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#this isnt botw related but
maz-koshia · 1 year
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hi im not dead <3 heres a new yiga oc. they have no name or anything but their bird (an islander hawk) is named creme brulee. bcos its got a creamy white belly and a dark top
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jalopeura · 11 months
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do...do you think they might make the gloomspawn hand monsters into amiibo.....thatd be so cool but somehow i feel that. even though theyre kind of the guardian equivalent of this game the guardians were so much more ubiquitous that a guardian amiibo made sense whereas with totk its probably gonna be Proper Ganons or something hmmm.....anyway
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skunkes · 2 years
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this isnt "the game is unplayable because of this" discourse worthy criticism but thinking about botw again (bc i wanna go in and get some rito refs for bird fur drawing) and like. Does anyone else. Wish the little npc villages were like. Bigger? At least the story related ones? Hateno village is the one that closest satisfied it for me, but like. Zora's domain, the rito village and the goron city seem so. Small? To me?? And actually it wldnt matter if they were bigger they also feel so lifeless somehow. Idk
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waywardsalt · 18 days
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:3
#some tag rambles bc im having a bunch of loz thoughts to hey why not do a short lived tag ramble#starting with the bad i have thought more on how i feel totk fucked up its characters and its like. yeah any arcs that are there are bad#zeldas is dogshit all of the sages are just. VERY tell no show and it really doesnt matter and otherwise idk#nothing wrong with a static character but imo with a static character you then have to show more of them#reveal some things. also doesnt really happen. the main speaking cast are also kinda weak in relation to link#they dont really work off of him very well bc hes… not treated like a character. hes just some virtuous everyman in the story#so theres no actual chemistry between him or the other characters bc he isnt treated a character so like. he has almost no chemistry#its all mostly one sided and none of the sages but zelda have any real chemistry with other major characters either#and the major characters zelda has chemistry with barely matter so fuck it. like when ppl talk abt like. loz stories#and ppl talk abt how yeah they arent the best but totk is rlly bad. i dont feel like any other loz stories are baaaaad#not in the same way. but they dont feel as egregiously fumbled. imo its bc of the characters most of them time#ofc story can be strong enough and im not discounting stuff like mm and oots themes and atmosphere and stuff#it seeeems to me the most popular non zelda sage is tulin? but mostly bc hes a sweet kid and thats fine and all but there doesnt seem to#be much else to him hes otherwise kinda unremarkable bc he just doesnt do much else and seems to exists mostly to serve gameplay and plot#botw did it better bc the champions actively had a dynamic and a relationship with link they arent the deepest but they have more substance#botw zelda is arguably the strongest character in botw with a unique personality and genuine relationship to link even if we just see it#in the memories and seeing her warm up to link is cool but imp they fumble it in the ending of her arc and how it kinda contradicts stuff#and in totk they doubled the fuck down on her unlocking her powers for reasons related to link and decided ig shed figure she needs to be#links forever bestie and hypeman and she kinda just revolves around him in a really superficial way and this is the negative extreme#of a character being bolstered by being connected to link. but anyways in loz its the characters that tend to be the strongest points#and the characters with a clear dynamic and relationship to link shine the most. think groose ghirahim ravio midna fi marin linebeck sheik#the list could go on but the characters who get a chance to shine by interacting with the Player Character are the ones who stick out#and ofc they get more screen time but they cant avoid that character development or general character fleshing out bc they are in some way#tied to link and in a sort of way link himself is more fleshed out through how those other characters react to him if that makes sense#i think loz is at its best when a good bit of emphasis and effort is placed on characters and character relationships#and when thise relationships and character are written well ofc this fucking matters too#anyways thats why ph is one of the best we love our character heavy black sheep them ds characters carry so hard and so fucking well mwah
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ganondoodle · 9 months
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genuine genuine genuine question- wwwhy do you not like the zonai? (zonau? not sure if thats like. the worlds coolest plural or a translation difference) given your content with more monstery designs i would have thought they'd be up your alley!! however. i have also not played skyward sword (as much as id like to) and i know most of peoples upset with their existence and the totk storyline is because of its conflicts with that plot? i'm very excited to see what you do with your rewrite/botw2!! given their slight presence in faron in botw, it would be cool to see you repurpose the zonai in some way that doesn't conflict with the plot you're going for, something that makes more sense with the cryptic kinda bare minimum we had in botw? sorry if you've explained your stance on the zonai before <3
hhhhhhhh i had ranted alot about it but i hope you are prepared- (also "zonai" is sonau in german but im choosing to write it with a z so people recognize it at least, im pretty sure zonau is also the orignal japanese word for them)
i am fine with their design, in fact, i LIKE their character designs, however i dont like everything else about them.
