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#would recommend starting traditional first before digital
copperpipes · 5 months
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PLEASE? TELL ME WHAT YOU DO IN SPECULATIVE BIOLOGY? THAT SOUNDS REALLY COOL???
WHERE DO I EVEN START???
Okay I know. Some general information about the subject first:
Its a genre.
Before speculative biology comes speculative evolution, a more known subject that is basically a whole genre of books, projects, and is more spread then speculative biology because it is less specific. You would find plenty of speculative evolution projects.
They are very similar in a lot of ways and I think the difference is that speculative evolution 'documents' the journey (the evolution) of a creature or a multitude of creatures throughout a time-line of events that may or my not effect its form, while speculative biology is more focused on a single time period or just one creature or maybe a made up culture or an entire planet at a certain point in said journey, and digs deep.
A good example would be birgworld by @iguanodont and alien whale documentary which I definitely recommend checking out if you like the subject and a couple I forgot the name of currently ':]
Whe i say digs deep, I mean it could be as vast as from the building bloks of DNA (like carbon and nitrogen for us) to the politics and cultural plays. Tradition, religion, culture, history, language, psychology, and of course, biology. From general physiology to the way they reproduce and raise their young if at all.
This genre is usually categorized as sci-fi (not in all cases, but then it would be seen less as speculative biology and more just world building, an example would be monstergarden on YouTube) even though its word building because most of the creatures 'documented' are made up aliens and the projects themselves are closely tied to science.
Everything has an explanation in speculative biology and it goes into detail.
Actually a couple of my personal projects are categorized as speculative biology since in them I put my imagination to use and explore alien creatures and their identity.
Being my autistic self everything is thought out to the miniscule detail of how my aliens farm their equivalent of potatoes to what is their social structure and the different things I listed prior. Consider it my special interest.
To this date, I have at least drawn a picture of 10 different intelligent alien species (not including animals or other life forms from same planets, not even different life stages that may be in one species) all seen in a single time period on their respective planets.
Speculative biology also often features in it the planet itself and the solar system it belongs to since one is heavily effected by the other.
I am planning on posting about my project soon enough since I'd like to document it digitally but for now its nearly 3 am so yeah
Thank you so much for the ask I've been wanting to blubber about my favorite subject for some time just didn't have the opportunity :]
This is merely a summary of what little knowledge I hold, I encourage you to look into it and maybe start one of your own.
Also if I didn't get the question right correct me please
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kx0e · 9 months
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do u have any advice for ppl who wanna get into art? (^_^)
i'm basically just gonna give you the advices my art teachers gave to me ^^'
long reply
i personally recommend starting with traditional before trying digital so you can have some muscle memory and the very basics
so my first advice would be to buy a small sketch book (A5 for exemple) and a some medium you want to try (paint, markers, watercolour etc...) and you're just gonna draw everything you see that's interesting to you.
this is gonna teach you how to observe which is the most important thing to know how to do in art no matter what you want to draw !
here's some example from my sketch book
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if you want to learn human anatomy, i recommend you read the MORPHO series, and in school you learn in order so first the bones, then the muscles, don't rush it's difficult but i promise it makes you improve a LOT !! (i can screen some of my notes i made in class if you want)
it's important to learn realistic anatomy even if you want to draw semi realist or cartoon
this is my general advice, to get into art you have to be patient and motivated, draw what you want and have fun ! don't be scared to try new things too its very important !!
if you want to learn colour theory, perspective, compo, and certain medium watch tutorials on youtube, or domestika they will teach you way better than i ever could lmao
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karanan · 4 months
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I miss "journaling" on tumblr. I'm not sure why I stopped to be honest. But boy do I have an update for you now!
I've been working on a stipend application from Svenska Kulturfonden (Swedish Culture Foundation directly translated), a foundation that exists to promote and conserve Swedish language culture in Finland. They possess an absolutely ungodly amount of funds, rumoured to be greater than the Nobel prize funds. They open their website for applications in November and as long as your project is connected to Swedish in Finland you're allowed to apply for whatever culture related project your heart desires. I'm a visual artist so that means being a fennoswede is all I can offer, but apparently it should be enough.
Anyway as encouraged by my psychologist, I'm applying for a year-long stipend for artistic work which means I had to come up with a whole project and plan and book exhibition spaces and compile a portfolio and find a reference person to recommend my application etc. It's been a lot of work but I did all of that and finished the first draft of my application just now. The deadline is on Thursday so I have some time to look over it before sending.
Getting this stipend would mean I could work on making art full time for a year. It'd have to be related to the project I've decided on, but given the absolutely horrendous art block I've been suffering through the last couple of years, it would be a good push forward for my artistic journey. I'm gonna make as many paintings as I can with the theme of challenging the whole "man vs nature" rhetoric with "man is nature". I've been dabbling in abstract traditional art lately, and am hoping to combine that with my signature digital portrait painting.
In other news, I'm also starting an internship next week at a local cinema. It's a Finnish-language workplace which makes me sweat as a socially anxious non-speaker but hey I have to learn eventually, right?
Anyway, please keep your fingers crossed for me. There's only so much long term unemployment I can take.
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maxs-grimoire · 5 months
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Hi!
So I'm a (minor) young witch and I want to learn how to get into hellenism. I'm looking to pray to Aphrodite, Ares, and Dionysus particularly, but also Hestia, Thanatos, and Hera!
I kinda want to be discreet about it, because my mom is very Christian lol.
Thank you for the help!
- Anon Ziggy
Hello! I like your little Anon tag, that's kinda cool! This post will be broken into two parts, the first is about Hellenism and how to get into it, and the second part about broom closet witchcraft.
==-🏺HOW TO GET INTO HELLENISM🏺-==
--=-==-=--What is Hellenic Polytheism?--=-==-=--
Hellenic Polytheism is the modern recreation of Hellenism, the ancient Greek religion. It is an open pantheon/practice, and anyone can get into it.
