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#thus making their agents more powerful than they could ever really have any hope of controlling
roninreverie · 2 years
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I Worry about Raine...
My dudes, I am about to make a LEAP and I really hope I'm just overthinking things again.
So Raine Whispers is a double agent, a rebel working within the covens, and we all love them and want only good things for them.
We feared for their safety after "Eda's Requiem", but it turns out they were fine.
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We feared for their memories/ freewill after "Follies at the Coven Day Parade", but again, they turned out to be fine.
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We've got some speculations circulating that there was a mole in the CATTs, either willingly or unknowingly, but surely it cannot be Raine because they're just nervous about Eda, and it's all one big red herring for us, the audience, right?
Again, they’re probably going to be fine...
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But there are parts of Raine's story that don't all add up. Their peril is always diverted so simply. Too simply.
Raine was "briefly" introduced via the old scrapbook photo in "Wing it Like Witches". Even Darius and the Blights were given cameos during the season 1 finale, and yet we don't meet any of them until we're well into season 2. Regardless, these characters all already existed in the story by Season 1, even if we didn’t know it yet.
Where was Raine for the coven tryouts Owl Beast flashback? 
Where was Raine during Eda's publicized petrification ceremony?
Do you really think Raine "I love my owl wife" Whispers would've just sat back and watched his childhood best friend and ex-lover be petrified LIVE on their crystal ball? NO!
I think Raine's troubles go back even further than we were led to believe. I think Raine did go to try and help Eda, but was caught beforehand... (possibly by Terra Snapdragon.)
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This friendly-faced troublemaker who was already working their way up the ranks could be the perfect patsy to manipulate into the Emperor's plots, especially when they thought they were working against it all from the start. Everything they did, they thought would be to stop this evil system, when really they were playing right into the Emperor’s hands.
People liked Raine, trusted Raine, and this bard had a way of drawing in allies (AKA people who Belos would need removed or to keep an eye on). The Covens needed this kind of wholesome PR, so to speak, on their side.
Thus the former head bard CONVIENTLY "retires", Raine is put into the position of power they've been working towards, and they are left free to finally cause what little mischief missions with the BATTs they so please.
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Little does Raine know, Terra has been pulling puppet strings ever since Eda's near-petrification. The seeds planted off-screen all the way back in S1 (if not waaay before that).
Their capture? A ruse on Darius and Eber's parts, true... but also a carefully planned act for Terra/ Belos. Now Raine has even more reason to rebel, plot, and gather allies. They have even more reason not to trust her and to keep secrets and make desperate plans.
Their treachery doesn’t even warrant a petrification because it will be too hard to replace them. Well “Clouds On the Horizon” confirmed they all have replacement bodies for the Day of Unity itself, but for Raine in that moment, they meant Raine was more valuable to them alive and plotting than petrified and silenced.
And the tea? That's not even anything nefarious. Terra just wants Raine to think it is, to lull them into a false sense of security in thinking they got the best of her. Two steps ahead, they allow Raine to gather all the loose ends for them, while all they have to do is sit back and watch.
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Raine is either already under her control or something went down, memories were actually altered, or it’s all just mind games, but Terra already has Raine right where she wants them like a little chess piece. Maybe all Raine has to do is be themself and the rest just happens to work out for Belos?
Maybe they wanted this outcome for the Day of Unity? Maybe the CATT's plan actually works in the bad guy's favor instead of the rebels'? Maybe this is a joint effort between Terra and Belos years in the making. Maybe I'm giving the old plant lady too much credit??? I don’t want to undersell how much time these wicked, old people have had to think this all through.
And I don't think Raine is a traitor, but I do think we're missing something... Raine is missing something... and nobody is going to realize the gaps until it's too late.
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Did this make any sense at all? It is very late, and probably all super wrong, but all I know is I have FEARS for this finale. 😨😅
Feel free to speculate off of this though!
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informaticn · 3 years
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thinking about how the black widow ops would have been,   essentially,   forced to give nat   &   yelena every opportunity   &   skill they would need to be able to resist   &   overcome the program in their efforts to create perfect spies
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psa: trent ikithon is not as competent and powerful as he makes himself seem.
(cw: discussion of abuse)
.
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i'm not sure how to get into this in a way that's natural, so i hope you don't mind if i go for the straightforward route.
trent ikithon is an abuser. that means his tactics all center around—and rely upon—making vulnerable people believe that he has far more power than he actually does. and when it comes to our pov, the m9's pov, ikithon is trying his damnedest to accomplish the same.
now, i don't know everything that's in matt mercer's head when he has played or characterized trent ikithon. i'm sure there's some depth to his motivations and intelligence, and i don't doubt that ikithon ideologically believes in strengthening the empire. but this is not relevant to the abuse tactics i want to discuss.
because the reality is this: abusers do what they do because they enjoy victimizing and controlling the vulnerable.
that's why you get abusers like archivist zeenoth who are attracted to positions of authority. those positions facilitate structural imbalances of power between them and their potential victims. trent ikithon, too, is doing the same thing—as an archmage of the cerberus assembly, he is exploiting the authority of his position to gain victims for abusing. he is not doing what he does because he's a brilliant mastermind focused on a goal. if he was, he wouldn't abuse his students.
think about it in terms of effectiveness. no matter what people like ikithon try to assert, his volstrucker are not in any way stronger or more capable from his 'tutelage'. caduceus clay roasted the man in his own dining room for this lie. what the volstrucker are are an organization of ruthless, skilled spies built from deeply abused and damaged people. they aren't healthy; they aren't stable. caleb widogast spent eleven years in a sanatorium because he was one of many recruits who broke under the abuse (see EGtW), and then five years as a solitary, paranoia-ridden mess in a filthy coat. he spent months trying not to self-sabotage his growing friendships and had a panic attack as soon as he left ophelia mardun's mansion in shadycreek (e27, 2:55:21). he has ptsd from using fire magic to burn people to death—considering his statement on executing traitors to the empire as a trainee (e18, 2:48:12), it was probably an everyday part of the job.
even the minority of volstrucker that do get through the training stage aren’t functioning well. only a few episodes ago, we watched astrid finish a conversation with caleb and then duck into an alleyway so she could curl up and have a five-minute breakdown before putting the composed mask back on (e126, 1:50:47). abuse makes being alive harder; good luck being a sustainable espionage program at that point.
so that's one lie. how about another?
at the dinner in ikithon's tower, ikithon implied that he has guided every step of caleb's path to recovery and ever-growing power. that caleb's plans to murder ikithon are exactly what he wants; that he even arranged his escape from the vergessen sanatorium (e110, 2:52:58).
i think enough people have recognized that ikithon's first claim is utter bullshit, considering that caleb and the m9 had just arrived from a random island on which they hosted a cult gathering festooned with phalluses. but the implication that he arranged for caleb's escape from the sanatorium was just that: an implication. he never says outright that he did so. he only couched what he knew in gaslighting platitudes and handed over the holy symbol of the cleric that healed him. you won't sense a lie that hasn't been spoken. he let caleb and the m9 make their assumptions, and the assumption worked in his favor.
let's consider the actual circumstances of caleb's escape (e18, beginning 2:51:54). a fellow inmate of the sanatorium who was a cleric suddenly grabbed him and healed him of his madness before returning to her own ravings. caleb then pretended he was still insane for two weeks before killing a guard, stealing the amulet that kept him hidden, and fleeing. how would any of these events work in trent ikithon's favor? the number of absurd assumptions here are off the charts.
first, you would have to believe that a cleric could permanently heal a man who'd been insane and probably experimented on for eleven years.
second, you would have to assume that this man would still be competent enough to pass general scrutiny and break out.
third, you would have to believe that he'd totally survive on his own without any resources whatsoever,
after eleven years of being institutionalized,
while first beginning deep in the pearlbow wilderness—
all without raising the suspicion of this apparently still hypercompetent ex-patient that his escape was too easy.
and fourth, you would have to believe that this man would actually accomplish something in your interests instead of, say, dying or remaining a vagrant beggar forever.
if this was all on purpose, then trent ikithon is really an idiot.
another truth: caleb was not special. both liam and caleb have said so (talks for e88, beginning 28:00; & e110, 29:06), with the examples of other volstrucker supporting this. all of them are talented mages and good at spycraft! they have to be to graduate in the first place! ikithon's assertions that caleb was extra special (e110, 2:52:11)? also a lie—specifically, a great tactic for convincing a victim of abuse not to think about it further. of course they're being hurt again. of course they're being targeted again. not to mention how abusers selectively compliment in order to confuse the people they’re hurting (relevant here: e88, 3:28:25). caleb having an unhealthy amount of hubris and thus open to being diagnosed with protagonist disease doesn’t help.
ikithon would have easily deduced the details of what happened and obtained the holy symbol after an investigation of the break-out. not too hard to piece things together if you simply ask about unusual events prior to the escape and learn that he'd had an altercation with another patient two weeks ago—and oh yes, that patient used to be a blasphemous cleric.
caleb widogast basically reappeared next door healthier, much more powerful, and more capable than ever. ikithon doesn’t have control over caleb’s entire past and future—but he wants him to believe he does. it’s a gaslighting attempt to make caleb question his own accomplishments and attribute them to ikithon so that ikithon can regain some control over his ex-student.
another truth: trent ikithon is already on thin fucking ice. no one in the cerberus assembly likes each other, of course, but a consistent point was made again and again that everyone deeply dislikes ikithon. he's stayed because he made himself useful, but he could and would get taken care of should he be a detriment instead (see e88, 3:19:27; & e97, 3:19:32).
any sort of thorough investigation into the volstrucker and the vergessen sanatorium would reveal exactly how fragile all of his agents are and how frequently he fails in conditioning his recruits. ikithon gets the pick of the crop when it comes to nationalistic, talented students that enter the soltryce academy. to find out that he drives a significant number of them insane? well, that's a pure waste of unrealized potential. and for what—a program of spies who are paranoid enough and opportunistic enough to turn on each other if prodded the right way?
and now... trent ikithon, as part of the traitorous beacon research, has been under heavy investigation from two fronts: the augen trust and the cobalt soul (e125, 2:31:10). and he has been getting very nervous recently (e125, 2:41:42).
the final truth i want to point out: trent ikithon is just as control-obsessed as any other abuser. we got the most obvious example of this yet from e128—his pursuit of the m9 to nicodranas and tidepeak tower. think about the circumstances again.
he was apparently so curious and so annoyed by caleb rebuffing all of his attempts at ‘conversation’ that he made his excuses before teleporting directly to nicodranas,
through a circle implied to be arranged diplomatically between the empire and the clovis concord,
with a plan to break into the lavish chateau, one of the most high-profile locations of the city, to potentially kidnap or kill everyone,
including the famous and beloved ruby of the sea.
he then chased the m9 and their families to the equally high-profile tidepeak tower on the open quay, all of which is owned by yussa errenis, an archmage himself who’s learned far more about local politics than he ever wanted to know,
intimidated his “man”servant,
and broke in.
and they did all of this possibly with some very confused members of the zhelezo following right behind them.
other people have gone through the potential political consequences of this more thoroughly than me, so suffice to say that trent ikithon has gotten himself into some deep shit. you can’t negotiate or magic yourself out of being witnessed by hundreds of people breaking into the tower of an archmage who is infamous among the locals for being a bitchy recluse.
if he was smart, and clever, and a brilliant mastermind, he wouldn’t have done any of that. what he could have done: continue to handle caleb from an ominous distance through spells like sending. allege to the cerberus assembly and king dwendal that the break-in was an underhanded cobalt soul mission because of beauregard’s association with the m9. or just straight-up say that the m9 broke into his facilities because they have a vendetta against him and have them at least investigated the next time the empire can hold onto them for a second.
but he didn’t do any of those much more clever possibilities. he acted impulsively and rashly and may well be on the way to a lot of trouble now. all because ikithon just could not handle caleb being saucy.
with all this in mind, i want to go back to one last detail: astrid and eadwulf. because these two would suffer terrible consequences if they ran away—allegedly.
because i want to ask... what exactly could ikithon do to them?
they’ve already killed their own parents. so far, we’ve had no sign either that they have anyone else important to them in his reach besides each other. they have nothing tying themselves to him besides years of abuse and the crimes they’ve committed as volstrucker. they might want some power of their own, sure, perhaps they want to kill him while they’re still close. but we certainly know that eadwulf and astrid are not invested in the volstruckers as it stands. they doubt ikithon. and they already have their own amulets.
so what else could make them so terrified by the idea of leaving with the m9 except the way that trent ikithon has abused them and convinced them that he’s powerful enough and capable enough to catch up to them?
don’t be fooled. he hosted the most embarrassing excuse for a dining-with-the-enemy scene (seriously, i hope someone reading this cringed the entire time as well from all the long pauses and terrible topic transitions) and then teleported away to flee caduceus clay’s scalding tea. no retort, no blackmail. he acted recklessly in nicodranas and appropriately pushed two of his own volstrucker to betray him, losing his one opportunity to capture the m9′s family there. and now ikithon is between a rock and a hard place in terms of political standing, with a spy network he has openly encouraged to turn against him.
there is no terror waiting in the wings anymore, no more strings he can pull. just an abuser playing up his own grandeur. at this point, the only thing he hasn’t reached his limit in yet is his high-level spell slots.
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merakiui · 3 years
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Hiiiii, ik your super busy so if you don’t want to do this one feel free to ignore it. May I request a childe and scaramouche with a lonely reader? 🥺 👉👈. Thank you for your time ^^ also OMG UR WORK IS SO GOOOOOD!
Childe and Scaramouche with a Lonely Reader
note - thank you for enjoying my work!!! I like this request because I could think about how a lonely mouchey would act :D ...and childe’s here too ig ¯\_(ツ)_/¯ jk jk lol
💧 Childe 💧
When Childe invites you out for dinner one evening, you look surprised. He can’t really understand why, especially since it’s common for friends to spend time together.
You just shrug it off, saying that it’s been a while since you went out to eat with another person, be it friend or family member.
When Childe hears that, he’s determined to show you to the best restaurant in all of Liyue, where you’ll be free to order whatever you want regardless of the price.
It’s a nice gesture, one that you accept at once because you don’t have anything better to do. And if Childe’s paying, who are you to decline? He’s known to have a lot of money and you are definitely not as frivolous with your own wallet as he is.
His company always makes you feel more lively and it chases away your lonely thoughts. You don’t hang out with people often because your small group of friends don’t live nearby. And your family are spread all throughout the nation, thus making it difficult to visit all of the time.
Childe’s job as a Harbinger allows him to go anywhere and everywhere, but it also gives him less time with his family. In a way, he’s a little lonely, too. And though he may be disconnected from true friendship and love, he won’t admit it outright.
That’s why he enjoys these fun outings with you, where the two of you abandon work and responsibility for a night of fun. During these friendly moments, there isn’t an ounce of loneliness to be felt. You’re too busy doing what friends do, cheering one another up and having a great time.
You might not know about Childe’s own struggles and he may not know just how deep your loneliness runs, but it’s a silently agreed upon fact that hanging out together is a natural cure for loneliness.
Surprisingly enough, you end up growing closer to Childe during all of the times you’re with him and it’s not all that strange when you start to catch feelings for him. Luckily for you, he has a soft spot for his favorite comrade, so more outings such as your little dinner date are bound to occur.
And how can you feel lonely when you watch an all-powerful Harbinger fumble with his chopsticks?
⚡ Scaramouche ⚡
No one likes him, so you know this man battles with his own loneliness. He’s too prideful to admit it, but he does feel lonely every now and then. And that emotion gets stronger when he realizes just how dislikable he is among his fellow Harbingers and Fatui agents.
Nevertheless, he holds his head high in a faux show of dominance and perseverance. A Harbinger shouldn’t look weak in front of those who are hardly worth the time and so he builds up his walls as high as they can go.
And then he becomes acquainted with you and it’s like the two of you click. It’s weird, considering he doesn’t ‘click’ with very many people. Scaramouche hardly ever entertains the idea of friendship or even romance for that matter, but he’s oddly comforted by your presence.
You may not be as disliked as Scaramouche, but you don’t feel loved. You haven’t got any friends because of your tendency to travel and your family aren’t exactly supportive of your adventurous hobby. So you’re all alone with your body and mind, that is, until you met Scaramouche.
Now the two of you meet up regularly—or whenever his schedule allows it. He doesn’t want to come to terms with the fact that he genuinely enjoys your company and wouldn’t want to chase you away with his disagreeable personality.
In the haze of his loneliness, he ends up finding ways to spoil you in hopes that you’ll continue to be his friend. It’s then when you realize that he’s similar to you: a lonely person looking for someone to call a friend.
Scaramouche didn’t realize he needed you in his life until the two of you find ways to spend time together in secret, ranting to one another about your troubles.
You learn more about the cold-hearted Harbinger than he lets on and this exposed weakness is something that shocks you. If he can finally lower his walls around you, it must mean he holds you in high regard and trusts you enough not to tell anyone.
