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#this started bc i got confused over the lore several nights ago
skelemira · 3 years
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Ooooh whats Rowan's lore? *grabs popcorn*
ALRIGHT BUCKLE UP BUTTERCUPS
Gonna leave it after the cut (if I remember how to do the cut right on mobile lol) so I don't clog up feeds
So Rowan started out as a human. Her family was okay financially, probably lower middle class. Not rich enough to be truly comfortable, but not in a whole lot of danger debt-wise. She had a mother, a father, an older sister named Magnolia (Nolia for short) and a little brother named Cedar (lol do you see a naming pattern here I'm so creative). Her parents were... Okay. They weren't abusive or anything, but they weren't exactly doting. They didn't really have the time to be doting, since they both worked all the time. The siblings all got along really well, though, the type of siblings that stuck together initially because they lacked that true family relationship but slowly morphed into ride or die siblings.
So one day, little 14-year-old Rowan (Nolia was 16, soon to be 17, and Cedar was 10) gets home from school, pretty average, normal day.
She's sitting at the table doing her hw when someone knocks at the door and her parents (it was kind of weird, they were never home at this hour) rush to open it. There stands a man in a lab coat, holding an envelope. Rowan hated him instantly. Something about him seemed wrong.
He talked to her parents for a bit, and her parents asked her to go get Nolia and Cedar with some urgency in their voices. And.... If she was right in placing that tone.... Guilty excitement...?
She got her siblings and they came downstairs.
Turns out her parents had been closer to debt than she realized. So to get some more money and.... Relieve some financial burdens, they sold their kids to a group of scientists needing victi----research participants.
Of course there was a struggle, Nolia stepping up to try and defend her siblings, screaming at her parents, Rowan holding Cedar close while silent tears poured down both their faces.
But the scientist was prepared, and before anyone could react, three men appeared with rags, holding them over the kids' mouths.
She woke up in an empty white room.
Well... If you could call it white. It was more of a dinghy, hardly cleaned beige. These men were not with the government, she could immediately tell that.
Gonna sum up this part bc it involves torture but basically the scientists were experimenting to see if they could turn a human into a monster. They found only Rowan's soul was compatible. They used her siblings to keep her under control..... Only they had dumped Nolia and Cedar on the streets weeks ago. They simply reused footage to "prove" to Rowan they were still there.
They almost succeeded in their experiment. They forced so much magic into her soul that it started to flip.... But it was too much and Rowan flatlined. They dumped her body in the woods, only disappointed that they came so close.
A couple months passed. Her body decayed until only her skeleton remained. The decaying process was helped along by all the magic, which seemed to have concentrated in her bones, morphing them slowly until they were all connected.
She woke up.
She spent several years on the streets. She begged, she stole, and... She drank. Or at least she tried to. (She was allowed into bars because people thought she was a monster, and she wasn't wearing stripes, so that must mean she was an adult.) She quickly discovered that her alcohol tolerance was *legendary*. She drank bars dry having drinking contests with people (that's how she paid for all her drinks) but felt no different than before. Eventually someone dared her to try Everclear, and though she grimaced at the taste, she drank the entire bottle.
The bar was silent.
The taste eventually grew on her, a kind of self-inflicted punishment that soon became a routine, almost a comfort.
Now a good chunk of the next part has to do with my friend's sonas which I'm not going to talk about because they're not my characters, but suffice it to say they were amazing friends to her and helped her recover and get on her feet.
One such friend discovered her sleeping by Grillby's dumpster, and Grillby let her stay the night on his couch, setting up a job at Muffet's for her the next day. She and Muffet became really close friends and finally she started to have a more stable life. (She finds and dates Underlust Sans but that's another story lol which I would be happy to share in another ask~ but y'all these two are so cute plz)
So someone suggests she go see a therapist. Goodness knows she's got some trauma. So she agrees. The name of her therapist seems..... Eerily familiar but she decides to ignore her gut and go anyway. She walks into the therapist's office and---
And sees her mother sitting there, looking professional and well-rested and happy.
She runs.