Hellenic Polytheism is a partially animistic religion, believing in nature spirits and treating all things with respect, including plants and inanimate things found in nature (rocks, the wind, water, etc.). The Hellenic Pantheon is made up of these nature spirits, the Twelve Olympians (link), the cthonic deities, and the lesser gods.
I recommend looking at this webpage to learn about traditional Greek religion. Keep in mind that while it's 100% okay to not do things exactly as they were done in the past, it is important to keep things in mind the cultural context and history of Hellenic Polytheism.
--=-==-=--How do I start?--=-==-=--
"Step one" on becoming a Hellenic Polytheist is to decide how you want to go about worship. Do you want to worship Greek deities, or do you want to work with them (link , link)? What is your view on cleansing yourself before interacting with the gods? Do you want to work with every god and deity from the Greek pantheon, or just a select few? Figuring these things out will give you a place to start.
As I mentioned above, some people decide to cleanse themselves before interacting with the gods. It isn't necessary, but it is a huge sign of respect. You can go about this the traditional way, by making khernips (link), or just by washing your hands and face.
The next big step would be to research the deities you want to work with. Find out what appropriate offerings are (like bay leaves for Apollon), their mythology, festivals for them (Aphrodisia for Aphrodite), associations with them (mint and Hades), and any customs that are common with them (honoring Hestia first and last).
I would also learn or at least read their traditional hymns and media (poems, plays, etc.) created for them. You can even make some for them yourself!
As for praying, here is a great video on praying in Hellenism, here is a great video on altars, and here is a good one on offerings.
--=-==-=--🤫 Secret Witch Tips 🤫--=-==-=--
This post is already a million words long, so we're going to rapid fire some broom closet witch tips.
Travel altars! These can be made in an Altoids tin, a small box, a shoe box, or anything else! Let me know if you need ideas on small things to go into a travel/mini/hidden altar.
Digital worship! Check out this post on virtual worship
Subtle witchcraft. Can be done through glamour magic, art magic, kitchen witchery, affirmations, taking care of nature, or any other small form of magic that makes you feel centered, connected to the earth and universe around you, or honors your guides and deities.
Get plants! Taking care of plants is a great witchy thing to do, and you can dedicate a plant to a deity and take care of the plant as an offering to them
Get e-books, read articles, watch videos, and listen to podcasts on witchcraft.
--=-==-=--=--=-==-=--
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spacecolonie · 1 year
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Hello! Do you have any advice with painting? Every time I start I end up just doing lineart with colours underneath, and when I do kindles art it looks kind of like plastic. Am I supposed to merge the two layers and then start shading? What would you recommend?
Hey anon!! I actually do have some advice for that!! I'll shove it under a cut because it got way longer than I thought it would, sorry for the infodump everyone _(:3 」∠)_
quick tl;dr: painting process should consider both personal taste & the desired aesthetic of a painting, & to avoid plastic-y colours, make sure your hues vary within your values (and layer modes are ur friend) ♥
there's a million ways to start paintings & its all down to personal preference -- the end goal for the illustration can often influence the approach you take; a crisp digital painting might call for meticulous layering & sharp edged flats, but if you want something to look like an oil painting, you should try and mimic that process as close as you can! here's some examples:
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this is the sketch for my FYR zine piece from last year; i intentionally approached it in a way that looks like traditional underpaintings so that when I worked directly on top, those orange tones would peek through like this:
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after doing that undersketch, i manually painted everything -- no fancy layer modes, just me, one layer, and screaming ಥ_ಥ it was hard but it worked for the vibe i wanted!!
now v.s something like this:
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simple shapes, roughly blocked in shading that just gets merged and painted over, as well as lots of layer modes on top for those colour changes! this is by far the easier one & the one i'd probably recommend, solely because it lets you keep more control. i go more in depth here on that -- but to quickly answer, i personally block everything (including shading) in before I merge & render!
for the other thing you mentioned, a lot of the times that 'plastic' feeling can come from either a lack of transitional shades or only using white/black for your value tones. this tweet thread (direct image links 1, 2 & 3) by frozensoba demonstrates it incredibly well -- by adding certain colour shifts in your values, it can create extra depth which is what makes stuff look more alive!! don't be afraid to really push it and get wacky
an easy way to add it while you're learning is using gradient maps to add richness in your midtones. It's not perfect since different surfaces & materials diffuse light differently, but adding one at the end of a drawing can help tie everything together. If you can do both at once though it always looks best; here's some very quick 2 minute orbs as an example:
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ok I'm almost done (and im so sorry for how long this got... special interest moment TM) -- one last thing is to try varying your brush strokes & adding textures if you want. using only an airbrush or heavily relying on blurring brushes can make things look plastic too; sometimes you want that, but for the times you don't, adding some texture & leaving brush marks in can do a lot!!
lastly, since this is just me rambling, here are some artists that are incredibly talented & i highly recommend looking at for their advice & processes because it will be much more coherent than this:
Marco Bucci -- amazing educational content. if you check out any of these artists, he's the one to look at first imo. his 10 minutes to better painting series is a great place to start
Sinix Design has some amazing tutorials on anatomy & the mechanics of painting! This video & the intermediate part 2 are super
Dao Trong Le -- a veritable goldmine of speedpaints
Bo Chen & any of the riot splash artists. If that's the vibe you're after, you can't go wrong with the LoL splashes as reference
i hope that helps!!!
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All Valley Skills Challenge FAQ's
What is it? The All Valley Skills Challenge is a monthly event designed to encourage all forms of creativity within the TKK/CK fandom.
How does it work?