It took a while for your relationship to actually prosper into one of happiness and trust, where the two of you no longer feel as lonely as you did before, and it allows you to freely talk about what’s on your mind without the fear of getting turned down.
Scaramouche is ten times happier when he’s going on missions, eagerly awaiting the next time the two of you will hang out. And maybe he’s starting to catch feelings for his platonic comfort buddy. Who knows! He certainly doesn’t know.
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the-bau-quinjet · 3 years
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what about doing a steve x reader? maybe where the reader gets hurt during a mission by hydra?? just an idea!! xx
He’s Like a Brother to Me
Summary: Pretending to be a couple for a mission is normal, so why is your Captain so upset?
Warnings: being injured on a mission, kissing, a swear word or two
Word Count: 2202
a/n: My first request!! To the anon that requested this, thank you! I hope you like it :) Sorry if it's not angsty enough! I really tried, but once I got this idea in my head I ran with it. 
Also! I didn't do my normal tag list since y'all requested to be tagged when I was only writing Criminal Minds fics. Just lmk if you want to be tagged in marvel or CM or both!
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"The mission is simple. You two will go to the gala as newly weds, pretend to be interested in more than the charitable events of the evening, figure out the chain of command for the weapons dealing, and put a stop to the weapons dealing assholes." Tony laid out the plan as if nothing could go wrong.
You turned to the super soldier on your left, relieved to find a matching grimace on his face.
"We have to pretend to be a couple?" You asked, turning back to Tony.
"Yes. The invites we secured are for Mr. and Mrs. Farley, so you two will be Mr. and Mrs. Farley for the evening. Any other questions?" Before you could chime in with the 17 questions in your head, Tony kept talking. "I didn't think so. Your clothes have already been dropped off to your rooms, so get ready. You'll have Rogers and Wilson doing surveillance in case anything goes wrong." Without another word, Tony forced you and Bucky out of the room.
"I guess I'll see in an hour, husband." You tried to joke, but your smile didn't meet your eyes.
"Same to you, wife." Bucky's face held a similar expression as you both turned your separate ways to get ready for the gala, trying to put the awkwardness behind you.
You and Bucky have been incredibly close ever since he first came back from Wakanda. You became fast friends since you are both so close with Steve.
It was easier for Bucky to open up to you than he anticipated, and in part it's because you remind him of his sister. Similarly, Bucky is like the older brother you never had. The two of you mesh, in the most platonic of ways.
He is there to tease you about your not-so-secret crush on Steve, and your there to help Sam come up with more annoying nicknames (starBucks being one of your favorite to date).
When it comes down to it though, you look out for each other. Of course, that won't make pretending to be a couple any less awkward.
-
You and Bucky enter the gala just after 8:00 pm. The large hotel ballroom is lit up by three enormous chandeliers, spaced throughout the room, with small sconces lining the outside walls. There are round tables around the outside of the room, framing a large open space for dancing.
People are mingling in small groups scattered throughout the room, waitstaff wondering around the room in precise lines to ensure anyone who wants a drink has access to one.
With a deep breath, you link your arm with Bucky's, laughing at the surprised look on his face.
"We have to at least try to sell it." You whispered in his ear, trying to play it off as a cute couple-y thing. "Even if we'd both rather be anywhere else." That comment earned a laugh, easing the tension from his shoulders.
Steve's voice in your ears refocuses you on the mission. "We just got video feed from the security cameras, so we have eyes on you now." You would have sworn you could hear an unfamiliar strain in Steve's voice as he spoke, but you chalked it up to just being nervous for the mission. "Try to mingle, figure out who's in charge."
Mingling was easier said than done. Every time the two of you tried to talk to anyone, the conversation was awkward and tense. You just didn't know how to answer questions about falling in love with each other. Ultimately, you decided eavesdropping was your best bet. Bucky pulled you to the dance floor, whispering in your ear as he held you, "dancing is the perfect cover for moving around the room."
You nodded your head in response, wrapping your arms around his neck.
"What are you doing? I said to mingle, not dance." Steve's voice in your ears surprised you. Normally, he'd stay quiet unless he received intel that could help with the mission or noticed something for you to look into.
"We're listening to other conversations, relax punk." Bucky's voice was light as he spun you around, closer to the most suspicious people you've found thus far.  
"What time is it happening?" The woman seemed nervous as she checked her watch.
"A few minutes. Relax, we'll meet them down the hall at 8:45." The man was calm and collected as he took her hand, leading her across the dance floor and out of the room.
"Guess that's our cue." You stated the obvious as you and Bucky went to follow them out of the ballroom. The couple turned down a side hallway, pulled out a key card, and entered a room, about halfway down.
You and Bucky made quick work to reach the room, pausing outside to listen in. You heard the couple, along with an unfamiliar voice.
"Do you have them?" The unfamiliar voice asked.
"We do. They're hidden in another room down the hall." the woman again sounded nervous.
"You" the unfamiliar voice must have pointed at someone, "go get them. Your wife will stay here to keep me company. Make it quick, Hydra has more important things to do."
Yours and Bucky's eyes went wide at the mention of Hydra. This mission wasn't supposed to have anything to do with them. Before you could react, footsteps could be heard coming toward the door. You had a few seconds max to figure out a way to hide.
With no other options in sight, you pulled Bucky across the hallway into the world's most awkward kiss. When the door swung open, you pretended not to notice, too lost in your "relationship" to care.
The man you saw earlier walked a few doors down before entering another room. You pulled back from Bucky, wincing slightly at the expression on his face. "I'm so sorry, I couldn't think of anything else to do to make it look like we weren't listening..." You trailed off.
"No, no it's fine. It was the only option." Bucky cleared his throat, still slightly dazed and very thrown off.
"Could the two of you stop staring at each other and get back to work?' Steve's voice was again present in your ears, and this time he was definitely angry.
"Right! Right, of course. Let's go." You awkwardly pushed off the wall, moving down the hallway to the room you saw the man enter. On the count of three, you burst into the room together. It was easy enough to over power the lone man in the room, but you and Bucky were still a little shaken up after the kiss. You handcuffed him to the bedpost, taking the key card he used earlier and moving back down the hallway.
After a brief, awkward eye contact, Bucky opened the door with you rushing in behind him. The only two people in the room were the two you heard earlier, making for a fairly easy take down.
"Cap, we got 'em. Two in room 217 and one in room 223." You started to fill him and Sam in, unsure if they still had eyes on you. At that exact moment, three more Hydra agents ran in from an adjoining room, catching you off guard.
You yelped when the gun went off, surprised at the sudden noise after thinking the mission was over. You and Bucky managed to take down the three agents without much more difficulty.
"Scratch that Cap, five in room 217." You again began filling him in, but the room started spinning. Your voice was wavering when you collapsed, the last thing you heard a mixture of Steve's voice in your ear and Bucky's in person calling your name.
"Y/N!" Then everything faded to black.
-
"What the hell happened in there?" Steve and Bucky were standing just outside of the med bay. After you collapsed, Bucky realized you had been shot in the stomach. While other Shield agents came to collect the men you had stopped, Bucky carried you to the quinjet, meeting a pissed looking Steve at the door.
The two didn't talk at all during the short flight back to the compound. It wasn't until you were in the med bay receiving medical attention that Steve rounded on Bucky.
"There was never any indication that more agents were there. They caught us off guard! I didn't even realize she had been shot until after we had them contained." Bucky was beating himself up. He let his guard down, still trying to get over the lingering weirdness of you kissing him.
"Caught you off guard? Buck-" Before Steve could yell anymore, Dr. Cho came out to talk to them.
"Y/N will be fine. She lost a lot of blood, but she should recover relatively quickly. She'll likely wake up in the next half hour." Dr. Cho got straight to the point, trying to ease the nerves of the two super soldiers.
"Thank you so much. Thank you!" Bucky called over his shoulder as he ran into the room, planting himself by your side. He may be weirded out by the kiss, but he knows you were too. You're still like a little sister to him, nothing could stop him from being there for you when you wake up.
Steve followed Bucky into the room after thanking Dr. Cho and briefly discussing the timeline for your recovery.
"As I was saying. Caught you off guard? I've never seen you caught off guard before." Although he was whispering so as not to disturb you, his words were nearly venomous. "The two of you let your feelings get in the way of this mission."
The look of guilt already present on Bucky's face multiplied tenfold. "You think I don't know that? I should've seen it coming. If I wasn't distracted I could've stopped them before Y/N got hurt."
You woke up at some point, hearing Bucky blame himself. Instantly, you wanted to ease his worries. "Hey," the two men turned to you, concern clear on their faces. "It wasn't your fault, Buck. I was just as distracted. Neither of us saw it coming, even though both of us should have. It doesn't matter though, because we got them, and I'll be fine." You sat up, wincing slightly at the pain in your abdomen.
"How can you say that? Of course it matters! You could have died, all because Bucky was too busy making heart eyes at you to-" Steve's words were cut off by identical sounds of laughter from you and Bucky.
"Heart eyes?! Oh my god, that's hilarious." You stuttered out the words between laughs. Steve look so confused, you couldn't help but laugh at his cute expression.
Every time you thought you were done, one look at either Bucky or Steve had you laughing again. "Oh god, make it stop! It hurts to laugh!" You pouted slightly, begging Bucky to stop laughing and Steve to change his expression.
Finally, Bucky reined it in enough to speak. "I was distracted because Y/N like a little sister. It's definitely a bit distracting to feel like you just kissed your sister" You and Bucky each made a face of disgust as you looked at each other.
Meanwhile, Steve had a look of complete shock on his face. "Wh-what? You two aren't ... ya know?”
Again, you and Bucky share looks of disgust. "God, no. He's like a brother to me."
"Yeah, I love Y/N like a sister. I'm definitely not in love with her." Bucky agrees.
Steve's expression is sheepish as he tries to explain himself, "but, but after the kiss you were staring into his eyes like you were in love!"
"We most definitely were not." Mumbling under your breath, you kept talking "his aren't the blue eyes I'd like to lovingly stare into."
Steve was shocked into silence by your statement.
"I think that's my cue to leave." Bucky wore a smug grin as he slapped Steve on the back, uttering a quick "good luck, punk" before leaving.
It was quiet for a minute, neither of you quite sure what to say.
"Who's blue eyes do you want to stare into?" Steve broke the silence, shuffling closer to sit on the side of your bed.
"What?" It took you an embarrassing amount of time to realize you said that sentence out loud. "I said that out loud?" You threw your hands up to cover your face, mumbling about being an idiot to delay having to answer.
"You did. So... who's blue eyes?" Steve's demeanor quickly shifted from shy to confident. He slowly moved your hands off your face, tilting your chin up to look into your eyes. One look had you confessing all your secrets.
"Yours. It always been yours." He rubbed his thumb across your cheek, leaning in closer to you until your foreheads were touching.
"Let me take you on a date." His words were barely a whisper, the warm air from his breath sending a shiver down your spine. You nodded in response, not trusting your voice.
He leaned in closer, barely brushing his lips over yours. "I need words, sweetheart."
You pushed forward, your lips meeting his in a passionate kiss.
"Yes."
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Hey! I love your meta’s, a little while ago you talked about The Order of the Phoenix as an organization could you talk about the Death Eaters?
The post anon is referencing.
TL;DR the Order is incompetently hilarious and Dumbledore is a man who trusts no one.
Oh, the Death Eaters, what to say about the Death Eaters...
In a World Without Voldemort, They'd Probably Be Arsonists
One of the things JKR implies in the series, and something fandom seems to take for granted, is that Tom Riddle is the ultimate corrupting influence.
Were it not for him, the Wizarding World would be a much better place, and people like Bellatrix LeStrange would be productive members of society.
As soon as he is killed, even, by Harry, the good guys win, their problems all presumably solved, and Harry tells his son Albus Severus that it's totally fine if he's put into Slytherin.
I don't believe that though.
To me, it's not so much that Tom Riddle corrupted these people, but that he gave them an organized cause. The people themselves, oh, they were itching for a fight.
In a world without Tom I think they'd be a loosely, poorly organized, group (probably with Bellatrix as the ring leader) where they commit acts of domestic terrorism probably involving burning offensive shops to the ground or attacking muggleborns, halfbloods, and blood traitors.
Voldemort, to me, is designed to pander to them (and not the other way around).
The Death Eaters' Beginnings
So, first off, I think Tom's goals are not what he says they are. What he represents to his followers is exactly what they want to hear, wrapped in a grandiose theatric bow that they just love.
But how did this all start?
First, I don't believe in the Knights of Walpurgis. Instead I think Tom came relatively out of nowhere in the 70's uses parseltongue to prove his heritage as the Heir of Slytherin and thus of purer blood than any of them.
He throws these exciting rallies/parties that the rebellious, angsty, teenage heirs all go to. There he says everything they wanted to hear in the most eloquent manner they've ever heard, promises them the action that their fathers have never delivered, promises them a role in the glorious revolution and a place in history, and probably offers them mounds of cocaine.
All the Death Eaters we see, or the core of them, appear to be in this age range where they'd be in Hogwarts or just out of it when Voldemort came knocking. I can imagine they're all whipped up with excitement, YEAH LET'S BLOW UP THE MUDBLOODS and for some that's great, for others... things don't go the way they expected.
October 31, 1981: It All Falls Apart
Regulus famously steals Tom's horcrux. I imagine it wasn't so much that he learned the error of his ways but that he saw what Tom Riddle was really after: the destruction of his very society.
Lucius is riding high until October 31, 1981 and he sees the complete destruction of the entire Black family. Lucius' priorities greatly shift and as he grows older he prays Voldemort never returns. Unfortunately, Tom does, and he charges interest.
Bellatrix absolutely loses her mind, refuses to accept reality, and tries to torture the Longbottoms for information they do not possess. She is imprisoned in Azkaban and never truly recovers from this.
Snape ends up the cause of death for Lily Evans and must forever live with the guilt and be tied to her prophesied son. He also becomes Dumbledore's lackey forever, which ultimately gets him killed.
Point being, no one's having a good time. Some because they figure out being a Death Eater wasn't all it was cracked up to be, and others because they had the Voldemort rug pulled out from under their feet when Tom Riddle disappears.
Pettigrew flees and lives as the Weasley rat for nearly fifteen years.
They're left making a mad scramble as they try to pick up the pieces of their lives.
Canon Catches Up
More than ten years go by and then suddenly, in a muggle graveyard, the surviving Death Eaters discover that they are bound to Voldemort for the rest of their lives.
Death cannot stop this man and he has branded them: there's no escape.
Some are still enthusiastic supporters of the cause: Bellatrix is vindicated that her lord has returned, he rescues her from hell on earth, and everything's finally coming up Bella. Barty is similar in actively working for Voldemort's resurrection.
Lucius, meanwhile, lives in constant terror. Karkaroff desperately flees the country and hopes Tom will not find him. Snape, is in fact, Dumbledore's agent. Pettigrew only returned in utter desperation and has now cut off his own hand.
They're not the young men they were, some of them have families, to some of the past ten years have been utterly miserable. They have to watch as their children make the same damn mistakes they did, be sucked into this same hell hole, and there's nothing they can do about it.
There is a notable reluctance for the cause, and yet, they have to try with the same vigor or this madman will kill them all.
And it's all worthless anyway: come 1998, Voldemort dies again (perhaps for real this time, who knows, Harry Potter seems to think so for whatever reason) and then they are imprisoned for their acts as Death Eaters.
And they just laugh, because how badly Lucius wishes he could go back in time and tell his eighteen-year-old self, "YOU DUMB FUCK, LEAVE NOW!"
But Do They Learn Anything?
No.
Just because we see some of them regret being Death Eaters doesn't mean they regret their beliefs. Their beliefs were fine, even blowing up people here and there, a bit gauche but fine.
But maybe following Voldemort blindly was a bad idea.
Are They More Competent Than the Order?
No.
Tom Riddle is terrifyingly competent in that he infiltrates the government with ease, has spies everywhere, and all but proclaims himself minister one day and nobody blinks.
He gains the full support of most of the wizarding world's wealthiest and prestigious families.
But he doesn't actually give these people anything to do. Because there's nothing for them to do, with them, Tom's won. He owns the Wizengamot, the Ministry, everything.
There's no need to fight. It's over, there never was a war. Society is primed to accept Tom Riddle as their ruler.
However, the likes of Bellatrix LeStrange thinks there's a glorious war on, so "uh, go out and blow up a few muggles, have fun." And the young Death Eaters (and the older ones), think they've committed this great, daring, brave, and very important act.
Tom only seems to hand out real assignments when in desperate straits or else when being particularly vindictive.
Lucius, after messing up with the diary, is told to retrieve a prophecy he is not allowed to touch in a department of the ministry he should have no access to. If he fails: Tom kills his entire family. When Lucius does fail, Tom assigns his son to assassinate an already dying Dumbledore. These aren't real tasks, though they do have the appearance of one, and consequences for failure.
Barty, Tom is forced to rely on, as he is trapped in this dying infant's body. And better Barty, someone who is truly loyal and seems fairly clever, than Peter Pettigrew who is a miserable scum bag who'd sell his grandmother for a bar of soap.
