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#tes lore
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Lloros Sarano interrogates Varvur Sarethi, accused of murdering Bralen Carvaren.
Digital painting. Made in Photoshop. Year 2015.
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bosmerbitch · 5 months
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He did it again lads
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Maybe if we go further into this insanity we’ll reach a whole new level of CHIM
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[ Revenge ]
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> During the carnage, Sotha Sil arrived with Almalexia to Mournhold, and engaged the Prince of Destruction in the battlefield that was lit by a barrage of flame which fell indiscriminately. Almalexia plunged Hopesfire into Dagon's flesh and carved him from within. Meanwhile, Sotha Sil, enacting vengeance for Ald Sotha, used god-bronze whips to lash the Prince into submission.
In this battle Sotha Sil received his scar, which he later began to cover with a brass helmet. Mehrunes Dagon wounded him with his Dagger of the Final Wounds.
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vidvana · 9 months
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I know that nobody asked, but here's some Telvanni lore for all the foodies.
Before you begin this culinary journey, check out this post about ash yams it's essential.
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Telvanni Cuisine
It’s obvious that Telvanni have an extensive knowledge of fungi.  After all, they live in huge mushrooms and collect and plant numerous species from all across the Tamriel to use them in their potions. It goes without saying that their cuisine is also quite fungal. The commonfolk at Telvanni settlements as most of the Dunmer source their protein both from fungi* and insect meat. But Telvanni nobles love nurturing peculiar worldviews and traditions that differentiate them from other races - or even other Dunmer. One of them is their distaste for anything that doesn’t grow in soil. They frown upon hunter traditions of Ashlanders and stock-raising of house Redoran and regard them as “primitive” in contrast to the delicate art of growing fungi. The alchemy ingredients are an obvious exception from this rule, but in general as their occupations don’t usually include menial work, their light and low-calorie cuisine perfectly matches their lifestyle. This resulted in traditional cuisine of the nobility being solely plant-, or more specifically, mushroom-based**, that contrasts sharply with the cuisine of Skyrim that is rich in venison and other animal-based foods***. Noble Telvanni shun debilitating ingredients such as alcohol and moon sugar in their everyday cuisine, as keeping their minds sharp is their main priority. In order to get an indulgent sweet taste marshmerrow is used instead. Telvanni rarely import vast quantities of vegetables from other provinces as house Hlaalu does. They use commonly grown foods like saltrice, ash yams or mushrooms as the base ingredients of the dishes. In some aspects they prefer to stick to the Dunmer traditions. The nobles, though, indulge themselves in expensive imported berries - not only because of their magic-enhancing abilities but also because of their extravagant taste. As the Telvanni ranks feature numerous alchemists the import of alchemical ingredients is obviously very common. Telvanni chefs gradually incorporated some of the exotic spices into traditional cuisine. Especially valued are the most characterful of them that fancy up the bland taste of mushrooms, such as juniper, ginseng or garlic****. * In real life mushrooms are a rather poor source of protein compared to legumes like beans and lentil. But since there are no legumes in TES universe (at least as far as I know) let's suppose there are some protein-rich mushrooms Telvanni can plant. ** It’s also worth mentioning that I’m a Telvanni-fixated vegan ass myself so that’s a more probable reason why I made my beloved house also vegan xD *** A lovely example of that contrast you can encounter in @thana-topsy ‘s fanfic “Breathing Water”. This would nicely explain Neloth’s preference for apple cabbage stew. **** This recipe for example resembles Telvanni cuisine, it was one of the inspirations from my imaginary dishes above.
Above I’ve come up with some examples of what noble Telvanni would eat on a daily basis.
Thanks for reading that and take care :3
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nientedenada · 7 months
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Five Skyrim Lore Facts You May Not Know!
And unlike some of the clickbait videos on Youtube, these ones are absolutely true. Let me address some of the most common lore confusions I regularly see. As a Listicle, because why not? (It's easier than writing out long lore posts.)
