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#though it’s the end of the world
egophiliac · 1 month
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don't think I'm not still deep in the episode 7 brainrot. because OH BOY AM I
(also one more extremely, obnoxiously self-referential thing, I'm -- I'm so sorry)
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wheresernie · 10 months
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If you have speech issues due to brain fog or psychosis or schizophrenia spectrum or intellectual disability or aphasia or whatever reason love you forever. We are not stupid, we are not freaks, we are disabled (if you identify that way) and deserve to be normalized. Speak "strange" forever
-schizophrenic with somewhat constant disorganized speech and writing
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flickering-nightfall · 9 months
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radiance1 · 3 months
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Gotham: Holy shit there's a random animal running around Gotham city and no one's ever caught it before. They say it only appears in thunderstorms and anyone unfortunate enough to cross paths with it look as if they've been hit by thunder.
Dan phantom, the 'random animal' who is in fact a Raiju in question: If I destroy this place I'll be fucked over by Clockwork. But if I don't destroy this place I'll keep being followed by this brat.
Damian Wayne, the brat in question: There is an animal roaming Gotham in thunderstorms, father. We must save it!
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miguxadraws · 1 month
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i found out what pissed her off so much guys
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hyunpic · 29 days
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HAPPY BIRTHDAY HYUNJIN 🖤
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treasureplcnet · 5 months
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inverness here they come!!!!
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ruporas · 1 year
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lonely
[ID: A limited palette of green and pink, Vashwood comic. The first page serves as a prologue. The first panel shows Vash speaking to someone off screen while Wolfwood is lingering behind him. A black arrow is drawn pointing at him. In the second panel, Vash is buying donuts in the distance while Wolfwood is once again in view, lingering. and the black arrow is drawn pointing at him. In the third panel, Vash is leaving a cubicle and turning towards his right with a slightly peeved expression. He sees Wolfwood, leaning against the cubicle, waiting for him, and with the black arrow drawn, pointing at him, implicating the consistent hovering of Wolfwood’s presence during Vash’s everyday. At the bottom of the page, they’re drawn out of panel with Vash turning to Wolfwood and saying with an irritated expression, “You’re really following me everywhere, huh?” Wolfwood responds, “What, you got a problem?” Vash responds without hesitation, “Yeah, kinda...”
The second page starts with a new day. In the first panel, Vash is seen alone, weighing apples in his hands at a mart, with crowds passing behind him. In the second panel, he turns to his right and starts to say, “Hey, Wolfwood...” In the third panel, he’s startled from seeing a stranger, whom he’d accidentally called out to when he was expecting to see Wolfwood. He says, “Oh, you’re not him. Sorry!” In the fourth panel, the stranger walks off and Vash muses, “Right, he said he had something to do today...”
The third page begins with a close up of Vash's miffed expression, the continuation of Vash's thoughts, "Now that he's not here, this is just like how I used to be, but... It feels lonely somehow. Oh well, I'll see him again tonight, like always." In the second panel, it shows Vash walking through the marketplace crowd, alone. In the third panel, the door panel is a close up of the door opening with a peek of Vash's head. He says, "Wolfwood!" In the fourth panel, Vash is holding a bag of food with a bright smile and says, "Are you hungry? I got you something to eat today!"
The fourth page begins with a shot of the room, two beds being highlighted, one of them being made properly with the blanket draped over the bed and the other with the blanket folded and pillow sitting on top of it. There's no sign of Wolfwood. The second panel shows Vash with a disappointed look as he thinks, "He's still not here?" The third panel shows Vash putting the bag of food on the table. Stapled to the paper bag is the receipt with a written note "For Wolfwood." Vash's thoughts continue "He does like to stay out so, I guess there's no reason to worry..." The fourth panel shows Vash sitting his bed somberly with his thoughts continued, "It's not any of my business anyway..."