Barty, of course, fucks this up. Rather than just kidnap Harry Potter at any of the many easy points this could be done (Hogsmeade trip, lure Harry out to Hogsmeade with super secret serial information about Voldemort/Snape being a Death Eater, etc.), Barty is determined to make use of the Triwizard Tournament to destroy his father's legacy.
This means rather than a few weeks, it takes months to kidnap Harry, and even then they bring along an extra boy who then gets killed and provides some evidence that Tom Riddle has in fact returned. (Somebody murdered Cedric). It takes months and Barty actively ensuring Harry makes it through the tournament and does well, leaving open the possibility that he might get caught helping Harry cheat at any moment. And of course, Barty has to pretend to be Madeye Moody for months, keeping his man locked and drugged in his trunk.
Thankfully, Moody's such a paranoid wreck, no one even notices.
Quirrell, Tom is forced to rely on. Quirrell fucks up, though admittedly not as badly as Barty. Quirrell fails to steal the stone when it's in transit/in Gringotts. He fails to murder Harry Potter, an eleven year old boy in the world's most dangerous school. He rouses Snape's suspicion almost immediately. Then of course he doesn't get the stone. He at least gets to the room with the stone and nearly overpowers Harry and gets it had he not been mysteriously lit on fire by the power of love/Lily Evans.
The only one Tom ever really relies on by choice is Snape. Snape is charged with spying on Dumbledore and later running Hogwarts (which he fucks up).
There is only one competent man in Britain: Severus Snape. Which is, of course, why he's a double agent that Dumbledore and Tom both extensively rely on despite his being a double agent.
There's no one else.
Tom Riddle doesn't make use of the Death Eaters but given they prove themselves enthusiastically incompetent at every turn I don't blame him. Just pretend to give them something to do and hope it makes them feel important.
That's all I've got in general, you want anything else you'll have to ask for something more specific.
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local-starry-catboi · 3 years
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Right or Wrong Challenge
Introduction
I had stumbled upon this challenge after seeing it pinned at the top of the One Piece Amino featured page back in April 2019. It was the first challenge I entered after actually becoming active. I decided to polish this blog a little (aka match the formatting to Tumblr, hope I don't fuck up-), to post it here as well •^•
Decided to pick the imagine-yourself-as-marine-so-which-justice-do-you-follow-for-reasons question the leaders of this challenge set up. On the one hand because it seemed interested, on the other hand because it looked like it might be one of the easier questions to answer for my 🍞 brain. After typing out everything though, I can say that it's actually tougher than it looked like at the first glance to be honest. Especially not deciding what justice and why..
The challenge question set up was
"If you were a marine, whose justice would you follow and why? Or do you have your own sense of justice? If so, explain."
Definition(s) of Justice
Many people define justice by other things, like how they know it, how they feel about it, if it's important or not, what makes a decision just or unjust.
That leads us to a spot where there are a few points to consider. So first off, it makes sense to start by breaking up the meaning of justice using three methods.
First option:
"Justice [noun], coming from the Latin word 'justitia'; refers to just behaviour or treatment, the quality of being fair and reasonable as well as the administration of the law or authority in maintaining this." - Oxford Dictionary.
Second option:
"Justice, at it's base, means 'to be just, fair'. Most commonly however, the meaning of justice is to punish a criminal that has done something wrong in a suitable manner that fits their crime." - One Piece.
Third option:
"[...] Justice will prevail, you say? But of course it will! Whoever wins this war becomes justice!" - Doflamingo during the Paramount War.
So far:
Firstly, to sum up: In the end, the first two definitions go hand-in-hand with each other. The definitions of justice are in some thing close to each other and in some things they are far apart from each other. On the whole this means that even though they both use different words, are the same in the end of the day.
Secondly, hence the Marine is actually the "good" fraction in One Piece whereas the pirates are the actual antagonists, they have to shoulder and act out their role as eyes and sword of the law, judging over those who were unjust towards the law due to criminal activities.
Thirdly, the way Doffy looks at justice is also interesting though, hence he points at the fact that those with the great power usually decide what justice is. This way the stronger fraction also decides what is right and what is wrong. I wanted to put him into this as well because his viewpoint is interesting, too, even though he's not a Marine.
But now let's get back to the topic, shall we~?
Lastly: Moreover, every single one of the forms of justice has its right and a good reason to exist. Why you ask? Because not every living being thinks the same way like another. Even animals seem to possess another sense of righteousness and justice as humans - in addition, they differ from animal to animal as well. The effect of this is that Kuzan's statement he gave to Jaguar D. Sauro back then, that "The thing called 'justice' changes its shape... Depending on where you stand." is true, too. As a result, every form of justice is true - only depending on from which side you look at it.
Despite this freedom of opinion like with this topic, the Marines' general way of justice can be looked at as some sort of 'ridding the world from everything evil existing there".
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Types of Justice
Since there are multiple types of justice given in the world of One Piece, lead by the Admirals, the CP9 and other Marines, I'll explain each of them.
Akainu's Absolute Justice:
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His motto regarding the Absolute Justice is the "Thorough Justice". He seems to stick to this doctrine as close as possible, yet seemingly does not to mind going against it on the other side, judging by how he reacts to Coby, deserters, pirates and the likens. If Sakazuki comes up with any issues regarding illegal activities, I believe it's better to rethink these choices and to put in at least a bit of benevolence. It's an efficient option to differenciate well between those who can be taken down without major consequences or remorses and those who can "stay".
Lucci's Dark Justice:
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Supposedly the CP0's kitty cat can be compared to Batman - to a certain degree at least. He bases his sense of justice on his own personal philosophy of "Neccessary Evil". Thus, he only destroys those who go against the interests of the World Government to defend them ( = the interests). For this, he himself becomes evil to support his ideals. Besides the fact, that he doesn't seem to care much about it, possibly comes from the WG deciding what justice is for him and the other CP agents. Thus, this results in him having his reasons for choosing this type of justice.
Aokiji's Lazy Justice:
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The Lazy Justice (before it was the Burning or Fired Up Justice) is the rather laid-back opposite of the Thorough Justice in my eyes. It underlines his lack of interest and relaxed attitude towards many things as long as he doesn't think about a situation worthy enough for him to intervene. This is part of Moral Justice, thus acting according to it when it's needed. It shows well how he doesn't care about much that happens around him besides the complexity of his character. The Lazy Justice could be a sign to point out that it doesn't always need a ruthless man leading the sword of justice, but can also take a more relaxed but equally capable.
Fujitora's Blind Justice:
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Besides the Moral or Virtuous Justice type of motto Isshō follows, he sticks to his own ideals instead of the Marine's Absolute Justice doctrine. He acts according to what he thinks to be morally fine like bringing those to justice who act without moral or anything. All this is underlined by the fact that he took his own eyesight to never see the unjustice of corruption done otherwise. This way Fujitora goes as far as taking responsibilites onto himself which other members of the Marine wouldn't have had to take otherwise if they were in his shoes.
Kizaru's Unclear Justice:
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As its name states and how he possess a neutral attitude towards the Absolute Justice, it's somewhat unclear, how to define his type of justice. Except for the fact that it's mercy what he lacks, he doesn't really show a lot of passion or anything to pursue justice most of the time, however. If things restrain him from achieving his goal he only gets slightly annoyed and that's it, unlike Sakazuki for example.
Smokers' Eat Shit Justice:
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He follows his own path of justice, unlike the majority of his colleagues do. Out of most of the Marine, he appears to be the most "normal" out of the bunch. Smoker seems to act on some sort of "be nice to me or I'll kill you" codex, like it was shown back during the Alabasta Arc for example. His Eat Shit Justice may be one of the more humane types of justice. After all though you shouldn't get on his bad side then or it surely will be over as soon as it is like with the other types of justice.
Conclusion Time
Now, to the interesting part. Whose justice would I and why?
That's actually a really tough decision. I had to think a lot between three types of justice, yet all of the ones mentioned above have their pros and cons. Eat shit, Lazy and Blind were the ones I couldn't choose between first.
But behold.. In the end I came to my current point: By a high chance I would follow Smoker's ideals of justice - as long as I understood and interpreted it correctly and not completely wrong, of course.
Why I chose his one over the others, you want to know?
The answer is simple. It's partially a thing of good education, I suppose. My landlords (called ✨ parents ✨ by some others) always said I have to be nice to others unless they become rude, there's the point then to just go out of their way. Just a typical thing every little kid hears, one day after another, so nothing special. Over the last few years however (to be exactly back when I came into 5th grade, middle school), I kind of accustomed myself to not always just take diverse comments, rude behaviour and all the likens because not all of the other students of my year were nice. Since then I decided to not take shit from most others who are constantly rude and toxic, especially for no reason. That's the reason why I follow the motto of "Be nice to me and I'm nice to you. Be, constantly, a bitch to me and I'll bitch back so eat shit, you idjit.".
Outroduction
Yee, so that was the blog •3• I surprisingly won with it, although it was the first one I had ever written, I've linked the original post from OPA. Looking back now, it sort of feels like a very lame, plain and boring character analysis and by now, I'd put far more effort into it.
Credits
Treasure Cruise renders on the dividers by KaizokuJotei on DeviantArt, and edited in PicsArt.
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shimmershae · 3 years
Text
Some, okay a lot, of pre-mid season (tri? season) finale thoughts.  As if you actually asked for them, lol.
And no, I haven’t actually watched the last episode yet.  I’ve been putting it off all morning.  For reasons.  Reasons that I felt the inexplicable need to put on paper, er, screen.  
If you care at all to read the purging of my fatigued TWD fangirl mind, please look beneath the cut.  Fair warning.  It’s long so pull up a chair maybe, lol.  
I’ll admit it.  The spoilers indicating a significant lack of Carol/Melissa content has dampened much of my enthusiasm and there wasn’t all that much to start with.  
Let me tell you why--
The season, so far, has been woefully unbalanced in favor of the Reaper storyline and the Maggie/Negan conflict (which ties back to the Reaper storyline by the flimsiest of strings) and I’m just not invested.  
Why?  
Well, it’s multifold.  
#1 reason why?  Having a third of the last season ever of TWD devoted to going inside “the lions’ den” of villains I have no emotional connection to or curiosity about is a big fat fail.  
You might say “but there’s the Daryl double agent” aspect and I say “so fucking what” because it was so poorly conceived and has felt like such a WTF set of fraying puppet strings for this plot Angela was apparently jonesing to tell from the GO, damn the torpedoes she had to know where inevitably coming her way.  
Seriously.  I had talked myself into accepting that which I could not change, citing Daryl’s emotional brokenness after Rick.  Convincing myself he’d lost his anchor to goodness and hope and fulfillment in his years of self-imposed exile from Carol and what was left of his family and to a certain extent?  I can still by that explanation.  But really.  It’s the Leah of it all.  
Let me attempt to explain.  
To do that, maybe I should detail how I’ve always perceived Daryl.  
Daryl, IMHO, began this journey with us and the rest of Team Family with a figurative fortress erected around his true, core self.  
He was prickly.  Defensive to any overtures of kindness because he inherently did not trust them.  Loathe to form any real connection to anyone other than Merle, his blood.  
Daryl balked at the possibility of emotional connection and flinched in learned fear from physical touch.  
He did not recognize or accept affection or respect at face value because it was something rarely shown to him before.  
Anybody else remember that childhood abuse book from Consumed?  You know.  One of those first times the showrunners/writers dumped a character nugget in our laps and left it to us to do all the backstory in our own imaginations so they didn’t have to enrich their own characters beyond the scratch and sniff, wham bam this is who they are work?  
Anyway.  We were left to extrapolate from that what most of us h ad already suspected--that Daryl’s formative years were already a living hell before the ZA ever happened.  
So he was standoffish.  He didn’t form emotional connections lightly and physical intimacy was something light years out of his comfort zone.  
Until Carol.  
Daryl’s defenses started to crumble from the very start with Carol because she piqued his interest.  He looked at her, watched her withstand Ed’s abuse, and recognized something of himself.  
Against his will, Daryl started to care and when Carol lost the one good thing that had come out of her miserable life with Ed--Sophia--Daryl’s core identity started to be revealed to us and probably?  To himself after burying it so deep for so long.  
Long story short?  Daryl connected with Carol pretty quickly on a base level through the trauma of Sophia’s loss.  
The real connection, the emotional work it too to peel all those protective layers away took more like--like planting a flower from seed and tending it to help it survive and flourish.  
Simply said?  The work was put in and Daryl bloomed with Carol’s (and Team Family’s) care.  They all put in varying degrees of work but Carol planted the seed of his “belonging.”  
And the thing about Daryl?  Once he bloomed?  He grew strong.  He stretched toward the sun.  
He and Carol essentially bloomed and fought their way toward the sunlight together.  
And little by little, Daryl learned to accept the kindness, trust, and love he always deserved.  
From that newly confident man emerged a Daryl not so fearful of forming connections and none have ever been more powerful than his connection to Carol.  
I’ll spare ya’ll the paragraphs of how Daryl and Carol gravitated toward each other like magnets no matter the means of separation.  
I’ll just spell it out like this:  their bond supersedes all others, even Daryl’s bond with Rick.  And with Daryl only accepting affection from those he trusts implicitly, Carol and Daryl have been the only potential “romantic” pairing that has ever fully made sense for his established character.  
At least the character before Angela launched the grenade of Leah into the mix.  
Leah was a fail from the start.  
And you know what?  I’m thinking that was largely intended (for various reasons) but I still think they could have shown Daryl as receptive to having a “romantic” relationship to those willfully blind to the possibility that he’s actually been in a “romantic” relationship with Carol since Season 2.  Never mind that Carol and Daryl haven’t (yet) crossed certain physical boundaries yet.  Emotionally? They are already there even if neither is able to admit it out loud with the actual words yet.  But I digress.  The people that never wanted to “see” Carol and Daryl as “romantic” because they couldn’t fathom Daryl as seeing Carol in that light had already deemed that Daryl just didn’t feel that way about her, that maybe he didn’t feel that way about anybody (if they couldn’t have their way and have him feel that way about their preferred choice for him, they preferred him alone), and Angela wanted to show them differently.  To show them the light.  
That said, if Angela was so hellbent on doing Leah?  There were a multitude of better ways.  
Here.  I’ll give you one of them.  
Daryl isolates himself from his family after Rick’s “death” same as he did in Angela’s version.  
Carol’s been being pulled more and more to the Kingdom because Henry’s needing a mother figure is like catnip to her hurting natural-born, hurting Mama’s heart.  So Daryl’s anchor to the man he’d matured into, the one with all these earned emotional attachments, is reeled back in, little by little, leaving him unmoored.  
Dog literally runs into him just as before.  It hardly makes sense given how young and floppy and uncoordinated puppies are and thus vulnerable to danger, but this is the least of things we need to worry about suspending disbelief for right?  ;)
Dog and Daryl continue to have these run ins until Daryl decides to retrace the puppy’s clumsy trail and viola!  He finds Leah’s cabin and Leah inside.  She levels the same shotgun at him, they have a standoff, until---
Leah suddenly lowers the gun and incredulously says Daryl’s name.  
That’s right.  One simple change and Daryl and Leah have an undefined past already.  
Daryl doesn’t completely let his guard down because he’s Daryl, but he relaxes enough that we see he doesn’t immediately regard Leah as dangerious to his own well-being.  
From that point on, instead of tying Daryl up and threatening him, we could have been told the story of how they knew each other from before.  
My version goes a little something like this--
Daryl met Leah through Merle.  Merle, in turn, met Leah through the military before he got discharged.  He and Leah had an ongoing “I scratch your itch if you scratch mine” thing and Leah?  Well, she always had a bit of a soft spot/interest in Daryl that Daryl never really returned.  
The thing is, though?  With losing the chosen brother that filled the hole left behind by his lost blood brother Merle and losing Carol to her chasing after a chance of a new family (because she feels Daryl’s out of her reach too, our too blind and stupidly, silently in love idiots)?  Daryl finds himself embracing the shared memories however minimal of that brief past and his grief and loneliness leave him receptive to Leah’s eventual advances in ways he never was before.  
We’re still given hints of their unfolding relationship and we still don’t like it, but it makes more sense for Daryl to cling to the past when he feels he’s lost his future.  
Leah still gives her ultimatum (there’s a reason she gravitated toward Merle in perhaps his most toxic state, she’s more than a little fucked up too) and it’s not as much of a hard sell that Daryl might be pulled in Leah’s direction when he feels Carol is all but lost to him.  
Hell.  They could have even explicitly discussed Carol.  But wait!  Angela would have never allowed that because she doesn’t want to shatter all the crackship dreams in one fell swoop.  
But the story from that point on could have continued just as it has and probably I still wouldn’t have liked it but I could have at least bought it somewhat and understood it.  
Obviously, it didn’t. 
I don’t buy the Leah of it all.  Angela built that “relationship” with monopoly money and it shows.  
