ha. Cure STAR.) But she would NOT know what to do with that.
Okay breaks over from the Purple Cure slaughter. Next out is Cure Earth.
I gave her a past last time. That ends here.
Again, she’s a newborn in an adults body. And just… it would just be impossible to have that precise knowledge to be able to do this.
Cure Majesty is also gone for that same reason.
But it’s even more so, as she’s a BABY. There’s just… there’s no way.
And lastly, in a pretty bittersweet, mostly bitter case, Cure Summer and Cure La Mer go out together.
For different reasons. Minatsu is like Hikaru in the sense that she’s more of a reckless character, and in her case a victim of slapstick. Unlike her teammates she just doesn’t have any noteworthy hand steady moments to save herself.
Laura on the other hand is a mermaid. Mermaids live in the water where pressure is very different. So she’d easily get the pressure to cut a cookie wrong.
You can say Melon Bread should be a factor, but I’d disagree as that’s a much softer sweet than honeycomb.
So yeah, it’s sad. But hey, at least they go out together.
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10 Cures Break Their Cookies ; 62 Successfully Cut Out Their Shapes And Move On
That number was bigger last time. But after thinking about it I do feel I was too harsh on some of the sporty characters and didn’t acknowledge sports DO have precision involved to do these sports. So I guess I redeemed myself there.
Midnight Brawl
This isn’t really a canon challenge, but several victims are claimed in it that it should be counted for. A lack of needs and sanity breaking events will snap a ton of people to violence. So it’s everyone for themself here.
This is a tricky one as there’s multiple ways you can survive this. Whether it’s naturally being a good fighter who can defend themself or being stealthy event to hide and wait the brawl out.
In this case, it’s tricky cause they’re ALL fighters in a way. It’s just about who is better at fighting than others.
Cure Macaroon is a stealthy person and a deceptive one. She will have no trouble hiding out the event.
Cure Muse is also in that category. As despite her small size, she was a vigilante for such a long time and kept to the shadows. Hiding is pretty natural to her.
Cure Cosmo could actually do it either way. She has the skill to defend herself AND she is a master at disguise like Ako. She has no problem here.
Cure Sunshine, even without powers, is a master at combat being from a dojo and all. She has no problem defending herself.
Cure Moonlight is also a veteran warrior, so she’d have no problem with defense.
Cure Rosetta is also someone who has trained in martial arts outside of powers, so she’d survive no problem. Even if she’s the barrier warrior of her team.
Cure Flamingo has absolutely no trouble committing to assault when she deems necessary. She’d probably be the first to snap.
Cure Sky is also a trained warrior with plenty of strength to go around. So she has no problem.
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Now for the hard part. Who doesn’t survive the night?
The first one to go is Cure Whip.
Unlike the rest of her teammates, Ichika has nothing going for her besides being a baker. And with KiraKira’s combat style compared to the others, she’s far less capable of a fist fight as a result.
What can she do? Cream someone??
Yeah that just won’t work.
Cure Yum Yum is also gone.
For the same reasons that she is just a cook. And her personality in particular makes herself very noticeable.
But while Yui is a soccer player, Kokone is quiet and can hide, and Amane is a vigilante with skill, Ran just doesn’t have anything.
Shiny Luminous is probably the weakest cure remaining.
Aside from from being an amplifier, Hikari just does not have anything compared to the others around her.
Of the Yes 5 Cures, Cure Lemonade has the worst shot at this.
She’s expressive in lifestyle so she wouldn’t think about hiding, and compared to her teammates she has the least noteworthy of skill to fight anyone off.
Unless she had rope, but no weapons.
And now we lose a fan favorite unfortunately, Cure Blossom.
For the mockery of ‘weakest Cure ever’, Tsubomi should be really proud of herself for surviving the first two games.
Unfortunately her run ends here. As that mockery does play a factor. Tsubomi is very easy to scare, so it’s not hard to find her, and she’s just too fragile to fight anyone off.
But if that’s too upsetting, not to worry, Cure Ace is also out.
This might be controversial, as Aguri is one of the most overpowered Cures ever…
But only WITH her powers.
Without them, she’s just a regular girl. And given her nature of always butting into things, always saying her opinions, and going on anyway, she’d be too arrogant of a character to hide.
And without her powers, she’s done for.
It hurts cause she’s one of the younger Cures here… but that’s probably the only reason why it hurts.
And finally, the last elimination is, and it absolutely breaks my heart as a Stan…
Cure Grace.
Look, I can’t be bias here. Nodoka doesn’t have much going for her here.
Her hospitalization background does no favors and gives her a physically weak disadvantage going in. Without her powers, she can’t do anything, and even if she tried, it’s damage her health, which would sure be deteriorated at this point in the game already.