and no its also not bc it affects skyward sword bc it doesnt affect ANYTHING in skyward sword, bc skyward sword is the VERY FIRST zelda game in the timeline and totk is nowhere near it, totk draws several paralels towards skysw bc its meant a sort of soft reset for this new era but its really just thematic overlap and references bc those are cool (i know alot of people are trying to convince the entire fandom that totk somehow is crammed into the old timeline but trust me its never anywhere near confirmed nor does it make any sense, heres the lil graphic i made last month to clarify how i think its meant to be understood .. quite obviously even -
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i dont mean to sound .. mean, but some people read too much into little phrases or references to older titles (like first king of hyrule .. doesnt have to mean the literal firstest of the first ones in all of forgotten history ever, just the first of THIS hyrule for example), and while im not against theories i am very annoyed when people try to say its somehow canon when its NOT)
with that out of the way;
i dont like how they are 'integrated' into botws world, they feel unnatural and shoved in everywhere, they have been everywhere and did everythign better and cooler and no part of (this) hyrule was untouched by them their architecture feels not integrated well either and design wise its rather bland, while the sheikah shrines for example while obviously not natural and very 'techy' they still build a harmonizing contrast while the totk shrines are pretty laughably unfitting compared to them the basically complete disappearance of all sheikah tech related stuff bothers me immensely bc why would you just get rid of it istead of developing it further (i know about purahs towers and think they are just like a worse version of the previous ones; and before this argument comes up again, them destryoing it all -somehow- bc they were afraid of it being taken over again is a dumb excuse bc then they should be even more scared of zonau tech- even MORE unknown and advanced tech literally falling from the sky) you could have done SO MUCH with the ancient shiekah tech it drives me nuts
i also think it tipped the delicate balance of the kinda medival setting + high tech that botw had set up compeltely over, the zonau tech just .. is so painfully obviously only the way it is to give you little lego parts to glue together (i know its a focus of the game ... or at least the gamePLAY but it could have been done better, again i think they managed the balance perfectly with shiekah tech, its weird and isnt natural but doesnt endanger the believability of it ... the zonau tech just throws that out the window rly ... how cool would it have been if you could built lil guardian walk thingies djknhfkd )
in general they just feel like a complete replacement for the ancient shiekah and are so SO desperately trying to make the zonau the COOLER and BETTER versions of what the shiekah were (you COULD have connected them in a cool way, like there being ancient shiekah labs build in the old zonau mining facilities bc they used zonau tech as basis for their own tech etc)
like instead of building on the set up and potential botw had prepared, they just scrambled to make a 'better' version of botw, like oh no forget THAT ancient civilization we have an EVEN MORE ancient, and EVEN MORE highly developed peoples there that were also everywhere before you but also were never really hinted at- and then repeat botws structure .__.
having an old and forgotten civilization of whom only some withered ruins remain gave botw a much more real feeling, a world with a history that you will never know (you know, bc that makes it intriguing and is just .. a good choice of worldbuilding imo)- and then totk comes along and reveals everything and also nothing, we know too much of them to be intrigued by their mystery and also not enough to actually care about them (also them beign presented as the good perfectly perfectestest kingdom of light that can do no wrong other than underestimate the eeeevil guy while they also had their hands on every part of the land and made all other races be their face and nameless servants just ... thats weird man!! i know its a game, even if its only aimed at kids my god they arent stupid either!! you really present me with that and expect me to take it at face value what argh)
again i think they COULD have been integrated into it, but the way it was done completely threw me off, im not mad about them EXISTING but about how it was DONE in the game
the way they were done robs not just totk but also botw of mystery and intrigue, for example i much rather had them stay a mystery, only ever talked about in some text and some old and almost completely withered ruins left, you never get so see what happened there in the past, you can only guess, but you have to deal with the fallout anyway and thats just ONE possibility, there are so many and it feels like they chose the most boring one every single time
sometimes knowing less is better than knowing half
(maybe i can make it clearer when .. or if i can get to illustrate what could have worked -in my opinion- better .... sorry for ranting again ;__; )
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blueskittlesart · 1 year
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feelings on the ‘link who went into the shrine of resurrection isnt the same one who came out’ theory/hc? apologies if this has already been clarified
sigh. this theory occupies the exact same niche in my mind as the "link is dead in mm" theory tbh (by which i mean its the bane of my fucking existence.) Technically, i believe it is possible within the preestablished lore of the franchise. However, I think the only way you come to a conclusion like this is by deliberately ignoring a lot of the writing of the game.
in my opinion, loz as a franchise is at its best when it functions as a thematic narrative. my favorite games in the series all function as narratives on two levels--the first is the obvious one, the hero's journey story that the player actually physically plays through. the second level is the one that really hooks ME on these games though, and that's the thematic level. oot, for example, is essentially a story about a young boy going on a journey to save his kingdom. But on a thematic level, it's about the relationships between adults and children and the trauma of growing up. breath of the wild functions similarly. essentially it is a story about a boy waking up with no memories and saving a princess from a monster. but on a thematic level, botw is a commentary on trauma and growth and healing.
the gist of the theory you're talking about is that the original pre-calamity link was unable to be resurrected and the shrine of resurrection just made a new one in his place, and that's why he has no memories. depending on how deep into the theory you go, some suggest that everyone the original link knew pre-calamity is in on this conspiracy and are deliberately gaslighting the new link into believing he is the same person as the original. to be entirely honest, i think it technically works on a purely literal level. COULD the shrine of resurrection have probably made a new link? yes. COULD zelda and everyone else be conspiring to convince link he's a real boy? sure. technically yes. there's not REALLY anything wrong with this from an in-universe standpoint. it's all technically possible. but imo the only way to come to this conclusion is to ignore the fact that botw functions on a secondary level as a metaphor.