The fifth page starts with a close up his blank expression as he looks downwards, thinking, "Even if he left completely... That'd be understandable and better for him. I'll just travel alone again... like before... Huh?" The next panel shows Vash's composure break, tears welling up in his eyes suddenly, as he didn't expect to cry. He starts to sob, putting his hands to his face to quiet himself and wipe at his tears, as he says, "Ugh... Dammit... I miss h..." The last panel shows Vash leaning over into his hands, still crying, and in the back, the door swings wide open with a bam as Wolfwood walks through with the punisher swung behind him. He shouts, "SPIKEY! You in here?!"
The sixth page starts with Wolfwood confused, looking at Vash and Vash looks back, just as confused, with tears in his eyes and snot out of his nose. Wolfwood starts saying, "Ah? You..." No longer in panels, at the bottom of the page, Wolfwood takes the Punisher off of himself and starts to walk towards Vash, continuing with slight concern, "What's wrong with you? Did something happen?" Vash, hurriedly begins to wipe at his tears, denying immediately, "No! No, I'm fine! Nothing happened!"
The seventh page, Vash points towards the table, with a hand still wiping at his tears and he smiles as he says, "I uh got you food. On the table." Wolfwood looks towards to the table and responds, "Oh. I was getting hungry, thanks." He turns his head back to Vash immediately after with an uncertain expression, knowing the other wasn't responding to his concern, and says, "But, I know you're an idiot with this stuff, so I'm reminding you again. Don't brush it off if it's an issue, alright?"
The eight page, Vash's tears have dried and he looks to Wolfwood with a soft smile and responds, "Yeah. It's okay though..." A panel at the center shows a side view of Vash approaching Wolfwood. At the bottom of the page, with no panel, is a close up shot of Vash's hand, holding onto the edge of Wolfwood's jacket sleeve, as he says, "Because you're here now. Wolfwood."
The final page is a back shot of both of them standing next to each other, Wolfwood's head tilted slightly to the left, not fully believing Vash as he says, "That doesn't answer anything, Spikey." Vash responds, "There's no need to talk about it! You should enjoy your food. Let's have a drink too?" Wolfwood responds, "Tsk, tsk. Fine, yeah. I could use one." END ID]
#vashwood#vash the stampede#nicholas d wolfwood#trigun#trigun maximum#but onto this comic... i think and talk a LOT about vash's loneliness bc trigun is just. kind of central on that for a good while! esp in#the original manga he was alone for a good portion of it and he tends to keep others away like how he ran away from meryl and milly when#they tried to tag along. and he was kind of bothered when he realized ww was following him around Too. at the core even though he loves#humans and he loves deeply the people he does know -- he isnt really much of a people person and i think thats been the case since he was#young considering his initial doubts towards humans... with the exception of kids bc kids dont give him moral conflicts. so suddenly#here comes wolfwood!!! his guide. someone TRULY affixed to him until he has to get to knives. someone who isnt budging and someone whos#really good at following him around and even seems like he goes like 5 steps ahead to make sure vash doesnt run on him#in one way its - i don't want you to follow me bc i don't want to burden you and i don't want you to kill the people i want to save.#in another way its - i like this companionship. i like waking up to you and i like ending the way with you. i like talking to someone who#knows my world. i like being in your space and sometimes i enjoy talking about our day#theyre just living together. like. roadtrip buddies or theyre also under the same roof because they're going everywhere together.#trimax they mainly spend their mornings together and if they had personal business attend the other person would usually know and itd only#be during the midday. anyway bc of this kind of companionship i figure that vash eventually grew accustom to it and he really. cant go back#to the kind of loneliness from before. it's harder to imagine and it'd be harder to withstand. esp after 2 years with lina and her grandma.#ruporas art
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anneapocalypse · 11 months
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Honestly something that really affected my view of Varric (and again, I say this with great love for the character) was playing my Terrible Hawke, Emilia, who ends the game an absolute anti-mage fanatic who believes that magic is a curse and it was a blessing that the Maker called Bethany back to His side before she could fall to demons. She is a Hawke who is mainly diplomatic, well-spoken, respected, and absolutely unhinged in her views on magic. She is the Viscount of Kirkwall, and by the time she comes to the Inquisition she's also taken Chantry vows and become an actual templar (after having practiced the discipline off the books for years). She singlehanded kept Kirkwall under Chantry control after Meredith's death. She slaughtered every mage to a one, even the ones who surrendered.
