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#tw: racism
flower-boi16 · 2 days
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Do you think Alastor's vodou could actually work if the team worked harder on research?
It could. Artcie’s video does a good job of explaining how:
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top-shelf-tender · 1 day
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{{I really appreciate seeing posts addressing that Husk was not a good person to end up in Hell and then become an Overlord in the soul-dealing business, but I would be remiss as a Husk roleplayer if I didn’t defend what I believe set Husk apart (and saved him from Alastor’s wrath).
With what little backstory we have on Husk, he supposedly died in the 70’s (at the latest) and lived through the same time period as Angel Dust. The latter half of the 1800’s through the first half of the 1900’s was a time of tense racial segregation in the USA. Husk would have been subjected to this unfortunate reality for the duration of his life.
Taking this into account, I think that after becoming an Overlord, Husk didn’t view his owned souls as slaves. He ran a tight ship, and he could be ruthless to any who tried to cross him, but I firmly believe he treated contracted souls fairly and took care of his own.}}
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ladykailitha · 3 months
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The Harrington Pattern Part 1
Hey, guys! Sorry I'm late uploading today, but I went to bed early last night and forgot to schedule this.
Oops!
But! Welcome to what I've been calling Steve is a History Nerd agenda. We see in season two on Steve's essay for colleges that he can link his grandfather's military service with his prowess on the basketball court.
It is also surprisingly well written. *shakes fist at the Duffers stop telling us he's stupid and then showing the opposite, please! Let him be smart, too!*
Summary: The Renaissance Fair is finally back in Hawkins after three year absence (Starcourt was built on the fair site and after the fire it was bulldozed back to it's original field). Everyone is excited, even Steve to everyone's amazement. But Steve is hiding other hidden depths as he offers to help the kids make their costumes for the Fair.
Lucas is struggling with being both a nerd and a jock and fears the judgment of his friends. Steve sets out to help him overcome those doubts to be himself.
Tagging the untaggable: @mira-jadeamethyst @rozzieroos @itsall-taken @redfreckledwolf @emly03
***
Nobody expects Steve to be excited for the Renaissance fair. Dustin, Will and Lucas spend hours plotting bribes, schemes and out and out manipulations to get Steve to agree to take them. Even Robin expected him to side with her about the dust and the filth. Eddie expected him to be dismissive of the fantasy aspect of it.
Boy were they all wrong.
For it was Steve to bring up to the group after a rather successful D&D session.
In his hand was a bright pink flier and a wide grin on his face.
“Guys! The Ren Fair is back this year,” he said in lieu of a greeting. “I’ll finally be able to show off that tunic I’ve been working on.”
All heads turned to Steve in shock.
There was a cacophony of questions.
“Since when did you know how to sew?”
“What do you mean back? I didn’t even know Hawkins had one to begin with!”
“You want to go to the Ren Fair?”
“Why would you want to spend all day in the heat and dirt?”
Steve looked around at all off his friends in shock.
“Guys, I love the Ren Fair,” he muttered. “Didn’t you guys know?”
All their jaws dropped.
And Eddie? Eddie felt an icicle to the heart at the sight of Steve’s hurt expression.
“You’ll pardon the peasants, my liege,” Eddie said, bowing grandly. “I’m afraid we have all be harboring under the delusion that Ren Fairs were beneath your notice.”
Steve blinked at him a moment. “But I love that stuff. It’s the history and sword fights and jousting. It’s the like medieval Olympics. It’s the romance and chivalry of knights fighting for a fair maiden’s hand. It’s getting to dress up in fancy clothes and rip into turkey legs like a savage. What’s not to like?”
Dustin frowned. “Who here knew Steve liked history?”
Robin and Nancy raised their hands. They looked around waiting for me people to join them. But they stayed down.
Steve ducked his head and scuffed the floor with the edge of his sneaker.
“The ex-girlfriend I’ll buy,” Dustin continued. “But Robin didn’t become friends with Steve until after he graduated so how did she know?”
Robin blinked at them owlishly. “You mean you guys don’t know?”
Everyone looked around each other and then shook their heads.
“Steve was in my AP history class my junior year,” she said as if this was know fact.
“You do know that AP stands for advance placement, right?” Mike asked.
Eddie smacked the back of his head. “She was in it, dude. Don’t be an ass.”
Steve looked up at him and smiled a little.
Good, Eddie thought. Nothing like a little Mike violence to cheer up Steve.
“He wrote an essay for early placement college exams,” Nancy said. “He didn’t get a chance to turn it in because of our second go round with the Upside Down, but it was really good. It needed a little neatening up with the actual writing, but the history was solid.”
Steve blushed. “Thanks.”
Dustin looked skeptical. “What’s your favorite part of history?”
Steve opened his mouth and then closed it again. “I liked hearing about my grandpa’s time in the US army during WWII, but that was more because he made it interesting. But I really like the Industrial Revolution. Or rather the first Industrial Revolution. There have been four. The first one was from 1760-1840 and featured heavily in the textile movement.”
The room was silent.
“Why textiles, Stevie?” Eddie asked as the silence grew awkward.
Steve lit up like a child at Christmas morning and he began talking about the British textile movement.
“What the hell?” Dustin huffed, breaking into Steve monologue.
Steve ducked his head again and blushed. “Just because I’m not interested in science and fantasy doesn’t mean I’m stupid.” He straightened up. “And yeah, sometimes I get things wrong. But everyone does at some point. In fact I get a hell of a lot more flack for my intelligence than Eddie does and he repeated his senior year twice!” He took a deep breath and then ran his fingers through his hair.
“No offense,” he said waving to Eddie.
Eddie looked up at him with earnest eyes. “None taken. I concur.”
They all looked around at each other in shock. Like they hadn’t realized that they had done that.
After a few moments, Steve put his hands on his hips and pointed at all of them.
“So do you guys want to go or what?”
Eddie sat back with a smile as everyone roared their approval.
*
“No corsets,” was Robin’s only firm and fast rule for Steve when it came to dressing her up for the Ren Fair.
Steve looked her up and down. “Why on earth would I want you in a corset? Have you looked in the mirror?”
“Uh...” Robin said. “Is that a trick question? Of course I have. I don’t what that has to do with saying no to corsets though...”
Steve rolled his eyes. “In order to give you the curve you need to match the proper silhouette you would need to be cinched to hell. And as this is supposed to be fun.”
He grabbed her hand and started hauling her toward his car.
“Where are we going?”
“Thrifting!” he said with glee.
It took three different stores and a stop at the mall to get everything he needed.
“Give me three days,” he told her when he dropped her off at her house. “And I think you’ll like what I come up with.”
Robin eyed him warily. “If you say so.”
Steve laughed.
He crashed the next D&D session, showing up early to pick them up.
“What is everyone wearing to the Ren Fair?” he asked with a note pad on his lap and wagged the pen in his fingers.
“You want us to dress up?” Mike asked, eyes wide.
“Why not?” he asked with a shrug. “I’ve made my costume and currently reworking some thirfted threads for Robin’s outfit.”
Eddie blinked. “You made your costume?”
Steve shrugged again. “Yeah. I like sewing.”
There was suddenly an uproar and he held up a hand. “I can’t make you a full outfit before the Fair, but I can make over already made clothes to make them more historical. And maybe for next year I’ll have the time to make something special for everyone.”
Dustin eyed him suspiciously. “Like what?”
“Like tailoring pants to a tighter fit,” Steve explained “adding a sash or belt, turning old coats into vests and cloaks, things like that.”
They still weren’t sure how that would work out.
“Now I talked to Joyce and Claudia,” he continued. “And they’re both willing to help out in making sure everyone has something nice to wear. That includes Max and El.”
“Are the fair maidens joining us?” Eddie asked.
Steve nodded. “Yeah. Joyce is doing El and Will, Claudia is doing Dustin and Mike, and I’m doing Lucas and Max. Eddie said he already had a costume, so I didn’t have to worry about him.”
Eddie grinned. “You better believe it, pretty boy.”
Steve ducked his head and blushed. “So we’re all going thrifting with a $5 limit for each of you. But I wanted to brainstorm some ideas of what you wanted to go as so we don’t waste time wandering around.”