I think there's a tendency among a certain type of superfan to forget that media is created by PEOPLE, and that writing decisions are made deliberately. especially in a game as vast and immersive as botw, it's admittedly easy to forget sometimes that the world and the narrative were crafted by human beings and therefore narrative and worldbuilding decisions were made for a reason. but if you take a step back and analyze it from a writer's perspective, botw's thematic narrative is almost richer than its face-value story. it's built into the characters, the world, the lore, EVERYTHING in the game is structured around its central themes. this is part of what i believe makes botw such a successful and relatable game. Its central message, that it's never too late for growth, that healing is possible, that just because things are broken doesn't mean they can't be fixed, is woven so beautifully into the very bones of the game. There's a REASON that link wakes up with no memories, and it's not because he's a victim of a kingdom-wide conspiracy about his own death. it's because he is meant to seem broken beyond repair. he wakes up on the near-abandoned great plateau--DELIBERATELY abandoned, because the player is meant to view the world as broken beyond repair at this point in the story, with no memories, no heart containers, no stamina. A shell of the warrior he once was. and the rest of the game is dedicated to the discovery that he can heal. he can find his memories, he can grow stronger, he can form new relationships and he can do better. hope was not lost when he fled hyrule castle 100 years ago. hope is never lost so long as there are people who are willing to keep trying to rebuild. hyrule is not a dead, abandoned kingdom as it first seems when you awake. Hyrule is ALIVE. there are cities and stables and merchants and travelers and people living and dying and continuing on every single day.
to suggest that link didn't actually survive requires you to, at best, deliberately ignore all of that thematic setup, and at worst, retcon it out of existence. if link isn't really link, if the whole world is conspiring against him, then that means that the original link really was doomed. that he can never heal from what happened to him. that he was exactly what he believed himself to be--a failure who doomed hyrule to a century of suffering. it removes link's agency and his impact as the main character of this story--if he was never hurt in the first place, he has nothing to heal from. there's no message there, nothing to be learned. he's just going through the motions of the story because he's been told to--arguably falling into the exact same trap that the original did.
again, is the theory technically plausible? yes. in-universe, the groundwork exists for it to have happened. but if you refuse to look at a narrative outside of its own governing universe, it's easy to forget that people tell stories for a reason. botw is written the way it is because its writers had something to say. Why does link lose all his memories after the shrine? In-universe, this is a mystery, yes. to someone who is only willing to examine that plot point within the confines of that universe, yeah, it seems like a plot hole, and yeah, this theory might explain it. but from a writer's perspective, it's not a plot hole at all. it's a clear, deliberate writing decision. just because a story asks you to suspend your disbelief a little bit for the sake of the greater narrative doesn't mean that the writers are actually secretly plotting a conspiracy and link isn't really link. it means you're being asked to either willingly suspend your disbelief, or examine why you're being asked to do so from a writing standpoint.
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weirdmageddon · 8 months
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i still think link botw/totk would be a knight of space. breath comes sort of close but hes also a bit too dutiful to everyone as a community, but not in a karkat knight of blood way; the breath/blood axis isn’t what he’s bound to. he’s definitely on the space/time axis. you look at me and tell me this isnt link. link protecting people through space and protecting space (and time gets involved as well…..which could signify a connection to space/time aspects. but his arcs, where he is most in his element and zone, are more involved with the present, while zelda’s is more involved with the past and future)
bularia tells link that he has a “flair for the absurd” after talking about fusing a mushroom to a spear, a wink to creative players who made the world their sandbox back in botw and inspired the totk creative team with their magnesis minecart flying machines. but this also means “flair for the absurd” this is part of link’s canon character attributes
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ever look at your hero’s path mode on the map? doesn’t this description seem familiar? what totk did was give the sandbox plenty of toys, and made it somehow even more obvious with the green-colored power motif. the free rotation of objects on three axes and the abillity to glue them to other objects in any way and detach them at will. the ability to fuse weapons and objects to weapons, exploiting space / “creation” literally as a weapon. oh yeah and straight up ascending vertically through solid objects
about the knight, link’s functional relation to this aspect, should be obvious and fits the boy like a glove:
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the funny thing is that the zonai secret stones are kind of like aspects in of themselves arent they?
the aspects of the secret stones are more physical than conceptual. wind, water, fire, lightning. and then spirit for some reason but that would be kind of close to heart aspect (self)….minus the conceptual side. wind is also sort of analogous to breath but minus the conceptual side of breath, just literally windy thing.
time is time. i wonder if there are “different” time users, because all we’ve seen so far is one ability: recall, used by sonia and given to link, is sending an object’s path back in time at the small scale. or when more powerful capable of sending the object as it is now back in time outside of itself like zelda did, so instead of zelda sending herself back to when she was conceived over 100 years ago as a zygote, she accidentally sent herself back to like the equivalent of caveman times in real years but she is still the same chronological age as she was right before.
anyway but there’s only like, two classes we know: sages and kings. rauru is a king of light. oh yeah there’s a light secret stone power also. light in zelda seems to be analogous to hope in homestuck though in that its a upheavel darkness/“rage” opposed power
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ganondorf’s aspect is totally rage dont even talk to me
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the sativa edible is kicking in as i write this
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1tsjusty0u · 19 days
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actually you know what. ganondorf. what can you tell me about him
hehwhwhahahahahahahhhhahahahahahhahHAHAHAHAAHAHQHAHAHAHAHAHA YESS…. YESS!!!!!
