for warm-up today: adjustments to my cassie redesign based on things @lizyarikus and @tardigradetheking said.
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Monday Update!
My Monster Hunter Iron Hammer project is finally, finally done!
In all its low-poly, hand-painted drab-background glory! I am actually pretty happy with this. I would've liked this done a long time ago, and even this post to be out like a week ago, but the results are pretty solid.
I learned a lot about texturing details, the scale they should be that's readable from a far (I'm looking at you guild crest) and their distribution and density around the prop itself. Also had a moment where some other stuff regarding just illustration in general clicked that caused me to redo a bunch of detaling on this - but this came out better for it. This looked pretty solid near the end, but my decision to do a final, extra bit of metal shine, plus a bit of color overlay and shading really brought it home.
Against my better judgement I'm going to do another one - the Giant Jawblade - but the lesson this time will be speed.
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