Everyone started shouting at once and it took Steve a good ten minutes before he got everyone calmed down enough to get what they wanted. Dustin wanted to go as a hobbit, but Steve had to nix that one.
“You don’t want to go running around the grounds barefoot,” he explained with a wince. “It’s not safe.”
“I’m going to have to agree with Stevie on this one,” Eddie said. “You guys have never been but there is all sorts of stuff laying around. It’s not indoors and the pathways are dirt lined. Think the state fair. It’s more like that then going to comic book convention.”
Dustin grumbled but conceded the point. Steve got them to decide on... well not quite peasant gear, but more rough around the edges than what Steve would be wearing.
Well, all but Lucas. He didn’t want to wear what they were wearing but he refused to say what he did want to wear.
So Steve dropped him off at home last.
They pulled into his driveway and Steve turned to him. “Do you not want to dress up? Because I won’t make you.”
Lucas picked at the loose string on his sweater. “It’s not that. I just remember the last time we did a group costume and they all thought I should be Winston because I was black like he was.”
Steve frowned for a moment. “The Ghostbusters, right?”
Lucas nodded. “I knew if I brought it up they’d shoot me down again.”
“So what did you want to go as?” he asked.
Lucas huffed out a sigh. “It doesn’t matter. It’s a stupid pipe dream anyway. Especially since you have to make Max’s dress and Robin’s costume, too.”
He opened the door to get out, but Steve reached over and slammed it closed.
“One, Robin’s costume is almost done,” he said counting out on his fingers. “Two, do you really think your girlfriend is going to want to wear a dress? And three, let me be the judge on what’s too much for me, okay?”
Lucas huffed a laugh at his second point. “Yeah, that was dumb of me.”
“So what is it?”
Lucas looked down again and heaved out a sigh. “An elf.”
Steve’s mind was whirling with the possibilities. “What colors?”
“What?” Lucas asked, not sure he heard Steve right.
“What colors would you want it to be?”
He pulled out the notebook and scrambled for a pen. Lucas pulled a pencil out of his bag and handed it to him.
“Uh I was thinking of a light blue and with a silver trim?” he said hesitantly.
Steve sketched something out. “Like this?”
Lucas leaned over to look at the drawing. “A little shorter so I’m not tripping over it and maybe those puffy pants?”
Steve adjusted the drawing and Lucas nodded.
“Yeah, like that.”
“All right,” Steve said. “I know exactly what to do and how to do it. It won’t be perfect because I don’t have time to do it right so I’ll be doing a lot of cheating. But yeah, it’s doable.”
Lucas gave him a hug. “Thanks, man.”
*
Steve called the one person he knew he could help him.
“Eddie,” he said the second the other man picked up. “I need your nerd connections to do a huge favor for Lucas.”
“Wha’cha got, big boy?” Eddie asked with a grin.
“You wouldn’t happen to know any Trekkies would you?” Steve asked chewing on his bottom lip.
“That depends, Stevie,” Eddie replied, “what’s the need?”
“Pointed ears.”
Eddie hummed. “I’m assuming you’re thinking Trekkie because of Spock and that’s a good thought. But I’m guessing since we’re going to the Ren Fair our stalwart ranger is wanting to be an elf?”
“Yeah,” Steve said. “Do you know anyone who can help?”
“Better than that,” Eddie said. “I know where to get the ears in the right... shade?”
Steve perked up. “Oh? I’m guessing Jeff?”
“Right in one, darlin’,” Eddie said with a soft smile. “I’ll give him a call and then call you back.”
“Thanks, Eds,” Steve breathed. “You’re the best.”
“Thanks, doll.”
****
I am so excited for this, guys. You have no idea. I'm little history nerd myself and this really fun to play around with.
Just a heads up. We WILL be addressing Mike's casual racism from the Ghostbusters scene because I don't like that it's never been addressed.
Part 2 Part 3 Part 4 Part 5 Part 6 Part 7 Part 8 Part 9 Part 10 Part 11 Part 12 Part 13
Tag List: @spectrum-spectre @estrellami-1 @zerokrox-blog @gregre369 @artiststarme ​@a-little-unsteddie @chaosgremlinmunson @messrs-weasley @chaoticlovingdreamer @maya-custodios-dionach @danili666 @goodolefashionedloverboi @val-from-lawrence @i-must-potato @carlyv @wonderland-girl143-blog @justforthedead89 @vecnuthy @irregular-child @bookbinderbitch @bookworm0690 @anne-bennett-cosplayer @yikes-a-bee @awkwardgravity1 @littlewildflowerkitten @genderless-spoon @cinnamon-mushroomabomination @dragonmama76 @scheodingers-muppet @ellietheasexylibrarian @thedragonsaunt @useless-nb-bisexual
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blackautmedia · 2 months
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Orientalism, The Gerudo, and Legend of Zelda | SWANA Representation in Gaming
It took a while, but here's a video essay about the portrayal of the Gerudo and the ways they reinforce orientalist beliefs about SWANA people, the portrayal of the Gerudo, and the broader storytelling implications that come about because of it.
The land and society once owned by the gods must be restored and brought to its former glory as it is fated to be led by the divinely chosen Hylians, the chosen descendants tied to the gods. To that end, to defeat the evil and violent Middle Easterner who has defied the natural order of Hyrule, everyone must sacrifice themselves for Link to become the divine governor of power.
Sections in the Video:
What is Racial Coding? (The Deku and Cannibal Horror)
Orientalism
Ganondorf - The Wicked Man of the Desert
Sav'aaq: Colorism and the Othering of the Gerudo
The "Good" Arab and the Conditional Humanity of the Gerudo
The Vai Outfit - Harems, Veiled Women, and Belly Dancers
Staggeringly Neutral - Link and the Gerudo as Queer Expression (Why James Somerton is wrong about the Gerudo)
Swapping and Shopping: Japanese Media
Orientalism of the Mummy - Dehydrated Ganon
The Native Zonai - The Source of the Right Arm
The Myth of Native Extinction
The Brown Body and the White Mind
Link Can Make it - Community Vs Saviorism
Divine Right to Rule
Japanese History and Zelda (Shinto in Zelda Lore)
Gameplay First - Zelda and Storytelling
Closing Thoughts
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yukipri · 2 years
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A personal message from Ewan McGregor.
This weekend, Star Wars fans made Obi-Wan Kenobi the most watched Disney Plus Original Series premiere of all time. And for that, I would say a big thank you, and it just goes to show what this family can do when we all pull together.
However, it seems like some of the fanbase, from this influential fanbase, have decided to attack Moses Ingram online and send her the most horrendous, racist DMs. And I heard some of them this morning and it just broke my heart.
Moses is a brilliant actor, she's a brilliant woman, and she's absolutely amazing in this series. She brings so much to the series, she brings so much to the franchise. And it just sickened me to my stomach to hear that this had been happening.
I just want to say, as the leading actor on the series, as the executive producer on the series, that we stand with Moses. We love Moses, and if you're sending her bullying messages, you're no Star Wars fan in my mind. There's no place for racism in this world, and I totally stand with Moses.
Link to video on the official Star Wars Twitter
Link to video on the official Star Wars Instagram
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halfmoth-halfman · 5 months
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My MWIII Thoughts
I’ve finally taken the time to get all of my thoughts about the new campaign together and put them in a single post. There are no spoiler tags since the game is officially releasing today/tomorrow, but everything is under the cut with a warning. I have a lot of things to say here, so I’ve tried to organize it point by point. The points I think are most important are first, and I ask that you take the time to read through them. If you want to skip to the points about characters and that death, the beginning of those sections is marked with red, but be prepared to scroll.
I watched the custscenes, with gameplay, all the way through once and I’m not doing it again. I tried to go back to specific scenes to reference in this post, but even that was a lot for me, so if my timeline in here is a little screwy don't fault me too much.
If you just want my quick, overall thoughts: This campaign was two hours of egregiously incoherent, poorly written, shoddily thrown together military propaganda, even more than the cod games usually are, and your money would be much better spent donating to help Palestine - there are links to do so in this review, marked with green, as well as boycott information, and the same donations links are also provided on this shorter post if you want to go directly to them.
(There are spoilers below, and this is long. I'm not kidding. Do not click the readmore unless you are prepared to scroll.)