ok so. the thing is for the mmain fic? i dont know how he will. fit in. like i have timeloop related ideas which i. need to do eventually. but generally speaking i dont know how to give him a good ending or even how he’ll effect the plot. but also i dont want to ignore him because he is very vital to the plot. honestly i might do a flowey for this in that he interacts sparsely, more to the end of the game. thanks toby fox
BUT ANYWAYS to me ganon really isnt. a twist per say? like with link im making his death be different and the reader is going to have to find out what happened (or immediately Know based on the tags and such and instead of finding out their horror??? only grows i hope because they basically have to watch a guy who they know something bad will happen to. like siffrin in stars and time when you’ve played sasasa). but for ganon his deal is basically almost canon except im highlighting how fucked up it is i guess. we already know hes under the castle, but the devs never expand his motives. so im trying to do that
so. spoilers?? i guess??? also its pure stream of consciousness be warned
ok so firstly totks whole Pre Hyrule thing doesnt exist here. im not doing that. the zonai are non-gods who literally just sailed into the country and happen to know magic. they also dont make the same type of ruins associated with the zonai in totk. their ruins match up much more with the ruins in faron and the animal-esque designs. also theyre extremely vague and none of them become the king. i can draw you some zonais if youd like but the whole zonai thing in totk makes zero sense especially with botw and theres actual contradictory information in this essay i w
because of this rauru and sonia Might exist, but they will be Extremely Different. im not making rauru a zonai if he does exist too, though mineru still might be one just. heavily redesigned. so theres no power struggle to lead to ganondorfs imprisonment- something else is the cause of that.
as to what? i have no idea yet </3. itd probably be similar to the exile of the shekiah when the helped with the calamity, ganon being seen as a threat and something to be exterminated. ganon may not have helped or interacted with the monarchy, but it didnt change what the king and queen viewed of him. though i dont think any prior games or legends “influenced” this- as in they didnt follow any prophecy or something, but they basically ingrained the roles of the past into being completely static if that makes sense. zelda is always the pretty princess with wisdom and powers of the goddess (and hylian), link is always the hero always with the master sword and courage (also always hylian), and ganon? always the oppressor. always the king of evil, king of the gerudo. always a threat. in the same ways these roles hurt zelda and link pre cal, these roles ESPECIALLY hurt ganon, just this time more directly. its almost like how certain laws target marginalized groups and by proxy accidentally hurt literally everyone else. but he was just a “threat to hylia” in some way or form, either due to something or just by existing. or both. but an incident probably lead to his imprisonment. all things considered i should. really work on this..? though thats complicated because if the shekiah just noticed the pattern of the calamity then people would have to deal with two separate events rather than just one, which could work but the “inciting incident” of the 10000 year calamity being beaten is almost null and passed on to another. at that point i might as well do what ive seen other fanfics do before totk came out and wrote about the zonai- grouping them together in the same time period and make the sealing of ganon himself as the person the 10000 year sealing of the calamity. however that wouldnt make sense with the tapestry…unless the tapestry isnt accurate to what happened which Is possible but still why go through all the effort to lie about becoming his calamity form? showing him as not human would fit with how they view him but still they couldve made him look like a monster- like a lynel or his pig forms, not a boar like cloud. so. i almost want to ignore his backstory entirely and only focus on him being well. trapped. i just dont know if this is the right move to make, as much as being trapped under the castle Is a backstory its not really a fleshed out one or one that shows his past connections or who he was as a person. though that does kind of fit with what he is now. uhm so yeah i have no idea im sorry
but to his. not-really-a-backstory backstory. like in totk, hes under the castle. everybody has forgotten this, the rulers being warned about.. Something under the castle, and to not speak of it like zelda says in the intro to totk. theres a locked gate, maybe with some stolen shekiah tech (used by the king/someone when the shekiah were exiled and hunted, getting scrap parts before they were buried) to secure it. or maybe they just like about it being protected by the goddess so no one can open it and because its such an easy lie to check everybody believes it. though i genuinely think its locked extremely well, either with past magic, the triforce when a past zelda or queen had it and sealing ganon was sealing the gate as well, sheikah tech, or something else. i say that because at some point youd think the yiga would literally just walk in if it was a lie. the shekiah tech is a bit dicey because the yiga probably know way more about it than the shekiah (except for purah and robbie), however. i was going to argue they might not actually know that much about the tech which while it would depend on yiga to yiga i feel on some level they could absolutely break into it. (i used to think it was a parallel to botws general amnesia, forgetting their goal of originally helping hyrule, but after reading gboh the possibility of them changing it over time actively is probably a lot better, especially with it adding agency and also them being Rightfully Angry at the monarchy and eliminating those who stand as its biggest supporters? or pawns. and rereading the wiki page for them i cant remember how i thought they “forgot” their goal. ok sorry!! honestly i like to think some sheikah and yiga before being truly separate still made tech in secret, either to prevent something in the future or to help themselves (the sheikah being ok in the rain because of the tech in their outfits.) kind of like a third group that eventually faded out due to amnesia or became a yiga and Remembered. ok anyways) but yeah. on one hand Itd Fit and be such a slap in the face to the sheikah in general, but also the yiga should and probably would know how to break it down. that is if they even know the door exists, and the only reason they dont break into it is because they dont know It Exists because it wasnt built by them and ganon isnt able to communicate with them, or at least communicate with them well. in that scenario they could and Would be able to break down those protections which would actually make sense.