Each month, we will select a theme and post 3 correlating moodboards, which will serve as visual prompts. Choose the one that inspires you the most - or choose them all! - and get creating! Whether it's writing, art, or other forms of media, the goal is to inspire creativity and community participation, in all its many and varied forms. What's the time frame? The theme and moodboards will be shared on the first day of each month. You will then have the entire month to complete your creation(s). If you wish for us to share your work, please make sure you have submitted a post by noon, CST, on the second to last day of the month. This should give mods enough time to reblog any submissions before the start of the next prompt. We will schedule deadline reminder posts for each month and include the deadline in the moodboard posts. We reserve the right to make adjustments to the schedules depending on the amount of submissions, we will post updates whenever any changes have been made. Be sure tag us so we can reblog it here. How do I tag you?
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What kind of fan works are allowed?
This is a skills challenge, so it's time to step onto the mats and show us what you've got! Our goal is to showcase all forms of talent and creativity in our badass little fandom, including but not limited to:
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The minimum for a written submission is 100 words (or haiku length for poetry). There is no maximum. From drabbles to epics to in-depth meta, feel free to write as much (or as little) as you want. Just keep in mind that your work must be submitted before the end of the month in order for us to reblog it. Can I submit more than one thing? 
Yes, absolutely! Our goal is to inspire you to create!
That being said, we will only reblog 6 posts per participant, per month. This is mainly to keep from spamming everyone's dashes.
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Our current plan is to reblog your submissions in batches, twice a week. There will be one drop in the middle of the week, and another over the weekend. So if your post isn't reblogged right away - don't worry! We will do our best to make sure everyone gets their time to shine.
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danielfeketewrites · 5 months
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Not Normal About Doctor Who
Back in June, I went to a fae-themed picnic with my girlfriend and my girlfriend's girlfriend (not an official title, they're not dating (or are they?)) and my girlfriend's girlfriend confessed that next month she's not going to be normal about Good Omens. She just knew it. I guess a large portion of tumblr can relate.
I replied that I am definitely going to be less and less normal about Doctor Who when we get closer to November.
Well, I was right. It's like a full moon is for a werewolf. For the past month, there hasn't been a single hour when I haven't thought about Doctor Who for at least a little bit. Maybe when I'm asleep. Maybe. Sometimes, I'm just lying in my bed, thinking about Doctor Who for hours and hours.
I've started reading two Doctor Who books. The first is an eighth Doctor book called Alien Bodies by Lawrence Miles. The second is an anthology - The Target Storybook.
I've also been writing my own short story for a small Czech fanfic competition. I picked a more recent Doctor rather than a classic one, which is quite unusual for me. (It's a Thasmin story set in the Land of Fiction. Yeah.)
I've been scrollig through the eyespider website (check it out if you haven't already), spotting stories that I would place elsewhere. Thinking about making my own version. Again. I once tried to make my own version as a Czech translation of the original website, but now I actually want to do it as a way to track which Doctor Who stories from the EU I've experienced. Also, fixing the placements that I disagree with. That's a big reason as well.
Also scrolling through Altered Vistas again. And TARDIS Wiki, but that one's obvious. Although I do recommend checking out the old classics like Fire, Grass, and, of course, the best one.
I've obviously rewatched some stuff. Outside of The Mind Robber and Shada, I'm watching series four with my mum and my girlfriend in preparation for the 60th anniversary trilogy, because they haven't seen the episodes with Donna before.
I've also been listening to some Big Finish. Mainly Once and Future, but I'm also thinking about listening to 10th Doctor and Donna boxsets, as well as the Companion Chronicles stuff featuring Sara Kingdom.
Probably gonna read more comics very soon, it seems inevitable. Maybe that digital scan of Abslom Daak - The Dalek Killer that somehow appeared on my external harddrive? Some 13th Doctor comics too. I desperately need to find more stories with her that I actually like.
I can name every Doctor Who TV story in order. But the other day, I caught myself trying to also remember every writer to all of the stories in the 60s Who. I'm gonna have to memorise that one properly, I still have some gaps. The Space Museum was written by Glyn Jones.
I've been thinking about sharing my top 10 favourite stories for each Doctor here, on tumblr. And yes, those top 10s are gonna include EU stories. Some of them will have more EU stories than TV stories. I will obviously have to update them next year. Could be my new November tradition!
Oh, and I'm also writing a Doctor Who fanzine for a Czech Doctor Who by-fans-for-fans convention. I am also one of the organisers of said convention.
So yeah. I'm not normal about Doctor Who right now. And The Star Beast hasn't even aired yet! Meep meep!
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art by Dave Gibbons
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the-kings-chambers · 1 year
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The King’s Chambers Recs - December 2022
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Hello, 
Happy Holidays, Merthur fans! We are back again with a festive monthly rec list of some of our favourite winter/holiday themed fanworks recommended by some of our members! 
All of the recs are top/dom!Arthur with bottom/sub!Merlin unless stated otherwise.
Fic
We Wish You A Merry Ofsted | nomical | Explicit | 37,343w Summary: A story that chronicles the lives of our gang as teachers and students leading up to the winter holidays. Merlin and Arthur are dumb face in love as usual, but it takes them a while to get any traction. Merlin has a lot to learn and Arthur just cares too damn much. Their colleagues are fed up, the kids are okay, Merlin and Arthur can't catch a break, and everyone loves Gwen. So not much different than canon. (Frottage, no top/bottom)
Something More Palatable | Camelittle | Explicit | 2,465w Summary: Arthur is the first ever vegan Great British Bake-off Champion. His long-suffering husband, Merlin, has the onerous job of testing all Arthur’s bakes in the lead up to publishing a vegan Christmas recipe book.
Fizz the Season | TheDragon | Explicit | 3,854w Summary: "You're not seriously thinking of buying that?"
Merlin whirls around to look at the man who spoke. Tall, fit, blond hair, blue eyes. Immaculately pressed suit, leather shoes, an expensive-looking gold watch on his wrist.
And a smirk on his face that marks him as an absolute prat.
A Midwinter Tradition | rotrude | Explicit | 8,176w Summary: Ever since once battling a witch, Merlin and Arthur have developed a Yule tradition of their own. It's private, comforting, and it warms more than just the heart.