That and Nodoka is a pacifist. Sure she’ll fight when it deems right. But she’s one to look for the least harm as a solution. In the world of Squid Game, this is a failing move.
So sorry. She’s my fave. It hurts.
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7 Cures Get The Boot ; 55 Cures Survive The Night
Tug Of War
This is another strength based game. Two teams play tug of war against each other and losing side falls to their doom.
This game requires good strength and teamwork. Preferably both.
Now, in the context of Squid Game, there’s be two teams.
I’m not doing that here. Because you come up with ANY match up here, and results would vary.
Instead I’m gonna continue to factor them individually and you can infer from that they’re on the losing team.
From future Eliminations you can interpret the 27 that’d get eliminated here.
This is also tricky, as naturally, all of them are strong and good at teamwork to a degree.
But for the BEST ones at this,
All the Duos left together. (Melody & Rhythm, Black & White, Bloom & Egret, Lovely & Princess, Amour & Ma’Cheri, Sky & Prism, Wing & Butterfly)
More than the others, these Cures are VERY devoted to their teammates and it shows. They’d survive easily.
The Fresh Cures are all very team focused in their move sets and lifestyles.
Also helps that all four of them are still here.
Cure Dream is an excellent leader of a team of 6.
And shes the only 6 Team Leader left in the game. She’d be great at working with a team.
Cure March and Cure Soliel are both strong and the eldest of many siblings. They’re known for teamwork.
Cure Heart is a HUGE standout here.
She’s the student council president, the leader of her team, and a very strong a determined fighter on her own, and is always taking the selfless route of her team first.
More than anyone else here, if anyone’s carrying the team to victory, it’s her.
And finally, Cure Moonlight.
This is a strange one, as last time, I actually eliminated her in this round because she wasn’t a very big team player and took the longest of anyone to join a team. And even then there were complications.
BUT, looking back, I feel like that was my biggest error in that previous list. As while that IS true, you can’t ignore that Yuri IS one of the STRONGEST Cures remaining.
Regardless if she is a good team player or not, if you’re strong enough to hold the rope, you can survive.
So there, I redeemed myself.
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So yeah, there’s a lot of good Cures here. What a shock, a show all about teamwork has characters great at teamwork.
But there ARE exceptions to that, surprisingly.
First one is Cure Muse.
1, she’s the smallest and therefore weakest one left.
2, she’s a loner. It’s who she is.
Lethal combo.
And sadly Cure Cosmo.
She was a front runner before, so WOW, what a downfall.
Literally.
While she’s not as weak as Ako, she is also a huge loner and didn’t cooperate with a team even after joining, she was just kinda along for the ride.
Cure Spicy and Cure Finale are both gone here.
Both of them are natural loner who struggle with others, and constantly go on their own and are just social communicators.
Cure Fortune. For… pretty much all the same reasons as the previous combined.
And finally,
Cure Miracle and Cure Fontaine.
The thing that screws them over here is their respective teammates, the Mahou Tsukai Cures and the Healin Good Cures.
Who, aside from themselves, have ALREADY been eliminated.
So they’re alone here.
It’s sad, honestly.
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7 Cures Are On The Losing Team ; 48 Cures would hypothetically survive
Marbles
In this came, pairings are pinned against each other to ensure one of them gets all the marbles.
There’s multiple ways to go at this. You can play a marble game. Or if you’re not good at that, there’s always manipulation.
With that in mind, I think the obvious contenders are the villain Cures, especially the born ones.
That’s Amour & Passion.
They’d have no problem.
Cure Macaroon is also a master manipulator without even needing to be a villain.
It’s honestly impressive.
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And… that’s it.
Not a lot. That’s because all of these characters are so good hearted that they just wouldn’t be able to hurt their partners.
With that in mind…
We gotta talk about the partners.
I think we’d know who’s pair up with who, not knowing what the game is.
And if Amour made it…
That means her little Cure Ma’Cheri is a goner.
It doesn’t help that she’s younger, and therefore just not a manipulative person.
Plus I think she would allow Ruru to go on.
If Cure Peach is Setsuna’s partner, then she’d also go.
Love is an overbearing person anyway who devotes herself to people.
And then, Cure Chocolot.
Try and convince me Yukari wouldn’t be Akira’s partner. But Akira is very loyal and devoted to people. Sure she’d try to fight to save them both, but once she realizes they can’t, Akira would give Yukari the marbles.
Then there’s the other duos. Melody & Rhythm, Black & White, Bloom & Egret, Lovely & Princess, Sky & Prism, Wing & Butterfly, and the other teams left with just two of them left. Berry & Pine, Sunshine & Moonlight, Gelato & Parfait, Ange & Etoile.