Military Propaganda/Islamophobia
I spoke about this some already here and here because I felt this was an important enough topic that deserved its own post.
Call of Duty has never been has never been the game where I expected to see proper representation of the Middle East or Middle Eastern politics. It is first and foremost military propaganda. More than that it is American military propaganda. Just like with every superhero and pro-military movie post-9/11, it should be expected that you’re not going to get any kind of meaningful insight or depth when it comes to Middle Eastern storylines and characters, but there is usually more of an effort to hide the Middle East = Terrorist subtext.
To say I was shocked at how overt and blatant the Islamophobia was in this game is an understatement. We get four deaths of named characters in this game. Two of whom are Middle Eastern women, Dena and Samara, from the country Urzikstan, the fictional combination of Syria and Afghanistan and home to terrorist group Al-Qatala (real subtle, right?). Both of these women are associated with the ULF, the Urzikstan Liberation Force, Farah’s group of freedom fighters whose goal is to free their country from foreign subjugation with Samara no longer being an active member. Both of these women are introduced in this game. Both of these women are minor characters. Both of these women, Samara in particular, are trying to live their lives peacefully now that their country has been freed.
Both of these women are given deaths more brutal and more shocking than the other two deaths of two main characters in the series.
We meet Dena at the beginning of the game when we’re first re-introduced to Alex and Farah. We see her have a heartfelt reunion with Farah, and the two have a conversation while driving where Dena expresses her concerns about wanting Urzikstan to remain peaceful but assures Farah that everyone will support her. After, Dena is suddenly shot in the chest, and Farah is forced to take control of the vehicle they’re in, which ultimately flips over and we get Farah’s first death fakeout.
It’s in this cutscene that we see a lingering shot on Dena as well as her corpse being thrashed in the car as Farah tries to take control and as it flips. We are given a Middle Eastern woman showing hope for her country that the peace she has fought for will be maintained only to then watch her die for shock value and a fakeout for another character, and watch her body fly across the car as it flips. We don’t get that with either of the other two gunshot deaths in this game. Soap’s is just as sudden, but we see it coming, and there are no shots of his body being thrown about, no closer views of his face like there are with Dena. Shepherd’s is entirely off-screen and all we’re left with is a shot of him lying face down on his desk - no blood or bullet wound in sight.
Notably, the only other person we see a comparable amount of blood on in this game is Makarov, the enemy of the series.
Samara, who gets the worst death in this game, in my opinion, is a retired ULF soldier we’re introduced to on a plane. I’ll start by saying I was under the assumption this may have been the reboot replacement for No Russian, the mission in which Makarov and Co. shot up Zakhaev International Airport to frame America for terrorism in the original series, and the mission that was teased after the credits in the MW2 reboot. We get the scene of Makarov and his men at the airport before boarding the plane, which could just be a nod to the original mission. However, until there is an official reboot of the No Russian mission, I’m going to assume this was Activision’s new take on it. 
In this mission, we learn that Makarov plans to use this plane bombing to frame Urzikstan, Farah and the ULF specifically. The thing is, as Big Mak and friends are in the airport preparing to board, we are shown that the ULF is already being blamed for the missile attack on Arklov Military Base from the previous mission where their missiles were stolen, capped with Konni’s chemical gas, and one was detonated. There’s even a news sequence showing that the world already thinks of the ULF as a terrorist organization, and has not-so-quietly thought that for years. That makes this upcoming scene feel not only unnecessary but like a deliberate choice made by Activision to be extra cruel to a Middle Eastern character. 
We see Samara text with her family and are shown a picture of her husband and children before the man next to her begins speaking to her in Arabic. He compliments her family and, I assume as we’re not directly shown, gets the No Russian text - a text, for those who have not played the original games, meaning to not speak Russian to not tie the terrorist act they’re about to commit back to the Russians. The Traveler, as he's called, then reveals that he knows who she is, knows her family, and knows that she is a former ULF soldier and fought the Russians. He then pulls a gun on her and Makarov and Konni take the plane hostage, purposely speaking Arabic and declaring this is for Urzikstan. 
We are then forced to watch as Samara fights back, but is ultimately taken to Makarov where a bomb is strapped to her chest. He gives his usual cryptic speech, and over-explains to the audience what’s happening before diving out of the plane D.B. Cooper style. 
Samara is then dragged to the back of the plane by a Hijacker, where the remaining passengers are, kicking and fighting and trying to reason with him to stop. He pauses and we then get this exchange:
Hijacker: Are you a terrorist?
Samara: No…
Hijacker: You look like one.
He then puts a gun in her hands, tosses the cellphone that will let her stop the bomb, and shoves her into a crowd where we have to watch her struggle to explain what’s happening to her and that she needs the phone to a crowd of people that are either afraid of or angry with her. She is shoved to the ground by a random man, forced to fight through people trying to tackle and beat her, and, when the phone is finally within reach in the hands of a scared passenger, the plane blows up. 
I want to emphasize that most of this is a cutscene. There are a few button presses for the player to try and get the phone, and you are allowed to look around and try to fight back, but that is quickly stopped, and you are forced to sit and watch through Samara’s perspective. The end result? There’s an investigation for who may have done this, and you play as Farah collecting evidence from the crash site so Makarov can’t frame the ULF. The mission succeeds, because it’s a story mission and it has to, Makarov is unable to control the narrative so people can only suspect the ULF did it but can’t prove it, and Samara…died for nothing. All of that was so people could suspect the ULF was a terrorist organization, which the game has previously gone out of its way to establish was already happening before Makarov got on that flight. This entire sequence and the mission after added nothing to the storyline other than the brutal forcing of a Middle Eastern woman to hijack a plane 9/11 style and die a death worse than two of the series’s main characters.
Two side characters, two Middle Eastern women who have never existed before this game, are put in this game solely to die in ways where their deaths are more emphasized and graphic than a character we’ve played as since the series began, and one of the main villains. 
There is a genocide happening in Palestine. Islamophobia in the United States, and the West as a whole, is rising to post-9/11 heights. There is already so much propaganda being spread in an attempt to dehumanize the men, women, and children who are being murdered by Israeli forces, to justify the actions - the war crimes - of the Israeli forces. Could this be a sloppy attempt at Activision trying to mirror real-life stereotypes and how quick the media is to jump to the Arab = Bad narrative? Possibly. I don’t think it is. I think this was a deliberate change from the original No Russian mission in which America is framed for terrorism, made by an American company that makes games meant to garner interest and support in the American military, during a time when the American government is being criticized for funding and aiding an ethnic cleansing. 
As slapped together as this game was, I don’t believe they couldn’t have changed the campaign in the time since the situation in Palestine escalated to this level. I firmly believe it was a purposeful choice to write that scene, to film that scene, to keep that scene. 
It is blatant, it is clear, it is as in-your-face as it can possibly be. It is not something this fandom gets to ignore because they don’t like the campaign. It is not something this fandom gets to overshadow with Soap’s death as poorly written as it was. It is not something this fandom gets to stay silent about while also posting about #freepalestine. 
I have never expected the best when it comes to Islamophobia from the Call of Duty games or its fandom. I’ve never expected anything beyond mildly okay. Call of Duty is military propaganda, I know. The fandom is known for its racism and it’s not getting better, I know that especially. But I don’t see how anyone, in the times we’re living in right now, would be able to look at this and not acknowledge it for what it is. 
It is the purposeful brutalization of Middle Eastern characters. 
It is propaganda.
It is racism. 
It is Islamophobia. 
It is wrong. 
Engaging Critically/Acknowledging Privilege
While I may be stepping back from the CoD fandom, I understand that not everyone is going to. For some people, these games are a comfort or an escape. I’m not here to call for a boycott of Call of Duty or Activision while there are more important boycotts to be focusing on - and you can find more info on them here & here.
What I am asking, particularly of those of us in the fandom that are not being directly affected by what’s happening in Palestine, is that there is more acknowledgment of the level of privilege that we have and that people learn to engage more critically with the media they consume. 
