Obelisk of Undoing
The Battle of Tomakul taught Urza not to rely on fickle reinforcements.
Artist: Tom Wänerstrand
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If I control Kykar, Wind's Fury and I want to cast Obelisk of Urd, can I tap three spirits to convoke and sacrifice those same three spirits for three red mana to cast Obelisk?
No, this doesn't work.
While you're allowed to pay the costs of a spell in any order (barring rare exceptions), you have to generate any mana you want to use to pay for the spell before you start paying costs.
Since making mana from the spirits would require sacrificing them, you can't have your cake and eat it too in this scenario.
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Obelisk of Naya
Centuries have passed since the plane shattered, yet the obelisks of each shard faithfully serve their long-forgotten purpose.
Artist: Steve Prescott
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Heal friendships, uncover mysteries, and prepare for impending doom in The Last Days of Friendship Valley! You play as the Patcher, a goat whose job is to settle arguments and keep communities together. Your new home plans on putting your conflict negotiation skills to the test: a deep schism lurks beneath the surface of Friendship Valley, and there are mere days before everything breaks apart. Make friends with the town's inhabitants, evolve your conversational approach, and try to mend the broken heart of Friendship Valley before it destroys the world.
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Build Your Conversation Deck
The Last Days of Friendship Valley's unique card-based tactical Friendship Encounter system lets you decide EVERYTHING about your Patcher, from your conversational quirks, to your emotional strengths and weaknesses, to the ways you break when the strain becomes too much. Flexible or firm, steadfast or melancholy, patient or explosive; you decide who you become and how you interact with the world. When every character has full emotional interiority, a single wrong word can be the difference between success and disaster. Do you have what it takes to tackle the chaos of interpersonal communication?
Uncover an Ancient Mystery
Not all is sunshine and rainbows in Friendship Valley; a mystery that stretches back to the dawn of time threatens to swallow the town. Uncover soul-powered machines, negotiate with fairies, and delve into deep emotional wounds in order to reach the truth. What does the floating obelisk in the middle of town really do? Why is there an abandoned building covered in magic sigils outside of town? Who is trying to destroy Friendship Valley, and why?
Try to Save the World
You won't be able to do it alone. Fortunately, you have help. The friends you make along the way will be there to support you in big and small ways alike, from a fresh meal to a trek through the wilderness. Each Friendship Encounter you successfully resolve brings you closer to the goats involved: Friendship Valley is a mistrustful place, but with time and effort, it can become a home.
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Part 10: Obelisks & The Unicorn King
In every core zone of Might and Magic 8, there is one obelisk hidden somewhere. Finding and clicking all obelisks will give you what at first seems like nonsense, but will provide a valuable bonus in the game.
** You will need to have one ally in your party who can fly in order to reach many obelisks.
The obelisks are:
THEUNICORNKIN (Garrote Gorge)
GHOLDSOLD (Regna Island)
THORNESKEY (Ironsand Desert)
AMONGHISS (Ravage Roaming)
UBJECTSAP (Alvar)
PEARSWHIL (Murmmurwoods)
ETHESUNSH (Ravenshore)
INESONMID (Shadowspire)
SUMMERDAY (Dagger Wound Islands)
Combined, the clues read out “The Unicorn King holds Old Thorne’s Key. Among his subjects appears while the sun shines on Mid-Summer Day.
Once you have found and clicked every single obelisk (you MUST find each one to activate the Unicorn King), make sure you are in the Murmmurwoods on June 24.
Between sunrise and sunset, search the outskirts of the two Unicorn Herd Zones to find one set apart from the other (significantly so), and much larger than a normal Unicorn. If you check their name, it will be listed as “The Uncorn King”.
Kill the Unicorn King, and loot from his corpse Old Thorne’s Key. Please Note: If you kill all the Unicorns in Murmurwoods before June 24, the Unicorn King will not appear.
Take the Key to the large vault in Ravenshore (near the Shadowspire path) and collect large amounts of gold, rare ore, and a legendary sword.
For locations of the obelisks, see below.
#1: Garrote Gorge- Along the far north-west wall, in Dragon Territory.
#2: Regna Island-- On a small island off the “point” of the crescent-moon portion of the islands.
#3: Ironsand Desert- On an island in the middle of the lava lake.
#4: Ravage Roaming-- In a valley to the west of the entrance (either one) of Balthazar’s Lair.
#5: Alvar- On the top of a cliff swarming with Wasp Soldiers.
#6: Murmurwoods- Among the Northern Unicorn Herd
#7: Ravenshore- Tucked in the back North-East corner of the map.
#8: Shadowspire- On a spire of rock along the Eastern wall.
#9: Dagger Wound Islands- Using an ally who can fly, fly up to the absolute maximum height near the Sunken Library. There is an area where the volcano comes down, fly at it and perhaps along the side until you are able to walk up the rest of the volcano and find the obelisk in the crater.
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