Just Another New Year's Eve | schweet_heart | Teen and Up | 2,900w Summary: It's New Year's Eve, and Arthur is once again trying to get up the nerve to tell his best friend that he's in love with him.
Of course, it would help if Merlin didn't already appear to be having the time of his life with someone else. (No sex, first kiss)
I'll Be Home (For Christmas) | bevinkathryn | Explicit | 3,814w Summary: Merlin and Arthur decorate their home for Christmas, and Arthur gets his present early.
A Royal Christmas | flowersheep | Explicit | 25,928w Summary: Merlin wasn't sure what to expect when his boyfriend revealed himself to be a prince, but it certainly didn't involve being whisked off to a place he'd never even heard of before for the holiday season. Add in a hostile king, a devious princess, and a ball and Merlin is starting to feel more like he's landed himself in some bizarre fairytale. But as long as he's got Arthur, everything will be fine.
Right?
Art
ART: All I Want For Christmas | schweet_heart | Teen and Up | Digital Art Summary: After months of pining, Merlin seizes the moment (and his destiny) when he finds Arthur under the mistletoe at the office Christmas party.
Drawn for Winter Knights Fest 2019. (No sex, kissing)
careful with the baubles.. | brolinskeep | Mature | Digital Manip Summary: xmas/new year gift exchange for my dearest Graciela (Nudity)
The elf prince | lao_paperman | Explicit | Digital Art Summary: When Prince Arthur entered the Elven kingdom, he came with the intention of declaring peace between his father's kingdom and the elven king Balinor. He befriended with the elves Gwaine and Pervical right away but he seemed to have only eyes for the Elfprince Merlin.
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moonlit-tulip · 1 year
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There's a pattern I've noticed in several video games, over the past decade-ish, of putting their worst feet forward during their early segments. Starting out, over the course of their initial hours, with weak writing, uninteresting gameplay, or otherwise low-quality content, relative to what shows up in the later sections, then slowly ramping up in quality as the player progresses, in such a way as to make their opening segments' quality unrepresentatively low.
Traditional game design wisdom, as I understand it, holds that one is supposed to do the opposite of this. Start, in the beginning, with one's strongest content, in order to hook players and get them to keep playing. Devote more development effort to content more players will see, which tends to mean the content earliest in the game—before there's been much player attrition, and before too many different branching choices have been made—gets the most effort put into making it good.
(Tutorials tacked onto games' beginnings as an afterthought, with minimal development time put into them, are an unfortunate exception to this tradition; but they at least tend to be short, in most games where they exist at all.)
To the best of my ability to discern, the inversion of that common wisdom—the pattern where the earliest parts of a game tend to be the weakest—tends to be a product, not of deliberate developer choice to prioritize the quality of the later sections, but rather of specific modern development patterns. In particular: the move towards digital distribution as a default, and the resulting popularization of live-service games.
Back in the old days, games were released as largely-unitary things. A studio would develop a game until it was complete—or until they hit their deadline and had to rush out a release despite its incompleteness, in many cases—and then that would be the game. There would, potentially, be a handful of expansions released, for particularly successful games, but the only games which tended to receive routine content updates as far as I'm aware were MMOs.
Now, though, digital distribution is the norm, and it's considered routine and default for game developers to release a game initially in substantially incomplete state and then to slowly flesh it out over the course of many subsequent iterative content updates. One sees this most obviously in games following the Early Access model, but it shows up plenty even in games not following that model, as with the various gacha games which release with an incomplete story which then gets continued over many successive updates.
The thing about this change in development patterns, though, is: when the developers are releasing the game in an iterative fashion like that, it means that the early parts of the game will be the parts made when the developers were least experienced. And, while some development teams will go back and make major changes to bring the early game up to later quality standards—Terraria, for instance, has had extensive updates to its early game over the years—many development teams will instead prioritize adding new things over fixing old things, to better retain the interest of those players they already have.
What results, then, is a quality curve wherein, the later one is in the game, the better the game is, not because this is actually an optimal way to lay out a game from the standpoint of expected quality-of-player-experience, but because the developers were better when they were developing the later parts than when they were developing the earlier parts. And thus, in a pattern directly opposite of the traditionally-recommended one, the early game is the weakest part, and some fraction of the players who might well have enjoyed the game as a whole will be driven off by that relative weakness.
(Two examples of this which have particularly struck me are Arknights, whose first several story chapters largely failed to draw me in but whose event stories and later story chapters were very good once I stuck the game out for long enough to reach them, and Grim Dawn, whose first act managed to be such a perfect storm of weak level design, unengaging combat, and failure-to-show-off-most-of-the-game's-strongest-points that, despite my having gone into it on release very much wanting to like it, I only managed to take a playthrough far enough into it to recognize the game as genuinely good this year, more than six years after its initial release.)
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oakgall · 1 year
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i've had this in drafts forever so...
since some of my crochet pieces have been getting some attention, i thought i'd make a quick resource for anyone looking to make these types of projects. based on some of the tags i've been seeing i thought at least someone might benefit. (:
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just starting out:
if you've never crocheted before, start with a yarn project, not a thread project... you will be so much less frustrated. my first, hmm, "big" project was "granny blues lapghan" which is a free pattern here (you can make it whatever size you like so maybe make a mini one for your cat ;) or even smaller and use it as a coaster/mug rug) i also recommend "chunky icelandic blanket", which is a free pattern as well. i have literally made this blanket three times-- once for myself as a little lap blanket, and then two queen-ish sizes for friends. it's a very fast pattern!
a few more that are good for early projects if you're comfortable with basic stitches and want a project that needs a little more, hm, paying attention, a corner-to-corner blanket or a neat ripple blanket would work! i've also made both of these patterns.
when you feel ready with basic stitches and want to work towards more "thread-like" things, i suggest mandalas - i've made a few things from the book modern crochet mandalas published by interweave (errata here). these patterns still use yarn rather than thread so it's easier to see and work with while you're learning but the techniques you learn will be useful for making things from thread.
on to thread!