It is a privilege to play a game like Call of Duty and not have to think about the propaganda. It is a privilege (and ignorant) to say “it’s not political”, “it’s just pixels”, or “it’s not real”. It is a privilege to be able to just turn the game off and never have to think about war, and the impact of the representation of the characters, and the real-life events that these games base themselves on. And this isn’t just a CoD issue, this is something that should be considered with every piece of media you engage with. 
There is no such thing as a “politics-free” book/movie/game/show. Everything carries the biases - conscious or subconscious - of the person or people who created it. There is no such thing as media or fiction not having an effect on real life, especially in a fandom for what is essentially War Crimes: The Game.
I’m going to take a quote from this post by @yeyinde.
"It’s incredibly egregious to pretend that the media you consume isn’t based, in some part, on real life or has no repercussions outside of it just being fiction. And it’s especially dishonest to say this isn’t the case within the COD fandom when people have said that the erasure of Gaz from the fandom in favour of a white character is traumatising. The portrayal of the Middle East is traumatising. The portrayal of Makarov in fiction as an uwu-sympathetic babbie is traumatising. The portrayal of the military as heroes is traumatising. These are real people expressing real emotions and bringing up important matters that impact them long after they’ve logged out of tumblr. Just because they stop being relevant to you after that does not, and SHOULD NOT, matter. Their trauma, their feelings, and their interpretations shouldn’t be ignored in favour of some catch-all excuse to limit your responsibility as a consumer to think critically about the media you’re devouring just because it has no consequences for you."
Fiction mirrors real life whether you want to admit it or not. It shows real biases, and it affects real people. Participating in fiction and the surrounding culture does not magically absolve you of consequences. It does not suddenly mean you get a free pass at things like sexism, racism, ableism, colorism, romanticization of abuse and sexual assault, etc. just because your escapist fantasies are conveniently free of people who are different from you.
It may be your fiction, but it is someone else’s non-fiction, and you do not get to decide that it isn’t or that the impact doesn’t matter because it’s about fictional characters.
I'm going to link another post from @yeyinde with another quote here.
"It’s easy to get swept up into something when you have no tangible ties to the effects of what’s being portrayed, which can lead to making dismissive or hurtful statements out of pure ignorance. My biggest gripe was the excuses being laundered out and (either unintentionally or intentionally) giving the creators a pass for what they created and the harm they caused other people to experience. Just because they did not experience the same trauma, it does not diminish its impact on others. This is a very important distinction, which I think was being missed."
Does this mean you can’t ever write or read about traumatic things, or that you can’t enjoy the CoD games ever again? No. 
But I need you all to understand that you can criticize the media you enjoy. You should criticize the media you enjoy. Criticism does not mean never letting yourself enjoy a piece of media again. Criticism does not mean trying to get a character or creator “cancelled”. Criticism does not automatically equal hate.
Criticism is an act of love, and it is necessary when deconstructing and confronting biases - both yours and other people's.
Resources To Support Palestine
The lovely @moondirti provided some organizations where you can donate to support the humanitarian aid in Gaza with the note:
It's important to acknowledge that, while limited aid is being allowed through, recent negotiations have allowed your charity to reach the people of Palestine.
DOCTORS WITHOUT BORDERS
PALESTINE CHILDREN RELIEF FUND
UNITED MISSION FOR RELIEF – PALESTINE EMERGENCY
ANERA
Onto the actual game.
The 141
I don't know what happened during development between this game and MW2, but the relationship between the members of the 141 is severely lacking. We get the usual Soap and Ghost banter for one mission, because, let’s be real, that's what got a lot of people into the last game, but that's about it? There’s nothing new, nothing added to their relationships, and the game sticks to the same duos (Ghost/Soap & Price/Gaz) that we’ve had for the past two games. Even Soap and Ghost’s banter during the attack on Milena’s private island doesn’t have the same impact on the characters as their banter during the Alone mission in MW2. They get a few lines about Soap admiring Milena’s cars and Ghost taunting him about marrying an Oligarch, and…that’s it until the cutscene where they interrogate her.
There’s maybe a few quippy lines here and there, but overall the 141 gives off the same feeling as a group of semi-friendly co-workers that sometimes work on the same project rather than an actual team that has shed blood, sweat, and tears with each other.
This would’ve been such a great time to explore deeper into the team dynamics, show us pairings we don’t get to see as often and build on those relationships, make us really feel for these characters on a personal level. In the original series, you got a feel for every character and their team dynamics, and the player felt the impact of each death as they watched the other characters react (something I’ll talk about later). With this game, we get…what? Four men that desperately need a lozenge throwing a few sassy one-liners at each other and giving each other a harsh pat on the back like a bunch of dads at a barbecue?
I feel like so much of the heavy labor regarding the 141 in the reboot is done through fanfiction at this point because this game especially gives us barely anything to go on, and that’s such a missed opportunity on Activision’s part considering how so much of MW2’s popularity came from the relationship built between Soap and Ghost. It all just feels so hollow and surface-level; there’s no depth here, no attempt to build a connection from the player to this group as a team. In my opinion, Activision relies too heavily on the older fanbase’s connection to the original series, and the newer fanbase’s self-created characterizations, to fill in the blanks so they can leave these characters as empty and vanilla as possible in order to appeal to a broader audience.
And they’ve still somehow managed to fail at that. Speaking of failing...
Graves and Shepherd
Graves should’ve died in that fucking tank, and I will stand by that opinion even after I die. It was such a cop-out to have him live, and for him to suddenly come back with the excuse, “Well, I wasn’t in that tank, blah, blah, blah.”
This is supposed to be a game series where characters die and stay dead. The characters die. Some die heroically, some die horrifically, some die quickly, some die painfully slow, most die bloody, but they die. It’s a staple of the series, like Game of Thrones pre-season 5. I don’t know if Activision didn’t know what to do with his character, or if they realized he was semi-popular with the fans and decided to magically bring him back via deus ex remote-controlled tank, or if they were trying to “subvert expectations” and give us all a little surprise plot twist, but it sucked.
Also, no one checked the tank for a body? That seems to be something everyone has a problem doing in these games, and I don’t know what Activision thinks that does for the 141, but what it does do is make these elite military officials look incompetent as hell because their “dead” enemies keep coming back.
There was nothing different that Graves did in this game from what he did in the previous game. We get the same air support mission from him that we got last game, and really that’s it. Okay sure, he’s working with Farah now, that’s a little different, but what did he do in that mission? Give her vague instructions on where to find some GPS trackers and then give her more vague instructions on where to find the missile containers to slap the trackers on? He could’ve easily been replaced with one of Farah’s people who scouted ahead, or Alex, or a decorative cowboy hat, and the mission would have gone the exact same.
Other than that he spends the entire game hiding behind Shepherd like a scared child up until the end when he ultimately turns on Shepherd, and even that felt so blah. He faces no consequences for his (racist) actions in Las Almas other than Gaz refusing to shake his hand, he faces no consequences for betraying the 141, going so far as to lie that it even happened in front of Congress, and he gets off completely free as far as we know. There was no point to his character, no point to bringing him back, no point to him being in this game at all, and if I find the Activision employee who decided to keep him alive I will be throwing hands expeditiously. 
Shepherd was…there, I guess? I’m sure he was meant to be a menacing, sly, back-stabbing character, but he came off as more irritating than anything. His rescue mission felt akin to being forced to babysit your annoying younger sibling who questions everything you do. They give you a cute little nod to the OG series with his cutscene with the 141 in the snow (because Activision has to rely on nostalgia and easter eggs since they know this game is emptier than the promises of an absentee father), but most of it is spent with Shepherd preaching about how great he is and threatening the 141 like he’s been doing the entire game. I’m sure he’s supposed to come off as clever, outsmarting the 141 and tricking them into rescuing him - this big, bad, battle-hardened General - but all of that is undercut by him getting captured to begin with.
The General Shepherd in the original series killed two of the player characters. How am I supposed to be intimidated by this nagging grandpa briskly jogging through the snow behind me in his ugly pajama jumpsuit? Even his ending is lackluster. He’s outwitted in front of Congress by Graves of all people, and then we get a cutscene where Price shoots him off-screen. That’s it. There was no satisfaction like in the original series, no triumph, no sense of vengeance, only a tired feeling of thank god I don’t have to deal with this anymore. This constant attempt at build-up in this reboot series of Shepherd being this looming figure over the 141 ends not with a bang, and not even with a whimper.