Because I don’t buy Leah period.  I don’t buy Daryl giving even giving a shit about trying to or feeling like there’s a snowball’s chance to redeem her so I’m not engaged whatsoever with this Daryl double agent story and him even givign her crumbs about his real family.  
That part rings false.  
So that’s a big problem right there and we haven’t even gotten to the other part I don’t buy.  
You know what else I don’t buy?  
#2?  
Why the hell are the Reapers so bloodthirsty for Maggie’s departure from this mortal coil?  
Without giving better reasoning than they’re just cray-cray, the entire faceplants and considering it’s taken up about 70% of 11A’s focus?  I’m pissed.  
Because, IMHO, they should go big or go home on this to give it any entertainment value because it’s all stale, recycled air if not.  
Maggie’s been established as a much darker character this season.  Which led me to believer the Reapers probably had a legit beef against her, but it seems Angela is reluctant to go all that way down the rabbit hole and doesn’t want to commit to what could be a more entertaining and potentially fascinating story than just Maggie’s in the right, the Reapers are just evil.  
Maggie is right about Negan, IMHO, but she’s also wrong in not listening to him when what he’s saying reeks of simple common sense.  Ignoring sage advice makes her seem more like an angry toddler stamping her feet in defiance than the leader they are so bound and determined to tell us she is.  
You know what?  The window for me to give more than the half a fuck I’m giving right now as they beat this dead horse to dust closed when Maggie decided letting Negan rot in the ASZ jail cell was enough and spared him when she finally had her best chance to end him once and for all.  
Maybe if they stopped having the same damn conversation and they didn’t take up 20% of the screen time left after the boring Reapers/Leah shit, I would be less resentful but I’m not and again, I’ll tell you why.  
BECAUSE.  We are in the last season of the OG TWD ever and this show has chosen to waste screen time on stories nobody cares about to the exclusion of the ones we’re yearning for more of.  
Like ASZ.  We’ve barely seen more than an hour of the eight hours devoted to Carol, Aaron, Rosita, Lydia, Judith, Kelly, Jerry and Co. in total.  Especially since they’ve been trying to establish the Commonwealth on the side, too.  
I mean, I never really expected to dig the Commonwealth so my expectations for it were lower than low so they’ve been exceeded at a miniscule level.  But I expected and hoped for ASZ and those characters we’ve cared the most about to receive much more emphasis and the fact that they haven’t in this last season so far has been the biggest FAIL.  
And okay.  Selfishly, I want more Carol.  She’s like salt.  She makes almost everything go down better.  
But really. Give me more of all the characters we actually care about, please.  The Reapers and the offshoots from that story wheel aren’t it.  I love Daryl but I hate this retread story for him.  Leah is a weak point that pressed upon?  Makes this weak ass arc collapse.  Maggie and Negan are giving us nothing new.  They are the definition of the word STALEMATE and that’s not what you want or need on the finale season of a show.  
Yes, I have enjoyed the majority of the episodes overall, but that was because the moments I loved I weighted more than the ones I didn’t and know they have the most impact on the show down the road.  
Probably 11A will fare better when all is said and done and the show can be binged but standalone?  It’s been an overall disappointment and that saddens me more than I can say.  
Anyway.  I’m going to stop rambling now and try to psyche myself up for episode 8.  I’ll be back with thoughts on it later, maybe.  
Sorry for the word vomit, but I felt maybe I could in someway give voice to some of the feelings floating around out there and let you know that you are not alone.  
Until later, lovelies.  
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Twenty-Four Hours
Pairing: Spencer x Fem!Reader
Summary: (Five Minutes, Part 5) It all comes to a head.
Warning: Knife, blood, kidnapping, gun, swearing, violence
Words: 1,555
A/N: Here you go :)
Part One HERE   Part Two HERE   Part Three HERE   Part Four HERE  Part Six HERE
Master List HERE   Permanent Tag List HERE
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The funeral was beautiful. It was a warm day for autumn, and he knew she would have enjoyed it. The sun shone brightly, as if to say that she was looking down on them and saying, ‘it’s okay’. Its not okay though, she was gone, and he missed her.
It wasn’t a very large funeral. The attendees were family and close friends, a selected handful that she loved like family. Of course, she had many friends but her parents thought it best to have a quiet goodbye to their daughter. Its what she would have wanted.
 It wasn’t overly religious. She didn’t pray unless it was a special holiday, ‘Just enough to get me into heaven, just in case’, she’d joke with a wink. He’d thought it was a cute little joke but now, it just made him home that if there is a heaven, she’d be there.
 He hoped her heaven was nice. He hoped that the family she had lost were up with her, taking care of her. He hoped they ate in heaven, because he knew how much she loved to cook and eat. He hoped there were libraries filled with all the books that have been written, and all the books that will ever be written. He hoped they had a way of watching TV and movies in heaven, because she had always joked about how she’d hate to die before her series ended or before the next movie sequel was released.
 He hoped she was happy up there.
 He missed her. Missed her more than anything. He missed her laugh, her smile. He missed how she would chew on her pen. One time, she had got ink on her chin. He missed the face she’d make when she picked up a cookie and bit into it, thinking it was chocolate chip, only to discover it was raisin. He had been the one to leave them out for her, he had wanted to see her reaction.
 He would hold onto those memories for the rest of his life. He promised himself that he would think of her every day, would smile for her at least once a day. Though he knew he’d move on, he had to, that he would go on to marry someone, potentially have children, in the future… he would always think fondly of her.
 The funeral came to an end and he turned from grave. Two figures stood a few feet away, silently watching the funeral. They nodded to him, silently beckoning him over. He walked over to them slowly, not having the will power to move any faster.
 They stood is silence for a moment, watching as the other attendees left. Some nodded at them, and they politely smiled softly back. When they had left and the men were alone, he let out a sigh.
 “We got him” one of the men, David Rossi, informed him.
“Good” nodded Lucas King, looking back at the grave of his girlfriend. “Lydia… Lydia can rest easy now.”
 -
 24 Hours Earlier
 You had failed the task. The stupid riddle with random letters. Letter number one was ‘O’, two was ‘T’, three was ‘T’ – wait… oh. That was the pattern. Of course, how could you have been so stupid? In all fairness, you barely had three minutes to solve the riddle and reading the riddle was included in those minutes. Your panic and stupidity had got you killed.
 It was dark and you knew what would come next. The unsub would come in, and you’d be killed. However, this didn’t fit the profile you had formed in your mind. From the display of details of the victim’s deaths in the first room, and the blood stain in the maze, you knew that he’d want to be able to see him victim and for them to see him. He would want to see the fear in his victims eyes, you had no doubt that there were cameras throughout the self-made basement which had captured your ordeal thus far.
 He wouldn’t kill you in the dark.
 You put your hands out on either side of you. You carefully took steps backwards, putting yourself in the corner of the small space. The area was small, it wouldn’t allow the unsub much room to attack you and you couldn’t help but wonder if this was really where he was going to kill you.
 The lights came on and you squinted, blinking against the harsh light to focus your eyes. You gasped, pushing yourself further against the wall as your eyes landed on the man in front of you.
 He was tall, with dark hair and small light eyes. His eyebrows were thick, casting shadows over his eyes and causing him to look like he was frowning, though you noticed he seemed relaxed. He was in his element, standing there in front of a woman with a sharp knife in his hand.
 “Move” he instructed, flicking his wrist to point you at the door.
 It was the door which you had failed to open. You took a deep breath, keeping your eyes on him as you edged your way through the door. It was with annoyance as you realised this section was much larger and was obviously the end of ‘task three’. You had been so close.
 You backed away from the unsub, your arms slightly raised at your sides and your palms open. You knew what came next.
 He lunged at you, the knife aiming towards your stomach. You stepped to the right, moving your arm forward, up and to the left in order to knock his arm and push the knife away. Your right arm came up, fist formed, and you threw a punch at his nose. He stumbled backwards a step and you brought your leg up, planting your foot hard and fast onto his chest to push him further back.
 “I’m an FBI agent, you thought I wouldn’t fight back?” you growled, bringing your arms up in front of you.
“You stupid bitch” he hissed, wiping under his nose with his sleeve.
“Yeah, come on, get angry” you encouraged, smirking at him. “I’m not just going to lay down for you.”
 You wanted him angry, you wanted him furious. ‘Remember, Y/N, never fight when your angry or upset, it’ll effect your judgement and you’ll probably lose’. Derek’s words filled your mind and you hoped it was true, that it would impact of anger would haze his mind and cloud his judgement.
 He came you again, swinging the knife to the left before quickly changing direction and going right. You grit your teeth, falling back to avoid the knife but let out a shout as the knife slices against your side. You throw yourself left and away from him, your hand reaching to brace against your wound.
 Blood seeped through your shirt and the wound burned. Thankfully, the blood wasn’t gushing and so you knew it was too deep. Still, your side felt like it was on fire and your eyes stung at the pain but you had to push through. You couldn’t give up now.
 He lunged forward; the knife held high above his head in one hand while his other hand reached to grab you. You lifted your left hand, grabbing the wrist which hand began to bring the knife down. Your arm stained under the force he was exerting and then you squealed as his free hand closed around your throat.
 You right hand clawed at his, your teeth bared as you kicked out at him. Your left up shook and you knew you wouldn’t be able to hold him off for long. You hadn’t had anything to eat, had only had a few sips of water and you hadn’t slept. You were exhausted, the energy in your body coming from pure adrenalin as you fought for your life.
 You weren’t going to win this fight though. you knew that. You weren’t going to be able to hold him off for much longer, but you were determined to make him work for your death. You weren’t going to go easily for him. You had already broken his nose and given him a selection of bruises, hopefully he’ll at least get muscle strain too.
  A crash sounded to your right behind one of two closed doors. You tried not to let your eyes wonder to the door as it crashed open, two figures quickly entering.
 “FBI-” Hotch shouted, gun pointed at the unsub.
“-Drop the knife!” Morgan finished.
 It was at that moment your arm gave out from the pressure and the unsub drove the knife down with force. You couldn’t even scream at the knife pierced your skin; your brain unable to focus on what was going on around you as your eyes widened from the pain of the knife cutting into you.
 A gun went off and then you were falling. The unsub was no longer holding you up and your legs gave out from under you.
 “Y/N, Y/N, hold on” Derek shouted, falling to his knees besides you and bring his hands up to your wounds.
 You grabbed his wrists, your eyes, wide with fear, meeting his as you gasped for breath.
 Your team had found you; they had come for you. But it was too late. 
A/N: Yes, I made this chapter Angst to spite you all. I can’t believe how quickly you solved the riddle. You nerds, I love you
Permanent Tag List: @sskhair​​ @sammypotato67​​ @spencerreids-wife​​ @yoongi-holland​ @bucky-babygirl​​ @youareperrrfectls​​ @alexxcorona113​​ @tired-draculina​ @rachelxwayne​
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blackjack-15 · 3 years
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Ziplines, Blood Ties, and Colonavirus — Thoughts on: The Silent Spy (SPY)
Previous Metas: SCK/SCK2, STFD, MHM, TRT, FIN, SSH, DOG, CAR, DDI, SHA, CUR, CLK, TRN, DAN, CRE, ICE, CRY, VEN, HAU, RAN, WAC, TOT, SAW, CAP, ASH, TMB, DED, GTH
Hello and welcome to a Nancy Drew meta series! 30 metas, 30 Nancy Drew Games that I’m comfortable with doing meta about. Hot takes, cold takes, and just Takes will abound, but one thing’s for sure: they’ll all be longer than I mean them to be.
Each meta will have different distinct sections: an Introduction, an exploration of the Title, an explanation of the Mystery, a run-through of the Suspects. Then, I’ll tackle some of my favorite and least favorite things about the game, and finish it off with ideas on how to improve it.
If any game requires an extra section or two, they’ll be listed in the paragraph above, along with my list of previous metas.
These metas are not spoiler free, though I’ll list any games/media that they might spoil here: SPY; mentions of the “Nancy Games” (ASH-SPY); SAW; mention of National Treasure (2004).
The Intro:
It’s our penultimate meta, and this time, it’s personal.
In every way, The Silent Spy is the culmination of the Nancy Games. Ever since her trip back home in ASH, Nancy has been increasingly featured in the games, showing us more of her personality, her life, and her backstory — all in an effort to lead up to this story, where we actually delve into Nancy’s place in the world and what it means that she lives in it.
And the answer to that is a lot less wholly idealistic than the franchise would have given 20+ games ago.
I don’t mean to say that SPY is a cynical game — it’s honestly fairly neutral, edging on positive — but that SPY accepts the fundamental truth that all of the Nancy games have been leading up to: that Nancy, though talented, hardworking, and connected, is simply another fish when it comes to the sea of life. She’s not unique in any way that really matters – look at her foils in Alexei, in Jamila, in Deirdre, in Jessalyn — and yet she continues to work hard, to solve puzzles, and to right old wrongs.
At least for me, this is a hopeful message. The point of “Nancy Drew, Girl Detective” is not that no one could do what she does, it’s not that she’s the best, most experienced sleuth in the world, and it’s not that she’s the Last, Best Hope of those who call upon her for aid. The point behind her character is that she’s a relatively normal (if wealthy) girl who does what she can, and chooses to do it again and again.
There’s a wonderful part in the equally wonderful movie National Treasure when our heroes are reading a part of the Declaration — the part talking about the right of the citizens to throw off a despotic government like the British had become — and Ben (Nicholas Cage, actually in a good movie for once!) defines it in modern speech:
“If there’s something wrong, those who have the ability to take action have the responsibility to take action.”
In the beginning of the Nancy Drew games series, Nancy is merely an intuitive puzzle solver. She gets her cases through family connections, turns up at places where mysteries happen to occur, etc. etc. As time goes on and she practices, she eventually comes to the point where she’s being hired for bigger and bigger cases, more and more regularly — in short, she starts to live the truth of that quote. Nancy is, at her core, someone with the ability to take action against things that are Wrong. Throughout this series — and most especially, throughout the “Nancy” games (ASH-SPY), she becomes someone who recognizes her responsibility to take action.
And that’s what’s showcased here in SPY. Upon arriving and learning that she’s been led to Glasgow under false circumstances, Nancy is immediately and wholly over her head — but she’s still someone who has the ability to take action to right a wrong. When she’s working against Revenant, warning the scientist, or reading through secret memo after secret memo, she’s not doing it with the intent to Save the World; she’s finishing Kate Drew’s last task. Her loyalty isn’t to Glasgow, to Cathedral, to MI5, or any other player in this story — her loyalty is to her mother, and to the task Kate Drew died while trying to finish.
Which is, in my view, the best possible motivation in a game that’s all about family.
With that discussion behind us, I want to talk a little bit here about the other theme of this game — power. Revenant, as the terrorist group that they are, want to seize power; their goal is to run Glasgow (branching off from there into a wider sphere, of course) through seizing power during a (self-induced) state of emergency — aka, what’s referred to in-game as the Colony operation.
This is, of course, Politics 101 — whip people up into a frenzy, come in promising to Save Everyone, and entrench yourself in power that you can’t be moved from with any amount of ease. And while Revenant planned it for 2005, it would work even better in 2013, when social media and instant, 24-hour news cycles can keep the fear alive far more effectively than Revenant would have hoped for nearly a decade prior.
Both in 2005 and 2013, Revenant nearly succeeds, only to be foiled by a red-head out of her depth but who tries anyway (the difference between the two, of course, is that Kate was isolated and Nancy had backup). The most startling thing — and one of my favorite things about this game – is that it doesn’t end with Nancy ‘killing’ Revenant once and for all, or even stopping the Colony Operation once and for all. Nancy is, in every way, out of her depth here; she’s not used by either side as an agent, or even as an asset — she is, as Zoe reminds her, a tool, valuable for what she might know, not for her skills, not for who she is, or what she works for.
As the games from TOT on have worked hard to expand Nancy’s world and tie it together, SPY shows the benefit of having a wide-open world: that the world goes on, people live and die, and secretive organizations (ATAC, Revenant, Cathedral, MI5…) plot and scheme to remake the world in their image.
This, in my view, is also a great thing. The thing that Nancy Drew books (and a lot of the early games) get wrong is that Nancy fixes (or is party to fixing) all of the problems introduced. The piano-playing girl that Nancy meets ends up with a Grandmaster as a teacher; the inheritance goes to the Worthy Widow and Her Daughter; Nancy rescues her tied-up father AND solves his case for his client all in one brilliant masterstroke.
That’s not to say that every story should have all of its threads dangling by the end, but Nancy is simply a smart and resourceful girl, working (most of the time) with her own relatively meager resources. She shouldn’t be the answer to the world’s problems, and I think it’s lovely that, especially in the Nancy games, she really isn’t. Nancy is a helper, and that’s far more valuable than being an omniscient, all-powerful being who can magically fix everyone’s problems just by being there.
The last thing I want to talk about in this introduction is how good SPY is for Nancy’s own personal lore. There’s a lot of fuss every time SPY is brought up about how “Nancy’s mom actually died when she was three!!” which, honestly, tells me that the 60s re-writes (which, yes, if you’re pedantic, started in ’59) did more damage than I had previously thought.