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first, a quick note about thread...
BLOCK your work when you're done!! if your piece is looking a little wavy or sad as you work on it, keep going! blocking will fix it! blocking is a miracle worker! blocking is also incredibly boring.
the higher the number on the package, the thinner the thread. most doily/filet patterns call for size 10 thread and that's a good place to start. after you're comfortable working with size 10, and you want a finer looking piece of lace, try size 20 or even 40 or... 80 if your eyes work really well haha.
on that note, start with a light color because it's much easier to see.
handy hands tatting's thread "lizbeth" is my favorite in general because it comes in about a billion colors. but start with plain cotton and not metallics or anything with sparkles in it at first - the metallic and sparkly things are pretty but they tend to be a little stiffer and more brittle, so why complicate your life so early on your Doily Journey?
first thread projects...
caitlin sainio's books 75 lace crochet motifs and 100 lace flowers to crochet are perfect for starting. these are small motifs and when you've finished you can sew them onto your jacket or a quilt block or stiffen them and use for jewelry or whatever!
leisure arts #3013 - 99 snowflakes is also a good place to start with thread, and you can use the results to make a garland or to hang on an x-mas tree.
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if you want to start doing doilies...
for your first doilies try to go for something with fewer rounds. my first doilies were from leisure arts book #2127 - lace suncatchers, though it appears to be out of print now and they don't have a digital copy ): you may be able to find it on etsy or ebay, though...
these mini mandala doilies from bellacrochet are also pretty short, but the main trouble is they have a lot of color changes which can be incredibly tedious, so you may want to try them in a single color to start with.
you can't go wrong with any of leisurearts' a year of doilies books. most of my doilies have come from patterns in this series, particularly book #5.
some words to know which might help you search for patterns: hairpin doilies (these have long strands which create an interesting, almost spiderweb effect), overlay crochet (this is what creates a modern, densely textured look), pineapple doilies (these are the very lacy, traditional doilies you probably think of when you hear the word doily!).
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once you have a little experience, i also highly recommend patterns by draiguna; she offers a number of patterns for free, her instructions are always very clear, and she has some truly beautiful patterns. her patterns range from moderate to more difficult depending on how textured they are so i don't suggest them as your first doily project, but once you have a little experience with thread, she's your next stop!
a few more pattern designers whose work i like: LKCreativeness, susiluoto, BellaCrochet
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^ in the above two photos, note that my unicorn is blocked and looks much more polished, while my cat table runner hasn't been blocked yet (even tho... it's several years old at this point...) and looks crumply.
if you want to start doing filet crochet...
filet crochet uses series of very simple stitches to create a picture by alternating solid "blocks" with open "blocks". if you've done the beginner project i linked first or anything of similar difficulty, you can already do filet crochet!
the complexity in filet crochet comes in from doing the border (edging), which often involves picots (little knots), scallops, etc. which might be tricky for a first project but if you've done at least some crocheting you'll be fine!
another complexity with filet crochet is that you have to be very careful not to make mistakes. filet crochet does not swallow mistakes well; you WILL see them.
if your pattern says do double crochet, do double crochet. if it says half double, do that. don't swap out for a different kind of stitch or your picture will wind up stretched or squashed.
my unicorn was made using kathryn white's unicorn enchantress wall-hanging pattern. she also has a dragon wall-hanging to match! (and she has a number of doilies, but these are more complicated and i would recommend having a few doilies under your belt before picking them up.) if you don't want to do a wall-hanging but like the design, she also has the unicorn and dragon designs available as lapghans.
if you want to start doing irish crochet...
i have not done a lot of this (YET), honestly, so the only book i can recommend is the go-to book for irish crochet motifs by kathryn white
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some other techniques that may be of interest...
intarsia is a colorwork technique that's used in multiple crafts. in crochet it involves having different colors of yarn in use that you trade off to draw your picture. the back gets really messy. (: the reason i'm including it in this list is because you can use intarsia to "draw" any pixel art you want (though beware of starting with too many colors...), and i feel like that's probably appealing to a lot of you!
you can also cross-stitch on a crochet grid. create your fabric with single crochets using your background color of choice and then cross-stitch with yarn across the top. this technique can also be used to "draw" any pixel art you would like.
there are so many other techniques for crochet that i'm not covering in this post. but once you get started you'll uncover them and find all kinds of cool things to make~
In conclusion
good luck on ur many thread adventures... threadventures... <3 if you wish, I’d love it if u tagged me in your first projects or any thread creations you are proud of so i can see <3 also let me know if u have questions or need help, I’m always willing to talk shop about textiles!
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spook-e-snail · 9 months
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help
Okay so!! As of right now the site is down so I can't provide screenshots and I'm going off of memory so please bear with me. Also I don't know what you need help with specifically so I'm just gonna go over the basics and if you have any other questions feel free to ask :))
Just to make sure everyone is on the same page, art fight is a yearly event where you upload your own characters and are assigned a team. You attack people to gain points for your team, and attacking people is basically just drawing their oc.
And just a heads up, while I'm not too sure this will happen this year, almost every year so many new people join art fight and try to upload their attacks on the 1st of July the sites server's get overwhelmed and site goes down alot. It happens. I recommend saving a few refs before the games begin and draw them after July 1st (you aren't allowed to draw anyone's characters before the 1st, keeps things fair). Like I said, it happens. Sometimes the site is only down off and on during the first few days and is fine the rest of the month, sometimes it's down so long they add an extra week to the games. It really just depends lol. Like I said save refs now so you can actually start on the 1st.
You can have up to 100 active characters and as far as I know there isn't a limit to how many characters you can attack. Your artistic media doesn't matter, you can be a traditional artist and still participate, you can be a digital artist and still participate, hell you can be exclusively building physical sculptures of folk's characters and you're still allowed to participate.
