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#thie friendship makes me think so much of how nice its to just be comfortable around someone else
aigoootome · 5 years
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[favorite characters] + Fire emblem awakening + pairing systems
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I don’t think much else needs to be said. Chrom is one of the leading characters in this tactical rpg for 3Ds and definitely one that’s become an easy and insta favourite 
“ It’s not your fault”
dashing honourable swordsman-prince; firm and fair, competent leader; doer, loyalty, wisdom and belief in people; kindness; good brother, great father; takes care of people. 
though I generally prefer Japanese voice acting, in this particular case the English one fits much better. 
I like Chrom x female Robin best.  Morgan has some really nice father x son support covos with Chrom to boot, I love them. 
 I have  always liked brooding swordsmen like Dias in Star Ocean 2 but i kinda haven’t been very good with upbeat boyish heros like Claude in Star Ocean or the lead boy-heroes in Lunar silver Star. A character like Chrom combines those two  and I find that appealing. He retains a bit of boyishness but he’s both firm and fair, but also more open  and positive while remaining strong and cool.  So, he is well written (this is important) and well acted. And very well animated. Those movie sequences in FE are pretty cool.  Below the cut I just add some longer comments on FE:Aw and some other favourite pairings.  I’m glad I could play this, bonding definitely made tactics more fun,  and the game is very fun. Th selection of characters in Awakening is very appealing , they are all likeable and fun to try, and i like this storyline.
 I love 
Frederick/Miriel  and love Fredericks interactions with their son, Laurent
female Robin/Chrom,  and love their kids, but especially Chrom x morgan support convos - especially the A rank one which validateds morgan as Chrom’s natural son. It was absolutely delightful.
Panne/Viron and their son is a riot. 
and actually Lonqu and Lissa..
 these are some of the purest, lovely love stories .I love pure, loyal and honorable and I got that here, though I frankly didn’t expect it. Love them a lot. 
I bond Chrom mostly with female Robin (player character / avatar / tactician - thie posisbility to cusotmize is the main character is  very nice for this game ) since story makes more sense for me and I like it that way, even more so since this combo works very well in battles and for story reasons, since Chrom shows a lot o support and belief in Robin ad the story is emotional.  But I’ll  probably try other female bonds for Chrom one day. 
I really do enjoy this bonding system in FE - it’ really makes the game fun. Relationshis in this game are built throug battle and conversations.  The more you fight together, the stronger the bond and it unlocks suport conversations that are either friendship or romance-oriented.  The conversations are a nice touch, add  very enjoyable stories and also relationships have tactical advantages, add stat boosts. There’s strength is in being together, together we can do more than alone - I love that thought.    The marriages unlock second generations and you can bond with them too. And that’s a lot of fun .  Other than Robin/Chrom, my other favourite pairing for story reasons is Frederick / Miriel and son Laurent. I love them, their conversations were great, Frederick is a great guy, he draws out their feelings (which both Miriel and Laurent tend to hide) and encouragres to be more relaxed. Absolutely love them. It’s even worth the while to step on the sparkly event tiles with Frederick/Miriel. They really have some very sweet exchanges. I think i also like virion and the taguel woman, they are interesting together and ave some fun conversarions and their son is a bundle of joy lol. And there’s Lisa and Lonqu. works out very well for me, those two.  Beyond these three pairings, I have no more strong favourites for now, but the choice of characters is great and fun. you have to be careful when recruiting a lot of them, too. a lot are encountered during missions and If they disappear or die before you finish a level, you obviously won’t be able to recruit, it’s fun this way. It’s a great game and the fun lies in trying  out the pairings. .For me, story and  interactions tend to decide how i pair, especially if I find some I particularly like, like with Robin/Chrom and Frederick/Miriel. 
 Another good thing is that there are different modes of playing, including a casual mode in which units won’t perish forever so gameplay is more comfortable for newbies like me who first need to learn the ropes and/or just want to enjoy it without worrying about needless deaths.   The tactics have been made more fun and engrossing thanks to this and the bonding system. 
Bonding is not new to rpgs, obviously and wherever it appeared, I was always into it because I felt it  may enrich the narrative or make things more fun, like it does here.  Whereas games like Lunar Silver Star, had  couples written into storyline s(and they were lovely,) other jrpgs tried to build  bonding systems too. But, I think fire emblem combines both such trraditions and worked it out  the best in a way that doesn’t invalidate any choice, at least I don’t think so.  Thats very important because  In jrpgs like Star ocean 2 (which I liked of course, it was quite sweeping), , bonding felt a bit like an after-thought when canonical pairings were still forced in most situations and as a result bonding system felt short of my expectations, overall star ocean 2 kinda failed my expectations in that respect.  Predominantly, I feel, becuase it tried doing too much, lik adding malke and female character, something that fire emblem made work without a hitch.  Yes, it did what it could with its amibtion to play as both female and male character,  it’s a lot of work but still. Well, fortunately,fire emblem pulls that off very well, improving on what I thought was missed opportunity for Star Ocean (especially 2).  and I really appreciate it, it’s fun to look at different game features and bonding systems are one of the more fun aspects, especially this one in FE.  This is tremendous amount of work and to do it well, there has to be a lot of care. And I think  they did it, I feel like they found a really good way, worked it out so it works for everything and “canons” don’t seme to matter and every possible pairing seems ok.  “Different timelines” is a justification I personally enjoy for a lot of things and this one plays a factor here too.  Really fun overall and I’m really happy with it.  I may not be interested in playing ALL titles in the franchise in the future but if there’s another with equally engrossing, appealing characters with lot of charisma and honour and loyalty, good production values and good story like here then I will. I have already played Fates and while I prefer Awakening a little more (even f Fates are more expanded gameplaywise), Fate alo has a few favourite characters, farther x sons and romantic ships. I really like Xander x female Corrin, for one. I’ll get to write about it later. 
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