She's Varric's best friend. And he's just as starry-eyed about her in Inquisition as he is about any other Hawke. I love what a deeply unsettling side of Varric that is to see.
She's the best. She's a hero. She saved his city.
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jaysworlds · 8 months
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hello mcr girlies. which mcr song is YOUR song i mean like 'this song gets me like no one else has ever got me this is the greatest piece of music ever to be created etc etc etc' the song no one understands like you understand.
i'll go first. mine is Summertime
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just-posting-kalone · 2 months
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Finished Dual Destinies!! Simon Blackquill and some other stuff
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egophiliac · 7 months
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starting off with an amuse-bouche of some of my initial favorite bits! y'all, this update was WILD.
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ladyrijus · 8 months
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TOTK where everything is more or less the same except the dragon tears are as giant as the springs that Zelda went to, and Link has to wade through them to experience the vision. On top of that, after he sees the vision in full, he can relive that vision for as long as he stays in those tears.
Now, the reason why I want that is because I want to see Link witness the final memory and turn numb with denial and guilt and grief. It should not have surprised him the way it did; he knew in the previous memories she had planned to do it. But there were still more geoglyphs to search, still more time and hope for her to realize there was a different way, a better one that didn't ask her of so much.
He was wrong, of course. Destinies like theirs were never so generous.
Imagine that he appears expressionless, a stark contrast to his more emotional nature that has come out during gameplay. And yet his eyes are noticeably glazed over and he's frozen to the bed of the spring. The sages watch him through their vows, knowing this to be the last memory, and they feel it, immediately, that something is wrong. They desperately try to talk through their avatars, much to the surprise of their loved ones.
"Link? Link, snap out of it!"
He hears nothing.
And so the scene parallels to the off-screen moment Urbosa had with Zelda -- a careful Sidon wills his avatar to carry Link away from the cursed waters, and is pained when he's met with vehement resistance. Why would his wonderful friend drag himself back there, when whatever he saw tore his heart and shattered his soul? It wasn't good for him, to deal with grief in such a poisonous manner.
But for Link, he would weather the heartbreak in watching that bright, curious, ambitious girl sacrifice everything that made her who she was infinitely if it meant he could commit her face to memory. The Sheikah Slate that he took pictures of her with had been dismantled, and the Purah Pad contains no recollection of Zelda. He would watch his princess lose herself, over and over again, in that damned tear, than forget what she looked like.
He couldn't do that to her. Not again.
In the meantime, Tulin, Riju, and Yunobo have created a circle around him together, blocking the hero from hurting himself any further.
By this point, Link's expression is wavering, brows furrowed and lips pressed to a thin line. They don't get it, do they? All of the closest friends he had from an era past are gone; yes, Impa, Purah and Robbie are still alive, and they belong to that era too, but they didn't know him like the Champions did. Like Zelda did. She fought for him in death as much as he fought for her in life, and now he lost her too.
He finally collapses to the ground, shaking, and cries.
He had one job: Protect the princess. And he failed her. Twice.
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cassowarywary · 11 months
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[Start ID: 10 photos of a bound book of the I am in Eskew transcripts. Photos 1 through 4 show the casing with and without a dust jacket. The dust jacket is marbled silver and white with the title written on it in black ink, and the casing is black leather with vertical insets of the same silver and white paper, grey book cloth, and red book cloth. Photos 5 through 10 show the inside: the red and black marbled endpapers, the silver and white decoration paper, the title page with an illustration of a bird turning into a city, a translucent vellum page before Chapter Zero: Initiation, the beginning of Chapter 15: Crossroads which displays the red binding, and a closeup of a page from episode 20: Cruelty. /End ID]
I have always had plans to, once I finished the titlecard art pieces, print them with their corresponding transcripts for myself. Then I decided that I wanted to add the lineart pieces. Then I realized that the transcripts were not fully accurate, so I went through and transcribed corrections to match the audio. Then I decided that I wanted to go back and redo a couple of the titlecard pieces, etc, etc. This printed version ended up not including any art-- I don’t have access to a printer which can handle that--but I wanted a physical copy which I could annotate. As a result, this thing is huge. It’s easily twice the size of any book I’ve bound before, and the cut edges are a bit wonky, but I’m still really happy with it. 