ALRIGHT. under the castle isnt the same as totks under the castle, and while it might…??? be the same one in the Trailer, that would require the zonai which, while they have their own mysterious plotline here (they magiced so hard they ended up in the sky), and theyre absolutely Important, i dont know how important they were in ganons sealing specifically. i like the zonai having some secret involvement of it and i also like having more zonai ruins, but i dont think the royal family would tolerate them At All because theyd also be a threat like the sheikah. they built literal labyrinths and actually know about the triforce more explicitly (the sheikah also seem to, or the ancient sheikah). them casting themselves off into the sky makes sense because who else could do that, But Yeah. theyd have their own documented versions of what they did, and i like to think they were fairly involved in hyrule as a whole. anyways sorry i just need to come up with how he was sealed and how it makes sense. god i used to have hopes and dreams about totk. we couldve gotten a new major god. and yet,
OK ONTO THE ACTUAL. PERSON IN THIS. GANON IM SO SORRY. yeah lets just say hes only Mildly Pissed about being under the castle for 10000 years (<- any words i could use now can not describe the sheer anger and hatred he has. like. its like genuinely wanting to kill someone if that makes sense. besides that being half the literal case, its . ok so you know how in totk the hands let out a shrill scream when they spot you, rushing over to kill you and choke you without thinking? its like that. wanting to make others feel the pain he felt for years and years, with an added touch of genuine hate and wanting to Hurt Someone or see them get hurt). hes being forgotten by everyone- his people the hylians, the shekiah, either people who he used to love or people who actively helped and encouraged his imprisonment, it doesnt matter when they all forget and dont even seem to care. its like he never mattered in the first place, what happened to him just something inconsequential and might as well not exist at all. He might as well not exist at all. but hes awake, rotting and tearing apart down at the bottom of that chamber always awake and always there. he cant move on yet, he needs to get out he needs to get out he has to get out
so!! his main focus is escape!! anyone who dies either had to or isnt something he thinks about. something something a means to an end, if people die so be it. plus if hes going down hea bringing hyrule with him, clawing onto it. he isnt mindless, guardians trying to ravish important locations like the temple of time and the akkala citadel, tactical locations. the malice is more of a by product of the original 100 year calamity, but it serves to help ganon keep and Eye out haha but also block and cover things. i like to think theres malice in guardians and thats why the master sword reacts to them. anyways, in botw he has a butterfly esque cacoon, and a spider like body made of sheikah tech. he was probably building a New Body as his means of escaping. why he made it like that? no idea. he definitely wouldnt live a quiet life once he was out and i think its an accidental by product of wanting to kill people/punish them in a sense. maybe he was going to have two bodies, like mettaton EX where the box body would be in this sense ganondorfs “normal” form where his spider form would be his Kill form.
if he wanted to be king of hyrule, this would probably be why. i dont really think he would, but if he did he’d do it both to punish those who wronged him while making sure what happened to him wont happen again, making sure the hylian royal family is never in a seat of power again. but right now he wants people to pay.
this also ties into him being “a calamity”; as hes trapped under the earth, i think he’d have an effect over it as well. trying to claw his way out from under the earth, parting the dirt in which it looks as if its breathing, sand piling over making sounds described as screams (though in real life its described as singing). in a way hes a part of it, but not by choice. hes the very thing you stand on and yet hes dismissed.
but anyways. hes very mad. link would describe him as “actively wanting me dead” in the timeloop au. his blights are described as screaming in the fic and i like to think thats ganon screaming in rage, pain or both. hes also not green here i should mention that. his form down in the dungeon i like to think has ghouls protruding from it like theyre melting into one and other and are reaching out with their hands, grabbing at whatever they can. hes pretty chill but smug post imprisonment, mostly a quiet cocky. less one for dramatics and rather plays it straight. likes pink and also is a fan of the desert right under spectacle rock. in the timeloop au hes also in the timeloop with link which causes problems. speaking of theyre pretty alike, and wreath would be like him in the timeloop au if he didnt already exist like percy jackson and luke. they could be friends in theory, but their circumstances drove them apart (hey like the wind waker post). hes a big fan of water buffalos, bulls, goats, cats and dogs, and sand sparrows. sand sparrows are his favorite animal in general and almost made it a symbol of the gerudo. id like to associate him with moths thanks to queen gibdo (shes not in this au she doesnt exist here). might actually like spiders as well as other insects. kotake and koume exist here :] . i think some of the gerudo havent forgotten, and thats why the hylia statue is way less in use, though it still being there is an act from the gerudo from the present ish. he likes soft and airy clothes. a lot more regal in the presence of leaders of their respective races- like the king or queen of the zora, the king and queen of the hylians, etc. likes hearty soup but also straight voltfruit juice. doesnt like hydromelons. he and zelda would hate each other, zelda Especially and their anger at each other almost cancels each other out. zelda is Very mad at him. chronic pajama wearer, gets a gerudo clothes person to make regal clothes with the same fabric from pajama clothes. sometimes he sleeps in them but other times he doesnt. big fan of the concept of magic, and likes chuchu jelly a lot. hes more prominent in the timeloop au honestly and im sorry for that. id like to give him an actual arc but well. i dont know how i would do that…….. also i want him to have a happy ending for once but i dont know if thatd work with this story. especially because of him killing the champions. him being an omen would be fitting, but still. him being punished narratively for no reason is stupid if that makes sense. his reason for doing what he did wasnt bad, but what he did by proxy was. i dunno death doesnt feel right for him, at least yet. he was happy though, once
ok sorry if this trailed off its. 5:40 am . i need to eat and sleep
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spikeinthepunch · 11 months
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sorry for another horse post but im playing botw for the first time and im a little too into the horses here and i keep wishing there was more to them but obvs....its not a horse game.... but i do love the horse models, and the big draft horse kinda feel they have (its my favorite kind of horse tbh). but its neat seeing how the horse herds have a little bit of structure (leader at the front. i just got a hard to tame wild follower horse w 1/3/3 stats), and i also really enjoy the concept of taming horses from the wild too.
its weird to say how into it i am but you also gotta remember horse girl games suck. they look bad a lot, have bad animations, and often never deviate from focusing on dressage or strict track racing. im a bit nontraditional w my interest in a horse related gameplay as i like the more untamed/wild focus on horses lol.... so i often enjoy when a game focuses on horses in a more natural way that isnt training them for hardcore competitions.