The Blades never served the Mede Empire. Martin was the last Emperor they served. They then devoted themselves to looking for a new Dragonborn and working against the Thalmor. Titus Mede I created a new organization called the Penitus Oculatus, which handled all intelligence and security for the Mede Dynasty. The Penitus Oculatus has been the official Imperial organization for more than 175 years, while the Blades have been an independent force. It makes the Mede decision to outlaw the Blades a lot easier to understand if you know they weren't their employees at all. The Blades were loose cannons they couldn't control.
Ysgramor didn't destroy the snow elves. The stories about Ysgramor say he and his 500 Companions showed up in Skyrim, killed or sent the snow elves into exile, took all of Skyrim, and then wandered over to pick fights with the neighbours. In reality, the Falmer weren't completely driven from Skyrim till the reign of King Harald, thirteen generations after Ysgramor. In the interim, there was a whole Dragon cult and war, culminating with Alduin being flung through the time wound. It's a long period. The real Ysgramor definitely clashed with his snow-elf neighbours but he's accumulated the stories of hundreds of years around his mythic name.
The Companions haven't been a Nord-only organization for a very long time. You might think that a bunch of warriors venerating the legacy of Ysgramor and his Companion would be Nord only, and that was probably true way back in the First Era. But by the end of the First Era, the Companions had boasted both a Redguard and Elf (Altmer or Bosmer) Harbinger. Cirroc and Henantier are some of the most famous Harbingers in the history of the Companions. We're in the Fourth Era now, so if you're playing a non-Nord, you're following in a long tradition by joining the companions. (As is Athis.)
The Imperial Legion didn't win back most of Cyrodiil in the Great War. People often ask why Titus Mede II agreed to the harsh peace of the White-Gold Concordat after his army had destroyed the Dominion army in Cyrodiil and taken back the Imperial City. But that's not what really happened. The Legion destroyed "the main army". Other Aldmeri armies are mentioned in Cyrodiil. After Red Ring, the Dominion still occupied Anvil, Skingrad, Bravil, and Leyawiin. "The Great War" doesn't say that any of these cities were liberated. Put those territories together and you'll realize the Empire never got back its coastline or the Niben river. Titus Mede made his deal while the Dominion still occupied half of Cyrodiil. Maybe he could have won if he'd pushed on, but his decision is a lot easier to understand with this context.
The Bretons Don't Worship Talos. This is one of my favourite lore bits to explain. Talos is not a god in TES II, Daggerfall, though he is a historical figure, Tiber Septim. He's only introduced as a god in Morrowind. So, a lot of people assume that he's been retconned into the Breton religion, like he was into the Nord/Imperial religions. This is not true. In both Morrowind and Skyrim, the book Varieties of Faith in the Empire does not list Talos/Ysmir as part of the Breton pantheon. They worship the Eight (and sometimes Y'ffre, Magnus, and Phynaster), as they always have. Tiber Septim is an important historical figure whom some Bretons regard as one of their own, but he isn't an official god. I love this tidbit because it makes the White-Gold Concordat absolutely brilliant. One remaining province, Skyrim, gets all upset while High Rock wouldn't care. Cyrodiil is presumably somewhere in the middle. It's a perfect way to drive a wedge among the provinces. (Hammerfell's left the Empire, but for the record, they don't worship Talos either.)
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imagineargonians · 6 months
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funny how sotha sil dislikes lorkhan (boo hoo nirn is flawed) yet he managed to repeat his fate almost 1 to 1 a) used his own power/life essence to build a new world b) made lorkhan's heart 2.0 to power it c) was killed by a fellow god who wasn't happy about losing their divinity
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moodcrab · 9 months
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Fixing Delphine
This bitch.
I actually like that they made a character that is on your side but is somewhat unlikable, Delphine is Team Dragonborn, but she's not really one of the good guys. And that's cool, conflict means drama. So what's the problem? Well unfortunately, this drama is surface level and isn't used to drive the story, so It's kind of just annoying.
People oversimplify their hatred of Delphine into "She wants you to kill Paarthurnax," because unlike Delphine, people actually like Paarthurnax. Understandable, but barely scratches the surface. We'll get to The Paarthurnax Dilemma in time, but that quest is a symptom, not the illness itself.