The original Nancy Drew books were written in the 30s by various ghostwriters, and were a little different from the yellow-bound 60s rewrites that most people consider the “old Nancy Drew books”. 30s Nancy Drew was a little closer to our games-universe Nancy; brash, outspoken, punishingly independent, and incredibly capable. She’s also a bit violent and unruly, has graduated from school at 16, lost her mother at 10, and does as she pleases with the occasional call home to reassure Carson or (more often) to ask a question about the law.
Sadly, other than taking out a few racial and societal overtones that weren’t really acceptable after 30 years — mostly by taking out any non-white characters and including different forms of bias, note — the yellow rewrites weren’t an improvement to the stories or to Nancy’s character. Nancy becomes less bold, less independent, and far more focused on describing each meal in punishing amounts of detail. The words “kindly” and “sweetly” were increasingly added after “Nancy said”, she’s far more deferential to authority, and her mother instead passes when Nancy is 3, rather than 10.
In changing the form of the media to video games, rather than books, what would eventually become HER had a choice; they could align themselves with the newest Nancy Drew books — the Nancy Drew Files and Nancy Drew on Campus, both of which were known for being Hotter and Sexier (and, in the case of Campus, ridiculously stupid) — or choose what people called “the classics” — the yellow-spine 60s rewrites, as the once-famous blue books had been all but forgotten in the 90s. In the first (and still one of the last, honestly) brilliant move of the series, HER chose to mix and match the things that made for good game fodder from (nearly, given how much the Campus books suck) every written incarnation of Nancy.
And, to their credit, they chose an important fact from the 30s: Nancy’s mother died when she was 10, not when she was 3.
Losing a parent is a defining moment no matter when it happens, but the exact effect often changes based on (among other things) the age of the child. In order for Nancy to be the kind of person who is influenced by the mystery of her mother’s death, her mother had to have died when Nancy could remember — thus, 3 is right out, as Nancy might remember tiny bits and pieces of the events leading up to and right after, but nothing else.
By taking bits and pieces of contrasting (and often contradictory) lore and making their own out of it, HER (and I’m hat-tipping Cathy and Nik especially here, given Nancy’s characterization spike beginning around WAC/TOT) gives us a version of Nancy that’s similar to the sleuth we know and love from the books and movies (ignoring the 2007 disaster) and, occasionally, TV shows, while still keeping her mostly consistent and showing us a few new flashes that make this character stand out and win her place in the Drewniverse.
Now, with all of that said, let’s move on to this game in specific, shall we?
The Title:
The Silent Spy, as a title, is one that is wonderfully mysterious and really makes you want to know more — right up until the title drop within the game itself, at which point it shifts from quite alluring to desperately sad and foreboding.
After all, “the only silent spy is a dead spy.”
As the game really is about our resident Silent Spy — Kate Drew and her actions and legacy — this is really the only title that the game could have had, and it suits it down to the ground, both with its mystery and with its sadness.
In life, Kate Drew was silenced, and in death, she is obviously necessarily silent — but Nancy reads her words, remembers her speech, listens to her voice, and, of course, hears her song, whenever the world is quiet enough. And I think that’s a wonderful dichotomy for the title to introduce before the game has even properly begun.
The Mystery:
Summoned to Scotland by a mysterious message and guided by a photograph of her mother, Nancy arrives ready to retrace her mother’s steps — only to be thrown into a world of espionage, gadgets, untraceable phone calls, and deadly mishaps. Her luggage (and her best clue about her mother) having been stolen, the presence of an old family friend who refuses to talk, an evasive skiptracer, an excitable local, and a clever intelligence agent all work together to ensure that Nancy is off-balance the minute she arrives.
All, of course, is even less what it seems than Nancy is prepared for, and she spends to game gloriously off-balance trying to keep up with the larger forces pushing and pulling her. She needs to retrace her mother’s steps, escape from certain death, dig deep into the pasts and presents of the people she meets, and do some impressive sleuthing of her own to even make the change from tool to player — and even that might not be enough to keep her safe when the dastardly minds at Revenant come a-knocking…
As a mystery — or as a collection of intertwined mysteries, honestly — SPY succeeds at what a lot of other games tried (and ultimately failed, in one way or another), which is to link all the happenings in the game together under one cohesive plot that grows more and more horrifying the more you think about it. GTH has a fandom reputation for fridge horror, but SPY holds its own easily when you consider Kate’s fatal chase, Moira’s abduction and guilt, the threats that Ewan and Alec operate under, and the life that Zoe leads on the regular.
Every action that Nancy takes benefits someone — whether it be Cathedral, Revenant, herself, or an interested third (fourth?) party — without her really meaning to, and the game is great in including another question in every reveal.
The beauty of SPY’s mystery(s) is that it takes careful reading, paying attention, and honestly replaying in order to grasp the enormity of every action. No matter how many times you play or replay, there’s something new to find — a time-sensitive conversation, an implication in a note, a theory behind the presence of a clue or a piece of (what you previously thought to be) set dressing — it honestly is limitless, and it just helps to contribute to the feeling that this is a world that Nancy isn’t meant to truly be fully immersed in.
And speaking of people who are immersed in that world…
The Suspects:
We’ll begin, for organization’s sake, with our out-and-out (current) agents first, then tackle our other suspects, then our Nancy-related people, and finish off with — for the final time in this series, as this is the last “Nancy” game — Nancy herself.
A new, yet returning character, Bridget Shaw is one of the cover identities of Zoe Wolfe — aka Samantha Quick, who Nancy impersonated in VEN and who helped the Hardy Boys in Treasure on the Tracks.
Prior to SPY, I had money for a very long time that Samantha Quick would eventually come into the game, and I was absolutely delighted with her appearance in SPY — where else would she be so well situated? Zoe is snarky, disillusioned, cynical, and sometimes downright nihilistic, but she’s also someone who took up a job that, percentage-wise, no one wants to or is able to do, because she’s alone:
“I work in the field for two reasons: one, I don’t need any help. And two, because no one would miss me if I fell off the grid.”
I love watching the ND games subvert their own formula, and Zoe is a great example of the “helper”-type suspect who really isn’t like your traditional “helper” at all. She’s there to do a job, and if sticking with Nancy helps her to do it, then that’s what she does. But she’s not there to Right some Great Wrong for the warm fuzzies of it all, or even because it’s Just and Right. She’s there because it’s her job, and her job is to play the game.
“It’ll be brief, painful, and full of garbage…but that’s life, isn’t it? And that’s the metaphor I’m riding into the grave.”
Next is our (kind of) double operative and partial culprit, Ewan McLeod (real name Sean Kent Davis) is a clever operative of Cathedral who decided that he wasn’t valued or important anywhere near as much as he should have been, and reached out to Revenant to supply them with information. Summoning Nancy to Scotland, Ewan is easily able to gain a portion of her trust as the Watcher in the Wires and is her tie to the relative safety of Cathedral.
As a culprit, Ewan is — ultimately — pitiable. Not that he’s not an egotist with a victim complex a mile wide, but when you actually look at the situation he’s in, it’s hard not to feel bad for him, even though he did it to himself. Having contacted Revenant, he’s now attempting to hold a tiger by the tail, praying it can’t eat him — and his worst fears come true, as his loved ones are threatened (“trying to keep my friends and family alive”, remember) and he’s discarded and made a target by the terrorists that he tried to use to make himself important.
Given the rather chilling threats made by Revenant, I’m inclined to believe that when we find him tied up, he didn’t do it to himself. Nancy would have noticed if the knots were too loose to have been done by a third party, and we know Revenant told him several times that if he wasn’t useful, he’d be punished.
While Ewan makes terrible choices, he’s also a pawn being played by a larger force — like everyone else in the game — and that is at least worth pity, if not forgiveness.
Next up is our former Cathedral agent and all-around tough cookie Moira Chisholm. As one of the people responsible for the events that led to Kate’s death �� though no one but Revenant is responsible for killing her, note — Moira lives with guilt, regret, and a powerful sense of loneliness that only the loss of everyone you hold dear can bring.
Moira’s guilty of nothing in the present-day calamity, and helps Nancy the very best she can in her own limited power, but is ultimately a character for whom the past looms larger than the present can match. She has her hobbies, but her house is filled with memories of days when people sat on her couch and broke her teacups, not of hours reading alone.
She’s an intensely tragic character, and an example of what happens when your need to know the “truth” can get in the way of doing right by those you love. Moira lost everything to her previous job for Cathedral (who is implied to have left her, an otherwise dangerous free agent, alive because they knew (correctly!) she would become stagnant and docile under the weight of her own guilt, ouch), and yet she risks life and limb to help Nancy —not because she thinks it’ll exculpate her, but because Moira, at her core, wants to help the world, no matter what it’s taken from her.
Our final suspect is Glasgow’s resident skiptracer and unwilling pawn Alec Fell, who, along with Moira, can be traced back to Kate Drew’s death. Originally, Alec investigated a mysterious car crash — the one that killed Kate Drew — and, when he didn’t stop after a warning, had his office ransacked and burned. In the few months before the game starts, he experiences another break-in and his sister is kidnapped, with a message informing him that if he wants to guarantee her safety, to comply with Revenant’s orders.
Unlike Ewan, when pushed into a corner, Alec does his best to raise a little hell while still trying to keep his sister safe. For everything that he does on Revenant’s orders, he also helps Nancy out, finds her suitcase, locates Moira, tells Nancy where the cards are, and does his best to push back in other, little ways.
Sure Alec is guilty of a few things — most notably the fake shooting scare in Nancy’s room — but he’s a very active character, riding the rails and searching for anyone who can help put an end to this situation. It’s not for nothing that he’s a fan favorite, both for this game for the series at large, and his excellent VA and charming dialogue only make up half of his appeal.
On our Nancy side, we’ve got a few returning characters and one (semi) new one, so let’s go through them before getting (for the last time!) to the girl detective herself.
Carson Drew, father and golf model extraordinaire, is here to ground (as in steady, not punish) Nancy as she goes through this mystery. As the other person besides Nancy who was most affected by Kate’s death, Carson is an invaluable source of Kate-related knowledge, but is concerned foremost with his daughter’s safety.
For my money, the most important thing we learn about Carson here is that, well…he married the wrong woman as much as Kate married the wrong man. It’s sort of simplistic to say that their story shows that, in some cases, love doesn’t conquer all, but it’s true all the same.
Carson was happy to jet off to Scotland on occasion to visit Moira and her husband, but being happy to take vacations is a very different thing from a life constantly shifting and changing. He’s a prosecutor, so he has a strong sense of justice, but also has a strong sense of stability — he chose a career with a set trajectory and clearly defined rules.
Kate Austin, however, was a journalist who occasionally consulted for a Spy Organization when life got a little too boring (it’s important to note that she wasn’t a straight-out spy like Moira — she was far too free-spirited for that). She had all of Nancy’s inquisitiveness but more people skills than Nancy will probably ever have, and made friends easily.
It’s easy to see how she would have been attracted to the All-American, hardworking, solidly intelligent, emotionally balanced man, just as it’s easy to see how the slightly flashy, clever, inquisitive, intuitive redhead would have attracted him.
If this is starting to feel like I’m describing two other characters here…well, longtime readers of this meta series already know what happens when I use a paragraph to describe characters without using their names.
Kate is important in the game in that we’re shown her differences from and —more enlightening — similarities to Nancy. Nancy’s actions in this game are reflections on what Kate did (and what she would have done) as much as they show how the daughter diverges from the mother. And while Nancy doesn’t have her mother’s people skills or ease of making friendships, what she does have is her mother’s – and I’m going to use this word purposely — flightiness.
At the end of the day, Carson couldn’t be with Kate when she flitted off around the world, and Ned can’t be with Nancy when she does the same.
(I also find it interesting that we deal in the games only with Carson’s side of the family, and never even have a mention of Nancy’s maternal grandparents. Yes, I know Kate could have been an only child and her parents could already be dead…but I do like the possibility that they blame Carson for Kate’s death (entirely undeservedly!) and thus cut off contact. But this meta is for, well, meta, not fanfic.)
Ned Nickerson plays an important role in SPY in that he tries to help Nancy the best he can, even to the point of breaking and entering in her house (though really, it’s just entering, since he has permission) to find a document for her.
Ned comes off brilliantly in this game, but it’s important to note that his big, impressive (yet charmingly understated) speech isn’t to Nancy, but to Carson. And it doesn’t sway Nancy, it sways Carson. Because, at the end of the day, Carson can relate to lots of the pieces that make Ned what he is, and the situation that Ned finds himself in.
He’s wonderful, as boyfriends go; he calls her, encourages her, offers oddly prescient hints…but he doesn’t go with her. It’d be easy enough to make that a point in the series that, though we don’t see it happen, Ned often accompanies Nancy on her escapades, but instead we’re told — often through contention — that the exact opposite is true.
Ned is solid, true, intelligent, emotionally balanced and kind, but above all, Ned is stable. He’s enrolled in college — in an honors frat — and plays sports, attends his classes faithfully, remembers important dates…the list goes on and on. These are all wonderful characteristics for a boyfriend, but he, like Carson with Kate, ultimately isn’t what Nancy needs out of a relationship — and she is certainly not, like Kate with Carson, what Ned needs out of a relationship.
At the end of the day, both would need to compromise — Ned would need to set off with her sometimes, and Nancy would need to stay close to home sometimes — in order to make the other happy. And, well…nothing we have in any of the games says that either one would do that in the long term. Sure, Nancy returns home after the fight in CAP for ASH…but is in Egypt the very next game — immediately followed by Colorado, Georgia, and Scotland.
And honestly, this is the basis on which I disagree with Ned/Nancy as a couple. It serves neither one and, as we see in quite a few games where they squabble, they can make each other worse.
And speaking of our resident sleuth, let’s talk about Nancy Drew before wrapping up this character section.
In SPY, Nancy is — as mentioned above — a tool, used by both sides to get what they want without caring how it personally affects her. The big thing we learn about Nancy in this — and one of my favorite characteristics about her — is that Nancy is pretty ruthless. To me, it makes sense that, to get the information she wants, Nancy does what a terrorist organization tells her to because 1) it’s not her home immediately at risk, and 2) most importantly, Nancy has done bad things in the name of a good end in pretty much every game.
Lying, stealing, breaking priceless artifacts, endangering others — none of these are really new to Nancy, and what SPY does is brings that to the forefront. Sure, you as the player have the option not to do what Revenant tells Nancy to do…but then you miss out on big parts of Kate’s characterization — and, more importantly, a big part of Nancy’s.
In an unprecedented move, I’m going to reference National Treasure again, and quote part of Ben’s speech before he steals the Declaration:
“[A toast] to high treason…here’s to men who did what was considered wrong, in order to do what they thought was right — what they knew was right.”
To me, that shows us why Nancy does what she does — in SPY, and in every other game where she lies, cheats, and steals her way to the truth. She does it because, at the end of the day, Nancy is a person who is ruthless in her pursuit of her goal. And that’s a valuable trait.
Especially when one is dealing with spies, terrorists, and shady government operatives.
The Favorite:
I love most of SPY, so I’ll stick here with the things that especially stick out to me.
As covered above, I love: what this game does for the lore of the ND world; ‘Samantha Quick’; the many motivations of our suspects, and the emotional resonance that this game has.
Beyond that, there are a lot of little things. I absolutely love that they got the relative of the guy who plays Carson to play Nancy when she was little — that’s adorable to me. I love the cookie-making minigame, the outfit swap for Bridget/Zoe, the voice work for all of our suspects and helpers, and the beautiful locations (especially the spy cabin, both exterior and interior).
My favorite moment in the game is a sad one, but I’m a mercurial kind of person, so you should have really expected that. It’s actually Moira’s log/diary/letter to Kate (it functions as all three) after Cathedral deactivates her as an agent. I love a lot about it — the sad, almost desperate feeling to the words, the pen color changing as the seasons do — but nothing is better done than Moira’s last entry:
“It’s winter. It doesn’t matter that it’s winter, does it?”
My favorite puzzle is probably the zip-lining one. Sure, it’s easy, and sure, the animation makes me a little motion-sick, but it’s just….zip lines are just cool. That’s all there is to it. It appeals to the spy-loving idiot in me, and I think big-woosh-go-fast is stupid cool.
I also have to give a hat-tip to Kate’s letter — turning a fandom meme into a heartwarming story? Nik, you mad genius — and Nancy’s letter to Kate at the end. Both are beautifully written and are the perfect centerpiece to their respective characters, and both always put a smile on my face (and, at times, a tear in my eye) when reading them.
The last thing I really do have to mention here is Logan’s quasi-reappearance. I mentioned this in my “Top 5 Surprising Moments” meta, but I love, love, love that Logan is a Cathedral operative, and that he reported on Nancy during SAW. Not only does this continue to open up Nancy’s world, but it also shows that there are consequences to Nancy’s actions. She’s in rare form as far as rudeness goes in SAW, and SPY weaponizes that against her, giving Cathedral (and Revenant) a way to weaponize her feelings about her mother’s death and her — to be frank — inability to let things lie as they are.