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heliianth · 11 months
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how are you enjoying TotK's story so far?
on the dragons tears side i only have 3, 4, 5, 6, and 10 so by no means the complete picture, but unfortunately i have been spoiled for the end of it, i think? ive also only completed the rito regional disturbance quest. ill talk abt what i think so far below the cut
from what ive seen of it, the story is interesting. i dont particularly like time shenanigans stories, more often than not they enable lazy character/writing decisions, create plot holes, and wander around too much to have coherent themes. when time travel comes up in stories i always feel like there needs to be a justification, some lesson or reason that is realized for why it needed to happen. so u can imagine that my experience with the dragons tears so far has been waiting for that justification moment, which i think i already have?
apparently zelda turns into a dragon. tear 5 talks about draconification and how people lose themselves, and ive seen fanart and dragon zelda's actual model in-game flying around the eldin archipelago (made me pretty emotional, though i do suspect any significant reaction i might have with this has been ruined by being spoiled). this is where the story is treading ice for me, and im being super careful to avoid the leadup to the whole dragon thing. because if its a situation where zelda is forced into it, theres no other way and she HAS to do this or else the world explodes or whatever, then i dont think ill be super fond. itll feel like a rehash of what happened during the calamity in botw, where zelda is forced into holding it back for 100 years until link heals. i dont like it when stories have good arcs (in this case, zelda's) but just retread it because theres a sequel and it doesnt know how to further develop the character.
on the other hand, if zelda chooses to make this decision with her own autonomy and reasons, like thinks about it, then i think this writing decision could work as a way of showing how much she's grown when placed in that similar situation she was in during the calamity. zeldas arc is all about love and connection, whether that be with link or her other friends, including love for herself. all i ask for is that the dragons tears story builds upon this instead of just redoing botw but worse
on the rito side of things, i thought it was fun. tulin is a fun little dude. i think its fascinating how hes positioned at the beginning as seeming arrogant and uncooperative, but grows to realize that he needs to rely on others to do the things he wants. hes almost a character foil of revali in that way. the wind powers being revealed as a sage thing is also interesting. obviously i and many other players have made a connection between tulins wind gust (i like to call it tulins tornado c:) and revalis gale, and we know teba isnt related in any way to revali like the rest of them are to the champions. so it does feel like a little extra W from beyond the grave on revali's end. turns out he really did bootstraps his way into rediscovering lost magic. TLDR; i love tulin to bits, even if i wish teba got a tad more screen time. who knows, maybe he'll show up more later.
i would try commenting on the events of the actual game and how they effect link, because link's arc (which happens during the actual game, which i guess the player guides him on) is really important to botw, and i assume it'll be structured similarly here. but obviously im not done with the game so theres not much for me to talk about. i will say that, god. link must be feeling like SHIT. i know when i went to hateno and saw he and zelda lived together, then saw that all the kids in the school loved her enough to draw pictures, i got really choked up. i know i said any significant reaction to the "zelda is a dragon" story beat ill have will be muted by being spoiled beforehand, but depends on how its actually revealed/how link reacts i might still take it like a little baby
so yeah. those are my thoughts
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gh0st1ybunny · 2 years
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it would also be cool if this tied directly to the told story of 10000 years ago that we never got to see in game but is references so much i cant help but be curious if a story is all it will ever be? links clothes do look like they could be from an older civilization
it could just be a new fashion trend which im still totally on board with cause i love the style
i also saw something about how there seemed to be zero activity from death mountain, which could POSSIBLY point to it being a long time before botw. or its ganon related who knows.
this isnt all to say, though, that we play as a new link. that would be kinda cool but we already see him in the first trailer and clearly being botw link. anyways this is why my brain went to some sort of time shenanigans
i will say i dont really like that time loop theory, just my thoughts, shrug
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benditozorrito · 1 month
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LoZ BotW Wrap Up
Sadly this marks the last post of the original play-through, and I'm unlikely to pick it up from this point 4 years later [at least not until I'm actually able to let's play games like I'd prefer]. Which is kind of a shame tho bc like a fool, this means me saving the best for last never actually happened. Because the Gerudo man!!!
I remember I had a lot of thoughts on the Gerudo, because I always do LOL I am always intrigued by their role in the story just for the fact alone that Ganon is from this race and they often are in vastly different situations in each game because of it. Like in OoT they're at war with Hyrule bc of Ganon, but there are some who arent cool with that. In TP it's strongly implied Selma is descended from the Gerudo, but otherwise they seem to have been wiped out. Same for WW, where theres really no hint of them at all.
In BotW though they are flourishing really, and well aware of Ganons origins from them. Urbosa makes a point that he's their responsibility, and that she takes pleasure in helping to rid the world of him. So I have to think since they have good relations with others, that the Gerudo of this game hold no love for Ganon and had to work past that stigma. Its also interesting that [to my memory] they dont seem to have had a male Gerudo of significance since. Perhaps because of Ganon they haven't been observing the whole "that one male every 100 years gets to be king" thing? But the possibility of it certainly is still a thing, since you can buy male clothes for gerudo, albeit in secret
No I'm not going to talk about the gender and the cross dressing thing bc uuuuhhhh you know why =_=;;; I'm sure theres essays about it, I remember a lot of discussion about it at the time.