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shittybundaskenyer · 4 months
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when the writer is in doubt, my turn to come out (scratch out)
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kelocitta · 7 months
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In honor of the @rw-ship-showdown I wanted to write about Artihunter as someone who jokingly slapped them together pre-downpour and still thinks they are actually very compelling. Just not in the super soft love wins kinda way (Although I get why people like that more) And the only way I know how to do that is talking too much so heres a far too long slug essay-
Obviously the slugcats don't offer a ton of characterization but theres not nothing to work with. Their stories, whether by their roles in it or the overarching themes do provide a backbone to work with. Even gameplay itself can provide a bit. (for some more than others) Hunter, to me, is ultimately a story about selflessness. The goal is to revive Moon, which is very much an act of kindness from both Hunter and NSH. But the weight of that action is much more significant for Hunter- Hunter is deeply sick. They're on the clock, and for all their skill in combat none of that will ultimately help them to survive longer than their body can hold out. Moon is a close friend of NSH but that means little Hunter- Hunter really gets next to nothing out of helping them, and ultimately pays quiet a bit spending their limited time alive fighting to deliver that neuron so that someone else can live.
To spend ones limited days on helping another, in a game that very much stresses the unwavering cruelty of the world and nature- is pretty notable. (And you could even say that Hunter being the Hardmode of Rain World adds another layer to this)
And then we have Artificer. A storyline that very much stands out to people as more… villainous (so to speak) than the other slugcats. Artificer's story covers a lot of things. Trauma, violence, revenge, etc. Revenge is a bit of a selfish desire- That need to see someone hurt as they have hurt you. A punishment that ultimately does not fix whatever harm was done- but feels good to see because you were hurt and now those responsible share that pain.
Artificer's actions are founded in that need for revenge, their pups killed for overstepping boundaries they didn't know existed. Is it not fair for them to be angry at that, to punish the scavengers for their violence with their own? Why should the scavengers ever be forgiven when they and their pups were not? And that's how you get that loop- Harm for harm over and over.
The original action has been lost in a spiral of violence for violence. And here stands Artificer- their very spirit scarred. Not just because they sought revenge, but because they never ceased trying to scratch that itch for violence as an answer. Artificer only has two paths for their story- killing the scavenger king (Someone who, really, has little to do with the original 'crime' of the scavengers, but represents an important individual to them- as did the slugpups to Artificer), locking themselves as karma one for good and spending the rest of their life chasing creatures that no longer even fight back in a warped sense of closure- or to dissolve themselves in the acids of the void sea because they're too far gone to find any real peace.
They can't meaningfully recover from that state, not alone, twisting in on themselves. Even if they halt their actions, they've been using violence as a feeble defense against their own pain- violence that no longer has any real direction or basis. Artificer gets no real closure from killing the scavenger king. All they can do is continue the cycle, or try to scrub it away. No real peace in a prison of their own making. So you have a creature, who even with a strict timer on their life- a body that will crumble to disease, spends its last bit of time on saving another. And another who was so caught up in the pain of loss that were eaten alive by their own anger, poisoned their own soul on such a deep level even self-proclaimed gods have no solution for them. What peace can they offer each other? For Hunter, its only a fleeting moment of happiness- of selfish love, before their own body fails them. A bit of indulgence in something for themself. For Artificer, its a single, comforting thread to ground them again, something tangible to protect and care about again. But thats a thread that will ultimately be snapped under the cruel indifference of the world. Hunters timer will tick down regardless of if it takes another with it. Its a tragedy- its doomed to end badly. Whatever good it offers to either of them to find each other will only provide the fleeting comfort of a band-aid that will be ripped away too early. But all that can be worth indulging in anyway, if only for the moment. It doesn't change the ending, but the ending was never going to be happy. Its can so yuri
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