The Un-Favorite:
There are a few things that aren’t quite my favorite in SPY, so let’s run through those as well.
First, in the common refrain of “small visual distinctions are difficult for me personally”, I didn’t like that there wasn’t enough contrast between a plain (on the bottom half) cookie and the orange/purple jelly. The shadow on the screen makes it kind of difficult to tell them apart, especially if there’s sprinkles and/or frosting on top of it, and I found that mildly frustrating, even though I love the minigame itself.
The second thing I don’t like is the option to skip the dialogue. Yes, this is present in most of the newer games, and I don’t like it in them either, but it’s especially egregious in SPY and LIE. Both of these games really rely on hints given in the dialogue (and of course, in the written materials hidden around the game) in order to get a full, clear view of what’s going on. The option is great on repeat plays, but I really do wish that it was disabled if it was your first save file on the game.
The last annoying thing is the Jabberwocky puzzle — or rather, the percentage of the jabberwocky puzzle that the player actually has to do. The puzzle as it stands feels very confusing, and the “hints” you get are quite unintuitive.
The record tells you basically how to create the encrypted message — it’s the first letter from each green word, the second from each orange word, etc., arranged in the order they appear in the poem — but when you start the poem, Nancy has already basically completed this step, and it’s up to you to do the actual decoding just through process of elimination.
It’s a puzzle of letter deduction, like in TMB and the minigame in ASH — and these are normally my favorite puzzles! — but it’s cloaked in the disguise of an encryption puzzle, and for that, it’s incredibly irritating.
The Fix:
So how would I fix The Silent Spy?
The first thing I’d do, which you can probably guess based on the above section, is to fix how the Jabberwocky poem is presented. Even a bit of dialogue establishing what the player actually has to do versus what Nancy does for the player would be helpful in working through it without bothering making the encrypted message oneself, and would set the player up to actually know what they’re doing, versus the mass of confusion that comes with the puzzle.
The only other change I would make would to put in one more flashback — that of 10-year-old Nancy’s perspective shortly after Kate’s death, perhaps after the funeral. We spend a lot of time in flashback seeing Kate before her death, and I think it would add to just a little bit more of seeing Nancy’s relationship with her mother if we could see the Drew house with her recently gone.
(And perhaps, see or hear Hannah? Please?)
The Silent Spy is a game that I find, on the whole, to be one of the best that Nik penned, and certainly a fitting end to the series of “Nancy Games” that gives us a little more perspective on our teeth sleuth. There are as many moments of joy as of sorrow, but in the end the player is left with the feeling that Nancy’s world is a little better for knowing more about her mother, and that whatever else Kate did and was, she left behind a world (both in game and breaking the fourth wall) that was better — and had ways to become even better than that — than it was when she lived in it.
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hotchley · 3 years
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🦄 i know i sent the gideon ask like forever ago but i was also thinking about it recently. again, disclaimer, gideon is ooc bc tbh i don't even remember his character from 10 seasons ago lmaoo
so you know how the entire team hates therapy? after adrian bale, gideon doesn't effectively use his therapy (bc he's a profiler, he knows how to get around these questions) and thus never really recovered from his trauma. but he knows how he should act so around the team, he pretends. and he does it quite well for a while but of course the anger and grief and sadness was gonna erupt eventually. and hotch is just there. and hotch is his friend. and it was just so easily to blow out on hotch, to rage and scream and cry, bc he's unit chief ssa aaron hotchner, he can take it. in ways that morgan can't and reid is so young. and also bc aaron let him, forgave him for the first time, ran interference for the second, pulled him into his office for third and by the ninth, he doesn't even pretend to have an ulterior motive.
they both don't even know how they got here, how their relationship got so out of balance. but somewhere along the way, anger took over the sadness and venting to hotch became more about demeaning him. bc it made him feel a little bit better, a little more in control, to remind aaron that even if he is their unit chief, he isn't the team's favorite senior member. that reid still looks to him more than he looks to hotch, and that when strauss reaches her boiling point, she'll have morgan replace him. besides, the team likes morgan more anyway. morgan is their friend, and hotch is just their drill sargeant.
hotch saw gideon leaving from miles away. he knew he just had to wait it out, bc gideon was breaking, and he can't help but feel a little bit responsible bc he's the one who said gideon was ready. and he can take it. at the beginning, he was so sure that he wouldn't break before gideon does. how did they even get here, with him constantly closing the door and blinds to his office, pretending that he's swamped with paperwork when all he's doing is praying that gideon doesn't knock on his door. that the rest of the team doesn't catch him crying or having a panic attack. hail marys that the rest of the team doesn't see what gideon sees, doesn't think what gideon snarks at him.
and tobias hankel was the last straw, the case that breaks hotch. bc gideon was right after all. they hate him. of course gideon would hate him if reid thinks he's a narcissist. prentiss doesn't even know him and can see that he's a misogynist. he can't figure out why morgan is the only one being nice, bc being called a drill sargeant stings so much less than being called a bully from jj. and he's so afraid of what gideon would say that he cuts it off right there, and hopes that gideon would do him at least the courtesy of finding him in private before digging into him. (of course he doesn't. he's finally almost dozing off before he hears gideon mutter his worst quality but he's awake enough to hear reid's sharp gasp and the rest of the team exchange looks, but not say anything in his defense.)
i really like ur idea of strauss feeling like something is wrong and trying to help in her own way. but aaron misinterprets her and thinks she hates him too (of course, prentiss must have already told her he's a misogynist). i like thinking that in this au, strauss reaches out to rossi bc somehow, no matter what, rossi always manages to get thru to aaron.
also like. more angst on rossi's side bc this is his friend, heck even his best friend (gideon did name his son after rossi). how did this even happen. he's in disbelief and slight denial bc how could gideon ever do this to their mutual friend. and he can't even confront him bc gideon is gone. the job broke him, so much so he resorted to breaking aaron just to feel like he had some control in his life.
wow this got waaayyy too long lmaoo
AAH THIS IS LIKE PERFECT AND IF YOU WANTED TO WRITE THE ENTIRE AU I WOULD TELL YOU TO GO FOR IT!!
Hotch knows Gideon well. He knows his mannerisms and his tells and everything. So he knows that something is wrong, and the answers he gave to his therapist were lies designed to get him back in the field as soon as possible. But he was afraid so he signed off on his return, even though he knew it was a mistake.
Spencer wasn’t there when Adrian Bale killed six agents that Jason was responsible for. Neither was Derek. They were at the precinct. But Aaron... Aaron was right there. He saw what happened first-hand and Jason hates him because he didn’t die. It’s wrong, he knows that, but he can’t help him.
The first time he loses control, it’s about what happened in Boston. Aaron blames himself too, so he just takes it and apologises. The second time is about Dave leaving, and Hotch just closes the door so nobody worries. And Gideon likes the way it makes him feel. Unsubs fight back. Hotch does not.
The digs get more and more personal each time. But Hotch takes it because the team don’t hate him. They may not like him very much, but they respect him, which is more than what Jason does.
When Tobias Hankel happens, Jason doesn’t even bother to whisper it. Hotch is finally relaxing and Gideon just says: Your worst quality is that you’re incapable of being enough. You weren’t enough then, you’re not enough now and you won’t be enough in the future.
Strauss tries to help, but at the end of the day, she’s a woman in a position of power and her superiors will look at any caring move and turn it into weak emotion and she can’t let that happen. So when Hotch becomes even more guarded with her, she reaches out to Dave. Because if Dave can’t do it, nobody can.
And Dave is terrified. He’s absolutely distraught. Because he knows how important it is to believe the victim, and what can happen if they’re not believed. And he knows that appearances can and will be deceiving. But he doesn’t... he can’t wrap his head around it. It makes him sick, to think that he trusted Jason with Aaron, only for this to happen. 
He doesn’t want to believe it but he knows that he needs to. So he comes back, and is in Quantico when Strauss phones to say that Jason is gone but Aaron isn’t getting anyone new because it would mean he has to go home and he’s still waiting, just in case.
Dave turns up, not even pausing to think what will happen if Aaron doesn’t want him there, but it’s fine because Hotch hugs him like nothing has changed, and it’s not much but there’s a slight smile on his face and Dave knows that it will be a long journey, but he’s here now and Jason won’t ever hurt him again.
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carinyms · 3 years
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(I don’t know if anyone who follows me even watches Loki, but if you do and feel compelled to analyze it with someone please hmu, because no one I personally know cares about this show and listen I care SO MUCH)
Anyway, here’s an extremely disjointed thought dump on episode three, it’s a lot :)
1. I got so much serotonin from them playing that Hayley Kiyoko song over the opening credits, oh my god.
2. I love Sylvie, I LOVE her. Just an iconic badass—so snarky, so powerful. 10/10. (When she took that cape off?? That outfit?? This whole show is just Bi Panic for me) I’m sure they’re setting her up to be very sympathetic and then she will inevitably stab Loki in the back at some point, and you know what that’s fine.
3. Their screen chemistry and banter is incredible, nearly on the same level as the scenes with Mobius and Loki. (Which is good bc speaking of which, I miss Owen Wilson). I can’t wait till we get a scene with all three of them working together, it will be fantastic.
4. God, I want to see Loki truly in full power just annihilate someone in a fight just once. I do think it’s purposeful that we’re not seeing that right now — the writers can’t seriously think the audience collectively forgot that this guy took down 5 (6?) dark elves with his hands bound and now he can’t throw a knife and hit a target that's not even moving?? There has to be a reason. I’m choosing to have faith in Kate Herron here. (But I’m tired of seeing him getting tossed around like a sack of potatoes :( )
5. I think Sylvie explaining how to enchant someone has to be foreshadowing, right? By the end of the series, either Loki will have puzzled out how to do it and tap into Sylvie’s mind, or vise versa, Sylvie will get into Loki’s head an unearth something nasty (This is SO dumb of me to hope for, I’m setting myself up for disappointment, but maybe Thanos memories here?? I’m really going full fanfic narrative with this one lol but wow can you imagine.)
6. Or, Loki will use this tactic to get into Mobius’ head and wake him up to the truth. (Also, can we talk about how concerned he was when he was like, ‘But the TVA workers don’t know they’re variants!!” Loki you little SOFTIE. Headcanon that he’s now not gonna want to hurt any of the TVA workers because they’re all brainwashed and our guy knows a thing or two about that?? BEGGING the show to acknowledge this. (Please, could we have a little bit of recognition of trauma Marvel? As a treat?)
(I will be let down lol)
7. Speaking of the brainwashed TVA workers, I have questions about how this works. Mobius remembers jet skis, but Casey didn’t know what a fish was? Is it just because Casey doesn’t work in the field? Does Mobius just have a stronger mind that Ravonna has to keep continuously wiping because he remembers snippets? That would explain the multiple water rings on her table they drew attention to— but why would the TVA let him have that magazine if they didn’t want their agents remembering anything??
8. Also, uhh…Is Ravonna a timekeeper? This is a theory that keeps popping up for me.
9. Loki and Sylvie’s conversation on the train was wonderful.
10. We LOVE a confirmed Bicon.
11. Him talking about and remembering Frigga, and his viewpoint on love feels like lines out of a fanfic come to life and I love it. Part of me is like “this level of vulnerability feels OOC” (and don’t get me wrong, there are plenty of other things that felt truly OOC) but this particular aspect feels more like we’re seeing a more apathetic, carefree, nihilistic version of Loki than we’ve ever seen, so maybe he’s just given up on the masks? Anyhow, I love this side of his character we’re seeing.
12. Loki singing in Norwegian. That is all.
12.2 Actually no, that’s not all. It had such ‘Aragorn singing at his coronation vibes’, in that it both caught me extremely off-guard and got me very emotional. Apparently the lyrics (someone translated) are all about missing home, and wow he’s really just missing his family and a sense of belonging *so much* that he’s chosen to recreate what I’d imagine an Asgardian party was like — getting drunk (although he clearly wasn’t drunk, just acting drunk), singing asgardian songs, smashing the glass on the ground and saying “Another!” (Which we can now assume was just an asgardian custom at parties bc how would he have known Thor did that?) Someone pointed out the planet that they’re on is called Lamentis, and dang this whole episode is all about Loki grieving and longing for what he’s lost? and I’m so hyped for when they end up in Asgard again. I don’t know what will happen but there will be Angst and tears, perfect recipe for a good time.
13. Speaking of Thor, is he going to tell Sylvie about him at some point? Because I will cry. Like, I guarantee it.
14. My only gripe here is that drunk Loki was giving me big Jack Sparrow energy towards the very end and I am Not About That
15. Why does Sylvie understand Norwegian?? This song meant something to her too, clearly, she was getting teary eyed, like it was something she was familiar with and I just have so many questions about how her timeline was different/similar.
16. And going off that, I’m just going to say it—I DON’T UNDERSTAND HOW VARIANTS WORK. Because if a variant is created by someone branching from their ‘true path’, wouldn’t every variant have the same base-story? Thus all look the same, have a similar past? (The same parents, the same origin?) I know the TVA’s sacred-timeline thing is all BS, that much is obvious—and Sylvie’s history is making me wonder (that is, if she truly IS a Loki ‘variant’), is the TVA’s description of branched timelines really accurate at all, or are some variants from a fully alternate reality overlapping with this one? I’m trusting they will make this make more sense.
17. I love the moments of humanity we’re getting from Loki, but especially the one where he’s surveying all those people in the town and goes “they’re gonna let these people die…” Like, what a great comparison to Loki in Ragnarok, who goes back and rescues his people because he couldn’t let them die in good conscious when he could do something about it. I like to think that being raised as a prince, there is an inherent feeling of ‘rulers should look after their people” buried under everything, and that what was going through his head was “how could they abandon these people without thought?” I love that even though that was a different Loki, they’re showing (not just telling) that the core of him truly does care about people, and the person he developed into in the original franchise is still there.
18. Also that line perfectly sets up what I’m sure is going to happen in the next episode—that they’ll find a way to escape the planet and save the people (or some of them), which will create a branch and alert the TVA to where they are, thus Loki getting brought back in.
19. the Rolled Up Sleeves look is. mhmm. It’s Good.
20. LOKI CATCHING THAT WHOLE BUILDING WITH HIS MAGIC???? BYE
Alright I’m done now, this was so chaotic, but also I really just wanted to document my thoughts on the show for myself so it's fine
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hiya!!
i have some thoughts that someone from “R” will join the gang side at the end of the story and i’d like to know what do you think about it or whom do you think it’ll be :) for me it’ll be really interesting to know! also one more question, have you ever thought about battle with “R” and how everything will happen? :0
have a nice say! <3
Hello Anon! So good to hear from you, and I hope you're doing well too.
So, I quite like this idea, but it's somewhat brought down by one particular problem - R doesn't really have that many confirmed members or characters who are loyal to them. If we are to assume that one of the known members will defect, we should look at every possibility. The known members are Rakepick, The White-Robed Wizard, The Dark Witch, and of course, Merula. Before I go any further, I'd very much point you in the direction of MissNightOwl, who I believe has a full theory on the idea that the three adult characters I just listed are actually all working together in a secret resistance, but I don't personally believe that, as cool as it would be. Again, there just aren't enough known characters who actually work for R.
But going through the options...first and foremost, we have the White Robed Wizard. Now, I don't see a heel face turn in his future. I believe that he'll have a role to play, and it's not impossible that he might agree to aid an MC that has sided against The Cabal for the final battle. However, it wouldn't be out of some kind of come to Jesus moment or seeing the error of his ways. It wouldn't be a morality type of situation. He would make some kind of plea deal with the Ministry or realize the way the wind is blowing and join the winning team. It would be self serving. I'm not saying this guy doesn't have a heart, but despite how much attention the story has given him, he has yet to show his heart if he does have one.
The Dark Witch...will not turn out to join us. Sorry, but there's just no way. She is painted as the epitome of evil, and we're simply too far into the story for them to do a kind of subversion of that idea. At least I think so. She's Rakepick's replacement, a recurring Big Bad who is known to the heroes. A face that we can place on the elusive and mysterious R. I don't foresee her gaining sympathetic qualities, and I feel like her crimes will be too monumental for a kind of plea bargain to even be on the table for her. I'm not saying that she's The Leader, but she could be. Or she might be their right hand. Either way, I don't see redemption for The Dark Witch.
Rakepick...oh, you're breakin' my heart. There was a time when this was my theory. When I was so sure that she was a double agent, playing both sides. Whether she was secretly noble, or just a trickster...I couldn't believe that she would bow to an authority like R so easily. It just seemed so out of character for her and frankly, it still does. But this ship has kind of already sailed. Rakepick probably isn't going to appear again. Even if she does, she's burned too many bridges that she could have crossed if she wanted to redeem herself. If she does return, we might learn more about her...but no way she works with MC. Even if she wants to turn on The Cabal...well, she's got a score to settle with MC now, too.