However I am interested in talking about those 8 matron deities the Gerudo here have??!!?! I love this! I am so fascinated by this and want to know more! It appears to be the only mention of any other religion outside Hylia to my memory. And one of them is even forsaken?? In the mountains??? What happened with that??!! I dearly hope that it might be something expanded on in TotK, but I may be asking for a lot lol
Side note also, I adore Riju, she's so cute and is carrying so much on those shoulders and the hat doesn't even fit on her head yet lmaooo
Extra side note, I actually really loved in the final memory viewing, that tiny hint that Fi is still there in the sword.
I did also get the Champion DLC, and while that first trial bit sucked ass, I did like the little memory additions we got for the Champions and the options to learn more about them in their diaries!
Except for Ravioli. That guy continues to suck
Also like.....Urbosa and Zelda's mom were so a thing. Like, the lesbian undertones are practically overtones LOL
I have no idea when I will play TotK, as atm the purchase of it isnt even on my mind right now [grad school be suckin my wallet dry atm] but one day I will get it and probably post about it, if not LP it by then lol
Overall I loved BotW though, it was a fun game to play and a very interesting take on Zelda. Its honestly the one that feels closest to the OG, which I think was the idea lol I'm interested to see how the series will move forward
DISCLAIMER: AGAIN, I HAVE NOT PLAYED LOZ TOTK YET, DO NOT SPOIL ME PLEASE. ALL QUESTIONS AND POSTULATIONS ARE HYPOTHETICAL AND DO NOT REQUIRE ANSWERS!!!
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gorematchala · 3 months
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I would love to live long enough to see a time in human history where people stop saying "(current nintendo console) isnt worth getting cuz they only make baby games". Like I know this post I'm reading is from 5 years ago, but I was looking to see if the Switch port of Dark Souls is playable, and this guy takes time out of his question to be like "the switch is for 8 year olds, as we all know. The only game I own on it is BotW" and then below the DS related answers people are like heres like 30 good games you can play on switch that are out or coming out. And that was 5 years ago, now you can play all kinds of insane shit on that thang
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thelegendofhino · 4 months
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Now lets pretend hino truly is a werewolf. Just for fun.
Lets say he cant physically transform, for whatever reason. Maybe lycanthropy doesnt work the same in this world. Maybe it isnt a typical case of lycanthropy.
We have the wolfos, and then we have wolves. Botw/totk (ill just say b/t) hyrule has wolves, but no wolfos. The wolfos has appeared in just a few mainline games, debuting in ocarina of time. Wolfos were present in majoras mask as well. Their counterparts, the white wolfos, were also in these two games, but also appeared in twilight princess and spirit tracks, though they were less humanoid in those two games. The case of link becoming a wolf in twilight princess is very different from the concept of werewolves, so we dont have to consider that.
It seems monsters with "fos" in the name are more humanoid, so with that in mind, wolfos may not be simply evil wolves, but a different creature entirely that is simply very semiliar or perhaps closely related.
In totk we're shown that the demon king ganondorf had all sorts monsters around with him, but we dont see some of them in botw. The reason for this is that those monsters were, for whatever reasons, unable to be revived for some time, likely as a result of the demon kings dwindling power and control over the blood moon, as well as caves and the depths being closed off (for further unknown reasons). So because ganondorf was regaining power again, those monsters from the past were able to come back.
The blood moon revives any and all monsters. The blood moon affects ONLY monsters in this case. And yet, here we have hino.
Hino is the one and only person affected by the blood moon at all. Even those afflicted with gloom dont have any sort of reaction to the blood moon. While ganondorf did have control over the blood moons power, it is much more likely that the blood moon had always existed rather than being as a result of him.
Back to the wolfos, b/t does not have wolfos. We have no idea when on the timeline these games take place, but in my personal opinion the best bet is simply after everything else has happened. Perhaps king rauru was the "first" king of hyrule, in the sense that any other hyrule that existed before the zonai was such a long time ago that there was no way of knowing that there were any other hyrules before them. This would likely mean that hundred of thousands of years have passed since, say, zelda II or spirit tracks, whatever would theoretically be the latest in any timeline. In this time, wolfos couldve simply went extinct, or migrated out of hyrule, or evolved into something else, though that isnt likely.
We see that lizalfos have changed significantly since the last game they were in, so why wouldnt a wolfos? Well, maybe wolfos just didnt survive. Perhaps they were outcompeted by regular wolves. Alternatively, the regular wolves ARE technically wolfos, just more closely related to or completely evolved from the white wolfos as seen in spirit tracks and twilight princess, rather than the wolfos seen in ocarina of time and majoras mask.
But now that the demon king has returned and is reviving all of these now ancient monsters, perhaps there were a few wolfos spirits still lingering around after all this time. Eager to return to flesh, to be revived after hylia knows how long theyve been waiting. But it simply never happens. Theyve been gone for far too long, and clearly the blood moon did not occur back then.
So how would one become a werewolf, then? Maybe the ancient wolfos spirits somehow managed to tie themselves to the blood moon, but because their souls are so different from those of the monsters of this era, it didnt revive them. Maybe they had to compromise by taking over someone elses soul, slowly but surely...
After all, this wouldnt be the first time someone slowly turned into a monster as a result of their soul becoming corrupted. It happened in majoras mask. It could be a similar situation, just a slightly different cause.