You can find other users to attack a variety of ways, ranging from searching through tags or through spamming the random character button until you find one you like, you can also just ask around here on Tumblr and see if anyone is participating this year:))
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Not everyone has a little card like this but here's mine! It has my username and my favorite/featured characters on it. Again you do not need to have one of these but if you want to find people on artfight you might wanna be on the lookout for cards like these.
As for uploading your characters, I'm gonna use my boy Smudge as an example.
You can only upload 7 pictures per character. Usually folks don't need many more than 3. I recommend having a full body ref
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As nice as this drawing is, if anyone wants to draw him they need to see more.
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Something like this is alot better, it shows what he looks like without his costume and again gives the potential attacker a better idea of who they're drawing.
You have the option to upload a description of your oc, alot of folks tend to leave it blank and honestly I don't recommend doing that. You don't need to put your OC's full 129 page google doc backstory in there but you should at least give a basic description of their personality and any important information (it might also be a good idea to put their pronouns, I have on multiple occasions accidentally misgendered a few characters because their pronouns weren't in their description)
Permissions are different than a description. Permissions basically means what you are and aren't okay with. For Smudge here I prefer if he keeps his costume. You generally don't have to specify to not draw gore of a character as I've only gotten gore of a character once since like 2017 (and I put that I would love to see some gore in their character permissions).
Uploading attacks is pretty simple. Like I said before you can attack others regardless of how you make your art. Traditional art tends to get less points than digital art. You get more points depending on what you do (ex. A digital headshot sketch would get less points than a fully lined fully colored and shaded traditional drawing, a colored simple animation gets more points than digital line art, ECT). Obviously don't lie about what you're making to get more points. From what I've seen other folks don't tend to lie so don't be a dick lol. And even if some does lie about what they did, I believe you can flag art and report it. Plus a week after art fight is over a bunch of mods go through the art and make sure everything has been properly marked (if you think you marked something wrong though don't worry!! You aren't gonna get in trouble or anything, worse case scenario you'll just lose a few points for your team).
I know this is a lot and I know I definitely forgot something but again feel free to ask if you have anymore questions :3
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not-xpr-art · 10 months
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Art Advice #15 - Overlay textures in digital art!
Hi!! It's been a while since I did an art advice post like this and since I've recently been using a new technique (well, new to me lol) for adding texture to my artworks I thought I'd share some tips on how to do it!
Brief introduction into overlay textures:
So I suppose I should start by defining what I mean by 'overlay textures' and why you might want to use them! Overlay textures can add real dimension to your work, and they're especially good if you want to give your digital work the appearance of being a traditional painting! Another great thing about these textures is that most programs will come with some great pre-set texture layers that can be customised, though you can also find great downloadable textures to add to your works too!
To give you a better understanding of what overlay textures are, below are two of the same artwork, one without and one with a texture placed over the top.
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This particular texture I created from MS Paint (which I'll get a little more into a bit later) and you will get completely different looks (and can drastically change the colours and feeling of the piece) depending on what blending effect you use to add the texture to your artwork! In the above example I used the 'burn' effect (which is good for deepening colours whilst keeping the highlighted areas semi-bright).
A quick note before I get into the specifics I will say that a thing to remember is that adding texture to a digital work will drastically changed the file size, especially if you are saving things as .pngs!
What types of pre-set texture layers do I use?
I have a few go-to textures that I use regularly!
First is the 'sand' and 'cloud' filter effects on Firealpaca (I'm sure other programs have similar pre-set effects).
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The sand one (on the left) is the only I use the most regularly because it gives a more dispersed effect. You can change the colours of the background and the texture by using the foreground and background picker (in the examples below you can see the background is set to the automatic white).
Next selection of textures you can add to your art are from MS Paint (an example of one of these is the above artwork by the way). This is something I only really discovered recently whilst playing around with MS Paint.
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These are four examples of the textures you can create on MS Paint! The way you do it is use the rectangle shape and change the 'fill' option to either 'crayon', 'natural pencil', 'oil' or 'watercolour' (the other options in the drop down list aren't textured by the way) and changed 'colour 2' to whichever colour you want the texture to be and voila!
I usually then save that texture and copy it into my usual program (Firealpaca) so I can blend it down onto my artwork. The natural pencil (top left) is my personal favourite since it's more subtle than the rest, but they are all really interesting textures and I'd definitely recommend playing around with them!
What about downloadable textures?
I also regularly use pre made textures that I've downloaded from various places over the years! These are usually either real canvas or paper textures that give your works a traditional appearance!
I'd honestly recommend just giving a quick google of 'free paper/canvas textures' and you'll find some resources. Unfortunately some of the places I used to get textures have been deleted, but I'd definitely recommend checking out Unsplash! It's great for reference images and for textures that aren't copyrighted! There are also some Flickr groups that have free textures that are pretty good!
At the moment I've got a folder filled with ones that I've collected over the years and would really recommend you do the same if there are particular textures you like to use! I also regularly layer these textures on top of each other to give the piece more dimension!
Also you can take your own pictures of canvas/paper textures to use which is just as easy as using ones others have used! Below are a couple art examples of works I've added these kinds of textures to.
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How do I add the overlay texture to my artwork?
As I've already mentioned, a lot about using overlay textures is learning how to apply them to an artwork where they don't overpower it, and a lot of this can be controlled by careful use of blending options, the opacity of the texture layer, as well as how and where you layer the texture on to (or underneath) your artworks!
So for example, because I wanted the above left artwork to look more like it had been drawn onto the paper texture, rather than floating on top (which the right line art is), I used the overlay blending effect on one layer of the drawing, and then added a full opacity layer below that, which gives a sort of effect of the drawing 'bleeding' into the texture layer below. I will sometimes use a couple layers of my drawing with the overlay effect blending them into the texture layer to give it a real appearance of it being drawn directly onto the paper.