But then again...we have Merula, now. And this seems like an open and shut case. I know I was wrong about Rakepick, but Merula is easily one of the most popular characters, she is a character who we've been able to express opinions about (and choose to save) since day one. The game couldn't have hinted a redemption arc for her any more strongly than it has already. She has these bonds with MC and the others built up over years. She was a child when R preyed on her. She's not evil, not really. She's just in a lot of pain and so very scared. She wants to dominate and feel powerful, and R is helping her do that. But MC means something to her. I stand by that, and thus, I think we have our answer. Merula will defect.
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diegosclownshoes · 4 years
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the s2 plot finally kicks off in this part as the agent and five finally meet and make wonderful first impressions on each other. this part is also reads more like a fic than the last (which you should def read before this for it to make sense if you haven’t bc it sets up the whole scene), since it’s p dialogue heavy, and pretty much all from the agent’s pov, but it’s still more on the draftish, notesish side. also some of the original scenes bw five and elliott are gonna be retconned since the agent’s already answered most of his questions about crop circles and whatnot when she revealed where she came from.
The agent find herself standing face to face with the stranger from the picture, now practically burning a little square down onto her skin through the pocket of her jeans. Elliott’s standing behind him mouthing what the hell is going on, and between the disbelief that boy in the picture has actually, finally shown up, the day has finally come, and the panic over what to do with Elliott, the agent does little more (well actually nothing more) than stand there with her lips parted and not a single word on her tongue.
A beat passes as the boy maintains eye contact while he lifts the mug to his lips, taking a drawn out sip, and only breaks it once he steps forward out towards the open area of what’s now the makeshift research/office space where they’ve put together any and everything that they could get their hands on related to the strangers (does it count if the agent knows them from a picture?) who appeared in the alley after the agent..
“Hm. This Colombian?” he asks, turning back around to face them. He looks far too nonchalant about all of this for the agent’s liking, and she has half a mind knock the coffee out of his hand, even if it means her favorite mug breaks.
Before she has the chance to respond, however, Elliott hastily moves forwards before answering back, “It’s my own blend.” The agent quickly grabs him by the arm and tugs him back into the kitchen, the butter knife that he’d grabbed after the boy’s intrusion clattering to the floor.
“Excuse us just a second,” she grits out, dragging Elliott further back until they’re stood up against the counter where the forgotten groceries lay. “What are you doing, oh my god. ‘It’s my own blend’,” she says, doing a (pretty poor) impression of Elliott. “What, are you gonna tell him the recipe now if he asks?”
“What am I doing,” Elliott hisses back. “What are you doing? Because if I’m not mistaken, that’s the same guy from your picture, and this is what you’ve been waiting here for since the moment you got dropped into that alley!”
The agent quickly glances at the boy, who’s poking around their setup, turning over newspaper clippings and fiddling with the machinery, and doesn’t seem to be paying them all that much attention. “That doesn’t mean that you just tell him everything he asks about! We don’t even know what he’s here for or if that little teleportation trick is all he’s got! And also, isn’t it just awful convenient how the one person we’ve been waiting for shows up last, and how he ended up literally knocking on our door?” She again looks back at the boy, who stops reading whatever journal it is he’s picked up and looks back, arching a brow at her. She scowls back.
Elliott sighs. “Well maybe if he got the chance to speak he’d tell us what he’s here for anyway.” He pauses, then frowns. “No harm in being too careful though,” he agrees, pulling open the drawer under the counter and grabbing a (much sharper) knife before the pair make their way back over to the boy.
He gives Elliott a ‘really?’ look as he sees the knife in his hand, but nontheless ignores it before he asks, “Have you ever heard of Area 51? Roswell?” And honestly the agent can’t help the snort she lets out at that. Who knew letting Elliott keep his conspiracy theory crap mixed in with her research would ever get that reaction out of someone.
“Please, you honestly expect us to believe that you’re from another planet? Which one, home to the alien race of vertically challenged boarding school runaways?” The agent crosses her arms and scoffs but before she can say anything else the boy’s once again blinked and now stands directlyfront of her, and she quickly leans back to steady herself.
“Well,” he says, smiling thinly, “If there were such a planet then you’d no doubt be a citizen there yourself, so let’s both of us ignore that comment for now,” and okay, the agent realizes with a little feeling of indignance, he does have an inch (or two) on her. Still, she doubles down on an overly saccharine smile of her own.
“Alright, let’s,” she says back, and silently hates the sense of relief she feels once he steps back. Behind her Elliott, ever the peacekeeper, clears his throat.
“Um, what my niece over here meant to say is that, while there certainly is reason to believe in extraterrestrial life which exists beyond the limits of our own universe, and beyond our comprehension, you and all the other anomalies we’ve seen don’t seem to to fit into that, uh, narrative. So don’t go trying to avoid the question at hand.” The agent gives him a funny look; which question at hand have they even asked at this point? The boy, on the other hand, quickly leans forward again.
“Which others?”
*
Elliott quickly explains phenomenon that occurred during the five energy surges they’d witnessed together, and the consequent flashes of blazing blue light that  had appeared alongside them each time before depositing a figure into the alley. Somewhere in the middle of his explanation, he’d set down the knife, and the agent hopes that it wasn’t a mistake (she’s confident in her own special power, but if the boy teleports before she has a chance to use it then it won’t be of much use at all).
The boy frowns, brows furrowed. “Did you get a good look at any of them?”
“Yeah, a couple of them. There was the first one, which I saw alone, because, uh my niece wasn’t here at the time.” Before their guest has a chance to ask what he means by that the agent quickly cuts in.
“There was that freakishly big crybaby,” she adds, and the boy turns to face her.
“Crybaby?”
“Yes, a crybaby, a person who cries often, and is thus referred to as a cry plus baby. You know, you should quit playing hooky, otherwise you’ll miss out on more than just those oral comprehension skills you’re lacking here.” And okay, she should feel kinda bad for taking jabs at a teenager but he’s also had her feeling unsettled since the moment he walked (or rather, blinked) in. Before he can respond (most likely with a threat, which. Shocker) Elliott jumps in, breaking up the hostile air.
“He kept coming back to the alley and sat around for hours wailing someone’s name, a woman’s name, it was uhh-”
“Allison,” the agent supplies.
“Yes! Allison.”
The boy frowns (the agent bites her tongue before she makes a comment about his face getting stuck that way). “Luther.”
“Well,” she says instead, “Whoever it was, they all came scattered over the past couple years. No two at the same time. The last one was in September.”
The boy lets out a sigh of relief. “So my family’s alive,” and okay, what? The agent’s eyes widen in part shock and part confusion as he continues. “Shit.I think I stranded them here. Now listen to me-"
"Elliot. My name's Elliot. And this," he gestures towards the agent, “Is-”
“None of his business,” the agent says coolly, crossing her arms.
“Alright, fine. Elliott and None Of His Business, I got ten days to find them and save the world. Now, I need your help to do that,” he says, the last part directed at Elliott. No surprise there, the agent thinks, going for the more guileless of the two. Although it’s not as if she would have done any different herself. However, she once again interjects. Knowing Elliott, he’ll reveal something to this guy before he even asks about it, and she’s not sure she wants him knowing how much they know any more than they need to let on. For now at least.
“You know,” she says, quickly making her way over to one of the desks pushed up against the wall, pulling open one of the drawers and producing a newspaper clipping, “This mugshot looks a lot like arrival number four.” That’s a lie, because she knows for a fact that that is exactly the last arrival, had held the clipping up beside the blurry picture given to her by The Handler and confirmed it at least ten times. But he doesn’t need to know that just yet. She offers out the clipping and he immediately snatches it out of her hands, eyes racing across the picture.
“Diego,” he breathes out, before looking up from the paper and directly at her. She feels a pang of guilt at the look of extreme, almost manic relief in his eyes, when she knows there’s information on all of the rest of, what she knows now to be his family, sitting there in their office.
And then his words truly hit her; in her scramble to make sure Elliott didn’t blurt anything out, she’d almost forgotten that first part where he said he needed to save the world and just. What? Is that a part of her mission? Is she supposed to help him do that too? And why didn’t The Handler ever mention that? She wants to ask him more but has no clue where to start, and before she gets gets the chance to ask (or to be more accurate, splutter incoherently for a second), someone else speaks up first.
“So that’s helpful then,” Elliott states more than questions, looking almost eager to be of more use.
“You have no idea,” is all the boy says, and before the agent gets a chance to ask him wait, hold up, let’s go back to that saving the world bit, he folds up the snippet of paper and disappears with a soft zap. The agent and Elliott both turn to face each. other. Almost a minute passes and then-
“Well that was something.“
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atamascolily · 3 years
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Okay, more Matrix re-watch thoughts.
The first movie is still perfect. I love everything about it. It’s like a carefully constructed jewel that works on multiple levels and everything holds up on re-watch--perhaps even better once you know the twists.
For instance, I realized the reason Smith says “No, Lieutenant, your men are already dead” at the beginning is because he’s tried to jump there and there’s no human bodies to inhabit because Trinity’s killed them--which is why she has to kill them in the first place, so the Agents would thus be forced to take the long way up to her.
Also, Cypher is a prime example of  why Morpheus and company should no longer liberate “minds above a certain age”--his age is unspecified but he appears to be much older than the rest of the crew (or maybe that’s just his world-weary attitude?) and he says he’s been out for “nine years” but... the irony is that no one on the crew realizes this until it’s Too Late.
Will Smith was originally supposed to play Neo, which is interesting to contemplate--especially since I then immediately think of Jada Pinkett-Smith as Trinity. Somewhere, there’s an alternate timeline with this movie and I want to watch it.
The actor playing Tank got written out of the sequels because of a dispute over salaries, which is why he gets an off-screen death in Reloaded. It’s too bad. Don’t get me wrong, Link is fine, but I really enjoyed Tank’s style.
I also really like Reloaded overall! I think the biggest problem is that audiences weren’t expecting the final twist--that the One’s apparent rebellion is actually a part of the system--particularly as it comes right at the end of the movie in a long speech. On re-watch, however, I think it works great and I love it. 
One thing I would like explained/elaborated on is how Morpheus can take on an agent in direct combat. There’s been a six month-ish time skip between films, and no doubt he picked up some tricks from Neo, but somehow we went from “no one’s ever fought an agent and survived” to “Morpheus fights an agent and survives” and even if we don’t see the Level-Up on screen, I would at least like some allusion to the work it took to get there??
I hate the Lock/Niobe/Morpheus love triangle so much, especially since it doesn’t go anywhere, sigh.
I like the Kid and the fact that’s that’s apparently his name, and his hero-worship of Neo is adorable. Neo’s denials that he had anything to do with it come off as modest, but according to the Animatrix, it’s literally true, Kid is supposed to have “self-substantiated” himself out of the Matrix on his own, and I’m... not sure how I feel about that?
I love the Zion fashion! The Wachowskis have such an eye for costume design, and you can really see that here and in Jupiter Ascending.
I love how Neo and Trinity are in that stage where they literally can’t stop touching each other--the elevator makeout made me laugh so hard.
Also, I like the Zion rave juxtaposed with the sex scene--not only is is great music and beautifully filmed, it’s also symbolic of the fact that given a choice between literally all of humanity and Trinity, Neo chooses Trinity, thus foreshadowing his earlier choice.
Everybody leaving offerings for Neo and projecting their hopes/dreams/fears onto him is so good. Also, I’m not sure what the point of the scene with Neo and the council member is--I like the emphasis that human beings still depend on machines, but I wish we got a reference/callback to that later on in the story, since they never meet or talk again.
Bane feels to me like knockoff!Cypher, but I appreciate the irony that Cypher was fully human whereas Bane is under Smith’s control. 
Seraph is described by the Wikipedia entry as “as the personification of a sophisticated challenge-handshake authentication protocol which guards the Oracle. ... As a challenge handshake authentication protocol, Seraph is effectively a login screen that fights the user to authenticate their identity.” I LOVE THIS SO MUCH, YOU HAVE NO IDEA.
As much as I enjoy the fight scene between Neo and the Smiths--the One vs. the Many--I’m not sure why he doesn’t fly away at the beginning? Also, not sure why the Smiths can’t fly, given the end of Revolutions, where he’s shown doing just that. He must have gotten a power-up in between but I’m not sure where or how.
The Merovingian is such an asshole, and I really like the juxtaposition between him and the Architect, especially since they both emphasize casuality and determinism. They’re the two sides of the same coin, just as Smith and Neo are foils to each other--two white men in suits who believe they control everything in their facade of refinement.
Persephone is amazing, full stop. She barely gets any lines in Revolutions and what I actually want is for her to depose her terrible husband and rule the Matrix underworld in his place after their spat in Reloaded.
I think the whole point of the orgasm cake is to show us that the body within the Matrix--and without--can be manipulated, and also that the Merovingian is gross and that cake is delicious. I could be wrong, though. Also, this is an example of a program influencing a human--I think it would be interesting to see the humans turn around and do that to a program (i.e., literal hacking). The end result of that sequence is to convince me that humans and sentient programs aren’t so different after all, which is why Neo can influence both after going to the Source.
that bathroom is amazing and I love the waterfall!
I also love the Keymaker so much, even though he’s literally a walking macguffin for most of this. I’m so sad he dies at the end. DOES HE GET REBOOTED? REPLACED? HOW DOES DEATH EVEN WORK FOR A PROGRAM?
the fight scenes in Reloaded are so good! I think the one in the Merovingian’s palace is my favorite in the entire series because of its use of convenient background weaponry, but the freeway chase is also extremely epic, and both the teahouse fight and the square fight are memorable. Also, everything with the Twins makes them perfect antagonists.
I’m curious to see where Matrix 4 is going to go. The ending of Revolutions sets up the possibility that Neo will return in some fashion, but apparently Morpheus is not in it? This suggests it will be more Matrix-focused and the Zion storyline will be dropped, but still, I love Morpheus, and it’s sad to learn he’s not in the next movie.
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Do you know how crazy it would be if there were an AU where all of the Perry-centered AUs anons have pitched to you over the past few months were all stitched together? Say there was as alternate universe where Perry is a robot and OWCA has many copies of himself and he's raising an organic platypus baby with whatever the heck a capybara is, and that's all without context!
okay I literally have three asks that I should be answering before this one if I go in like wait-list order (is that even English who the fuck knows at this point) but this one is KILLING ME and I have an answer it immediately okay hold on I gotta go check my list of asks to see what we gotta work in and I’m totally including headcanons with the AUs to make this into the biggest and best trainwreck of all time
Okay so we start with day one: OWCA’s training regiment at The Academy is super harsh, and it turns Perry into the supersoldier he is. This is, of course, because Perry is a robot.  One day, robot Perry stumbles upon Phineas and Ferb, and the kids play around with his wiring and give him Feelings™. Essentially, this means that the kids saved him from a cold, dark, meaningless existence. They don’t know it yet, but Perry was actually sent to them to keep an eye on them, though OWCA did not anticipate that the boys would mess with his software. 
Perry goes missing one day, and OWCA panics and makes a whole new Perry robot to replace him, thus inventing the Perry clones. Each agent has to upload their memories every now and then, which means Monogram can just insert Perry’s mental hard drive into a new Perry robot. I guess somehow in the process the og blueprints got a little fucked up because they now match what Phineas and Ferb did to Perry, and while OWCA had questioned it at Perry’s last physical, they note that Perry is doing better than ever -- though he is a little more benevolent, which they’re not sure they like -- so they don’t really question it.
As the years pass, more and more Perrys go missing or die or get captured or whatever, and at this point, OWCA just has a whole fucking army of robot Perrys chilling in the OWCA basement so that whenever a new one needs to replace an old one, he’s ready. He lets all the platypuses run around Danville, possibly after they escaped on their own, and now all the platypuses in Danville are Perry clones. Across the 2nd Dimension comes along now, and in the 2nd Dimension, the clone robot Perry program has already been shut down because 2D Doof would be too powerful with an army of Perryborgs. Perry does a really good job at keeping the mindless platypus facade up at first, even though 2D Doof knows it’s him because he recognizes Phineas and Ferb from Perryborg’s locket. They mostly manage to work together without Perry revealing himself until the very end, when they’re having that last-ditch effort back in the first dimension to stop 2D Doof from taking over. 