Yeah so suffice it to say she isn't gonna trust therapy again for a bit lol, and it takes her even LONGER (and some good therapy sessions) to accept the fact that her mother was clearly better off without her and her siblings.
Yeah ya girl has a lot of issues, especially abandonment <3 she is very much a people pleaser and WILL put your needs high above her own. Anything to make you want to stay. Anything to make her feel needed or wanted.
So she's hanging out at Grillby's one day (he and his bartender like to try out different mixes on her, try to see if they can get her to make a face at a cocktail) when a huge party comes in. Rowan automatically shrinks a bit from discomfort because of the big crowd, and she continues her game with Grillby and the bartender (the bartender is my friend's sona that's why I'm not naming them lol). Then she hears something that makes her freeze mid-sip.
"Let's hear it for Magnolia!!!! The first of us to get tied down!" Followed by raucous laugh....ter...
She recognizes that laugh.
She flees the bar, with no explanation to anyone. She catches a glimpse of Nolia, with Cedar by her side, and both of their eyes squint slightly in confusion as she passes by them.
She makes it outside, looking around for where to go, unable to think in her panicked confusion when---
"R......Rowan?"
She goes ramrod straight and slowly turns, hands balled into fists to hide the violent shaking. Nolia bursts into tears, Cedar immediately clinging to her stiff form, his shoulders shaking as bad as her hands.
They.... Recognized her. They.........
Were *happy* to see her.
Slowly she hugged them back and they got to catching up. (So yeah if it wasn't clear Nolia was getting married, they both had survived on the streets together until Nolia was old enough to get a job).
Also something I forgot to mention lol is Rowan had found 2 kittens behind Muffet's, an older girl kitten fiercely protecting a little boy kitten. They immediately latched onto her after she made it clear she wasn't a threat, and she decided to name them after her siblings.
Also things worth noting, she smells like apples, she has magical red translucent hair, her soul wavers from more upside down like a monster's to more upright like a human's, she loves to bake, she is like the DEFINITION of cottagecore, she has magical tattoos on her face that change around to look like the Day of the Dead skulls (the colors get brighter or darker with her moods), and she drinks 2 bottle of everclear every time she goes to Grillby's. The paramedics in the area quickly become used to people calling the ambulance when she drinks (seriously look up everclear it's basically pure alcohol). She eventually stops drinking (not that it was *really* harming her since she had that alcohol tolerance and a body made primarily of magic at this point (plus alcohol isn't really gonna hurt her, she doesn't have kidneys lol) but she wanted to stop anyway. She loves to paint and teaches one of her friends to paint, tending to her friend's garden while her friend paints. She also loves to cook and bake, she eventually helps out with baking at Muffet's, though she refuses to bake the spiders into the pastries. Her scones are things of legend, they sell out as soon as she brings the tray out of the kitchen.
Yeah that was a lot lol and there's little things here and there that I missed so feel free to send in questions about her if you want to know anything! Or if you want to know how Rowan and UL Sans got together (spoiler: they eventually get married and it's so cute)
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elddansurin · 7 years
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there’s a pretty good character development questionnaire going around my dash right now, so i took the liberties of filling the entire thing out on my own time, because buddy, you gotta make your own destiny.
1. Who’s the oldest character of yours that you still use? I had to give this one some thought bc my gut reaction was to say Tuo, but it turns out the answer is Falshavo, because I can explicitly remember drawing him in the hazy, far gone year of early 2006 when I was taking a drivers ed course. He started out as either some bastard of a Silent Hill fanchar, or a heavily SH-"inspired" character, and I think he could have at best been called a demon? I was like 16 when I made him, cut me some slack. In any case, Fal has changed very much over the years, most recently into an original species that can best be described as something visually between a satyr and a manticore, but is actually neither of those things. For quite a while he was based out of my one world, Undecim, but recently I decided he and his ilk would be better suited to my OTHER world, Aphelion. As far as motivations go, he's swapped from evil/crazy/malevolent to a much more nap-based personality. Two things that haven't changed since I've made him, though, are that he's blind in one eye and doesn't talk very much. So there's that.