Makarov
I’m going to start this off by saying I mean absolutely no hate to Julian Kostov, Makarov’s actor, he definitely did his job.
Unfortunately, that job was playing a random Russian man that happened to have the same name as the Vladimir Makarov from the original series. He’s literally just a dude. There’s nothing particularly menacing about him, nothing that really screams Leader of an Ultranationalist group, nothing that would set him apart in a line-up of kind-of-gruff white men. I wasn’t expecting him to be some over-the-top supervillain, but he feels too normal, too regular, too everyday. Maybe that was the point Activision was trying to make - that having a villain with too-sharp features, eyebrows with in-your-face arches, and two-toned eyes is realistically too much - but it feels like they leaned too far in the opposite direction to compensate.
How am I supposed to take Makarov seriously when they gave him such big, brown, babygirl eyes? Though I realize this may be a character model issue because everyone in this game seemed to have huge doe eyes at one point or another (looking directly at you and those unblinking baby blues, Soap).
The first time we get a proper cutscene with Makarov, he shoots one of his own men – one who had questioned his plan in the rescue mission – and he gives some passionate Make Russia Great Again speech that involves a lot of big gestures, promises of showing the world “true power”, and him being weirdly touchy with one of his men. It’s not a bad scene, and I think Julian really shines here as Makarov. It’s a little in-your-face for me, but overall not a bad introduction to what is supposed to be the overarching big bad for the rest of the series. It gives you a good enough sense of danger, and just enough worry for the main crew as they get ready to go up against this guy.
Unfortunately, the rest of the game doesn’t really follow through on that. Makarov spends more time monologuing, asking his men “philosophical” questions about prisoners and guards, and cryptically foreshadowing at the 141 than he does doing…anything. We are told about all of the bad deeds he’s done. We are told how evil he is. We are told that Makarov needs to be stopped at all costs. The only problem is, we aren’t shown any of that. We see the aftermath of Verdansk, a distant explosion after Makarov has been captured, but we never see Makarov do any of that. When we do get to see Makarov, his men are doing all of the dirty work while he stands around and looks evil. It’s his men fighting and killing guards to get him out of prison, his men attacking Farah and her soldiers, his men launching missiles topped with biochemicals, his men forcing Samara to blow up a plane, his men guarding Milena and his finances. The most he does during any of these scenes is order his men around and give evil villain speeches to give the audience exposition about why he’s doing all this.
We probably see more of Makarov’s shirtless Tinder pic than we see him in action. 
In the original series, we see Makarov being at the forefront of his movement, unafraid to get his hands dirty. He is part of the group that commits the massacre/terrorist attack on Zakhaev International Airport, he kills the two FSO agents protecting President Vorshevsky, he’s the one who shoots and kills Yuri, and that’s only part of what we see in-game. Sure, we’re told about his other crimes, but we’re shown enough to back up the claims that he is evil. In this game, he kills two people himself, one of them being his own soldier that I mentioned earlier, and the other being Soap (and we’ll get to that later). Two extremely lackluster deaths that are over before you get the chance to really digest them. Maybe he kills more people during the intro mission when you rescue him, but it’s during gameplay and easily missed when you’re too busy trying to fight your way out of this Arkham-esque prison. I think I could look past it if he wasn’t also present during some of the scenes where his men are carrying out his atrocities for him, but instead, Activision chose to have him in the background standing there…menacingly. 
I don’t want to say Makarov was a bad villain; he was certainly better than Shepherd and Graves. I just think Activision made very strange choices with his character that resulted in him becoming this weird mishmash of an average monologuing movie villain and the micromanaging boss that stands over your shoulder, and it took a lot of the “oomph” out of his character for me. 
Soap's Death
I hope whoever made this decision at Activision has to live the rest of their life constantly feeling like they have to sneeze and are never able to. What the fuck happened here? In what world did Soap’s death make any kind of sense here? This felt like they knew fans were expecting someone to die (and they already retconned the yeehaw war criminal) so they put a bunch of names in a hat and had some poor unpaid intern pick one out. 
I have not been quiet about how much death I wanted in this game. I expected at least two deaths, with one of them preferably being Price. Going into this I was prepared to lose characters, and I was prepared to lose them to a heroic sacrifice, to an exhaustingly epic gunfight, to an explosion in a clocktower, to literally anything, but I was not prepared to lose a character to bad writing. And that’s what Soap’s death was. There is no build-up to it throughout the game other than a cryptic, “I’ll see you again, MacTavish.” from Makarov in a flashback scene. There’s no exploration of Soap’s character arc, his background, his family. There’s nothing.
Price and Soap try to defuse a bomb, Makarov shows up and his men overpower them, Makarov goes for the kill on Price, and instead shoots Soap when Soap tries to stop him. The entire cutscene can be summed up as A Series Of Conveniences. Makarov conveniently gets to Soap and Price just as they’re about to defuse the bomb, the officers they have with them are conveniently incompetent to stop any of Makarov’s men, Makarov’s men conveniently don’t notice Soap getting up to stop him from shooting Price, Ghost and Gaz are conveniently one second too late save Soap, and a train conveniently passes by to let Makarov make his escape. It’s over in less than a minute, and there’s little to no reaction from the surviving 141 members before the game starts shoving in your face that there’s a bomb you have to defuse that has conveniently not gone off yet and was conveniently missed in all of the gunfire.
Aside from the bullshit way it happened, the most disappointing thing here was the cutting of Soap’s arc and the lack of reaction from Price, Ghost, and Gaz. There was no growth for Soap in this game, no building of his story that would make his death feel like a satisfying conclusion. We just got the same Soap we’ve had in the rest of the series, and then he was gone. And the fact that we got absolutely nothing from the team in that moment was so…frustrating. Yeah, Ghost kneels by his body, and gives a brief, “Johnny!” but that’s…it? Price says nothing. Gaz rushes to the bomb and says nothing. After that moment in the cutscene, Ghost says and does nothing. There’s not even a hitch in their voices as they finish disarming the bomb. In Soap’s original death, we got Price screaming and begging over his body. We got to see his grief and pain and hurt at losing someone so close to him. Here we get…them standing over the body, a cut to black, and then a funeral cutscene that doesn’t feel earned full of commiserations that feel empty, hollow, and generic. 
Maybe I’m too nostalgic for the Captain MacTavish we had in the original series, and the death they gave him that was impactful enough that people still talk about it to this day. Maybe there’s something meaningful here that I’m not seeing. Or maybe Activision can’t write for shit and rushed Soap’s death without a care just like they rushed this game as a quick cash grab to ride the hype of MW2.
Whatever the reason, these characters deserved far better.
Soap deserved better.
And I deserved to see a rebooted Captain MacTavish.
Gameplay
This section is going to be short because I didn’t spend money on this game to actually play it, I only watched gameplay. The general consensus seems to be that this game is nothing but glorified DMZ, and I can’t disagree with that. Supposedly, at least two of the campaign settings were ripped straight from Warzone, the Gulag and Verdansk Stadium, and I think that really shows how much of this game was slapped together because Activision wanted to hurry to release so they could capitalize off the CoD hype as much as possible. The combat is the same in every mission, the air support mission is as boring as ever, the NPC AI is all over the place, and the character models constantly shift from being really good to mobile game bad within the same cutscene.
I’m not saying I could do better, but I don’t think I could do worse. You can take that however you’d like.
The Writing/Storyline
Starting off, I’m going to say this with my whole chest:
Main story content should be in the main story, and not in optional or additional content.
Look, I don’t mind an easter egg here and there in DLC. I don’t mind the mention of a big bad in an extra, paid quest to build up hype. What I do mind is when the understanding of the main storyline of your game is dependent on things that happen in content that players are required to complete outside of the main game. 
Do you know how we found out Alex was alive? An optional Raid.
Do you know how we learned Graves was a little bitch and wasn’t in the tank? An optional Raid.