Okay this is where I’m getting a lil confused because I have four ways this could go right now: Coby the Capybara starts working for OWCA, the og robot Perry from before the clones thing shows up, the butler!Perry doesn’t write “I fight evil” au, or the au where Perry gets zapped by the ultimate-evil-inator in Where’s Perry. They all gotta make it in here eventually, but I have spent like ten minuntes trying to decide whether I want Coby or the og Perry to come back first, and whether either or both of them should be back for butler!Perry or evil!Perry, and I do not fucking know so I’m just gonna wing it and hope for the best lmao
First comes Coby the Capybara. I guess he’s now also a robot, right? But he doesn’t have any clones? I think is how these headcanons work? So Perry has no idea why the fuck this new guy is so happy and annoyingly optimistic because he’s literally just a robot but whatever, as long as Perry can stay away it’s all good, right? But Coby basically inserts himself into Perry’s life, and while most agents don’t have host families, OWCA makes an exception here because the Flynn-Fletchers have basically already adopted him and it can’t hurt to have two agents keeping an eye on those kids, right? And they don’t really get along that well at first because they’re so different. Usually it’s Perry that gets annoyed at Coby, but sometimes it’s the other way around. For instance, Coby gets really fucking annoyed at how Perry doesn’t let him have any fun. So what if he gets needlessly risky when it comes to almost revealing his secret identity? It’s fun, something that Perry has apparently never heard of. And while Coby is fooling around with all Perry’s shit, he finds the pictures from the second dimension, and he’s about to go chew Perry out for being such a fucking hypocrite until he reads the lowkey diary entry that goes with the pictures where Perry admits to being scared out of his mind the entire time and how it crushed him because he can’t let it show that it got to him at all because he’s a robot and he’s not supposed to have feelings. I choose to think for maximum angst reasons that Phineas and Ferb didn’t play around with his wiring because unlike when Perry first wandered in, they knew Coby was a conscious animal. Still, Coby knows Perry has human-like emotions, even if he can’t quite understand them, and he knows he can’t imagine what Perry had to go through. Coby is a lot nicer around Perry and doesn’t risk blowing their covers as much after that or at least not where Perry can see it, and as time goes on, Coby also becomes a much better agent, too, until they’re basically equals, and, more importantly, they’re family. 
I think I’d rather the evil Perrys come before the og Perry comes back but I do also wanna throw Coby in just for kicks, so we’re gonna skip on over to the ultimate-evil-inator Where’s Perry au. The Flynn-Fletchers and their friends are all in Africa, but, unlike Coby, Perry couldn’t get the time off. He gets hit by the inator, obviously, and turns evil, and he strings Heinz along to get what he wants. To briefly summarize the description from the post, basically Perry uses Heinz just long enough to take over the tri-state area, and to do so, he needs to capture everyone he deems a threat, which includes everyone from OWCA. 
The kids come home to find that somehow their dumb little platypus took over, and they decide they’re the tri-state area’s only hope so they set off to stop him. This is where it differs from the og ask: now we’ve got Coby in the picture. Coby works for OWCA so obviously he knows the ins and outs of the city better than these kids do and he makes it to wherever Perry’s hiding out before everyone else. Perry has his robot army grab him, but Coby demands that Perry let him talk and for some inexplicable reason, Perry does. Coby basically begs him to back down (and it doesn’t work). He reminds Perry that these people did nothing wrong and they don’t deserve this (and it doesn’t work). He tells Perry that this is just a victory for Heinz, even if the poor dude’s now in prison, and that Perry’s not supposed to let Heinz win (and it doesn’t work). He pops open his collar locket and shows Perry the picture of the two of them with the three kids, and begs Perry not to let anything happen to them because they’re family... and it still doesn’t work. Perry orders the robots to execute Coby, but then Phineas, Ferb, and their friends show up and start talking over each other a mile a minute except Ferb but his silence is just as wholesome in Perry’s eyes and Perry looks between the kids and Coby and he realizes that this is Not Good™ 
Perry just drops to all fours, orders the guards to release everyone, and pretends it never happened. Coby’s kinda taken by surprise, but he’s not shocked -- Perry is nothing but a family man, even if he can’t admit it -- so he also drops to all fours and pretends nothing happened. The kids are really confused, but hey, everyone’s happy so it’s all good, right?
But now that we’re basically talking about the entire summer, I feel like this is a great time to talk about what happens after he becomes evil and then becomes good again, and how that sets him up for the next time he becomes evil because the poor guy can’t catch a break. I know I touched upon it in the reblog that’s linked with the post, but because of all the AUs, it’s more complicated than that (not because it has to be more complicated but because I like overcomplicated things). At least in the original AU, OWCA would probably expect Perry to feel a little down, but now that he’s a robot who’s not supposed to have feelings, he has to pretend it doesn’t bother him, and I have to imagine that would make him feel even worse. He’s a little wary around not only Heinz because he’s seen for the first time what his nemesis is capable of without remorse bearing in mind that the second dimension didn’t go the way it went in the movie so he never saw the worst of his dimension’s Heinz, but also around the kids because he’s afraid of them getting hurt if he gets too close, especially because OWCA doesn’t know he actually cares about them.  
And that’s where everybody’s favorite capybara comes in. Coby himself may not have real feelings, but he knows Perry does and he does consider Perry to be family, even if it doesn’t necessarily mean the same thing to him as a robot as it would to anyone else. Coby tries really hard to cheer him up and to assure his friend that he’s here for him if he ever wants to talk, but Perry turns him down every time because even though Coby can handle himself, Perry doesn’t want his own dumbassery to put him at risk. Still, even if he doesn’t consciously realize it, having Coby around makes him feel a little more welcome, even after that whole debacle. 
And then we’re gonna go with Butler!Perry, because why not make him turn evil twice? But again, because Coby’s here, I’m gonna change up how it goes just a little. So basically Remains of the Platypus goes how it usually does, with Heinz turning Perry into his butler and Carl trying to give Perry his hat and Monogram is eating cheese and all that ish. But as the au says, Perry doesn’t write “I fight evil” on his chest, so he doesn’t remember that he’s one of the good guys after Carl spills juice all over his shirt. Heinz sends Carl back to OWCA and spends the next few days gloating because haha I have your favorite agent and in your face, Francis! and there’s nothing anyone can do about it. 
Coby has been trained not to ask questions, and, as a robot, he’s really not supposed to break protocol or people are going to start asking questions. But the boys are starting to get really nervous and honestly, so is he, so he finally says “fuck it” and during his next mission briefing, he asks Monogram where Perry is. Monogram explains the whold predicament and basically says that as long as Perry doesn’t want to come back, their hands are tied. Coby’s hands are tied, too, in the sense that he has to take the case he’s given regardless of his own feelings and preferred agenda, so he reluctantly accepts his case and does his shit, and then he heads to DEI to see Perry. Heinz is just kinda vibin, probably watching TV and Perry’s, like, massaging his feet or something idfk Heinz is a weird dude. Coby breaks down the door and Heinz would do something about it but he’s also really investing in his relationship in the soap opera so he tells Perry to go take care of it. This time, since the problem is that Perry doesn’t remember anything and not that he’s legitimately evil, Coby manages to bring back his Perry by taking Perry’s collar off and showing him the locket and idk maybe he has to show Perry that he has a locket like that, too, just for the cuteness factor. Perry snaps out of it, and he and Coby beat the shit out of Heinz before heading back home together, and fortunately no one at OWCA questions it because they’re just glad to have Agent P back. 
Now Perry’s really wary around Heinz because this is the second time he’s turned him evil and, unlike the in original au, it wasn’t Heinz who decided to change him back. Their nemesisship takes a really big hit here, and nothing Heinz does can fix it. At the same time, though, Perry’s almost feeling better now than he did before, because even if he can’t trust his nemesis, he knows he can trust Coby. They truly are an inseparable duo...
Until they become a trio?
One day, a new platypus robot walks in the yard and he looks like a mess. He’s covered in scratches and wounds so deep that his wiring is coming through and sparking and it looks like he’s about to explode at any minute. That ends up being the original Perry robot, and he’s not very happy to see another platypus in his yard. Phineas and Ferb see him and they take him in because he obviously needs help, and once they’ve fixed him up, they decide they’re going to keep this new platypus and name him Bartholomew. Everything is sunshine, unicorns, and rainbows because yippee-doo, their family grows, right?
But Perry and Coby aren’t stupid. Contrary to popular believe, robot animals don’t wander into yards for no reason, no matter how many times the boys think it’s happened to them. So the three of them finally get the chance to talk, and it doesn’t really go well. Neither Perry was aware that there were Perry clones, and though they can sort of figure it out because they both have their one-of-a-kind locket with a picture of them and the boys as babies (though Perry is very disappointed to realize this is actually a picture of Bartholomew as a baby, not him), they’re not happy about it. The three of them head down to Perry and Coby’s shared lair and demand answers from Monogram, who basically explains that yes, they did clone Bartholomew, but they’d been looking for hi for days and the boys were getting antsy. They didn’t want to put the kids in danger if they discovered something they weren’t supposed to, so they basically said fuck it, let’s make a new Perry. Monogram neglects to mention that they’ve done this numerous times before and that every Danville platypus is a Perry clone.
Bartholomew and Perry don’t get along at first, and since neither of them have any reason to dislike Coby, he ends up being the mediator most of the time. Monogram tries to assign both platypuses to the same mission once, and Coby shuts that down immediately because they would literally murder each other. Bartholomew never met Heinz so that stays Perry’s thing, even though they’re still on pretty rough terms. Coby and Bartholomew do their own stuff, and for the most part, the two platypuses only interact when they have to -- when the boys want all their pets together or when Monogram needs to see all three agents.
And then Monogram realizes that he doesn’t really need three agents to watch two boys, so he reassigns Bartholomew to the Regurgitator case. He figures Perry’s been there the longest and Coby’s more familiar with the older Phineas and Ferb. Bartholomew’s been gone for so long that he’s probably the least useful one there. Monogram delivers the news to him alone, and when he refuses to take no for an answer, Bartholomew rebels. He explains the whole predicament to Perry and Coby, and while Coby sympathizes, Perry agrees with Monogram. Neither of them want to do anything to help, so Bartholomew basically says “fuck it, I’ll give you a reason to help me,” and reveals his identity to Phineas, Ferb, and Candace. At that point, there’s no reason for Perry and Coby to keep theirs a secret, because the kids are smart enough to figure it out themselves. Now that they’ve all revealed their identities, they’re all at risk of relocation if OWCA catches them (except Bartholomew who’s probably in more danger than them because he directly defied orders to do this, but come on, after the shit he’s seen, he can deal with them). In a desperate attempt to keep the family together, the three of them, accompanied by the kids and all their friends, start an uprising against OWCA. Perry decides to meet up with an old friend, Dennis the Rabbit, for a little help because he knows Dennis is just as pissed at OWCA as they are. 
I feel like that should be enough to reform OWCA, but because we still have a fuck ton of AUs left, it’s just enough to convince OWCA to lay off the punishments a little bit. The family gets to stay together, but only if the kids lose their memories. Just for kicks, Dennis gets to join the Flynn-Fletchers’ pet squad, too, but he comes with a collar this time that has his name so Candace stops calling him Mr. Cutie Patootie. Otherwise, everything goes back to normal, and now there are four animal agent robot thingies living with the Flynn-Fletchers, which is exceptionally weird because, again, the agents don’t typically have host families. Still, at least they kids are being watched, right?
One night, Heinz breaks into OWCA for one of his schemes, and he discovers the Perry cloning program. He only gets to read some of it because most of it is classified, but he gets the gist. He’s not sure what to do with this information, so he just kinda leaves and pretends he never saw it. But when he sees Perry the next day, he decides that’s not something he can just leave alone. He tries to get access to the files with Perry’s DNA and with Carl’s, but neither of them work so he somehow copies Monogram’s handprint and uses that. He’s in the middle of reading all about the program and all the different Perrys they’ve made and how different ones have been lost and/or destroyed, and then Monogram walks in. In the original au, Heinz destroys the machine, destroying the clone Perry in the process, and runs from OWCA to find the real Perry. I don’t particularly want this Perry to die, nor do I want Heinz to go on a wild goose hunt when the original Perry is literally Bartholomew and probably like two miles away, so that’s not gonna happen. Instead, Heinz promises he’s not going to do anything with this information and he leaves.
When he fights Perry the next time he tells Perry all about what he found. He admits that he tried hacking in with Perry’s handprint and with Carl’s and that he eventually had to use Monogram’s. He explains that the whole idea makes him incredibly uncomfortable and feels too evil, even for him, and that he almost destroyed the machine because it would end the program, but he decided against it because he likes Perry a lot, even if it’s just a clone of him and even if the feeling obviously isn’t mutual, and he wasn’t going to do that to the guy. He just figured this is something he should make sure Perry is aware of, because it sounds like it could have consequences.
It doesn’t have any dire consequences, but it does make Perry very happy. He’d been really iffy around the guy after the whole “turning him evil” thing, so this means a lot. Heinz had no reason to tell him any of this. He really just admit all these things that he knew could make Perry very uncomfortable just because he thought Perry should know the truth, and that’s not even taking into consideration that he has no idea how OWCA would respond if they knew Heinz had told Perry anything. Of course, Perry already knew about the cloning program (though not about the Danville platypuses; that one is new), so he’s not too phased by it. That helps bring their relationship back closer to the level of trust they used to have.
Perry goes home and explains it all to Coby, Bartholomew, and Dennis. None of them are comfortable with the newfound knowledge that there are, like, 50 Perrys out there, but hey, that’s life, right? Bartholomew kinda stops hating Perry as much now that he knows there wasn’t just one Perry that replaced him, and that’s it’s really been a big cycle that OWCA is prepared to continue if given the opportunity. When Bartholomew stops being as mean to Perry, Perry starts liking him a little more, and it kinda helps mend their relationship too.
And now it’s Last Day of Summer, except after the boys get sucked out of the universe, Perry does, too. He’s too disoriented to really process what’s going on until the boys have already noticed that he’s standing there on all fours, so his cover’s officially blown. Together, they have to figure out how to get back home. The rest of the day pretty much goes as it does in the episode, and in the end, one is okay. Heinz turns good, which means Perry now has to meet him in secret because he’s a robot and not supposed to have friends but that’s okay. He can deal with that. 
For some reason or other, Perry accidentally “has babies” because he happened to be in the wrong place at the wrong time when three platypus eggs appeared. They end up being Horatio, Ornithorhynchus (Ornith), and Anatinus (Ana). Hey, you said all the AUs, and there are two Dad!Perry AUs so thsi is what we got lmao. Horatio is a lot like Perry overall, Ornith is a lot like the Agent P side of Perry, and Ana is a lot like the mindless pet side of Perry. It’s a lot of work trying to balance looking after three baby platypuses, especially because they’re actual platypuses and he’s literally a robot. Fortunately, he does have his friends to help, and Bartholomew kinda likes having these kids. It almost reminds him of Phineas and Ferb back when Bartholomew first met them. 
But OWCA tries to get the babies to join no matter how many times Perry tells them to fuck off. One day Perry comes home to find OWCA trying to recruit them behind his back and he’s furious. He throws his hat down and quits because if they’re not going to respect him, he’s not going to respect them. That’s kinda OWCA’s first real glimpse into the fact that Perry has feelings because he’s done a good job at hiding them until then, and they don’t really like it but there’s nothing they can do. When the rest of the agents come home and hear what happened, most of them quit, too, but Coby doesn’t. OWCA is going to want someone to keep an eye on the boys regardless of whether Perry, Bartholomew, and Dennis are up for the task, so he might as well take the L so OWCA doesn’t try to run them out of the house and replace them with a different agent. 
Horatio feels really guilty because he thinks this is all the his fault, so he runs away under the impression that Perry will have an easier time dealing with this if there are only two platybabies instead of three. Now Coby has to balance watching the human kids with taking on his cases and making sure Ornith and Ana don’t wander off. Perry, Bartholomew, and Dennis all have to track Horatio down, and they end up finding him at Doofenshmirtz Good Inc. because Heinz saw him on the street and after the clone Perry debacle, he’s a little wary of seeing non-robot baby platypuses on the street by themselves. He’s a little bitter that no one ever told him that Perry had kids, so Perry assures him that he can meet Ornith and Ana soon. He also gets to meet Bartholomew, which blows his mind even more than the platybabies because holy shit it’s the original Perry, so they lowkey become friends too (but not as close as he is with his Perry). Also just for kicks I’m gonna say he befriends a different platypus clone completely unrelated to this and names that Perry “Steven.”
Shit gets real complicated when the kids from the second dimension cross over into the first. Perry immediately informs Perryborg that his cover is still intact and hands him the pamphlet, and Perryborg has to explain it all to the kids. They can’t admit that they know something that the first dimension kids don’t, so they have to pretend they’ve never met before and hit it off like new friends. Meanwhile, Perry has to explain this to his friends, because the only one with any semblance of an idea that this went down is Coby. Perryborg kinda wants to befriend the platybabies, but they’re kinda terrified of him because, you know, he’s a big scary robot that can obliterate sticks. Perryborg’s jealous of Perry because he has this whole big family to himself now, and because he didn’t lose years of his life with them like Perryborg (and Bartholomew) did. It was enough to upset Bartholomew when he came back, and it’s enough to upset Perryborg. Meanwhlie, Perry’s jealous because Perryborg gets to be himself instead of pretending to be a mindless pet, and Perry wishes he could do that, too. In the end, they both decide that they’re probably bette off how they are now, and when the second dimension kids head home, Perry and Perryborg part as friends.
And they all lived happily ever after.
The end.
This is 4400 words and has taken me many, many hours so if anyone actually reads this whole thing I am very sorry but this was my idea of a “quick fix” for yesterday’s depressive episode lmao anyway gtg gonna buy some more discount halloween candy 
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