Sometimes, however, you want to leave the drawing sitting on top of the texture to make it stand out a little more! It really depends on what kind of effect you're going for to be honest. The way you keep these things separate is by putting the texture on the bottom as a background. (You can also have part of your art with the texture over it and part without, like the above artwork on the right which has the line art hovering and the colour overlaid onto the texture!)
Below are a couple more examples of artworks that I've done with some of these textured effects in comparison to the same works without the textures!
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Happy texturing! ~
I hope I explained this alright, some of the techniques I talked about are a little hard to put down into words so if you ever need me to clarify anything please feel free to message me!
Thank you for reading and if you enjoy my work please feel free to either commission me or tip me/go to my kofi <3
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myhappyexobubble · 11 months
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EXO Fandom - Part 2 - FanArt
This post follows part 1 - available here.
After working on stories and loving the imaginative fiction created by the fandom, I came across stories that highlighted visual work by fanartists to help provide visual reference. Initially I found most artwork to be digital, but it was happening upon a pencil artist that struck a chord and made me think, “I could probably do that.”
At the time, I was close to graduating with my Bachelors Degree in Studio Arts with an emphasis in painting and mural. I was known for hating portrait work and chose to mostly work in abstracts and landscapes, or still life. The pressure to make a person look recognizable was daunting. I had just finished my senior project early and had very little to do in studio reserved time, but had an ample supply of medium and papers. So, without much thought, I started to draw EXO.
My early work is pretty rough, but as I mentioned, I did not like drawing people. I spent most of an entire semester working on some random drawings and eventually completed my first ‘series’ which was really just portraits of all members using the same medium and paper. I posted those drawings on my personal Instagram because I didn’t see it being a big deal. It became a big deal.
With enough positive comments, I decided that I wanted to keep working on portraits of EXO and sometimes other K-pop artists when inspired. I wanted to improve and to see if I could get better at drawing faces. As I continued working on shading and texture - especially hair, I began to wonder what other mediums could be used to achieve different effects. I also began networking. I started to follow and talk to other digital and traditional fan artists who used all sorts of effects. I wanted to emulate digital effects traditionally, working with physical media in layers. I went to the art store often and purchased more variety of tools. I got recommendations for brands and techniques from a network of artists that was beginning to span the globe. I had never felt so rich in community as I did around my 2nd year of working on fanart.
Of course, it wasn’t just the community that prompted artistic growth. Not to be biased, but Kai has always been just a little more artistically portrayed in photoshoots. What I consider to be odd fashion preferences became amazing to recreate in charcoal and colored pencil. Still frame movement and emotions were so motivating that at times I couldn’t keep up with the amount of visual content that was coming out and how fast I could draw.
It was a constant race to keep up. I remember that the Die Jungs photobooks were the first that I felt so incredibly motivated by and yet could never draw everything I wanted to from those books before new content was available. When Exodus and Love Me Right came out, I was cranking out 1-4 portraits a day or at least in a week. I wanted to do more series. As EXO members moved on (Kris, Luhan, Tao) I wanted to keep making series that included the 12 regardless. I wanted to merge charcoal with paint and do blends of medium that seemed impractical. It was intensely motivating because I had not just Kai but 12 total muses that belonged on canvas.
At the time of writing this I have produced 692 pieces of traditional fan art. That’s 692 pieces of paper or canvas where the medium was applied by hand via pencil or paint brush. Never in my youth did I think I would ever complete that much body of work in an entire lifetime. 
EXO gave me the inspiration to get over a fear of portraits, dabble in more medium than I’d imagined, network globally and make friends, and for the first time made me feel like a legitimate artist. Now, we could spend another entire post talking about the copyright issues and art practices and their validity, but for now - my creative growth is still one of the many reasons EXO is my favorite K-Pop group. 
More to follow, thank you for reading.
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tsukkismoonlight · 1 year
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Lavender Skies | match-up event
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The sky is bathed in a pale purple color, your world seems to pause as you gaze upwards. The moment just before day turns to night, something so common yet you always find solace in it. Above your head, you spot a star, winking faintly in the distance. You take a moment to whisper to it softly…
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Hello everyone! Im here with another match up event! Im going to change things up a little, starting with only taking eight requests! I may or may not add a few more as I go, but for now i’m starting with eight, that way I don’t get burnt out as easily. The other change will be what all I’m including with each match up! I’ll put the details down below! Match ups are first come first serve! I will need at least a few days per match up, given my work schedule! If you would like to not see these on your dash, I will be using the tag #lavenderskiesmatchupevent if you’d like to block it!
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Wish I may, Wish I might….
What is it that you wish for?
Digital hand-written note (in place of traditional match-up) + small moodboard
Traditional match-up + lockscreen/homescreen
Traditional match-up + mini smau/texts
headcannons + three-four song recommendations
Who is on your mind as you make your wish?
Haikyuu
Attack on Titan
Tokyo Revengers
Jujutsu Kaisen
Demon Slayer
My Hero Academia
Guidelines
When you send in an ask, please pick which match-up choice you would like, a description of yourself, personality, a general age range, a fandom and preferences on gender to be matched with!
Slots Open (5/8)
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fortheloveofexy · 2 years
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What advice would you give to beginner artists/those trying to get back into art about resources or techniques? Specifically figure drawing because YIKES
Oh my darling Lev, I'd be happy to tell you what I've learned!
Okay, so some of this advice is going to be especially geared towards digital art, but the first thing I will say right now is that traditional art is great for learning the fundamentals. If you're completely new to art, I would recommend starting with traditional first.
Traditional is especially good for figure drawing bc you can work with really fast, loose shapes. I like to do timed sketches, where I spend 15 minutes drawing a figure in pencil or charcoal and try to get as much form in as I can. The goal is to work light and quick; don't get caught up in the details or erasing mistakes, just get the basic shape down. Do this regularly, at least once a week. You'll be amazed at how much you improve.