Do you know how we–
You get my point. These kinds of reveals should have been in the main storyline because they pertain to the main storyline. Otherwise, you have people reacting with confusion because the main campaign was all they played, and they were left under the assumption that Alex may or may not be dead, that Graves burned in that tank in Las Almas, that Farah’s brother (Remember him? Activision doesn’t.) was alive and out there somewhere, etc, etc. It feels like they’re trying to do what Marvel does when they interweave their cinematic universe with their television shows: leave references to things only the more committed audience - the audience who will watch every show, play every game, see every movie, buy every DLC - would understand while punishing everyone else. It feels lazy on Activision’s end, and cheapens any kind of suspense they may leave us with going forward.
I wouldn’t even be surprised to see something like “Oh, Soap died and Makarov escaped at the end of the main campaign? Just kidding! They revealed in the newest Raid that Soap actually survived, and Makarov got hit by that train at the end.”
Outside of that, the whole storyline just feels unnecessary. This whole game feels unnecessary. I know there are rumors that this was meant to be a DLC for MW2 that got extended into a full game because Activision wanted more money, and if I didn’t already believe that, the writing would confirm it for me. Nothing feels fleshed out. Not the story, not the plot, not the characters. It all feels very surface-level and shallow, like more of the exact same thing we got in the last game, but somehow worse. The banter between the 141 is just not there, the tell don’t show when it comes to Makarov, the rapid POV switching, it all feels so thrown together, so last minute, like the writers had no idea what they wanted to do up until release. 
One thing that really bothered me was the constant death fakeouts. It felt like every mission something awful would happen and one character would be left with their fate unknown in a dramatic cut to black as a cheap way to build suspense…only for that suspense to be immediately undercut by showing them alive in the very next cutscene. This happens with Farah (twice), Price, Alex (partially, there’s no cut to black, but there is a fakeout that he has been captured), and Laswell all within the first half of the game. At some point, it starts to get irritating and kills any and all suspense going forward. I was spoiled on Soap’s death, I knew it was coming before I watched the cutscenes, but by the time I got there, I was almost expecting Soap to show up in the next sequence without a scratch on him. Up until that point, I had stopped caring when characters were in danger because the writing led me to believe everyone was safe. There’s a way to build suspense, and every writer understands that, a majority of the time, less is more, so I don’t get how this went so unbelievably wrong. 
The characterization is also so weirdly off. In what world would John “Somebody has to make the enemy scared of the dark. We get dirty, and the world stays clean.” Price not immediately take a kill shot when he has Makarov in custody? Soap was ready to kill every person he talked to in this game, so why did he let Makarov live? Why would Gaz advocate for giving Shepherd a gun after his multiple betrayals that he shows no remorse for? Why would Farah continue to begrudgingly work with Graves after learning about Las Almas? Why is Makarov over-explaining his plans to his victims?
I’m not saying I expect Shakespeare-level writing from a Call of Duty game, but I expect something better than whatever this is. 
I don’t know who Activision hired for their writing team, but there are so many instances here where I almost have to believe that they may not have hired one at all.
Overall Thoughts
I wish I had a time machine so I could go back to who I was before I watched this campaign. This whole game was nothing but a DLC lazily stretched to two hours with assets taken from other games and a storyline that was slapped together using blindfolds, a dartboard, and too much alcohol. Please do not use your money to buy this game. Your money would be much better spent donating to help Palestine.
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phantomram-b00 · 29 days
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Why is Harry Potter trending (or was)? Can it not? Like deadass I’m being fr can it plz not. Especially that J.K Rowling is a massive TERF, a raging antisemite, and disgustingly try to deny that trans people were not affected by the Holocaust (which she was ratio’d by George Takei).
“Proof?”
Way ahead of you: (Tw: transphobia, racism, antisemitism, holocaust, Harry Potter)
Oh and don’t get me started how Hogwart Legacy, you know that game that was sworn Jk Rowling wasn’t apart of (yeah sure-) is blood libel story. Not to mention that trans people have told you not to especially since there is a canonical transgender character named Sirona. (People said Sirona is a Celtic goddess for healing. but- come on. You can’t bullshit out of this one. There are OTHER NAMES TO NAME A TRANSGENDER CHARACTER— it make those joke with how Jk Rowling naming not far off. Because it like naming a nonbinary character “NoGendora” or smth (before you say, I’m nonbinary myself—) so idc if it already have a meaning, it still is tone deaf to name a transgender women Sirona).
“But but- you can separate the art from the artist?”
Yes. You can separate art from the artist. HOWEVER before you celebrate thinking you had a gotcha moment. You can only separate if the art itself isn’t problematic or is bigotry itself. Harry Potter is as mention in the links. Not to mention, Harry Potter himself become a cop despite the cop in that world didn’t do jack shit. And don’t get me started on how they handle the whole elf slavery. Also there is heavy fatphobia in this story, proof, look at how they would talk about Harry’s abusive aunt and uncle from his mother’s side. Don’t get me started how she would describe Rita Skeeter. There even a black character who’s last names is Shacklebolt— do I need to say more (if I’m missing any other examples please tell me)
Not to mention she benefits off of it and uses her money to donate to transphobia and just don’t give a flying fuck if she offend people (which seem to usually be the case for trans/homophobia but moving on). like, this is who you wanna support? You still want to read this wizard book when there are other that don’t have transphobia, racist, antisemitic, or any problematic rhetoric and are objectively better than Harry Potter? Really? You wanna die on this hill?
Look. I used to like Harry Potter. but that was before I knew what a dirtbag of a fucking human she is (I didn’t really have social media at the time), and I cringe as I wish I learn sooner that she was a deplorable person who hates trans people like myself (nonbinary respectfully). But, I can happily say Fuck Harry Potter that series can burn in a trash for all I care and I hope the hbo series flops on its ass. And also fuck Jk Rowling, she can fuck off for all I care. That being said, If you support Harry Potter/Jk Rowling, unfollow me. Block me. Because I do not support Harry Potter/Jk Rowling. Because Trans rights/Gender Equality, Human rights are infinitely more important than a basic ass wizard book/movie with a even basic ass magic system when there are objectively better wizard/magic books that are respectful.
Anyway, that being said, Trans and basic human rights matter 🩵🩷🤍🩷🩵 🤭
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princesssarisa · 1 month
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I've now reached the last of the main list of Cinderella stories from Cinderella Tales Around the World. The book is nowhere near over, though: after this it goes into the various "subtypes" of Cinderella, such as Donkeyskin.
The last few "official" Cinderella stories in this book are from Mexico and Chile. I was disappointed not to see more South American versions, and particularly that there were none from Brazil for @ariel-seagull-wings. But the Donkeyskin tales later in the book do include a Brazilian version, which I look forward to sharing!
Meanwhile...
*As in the versions from the Philippines, the heroine is named Maria in all three of these Latin American tales.
*The Mexican version is called Maria Cenzia, or "Cinder-Mary." The title character is a homeless orphan who lives in an ash-hole belonging to a household of black Moorish witches. They eventually discover her, take her in as a servant, and send her to the river with a black sheepskin, ordering her to wash it until it's white. But a lady appears and magically does the task for her, then gives her a magic wand to grant her wishes and puts a shining star on her forehead. When the jealous daughter of one of the witches sees this, she takes a black sheepskin to the river too, but the lady puts an ugly growth on her forehead instead of a star. Maria later uses her magic wand to give herself finery to wear to church and to give herself wings to fly home before the witches can catch her. She loses a shoe, of course, which leads to her marriage to the prince. But then the witches turn her into a dove with a magic pin. Yet one day, her father-in-law the king finds her and takes out the pin, breaking the spell, and when all is revealed, the witches are burned at the stake.
*The two Chilean versions, Maria the Cinder-Maiden and Maria the Ash-Girl, are nearly identical to each other and very similar to Maria Cenzia too. Maria persuades her father to marry a seemingly-kind widow with a daughter of her own, but is abused afterwards. She has a pet cow, which the stepmother spitefully has killed, but inside its body Maria finds a magic wand. She then has to wash the cow's organs in a stream, but they fall in and are swept away. An old woman comes along and offers to get them for her, and in return Maria cleans her house and cooks supper for her; for this, the old woman gives Maria a shining star on her forehead. The next day the envious stepsister has her own pet cow killed, takes the organs to the stream, and loses them on purpose, but she shows the old woman no kindness, and so she receives a turkey wattle on her forehead instead of a star. Some time later, there's a ball at the royal palace. Maria uses her wand to give herself finery and a coach, and of course she loses a shoe, and the prince uses it to search for her. The stepsister binds her own foot with tight bandages to make the slipper fit, but either a dog or a parrot alerts the prince, and Maria is found.