I don’t see these characters manipulating the other. SO… Which ones would sacrifice themselves so the other would move on?
I feel it would be…
Rhythm, White, Egret, Lovely, Prism, Butterfly, Pine, Moonlight, Parfait, Ange
These characters I feel like would have a slightly more devotion towards their partners that they’d sacrifice themselves.
Then there’s the others.
March, Heart, and Soliel, though front runners last time, go here.
They’re all very loyal and devoted, overbearingly so.
Cure Honey goes here, as she’s very trusting towards villains as shown
Cure Scarlet is an interesting elimination.
Yes she’s also an ex villain, but she’s a BRAINWASHED ex villain. It’s because she was manipulated as a child. And years of that would taint her ability to BE manipulative herself without that.
And to even it out to have 24, we need to eliminate six more.
I believe this would be…
Precious, Sunny, Mint, Flora, Milky, & Coral
I’m putting these six together because I don’t have a good reason for it individually.
It’s just that the others have more brain power and guts going for them.
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That was a brutal round. And it’s gonna get worse with 24 left.
Glass Stepping Stones
This is by far the worst one.
Get in line. Step on one of two glass panels one at a time. One is safe, the other breaks and you’re gone.
There are NO stand outs here.
This is mostly based on LUCK.
BUT there is ONE factor that we can use to determine a final two.
The line order.
They get to pick their numbers. So it really goes down to who is prideful enough to pick a low number and who’s resilient enough not to.
Out of these, the one I feel would pick #1 is…
Cure Princess.
Out of all them, Hime is easily the most prideful and spoiled of the bunch with her inheritage.
And that will spell her doom for sure.
Cure Sky is not too far behind.
Her whole thing is being the hero, therefore, she’s very confident in her abilities and would think she could pass this.
And going on with it, I think it’s safe to say student council characters would definitely feel the urge to do sooner.
So…
Sunshine, Beauty, Aqua, Diamond, Mermaid, & Selene.
Then there’s more headstrong characters.
Melody, Black, Bloom, Gelato, Dream, Flamingo, Rouge, & Twinkle
Which leaves 8, who I feel would be humble enough to pick higher numbers.
This is hard.
SLIGHTLY, I think the next ones would be Macaroon, Berry, Rosetta, & Papaya.
Which leaves 4
And with that in mind, Etoile and Passion BARELY miss the Top 2
This might be VERY controversial, but of the four left, that half is the lesser stable.
Homare has trauma from her figure skating career and taking on a major role, which is why she’s be further in the back, BUT she HAS shown improvement on such and thus that can’t be ignored. It’d be a dare she’d make to pick the 4th to last number instead of the last one.
And Setsuna, while she is NOT dumb, or arrogant, or even prideful, she is someone who acts on impulse when it comes to time. Especially if, at that point, the timer was almost out. She’s be desperate. And to call her a very emotionally stable person in these sorts of situations is just false.
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Which leaves the Final Two, Cure Amour and Cure Wing.
Cure Wing because I feel he would be the one to pick the back number out of everyone. He has survived in his own in hiding for a long time and never broke in sanity, and his nature, while selfless, is also reserved and patient enough to recognize his playing field.
Therefore, he would be the most humble and go last.
And Cure Amour because she too, while able to hold her own, also recognizes when to stay in the back and reserve herself. She did go in disguise. I know that probably means the same should apply to Setsuna, but there is one thing that made me choose Ruru over her.
Her robot nature.
If ANYONE here would be able to tell the glass apart, it’s her.
So she’s at a pretty huge advantage no one else has.
Squid Game
And now, the titular Squid Game. The finale. One acts as the defender. The other acts as the offenser.
And… honestly in the game it’s more of a ‘fight to the death’ type of deal.
And considering which two are left…
I feel like this is even less of a debate than last time.
We LOVE Tsubasa and he deserves it, BUT this scrawny bird boy stands next to NO chance against Ruru.
Ruru is a robotic figure with better defense than him, she’s so much stronger than him that she could throw people in space with ease, and could predict his moves before he could even make them.
Maybe Tsubasa is faster. But that can’t play any factor if he can’t get through her robotic figure. Which he has no ability that can do that.
So… yeah, the Bird Boy falls here.
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Cure Amour Wins Squid Game.
She was the victor last time, and… that didn’t change on redoing it. She just had all the skills necessary to win.
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majokkoradio · 7 months
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"Ganbalance de Dance ~Yumemiru Kiseki-tachi~" - Yes! Pretty Cure 5 - February 4, 2007
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