So, theoretically, if someone was a werewolf in b/t, i believe itd work something like that. Ancient wolfos that cant quite be revived by the blood moon, attempting, whether on purpose or not, to live again by attaching their own souls to another persons soul and slowly and gradually taking them over from the inside out.
As for how this may have happened to hino, and only hino... i dont know. Maybe only one wolfos managed to get this far. Maybe there were more like him in the past, but they didnt survive. Id imagine they wouldnt survive to ever begin to physically transform. Blood moons seemed to be a lot less frequent in the past.
Now the question is, if this was the case, is he doomed? Will he ever be free of the wolfos soul? Will he ever even know whats happening to him?
Theoretically this may be able to be solved the same way it was solved in majoras mask. The song of healing has already worked for a similar case. But i doubt anyone knows that song anymore, or even heard of it.
For now, all we can do is wait.
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waywardsalt · 9 months
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ok i need to get this off my chest abt totk's dungeon soundtracks this isnt necessarily a criticism but just a... idk man its confusing hang on
ok. totk's dungeon themes. theyre good im not going to lie they arent my favorite of the series but totk did deliver some good dungeon themes. what i'm confused about is the choice to use the champion's and divine beast's leitmotifs in the dungeons, like using daruks theme and bits of rudania's theme for the fire temple. that's the first that comes to mind cuz thats the one i like best but i think it was especially noticeable to me for the wind temple, the water temple's theme has some similar instrumentation and some very similar sounding phrases and when i see comments or people talking abt the dungeon themes it is very common to see people talk about the champion and divine beast leitmotifs being used.
and like. fine it sounds nice there is an emotional connection there if you have played botw but like. why are their fucking leitmotifs in totk's dungeon themes???
if you give a character or something a leitmotif, then that little string of notes represents that character or location or concept. usage of that leitmotif is therefore intrinsically tied to that character or whatever. this worked out with zelda's theme throughout the series, esp in totk when it's given the instrumentation of the dragon's themes, so that musical phrase at that moment basically says 'zelda, but a dragon' and like. yknow. leitmotif that literally represents something.
i believe the wind temple's theme incorporates some of rito villages theme, and in turn rito village having the same melody as dragon roost island makes sense, that's effectively a motif meant to represent the rito, like the reoccurring zora's domain and goron city motifs throughout the series, or hyrule castle. when characters have themes in past zelda games that play at different times, it means something about the character being referenced. midna's lament using midna's theme to show that this scene is about midna, she is in danger. fi's different themes playing when she is the center of attention or her leitmotif referenced in botw/totk when she literally makes subtle cameos. linebeck's theme only every plays in scenes where he has some sort of big moment or in the final boss theme because it's only fair that the final boss theme include the motif that represents him because he is the final boss. groose's theme shows up various times in his little scenes (and i believe there might be hints of it in later imprisoned themes?? i'd have to check but it would make sense since he's helping)
so... if you reuse a leitmotif that is tied to something, then reasonably that means that the context in which it's being reused is somehow related to or concerning what that leitmotif represents.
but... daruk's theme and some bits reminiscent of rudania's theme play in the fire temple's theme. reasonably, i would hear this and be like, ah, so this has something to do with daruk, or the divine beast? the usage of his character leitmotif suggests that he is related to this somehow. thats... usually the point of using a character leitmotif like was done in the fire temple's theme!
and yet the champions and divine beasts are not so much as referenced in totk's stories, and you can't even try to the point of their themes being used due to the new sages being relatives, because tulin is not related to revali- he doesn't even get the great eagle bow until after the dungeon, and still no reference to revali is made when he gets it.
so then... why are we referencing botw's champions if they do not matter? why not use the sage's leitmotifs in the dungeon themes instead? the dungeons are much more related to the new sages, and it would allow players to become more familiar to that leitmotif, and would further tie the experience to that dungeon with its related sage, instead of tying it to dead characters that mean jack shit to the story of totk.
it's just really weird that they use motifs from the champions and divine beasts, since that won't click for people who didn't play botw, and it just calls back to stuff not important to totk anyways. the divine beasts have literally no relation to the dungeons, the champions are barely even relevant to the world in totk. i get that the leitmotifs were used as like... maybe some sort of extra pre-existing racial connection motifs, but... use the sage's themes? don't use leitmotifs that have absolutely nothing to do with this game or it's story? sure it sounds nice but the meaning behind those leitmotifs make no actual sense in this new context, unless you're trying to suggest that they actually have a different meaning than being the motifs of the characters and locations that were originally what they were used for.
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ganondoodle · 8 months
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okay another poll bc im STRUGGELING
i cant decide wether koga being shadow or earth works better (and ganondorf being the other in turn)
you cant have both of these abilities bc gan isnt an option for you (the laser is or sth tech related is reserved for purah already) would you rather have kogas ability when summoned be the quick yiga teleport or the yiga earth attack but way bigger (and consider him making it into a statue of himself like alex armstrong in that famed pieace of animation in fmab lol)
i feel like the teleport is a little unspecial for him and you can already teleport with the shiekah stuff, tho all that is slow to be fair HOWEVER we already have alot of attack based skills .. so the teleport does offer a different movement option and fits the theme of them being assassins getting quickly into a fight and out of it, maybe theres a bonus right after you use it?
EDIT forgot to mention that the earth thingy would not be aimed the same way the one in the canon game is, more like cryonis in botw and it happens instantly
idk i gotta think more about it qnq
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