*It's interesting that the motif of the heroine receiving a shining mark on her forehead (a star, a moon, or a jewel) is found in Cinderella tales from both Latin America and Iran, yet rarely seen elsewhere. My guess is that the motif originated in the Middle East, was brought to Spain by the Arabs, and then traveled from Spain to Latin America.
*This is probably as good a time as any to discuss another recurring theme I've noticed. While around the world it varies whether the heroine's abusers are punished, forgiven, or neither, it seems that when they are punished, the worst punishment usually falls on the (step)sister(s), not the (step)mother. Just look at the Grimms' version: the stepmother is Aschenputtel's main antagonist, and she abuses her own daughters too by forcing them to cut off parts of their feet, yet in the end she goes unpunished, while her daughters' eyes are pecked out by birds. Yet even in versions where the (step)mother does get a punishment, the more brutal killing, maiming, or permanent disfigurement tends to be reserved for her daughter(s). Some versions try to justify it by portraying the sisters as abusing Cinderella more than their mother does, but most don't bother. In many versions, the simple "crime" of being Cinderella's rival is treated as if it were worse than being her chief abuser.
@ariel-seagull-wings, @adarkrainbow, @themousefromfantasyland
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quartzdawn · 14 days
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Went on google search, typed in 'Ugigiugi' just to analysis her tracing again, and accidental found her ancient Egyptian Mythos art. Apparently either Ugigugi or someone else relogged them on Pinterest and because of that they are now forever frozen there as a memory of a person who is no longer on the internet (and thank god for that).
I was happy to actually find these because I genuinely need to see what these looked like, as when looking at the tracing PDF file that @/Twistedpometea made and seeing a few select of the Egyptian mythos art there, I noticed that if you go to her Deviantart (the only social media she has left) the Ancient Egyptian stuff was the only thing that was completely 100% deleted. you can't find any of the art for it other than on google.
Moving on to an actual topic, while looking at this art wise, not only can you tell that a mass majority of this art is traces of Leona from Twisted wonderland, but the designs are straight up nearly stolen from the Webtoon Ennead (Another place she also traced from in a few of her works). Her Seth is literally a hybrid of the Ennead Seth and Leona from TWST mixed together to make some hybrid child.
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I'm assuming she decided to make this "beautiful' decision so that she can easily trace fanart of both Leona and Seth instead of actually have to draw anything at all from scratch.
Anyway, thought this was interesting because my closing suspicion of her possible being homophobic keeps growing because this is apart of the several pieces of work were she replaced a male character in a MalexMale relationship (whether its fanart or official original art) with her female self insert to serve a heterosexual perspective. This time being a more sever case.
If no ones ever read 'Ennead' it is strictly considered a boy love story. Seth (god of war in Egyptian mythos) is seen having several romantic and sexual relationship with men. Specifically the god Horus. Its-- the story is a lot, but the main point is that this series doesn't have many hetro elements to it.
In Ugigugi's version she keeps Seth, gives him Leona's personality (kind of), and then replaces Horus with her Self insert Julia. The stories are nearly the same from what I can gather and all she did was erase the more graphic and horrid parts of the story to create a more fluffy 'gentle' perspective of the relationship. Almost in a way to spite the Ennead version of the story which has a much darker storyline to it.
Funniest part of this all? She's drawn Ennead fanart before so I genuinely do not get why she thought she was going to get away with this.
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(LMAO love how in these pieces to not make it clear that she took heavy, and I mean HEAVY inspiration, from Ennead she just changed the art style. Just because the designs [which were probably also taken from other sources] are different doesn't mean that the tracing of the characters aren't obvious)
Now the only thing I want to know is why she mass deleted all of the Egyptian artwork she did and not the obviously traced Twisted Wonderland work that's still on her DeviantArt. is the author of Ennead more threatening with copyright striking? Was the universe she created actually co owned with another user and the other didn't want to participate anymore after realizing she was a tracer? Was she accused of something like racism ? Its odd for sure. if anyone knows comment or reblog because I think its really strange.
(also in the process of making this I found more of her ancient Egyptian mythology art so will make another post. Apparently its being sold on those weird scam sites that sell things for expensive prices. Apparent they think many of this work is worth 24USD. )
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leantailean · 3 months
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Well, my dear friends, if now it seems to you that you have read some racist shit, it doesn't just seem so. OP just really has said that mocking culture and beliefs of people wiped out in genocidal war is not racism. Mocking that came from someone who only recently actively took part in that war and it's only a pure miracle (and kid's show convention, of course) that he didn't get stained with real blood in that war. And such a mocking, somehow, isn't racism? Okay…..
I think we need take notice of it. Just in case someone else would say that Aang haters aren't making racist take.
I got in my dm ask about post criticizing my defence of Aang, and I was asked to comment it. I don't know is it worth it to comment all that incoherent mess. Maybe when I have a free evening and there is -30 Celsium outside, like we have now for instance, so I'm not able to take a walk...
But it's just impossible to pass by it.
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flower-boi16 · 1 month
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Alastor is a name of a demonic figure in greek myths, It would’ve been so easy for Viv to use stylized greek symbols but she didn’t of course
She just had to Voodo symbols for...some reason.
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un-mare-di-stelle · 10 months
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If you're wondering what's happening in France this week : the cops murdered a teenager, lied about him being a threat to them, a video proving otherwise circulated on social media, young people from our version of ' housing projects' are taking to the streets and instead of dealing with police brutality and why poc youth might feel so outraged, angry and ready to burn every cop they cross path with, our government is shutting down city trains and buses and sending riot forces. Oh and also our president is blaming video games, cause that's what happened when you're married to an old groomer bat and you have no idea what young people are like cause you're 'step-kids' are older than you.
At fucking least the cop who shot Nahel, who was ONLY SEVENTEEN is being charged with manslaughter (might even be 1st or 2nd degree murder ? I'm more familiar with American law than French law at this point so idek) and is in jail.
France has always been problematic, has always had a problem of police brutality, has always been racist but is bothering less and less every day to even hide it. Don't be fooled into thinking France is still a democracy, we're right on schedule with the rest of Europe and the world for the fucking fascist comeback of doom.
Also fuck Gérald Darmanin, always.
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thingstrumperssay · 10 months
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I just finish this three part video series about what TERFs say when they think that nobody “on the outside” is looking.
It’s over five hours long if you don’t speed the videos up so I’ll just highlight the most important parts- It turns out that TERFs are not only transphobic, but also racist, homophobic, sexist and ableist and encourages child abuse! Who could’ve seen that coming besides maybe everybody who isn’t a bigot, especially considering that Posie Parker was part of one of the groups.
“Carol Marinara” was able to get into these groups by pretending to be a mother with a son who’s saying that they’re non-binary just “looking for help” and they would say things like “isolate him” by taking them out of school and drilling that “trans is bad” into them everyday until “he finally gets it.” And if they kill themselves, “don’t worry. That’s not your fault.”
They also said that a lesbian wasn’t raped by her girlfriend unless “she’s actually a man, because rape requires a penis” and throws the r-word around. A lot.
And when somebody who’s named themselves Marinara for this came out to say that they weren’t one of them all along they started freaking out and one of them said “we talk in these groups because we can’t say this stuff anywhere else!”
I’d highly recommend the series... If you have five hours to spare And can stomach blatant homophobia, transphobia, racism, ableism, sexism, mentions of child abuse, and mentions of rape..
There’s a lot of trigger warnings but they go over them before those parts of the video.
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hannahssimblr · 12 days
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It’s been a long time since we were three - Jen, Michelle and I, and nobody else. Really it was two first, them, from the first day of junior infants, when children were seated alphabetically. Smythe sat with Tengu, that was the natural order of things, and for them, that was that. 
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Plenty of people stay friends with that first kid from that first day, it’s just how it works out. You end up spending eight years or more joined at the hip with that snot nosed kid who borrowed your pencil and chewed off the eraser on the end, or snipped chunks out of your hair with safety scissors. But maybe, even to small children, a special, unbreakable bond is born from the experience of witnessing one another cry softly into your copy books as your parents reverse out of the car park and abandon you in a new, strange place with twenty-nine five year old strangers. 