But, whichever medium you choose, here is some general advice:
Use references. I cannot stress this enough; references are essential for nearly every artist. Do not shy away from using them because you think it might make your work "less original". Most, if not all, professional artists use references in some form. It saves time, it saves your wrist, and it still hones your skills. Do not suffer needlessly drawing every single thing from memory when you can use a reference.
On that note - tracing is not a bad word. Tracing, outside of the art world, has a terrible reputation, and this is because it is often abused by people who don't know how to use it properly. Tracing can be a great way to improve your skills, save you time and save your wrist, provided you do it correctly.
A few tips for how to use tracing the right way - don't trace another artist's work. Trace stock images or photos you have taken instead.
Also, don't trace an image line-for-line exactly - instead, loosely sketch over the image you are tracing, mapping out general shapes and form, then draw in your own lines without the reference image and make any adjustments and changes. This way you're still improving your skills and your understanding of proportion/perspective, and the drawing will look more natural. Badly done tracings are very obvious and have a specific "look" to them that most people will be able to pick out. Well-done tracing is nigh undetectable.
Finally - while tracing is a useful and valuable way to improve, it should never function as a replacement for the fundamental skills. You still need to practice free-handing. Tracing is not a replacement for those skills - it's just another tool in your arsenal.
Even professional artists use tracing at times. Muralists, painters, even some of the most well-known artists in history used methods of tracing in their great works.
Now, for the more digital art-specific stuff:
I mostly use Procreate (which is only a $10 one-time fee on the app store) but that requires having an iPad and Apple Pen. So here are some alternatives:
Wacom offers drawing tablets that are less than $100 and come with a 2-year Clip Studio Paint subscription - a well known program that many artists use and some even prefer to Procreate. You can use Wacom tablets with basically any PC.
Krita is a free drawing program that also works well. It's a bit more simplistic than CSP and Procreate from what I've heard but it's a create way to get started with digital art if you've never tried it before.
There are literally hundreds of options out there for digital art programs to use, so I won't list them all here. But if other artists have rec's, please feel free to list them in the replies.
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carlyraejepsans · 2 years
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hey, sorry for bothering you but i'm seriously considering starting to draw digitally (i have never drawn before except for when i was a little kid). i love your art so i was thinking if you would maybe give me some tips? about anything, really. like if i should at first just purely focus on the basis and nothing else, graphic program recommendations (preferably free or cheap ones since i'm not 100% sure if i'll actually keep drawing long-term), etc.
just anything that you think would be useful for me.
thank you a lot in advance
OOOH BOY where to start (。・//ε//・。)
it partly depends on whether you already know how to draw a little. I'm not saying you have to be good at it, but if you've already put some work into your traditional skillz it's going to help. oh also, if you do have some tradart background and you switch to digital? be prepared because with your first few drawings it's either going to be the best you've ever drawn or it's gonna feel like you're picking up a pencil for the first time in your life all over again. both of these stages are temporary, and generally settle on an equal middle ground in a few days, at least until your hand's gotten used to the medium
my FIRST chance at digital art? drawing with my finger on my phone. it's far from ideal, as you can probably guess, but it got the job done while i played around with the things only digital art could do. the next step, still on mobile devices, was getting one of those pens for writing on your phone. no pressure sensitivity, accuracy was still shite, but it did allow me to draw in a way that was more similar to how i drew traditionally. try to check if your device has compatibility with digital pen accessories, you might get one that's a bit more sophisticated than literally just a tube with a flat nib that works through normal touchscreen. i bought the sketchbook app back when it was still property of Autodesk. I haven't updated it since, so i have no idea how the new company is handling it, but it was a pretty solid app when i used it
if you already want to go full drawing tablet then DO NOT, for the love of god, DO NOT buy a screen tablet. i promise, drawing on a screenless one is in no way harder or more unnatural, you hand-eye coordination adapts to it very quickly. they're super cheap compared to screen tablets, more portable and better suited for a beginner. my first serius tablet was a wacom intuos back in the time when wacom partnered with clip studio paint, which was a DEAL because now i have a lifetime access to it despite having bought the tablet years ago and the PRO version of the program costing like 50 fucking dollars. definitely keep your eyes peeled if they do anything like that again because it's very much worth it, but if they don't you can also choose a cheaper brand. fuck wacom, go small corp.
for pc/laptop art programs your best bet in the open source scene is 100% krita. it has a couple of unique settings that make it weird to draw on for people who are used to "standard" professional art programs (which is the reason I don't go back to it anymore), but if you have no experience with any other art program, then absolutely go check it out, it won't be an issue. it's got a thriving community that keeps updating and adding stuff, so they're not gonna drop you off out of nowhere. as for the drawing itself? once again that's gonna depend on where in your art journey you are. it's been wayy too long for me to remember good videos for absolute beginners, but if you've got some of the bases down then proko and sinix design are some of the best teachers i can recommend wholeheartedly. i do have a couple more people on YouTube in mind, but I haven't seen their work in a while, so i wouldn't wanna risk sending you in the wrong direction.
one final tip that's worked out very well for me. y'know what's one of the best things you can watch? drawfee. animator vs cartoonist. pros animating in gartic phone. not only because karina and julia are the funniest motherfuckers on earth, but because seeing people's drawing process in real time (coupled with the sense of companionship of watching a group of friends have fun for your entertainment) actually puts you in the mindset to draw yourself and lets you study their work in a way that simply viewing the finished product never could.
trace trace trace, trace references, trace photos, trace art you like (but don't post it) and do it smartly ie try to figure out WHAT you're tracing, the shapes you're actually putting on paper and how they interact with one another and their environment. take your time, experiment with different techniques, take a break when you need to, watch your neck and back posture, draw from your your shoulders, not your wrist, those 30s "do this and this and this to draw this thing" style tutorials that don't explain the thought process behind those passages are a scam so fuck em, make mistakes make SO MANY MISTAKES, then learn from them, grow from them and make some more.
oh, and have fun, of course.
welcome to art :D
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