2. Who’s the oldest character of yours, defunct or not? That honor goes to Jonathan, who was definitely and absolutely a FF7 fan character back when that game was new and I was still in my larval stage. He morphed into a mental illness coping mechanism as my childhood went on and he's just had a whole lot of interesting/embarrassing iterations, but I guess that's to be expected of a character I made in fucking 1997. That said, I retired him a few years ago. Tried briefly to bring him back, but I just wasn't feeling 2.0, so I didn't force it.
3. Has creating a character ever made you realize something about yourself? I was GONNA say no, but then it just dawned on me how much time I spent creating gay male characters in my early teen years before THAT realization caught up with the rest of me. I'm not going to say the characters themselves were involved in the inevitable personal revelation (they weren't), but more than anything I just think it's proof that pieces of my brain do not always work as a cohesive whole. I knew before I knew, so to speak, and it showed up in my characters.
4. Any minor characters that have either taken over or branched off into their own stories? UHHHH Your Boy Kolja was initially a primary antagonist in Mikhail's storyline, back before I decided to fundamentally retool a lot of things about Mik's whole deal. But I'm nothing if not predictable, and I'm a guy who loves a good villain, so I ended up making Kolja FAR more fleshed out and engaging than the actual protagonist of the story. Same thing kind of happened with Anzo, who was initially kind of an offshoot wildcard character in the horrible and confusing political landscape of that entire bed of storylines. But uhhh, that didn't last.
5. Do you prefer to make human, animal, monster, or _____ characters? Why? My characters are all unambiguously human/humanoid. Even the monsters are going to have recognizably human faces because I have a hard time getting emotionally invested in a character otherwise. I'm really not sure the reasons for this. There's a few exceptions, ofc, but not many. Peeling off for a sec, in regards to making characters in TES settings, I definitely am biased toward the elven races because if I wanted to make a human character, I'd do so in own properties. Also the human races in the elder scrolls are kind of... underwhelming...
6. When creating a character, do you come up with the visual concept or the written concept first? Written concept, almost every time. The rare exception is usually with minor and/or lore-based characters, like gods or monsters, since I rarely explore those characters as deeply as I do the regular types. But if I'm making Just Some Dude, I'm probably going to have a full written concept drafted out months to years before I ever get a concrete idea (much less an actual depiction) of what he looks like.
7. Do you have characters that you know you’ll never use, but can’t bear to get rid of/recycle? I'm going to have to go ahead and call back on Jon for this one, largely based in both his history and his significance to me and my own development. He was my primary, go-to character for such a long time, I don't think it'd do him justice to ever properly put him out to pasture or recycle (and I'm a chronic recycler, so that's saying something). He kind of exists in a creative limbo, and that's where he's gonna stay.
8. Is there a character that embodies your good traits, or traits you wish you had? Good traits? In all seriousness, probably. Nothing I am consciously aware of, so cop-out answer on this one. I'm also not really one for wish-fulfillment characters, so that's a no on "person I wish I was" aspect, sorry.
9. Is there a character that embodies your bad traits? Several characters? Which ones and what traits? HAHAHA hoo boy. Gavriil is the embodiment of my general shiftlessness and crippling self doubt, Tuo embodies my crushing depression and self-destructive tendencies, Ludo represents my reoccuring fear that I’m stuck in circumstances so far beyond my control that I ought not bother to try and change, and I'm not even gonna TOUCH on which of my boys were created as blatant outlets for trauma. There's a fun little game for you, try and figure that one out yourself.
10. Is there a character that explores your interests or fetishes (orrrr is that just all of you characters)? Uh, flat no on the "fetishes" part, but yeah, most of my characters tap on my significant interests in some way or another. Most concrete example I think is Desoto, who I designed (or, well, redesigned if we're getting technical) when my interest in astronomy was at its peak, back before I realized physics is something I'm terrible at and makes me cry/change my major in college. I still love astronomy and astrophysics on a conceptual level, but the second you break out equations, I'm gone. My Boy Desoto, though, I have designed to be significantly more likely than me to do math, so good for him. Funny enough? I've never made a character who's into geology. You know, my actual field. Go figure.