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It worked out well for them, though, Michelle, who was bullied for looking foreign, and Jen, the tiny, confident child who had mastered the art of the creative insult by the time she could speak. Boldly, she stood up to anyone who said a word to her new friend, and no, Tengu isn’t hard to pronounce, you just can’t read. And, by the way, you have chocolate smeared around your mouth. 
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I crashed their party in the autumn of 2002, uncomfortable in my first ever uniform, and made to sit down at the back of the room like an inconvenience with maths worksheets while everyone else participated in their Irish lesson. I didn’t even know that Irish was a language before then and thanked my lucky stars that ten years old was considered too late to learn and rendered me exempt, because the thought alone of attempting to make those foreign, hacking sounds at the back of my throat was enough to make me shudder. 
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It was Jen, to my left, who nudged me, “are you dyslexic?”
“No, I'm American.”
“What are you doing here then?” 
“I moved.”
“Why?”
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I was grateful when the teacher told us to pipe down, because I wasn’t really sure how I was going to answer anyway, but it was only a minute before a piece of folded paper landed on my desk. 
A note.
Did you ever go to Disneyland? Yes No
I circled yes and tossed it back at her. Of course I’ve been to Disneyland, like, five times. My great aunt took me on every single birthday, and I went on all of the rides I was tall enough for. 
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The notes didn’t stop, one after another, question after question, and I shrunk a little under her curious gaze at the desk next to me, not really ready to be observed with such intensity, but it didn’t matter what I wanted. Jen wanted answers. 
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“Do you have Coronation Street in America?” She said, trailing me into the yard as I tried to find a secluded spot to eat my sandwich.
“Hm? Where’s that?”
She giggled, “What about Quality Street?”
“Are they, like, kinda the same thing?”
“Do you know any WWF wrestlers?”
“I know them on the TV, I guess.”
“But not in real life? Have you met any celebrities?”
“Um, I saw the guy who played Screech on Saved by the Bell one time.”
“I dunno who that is. Anyone else?”
She could be pretty annoying, but disarming and easy to warm to nonetheless, but it was never Jen that was the problem.
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It was her best friend Michelle. 
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Michelle Tengu didn’t really talk. Kids in the class would try their best to make her say something, they’d ask her if she was mute, which she wasn’t, she was too shy to speak sometimes, and when she did her voice was whisper quiet, which didn’t help.
“What?” Our classmates would bellow, “I can’t hear you, you have to speak up!” and underneath the table her hands would ball into fists and her face would burn furious red. 
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Usually kids like Michelle were too much effort for me, I dare say boring, even, I tended to gravitate towards loud, borderline obnoxious types but I quickly learned that wherever my new friend Jen went, Michelle went too, so her presence, I would have to learn to accept.
Once I got over my impatience with Michelle’s quiet nature we tended to get along pretty well, she was the perfect antidote for Jen and I, who would often launch into spirited arguments about stupid things that hardly mattered, but she was so good at being diplomatic, logical, making sense of things that seemed so complicated to us but simple to her. Michelle was very good at being right. All of the time. It was one of the interesting things about her. 
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There were other interesting things, of course, which I began to discover during the long, humid summer of 2004. Like the way her hair, long, sleek and black, reflected the sunshine, and her pouty mouth and chestnut brown eyes. Girls weren’t gross to me in that way anymore, especially Michelle.  
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It was her house where we hung out, mostly, because my house had a fussy toddler in it and Jen’s parents were weird and always made us participate in chores, but Michelle’s house wasn’t perfect either. Her parents were always hovering within earshot of the living room as we three friends hung out, and they made sure that Michelle’s bedroom was always off limits to me. Jen could go up there all she liked, to fetch a CD or a teen magazine for us to fill out the stupid quizzes, but not me. I had to park myself on that pale blue couch and listen to my friends giggling through the ceiling while Rahim grilled me about my education.
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“I don’t get why they’re like that,” Jen would say in consolation when we walked home together after another summer afternoon in the Tengu’s semi detached. “They’re the same with the sleepovers, even though they’d be so much more fun if you were there too. I honestly just don’t get it."
But I did. 
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And as time went on the girls would understand too, because by twelve almost everything felt different to the way it felt at ten. There wasn’t only Michelle and her pretty glossy hair anymore, there was Jessie and Alice and Amy, and eventually, my very first girlfriend Holly whose friends used to shove digital cameras into our faces when we tried to kiss at the teenage discos, and who would start dramatic, weekly arguments with me over text message if I dared to so much as ask the girl next to me to borrow a pencil sharpener. 
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Things became extra complicated when somebody left a handmade card and a packet of gel pens on my desk for my birthday, which I assumed were from Holly, and thanked her, much to her chagrin, because it hasn’t actually been her, no, she’d bought me tickets to see Dodgeball at the cinema.
It was Michelle. 
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Holly insisted that I give them back to her, so I did, with all the sensitivity and tact a newly turned thirteen year old is capable of, which is almost none, and left Michelle standing forlornly in the yard holding the card I had barely read dangling limply from her fingers.
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It was her, eventually, who launched a campaign against me after many weeks of being an obliging boyfriend, claiming that I was spending far too much time with Holly and her friends and had forgotten all about those who had welcomed me with their friendship when I was displaced and alone at the beginning, but I didn’t think of it like that. I still wanted to be friends with her and Jen, they were my main friends, but I needed to make time for my new friends too. There was only so much of me to go around, surely, if she were so reasonable, she would understand.
“You don’t care about us at all anymore,” she hissed at me in the school yard with tears in her eyes, “It’s all about Holly and her gang now. Well, she can have you, you don’t have time for anybody else these days.”
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She ignored all my attempts to make it up to her, and we only drifted further apart after that, losing ourselves to the new landscape, the new rules of secondary school, finding different interests, different people, different music, ways to dress and express ourselves to spend our time until eventually the only thing we had in common was Jenny Smythe, the girl who had stood in place while we swirled around her, a rock in a churning ocean of teenage angst. If it wasn’t for her, I know I would hardly see Michelle at all. I’d never have to think about her. 
But I do, and now instead of her giggling I hear her sobs through the ceiling of the living room.
Beginning // Prev // Next
Big thank you to @nexility-sims for helping me make sense of this montage scene! It was driving my crazy for weeks <3 <3 <3
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crybaby-bkg · 6 months
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I wish more media understood that you don’t have to include unnecessary racism in order to make a show more interesting or appealing 💔
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halfmoth-halfman · 5 months
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Are you not writing for COD anymore or are you on a small break? If it’s a break, how long do you plan on being gone and is there a timeline for when you’ll post the Designer Dress drabbles and Selcouth?
It’s a little frustrating to say you’ll post and then leave us hanging for so long…
i'm gonna be real with you anon - i don't know and i haven't really thought about it.
i've been busy with irl things and protests in my area so cod hasn't really been at the forefront of my mind. i plan on clearing out my inbox this weekend and catching up, but i have very little motivation to write for cod rn. i don't know when i'm going to write for it again, i don't even know if i'm going to write for it again. given real world events and my feelings on the new game and activision, i just don't feel comfortable with writing cutesy fanfic about war criminals right now, even if they are fictional.
i get that it's upsetting to know a fic was planned only to have it left unfinished or not posted, but you want to know what's actually frustrating?? it's every time i talk about the islamophobia and racism in the games and esp in the fandom (or having any criticism of the fandom in general) and having my inbox look like this:
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for days after. and these are the nicer asks.
i am sorry that i don't feel like writing for cod rn. i'm sorry you may have to wait a week/a month/a year for the fics you want from me or that i may write for other fandoms before i finish my cod projects. i’m sorry i can't give you a definitive answer on when i'll feel more comfortable writing for cod or participating in the fandom again. i’m sorry for leaving you hanging, but there are so many other incredible and talented writers to fill your cod fix, so please respect my decision.
if this isn't the answer you wanted, you're free to unfollow me or block me or whatever, but right now i need a break from the games and the fandom. i'm tired, and i think there are things that are more deserving of my attention at this moment.
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