11. If you have characters that embody certain traits of yours—good or bad—has writing them changed how you view those traits? Has it affected you in any way? Not really, at least I don't think so. I might wake up in the middle of the night with a better answer screaming to my forebrain, but my gut reaction is a no. I tend to go into writing something with fixed views, and I can't recall an instance of me suddenly deciding "hey, actually this thing is good/bad and I never thought of it this way." I've definitely started viewing the characters themselves differently after starting a project, but never really the traits they personify.
12.   Do you fantasize about being any of your characters, or are you more detached? Definitely the latter. I'm not shy about putting pieces of myself into the characters I make, but at the same time, I really do not see myself in them, nor do I wish to. There's a firm level of detachment in that these are my creations, and rarely do I mold the sort of character where I can in good conscience think "yeah, that's who I want to be." A big part of this is that my character creation/world building habits are and always have been rooted in maladaptive daydreaming (and I have only recently figured out the terminology for a phenomenon I was otherwise well aware of, funny how that works), and that has always been based in me trying to distance myself from who I was (and at times, am). I don't want to put myself into new shoes, I want to focus on someone who isn't me, but has weird, tenuous connections to me. If that doesn't make any sense, pretend that it does.
13. Do you create playlists for your characters? No, and that's based mostly in the sad reality that I stopped seeking out new music years ago. That, and I've never been much of an audiophile, so there'd just be so much overlap in any playlists I created that honestly, why bother. That said, I will occasionally listen to something and think "holy shit, this is ___". First example that comes to mind is Motorhead's Dust and Glass, which is very much the anthem for Ludo. Do me a favor and listen to that song, and you will know everything you need to know about Ludo. Also, I’ve got a handful of songs that make me think very much of Gav, but most recently, I decided that Gerry Rafferty’s Baker Street is a good song for him. Like, also for me? But mostly Gavriil. It can be both.
14. When writing for specific characters, is there anything you have to do to get into the right mindset? I've gotta be in the right mood, and that's all it comes down to. I'm still trying to figure out the secret to writing something that's counterintuitive to my mood, but I'm not there yet. I know the answer is "just fucking do it," but here's an idea: shut up? I dunno. I'm a very flaky content creator.
15. Which character is your guilty pleasure? Right now, it is absolutely Gavriil. For a long time I had such an issue with allowing myself to have characters based out of properties that weren't my own, so I started out feeling very self-conscious about putting so much time and thought into Gav. I have since made like eight or nine more TES-based characters in his wake, but some residual sentiment still lingers! See also: I still am too self-conscious to publically share the story I've been writing with him. I'm not sure if that's rooted in me playing in somebody else's sandbox, or if the story itself is coming out of a place of extreme personal vulnerability (I wrote the bulk of it during my recent Complete Mental Breakdown™). Or maybe I'm just self-conscious about my writing in general. Who knows! But at the end of the day I absolutely love Gav and I'm having so much fun working with him. Before him was Kolja for many years, and Tuo before that. Don't get me wrong, I still adore the both of those guys, I just have a new focus for the time being.
16. Is there a character of yours who’s a real struggle to write/draw? Why do you think that is? Right now, definitely Anzo. He started out very different from what he's become, and at the end of the day, I'm still not sure what exactly I'm trying to do with him. I was/am trying to write him in a story, but it's been proving very difficult because I'm just not sure what I'm trying to accomplish with him. Initially, his core concept was based very deeply in a revenge fantasy that had gotten out of control (I mean, it was a justified revenge fantasy, but that still doesn't make it healthy, my dude, my guy). but then I started thinking a bit more about the major events in his life, and if I was making him react believably enough to what he'd endured. That, and by this time I was in some genuine, bonified darkness in my own life, and that started leaking out into the character and story very much. Now I'm stepping back and wondering, is this where I want it to go? If the answer is no, then where SHOULD it be going? I don't have an answer to that yet. So he's a hard character to write, at least for now.
17. Which character is the easiest to draw/write? I wanted to say Kolja, based in how enthusiastic I was for him for such a long time. I could tell you his story from birth to death, and there's only a few small threads that are still unclear in my mind. Unfortunately, this level of enthusiasm has left me with the understandably daunting task of, you know, actually writing it down. There's SO MUCH to sift through, and it's like scaling a damn mountain. It's all there, I can see the whole thing, but fuck me if I'm not in for a climb. I started in on it late last year before retreating to work on something on a bit... smaller of a scale. Gotta work my way up to that. That said, the actual easiest character to write right now is, again, Gavriil. Part of it is that enthusiasm I have for him right now, and another part of it is that his story is based on the main quest of Skyrim which, lets be honest, is an underwhelming plot on the whole. So the plot has already been written out by someone else; I don't have to worry about that. Neither do I have to worry about actually depicting the entirity of said plot, because it's not actually an interesting one. And honestly why are you reading a story of a character from Bad Game Skyrim if you don't at least have some cursory knowledge of how that game's plot goes? The interesting part- to me, at least- is the effect it has on my character. That's what I've been focusing on, and it's been fun.
18. Is there anything you really wish you could do, character-design-wise, that you feel is outside your current skillset? A concept that you wish you could pull off but are uncertain about? Visually? A lot. There's a lot that's outside my skillset, because I don't know how to fucking draw. That's why I shy away from drawing characters who, say, I imagine to have unnecessarily complex tattoo designs. Not only do I not feel like putting in the time to actually depict that, but I also lack the talent to properly do so. It also kind of neuters what I can pull off for some of my more outlandish designs, namely gods and monsters. Kjelchaikhan is the only one of the gods I've drawn so far, and not coincidentally, he also has the easiest design to deal with. I started in on trying to draw Tsenmaer before I realized holy shit, the way I picture her in my head is so far beyond what I'm capable of actually doing. I'm not even going to fucking touch on Archaeos, because that design is going to be... even harder!! Conceptually, not so much. It sometimes happens on a small scale, such as how I've designed Ludo to be a boxer when I know little about boxing and I don't honestly care to learn. But at the same time? His story is based far, far more heavily in the shitty circumstances of his life and how he's trying to worm his way out of that than in the actual "punching dudes in the head for money" thing. That was more a tool to tie him in with the questionable, shady shit that I needed him to be shackled to. "Underground boxing circuit" just sounded like as good of an idea as any, so I figured why not. That aside, most anything I want to write about ends up being something I'm either familiar with based on personal experience, or at the very least am interested in researching for story purposes.
19. What’s more important to you: visual design, unique personality, a trendy character aesthetic, etc? If you’re not sure, then what’s the first thing you usually nail down in a character? Definitely the personality and basic concept. I very much enjoy crafting characters that are fleshed out and generally believable, and I am very much terrible at designing them on a visual scale. Do all my characters end up looking the same? Yes. Does this bother me? No. If it did, I'd fucking do something about it. What's important to me is who a character is when you boil away all the set dressing. Who is he on a conceptual level? What are his motivations? His basic structure? My character creation process is me sitting down and saying "I want to make a character who embodies these basic traits, and is based on this core concept," then building from there. Visual design is always, always an afterthought.
20. Do you ever plan to do anything (comic, animation, etc) with your characters? Or are you just happy to have them? For the most part: Nope! My characters exist primarily to make me happy and give me something to think about when I'm tired of thinking about myself and my life. There's a few that I'm working very much to translate into stories, but even then I hem and haw over whether or not to actually share the content I produce. Part of it is I'm much more self-conscious about my writing than my art. Used to very much be the other way around, up until I stopped considering myself an artist. Now I just kind of shit drawings out from time to time, and if people think they're terrible, that's because they are and I put no effort into what I do. It's the other way around with writing. I very much put effort, care and detail into my stories. More than bad reception, I fear no reception, which is to say that I'd put so much effort into something, put it out there, and go completely ignored. I have no issues with "you suck/your work sucks," but absolute indifference cuts me pretty deep on matters like this. So yeah, that's a significant obstacle between me and content sharing. That, and assuming I did find any degree of an audience, putting my work out for someone else's scrutiny makes it SIGNIFICANTLY harder to go back and retcon. And boy oh boy, I am a notorious an unrelenting retconner.
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