If I could sum up Delphine in a word it would be "inconsistent." For example, she's a fugitive waging a one woman war on the Thalmor from the shadows, who's only survived this long from sheer paranoia - but she also uses her real name and leaves a note in Ustengrav for whoever happens to pick it up with directions and a pass word to her secret hide out.
She needs to go through her super secret contact Farengar to use the Jarl's resources to go into Bleak Falls Barrow, a tutorial level dungeon she can see from her house, and she's impressed that you did it - but she also goes personally to the other side of the country to delve alone into the massive Ustengrav to steal the Horn of Jurgan Windcaller, no issues, just a quick in and out twenty minute adventure.
She takes the fact that you found her Ustengrav note as proof you're the Greybeard's new guy and not some Thalmor plant even though she herself, a non Dragonborn, had also completed Ustengrav and taken the horn proving it's totally possible. She even points this out in her own dialogue then demands we prove who we are, even though that was the whole point of the Ustengrav note. It's also a pretty big assumption that just because I'm the guy the Greybeards call Dragonborn that I can't ALSO be with the Thalmor.
We are left with this awkward sense that the writers are flailing to make us think this woman is competent and objective, without actually having her do anything that clever. Just act like the dumb thing was smart and have her act like a cocky brat if questioned about it.
Inconsistency. It's her thing. Does she hate the Thalmor? That would make sense given what we know about her. But that gets dropped half way through the main story and suddenly she hates The Greybeards, for absolutely no reason at all. She gives a reason, but it's bullshit.
In her own words, "If the greybeards had their way, the dragonborn would sit on a mountain talking to the sky." But that's not true is it. We know The Greybeards, they encouraged us to fulfill our destiny. Even if you say you want to follow their Way of the Voice, they'll be glad to hear it but warn you not to let it get in the way of what needs to be done. Delphine even uses Tiber Septim as an example, which is even stupider because The Greybeards actively encouraged Tiber to conquer Tamriel. Have I read more in game books than the dialogue writers??
But that's not the end of it, when it becomes convenient for the plot this hatred is flipped once again from The Greybeards onto dragons. Not Alduin. All dragons. Despite the fact that, as a Blade, she should know about Nafaalilargus, a dragon ally of the Empire and the Blades for thousands of years, and the Blades don't just indiscriminately kill all dragons no matter the circumstances, and that Tiber Septim himself almost certainly met Paarthurnax at some point, she suddenly seems to be acting like she has a personal grudge against dragons. Which brings us to the Paarthurnax Dilemma...
See here's the thing, you could easily write off the frustration everyone feels towards this quest as Bethesda's crappy design, where there is no conclusion other than to kill Paarthurnax, or else leave an unfinished quest languishing in the menu. Bethesda apparently didn't consider the idea that anybody would actually prefer to turn on the Blades, even though the Blades have become a bit of a running joke among the fans, or that anyone would take umbrage with Delphine giving out orders and ultimatums.
But no, it's so much worse than that. Delphine being a surly unlikable c u n t from the day we met her is one thing, but the fact that she has been wrong about almost everything she's ever said in game, and still having the AUDACITY to treat us like her work bitch and us never, not once, getting the opportunity to put her in her place... That's not poor quest design, that's the game gaslighting us.
Let's do a quick list of every one of Delphine's theories, and how many were actually correct shall we:
You are not the Dragonborn ❌
The Greybeards shouldn't be trusted to identify a Dragonborn ❌
The dragons aren't just coming back, they're coming back to life ✅
The Thalmor have something to do with the dragons returning ❌
Esbern is dead ❌
The Greybeards just want the Dragonborn to sit on a mountain and meditate ❌
The Greybeards wanted Tiber Septim to just sit on a mountain and meditate ❌
Paarthurnax, having lived in exile for thousands of years, deserves corporal punishment ❌
As ACTING Grand Master of the Blades, she gets to boss around the Dragonborn ❌
She deserves a seat at the peace negotiations ❌
And these are just the things that are factually wrong, leaving aside opinions on her morality and shitty attitude. This is the woman the game presents to us as a shrewd strategist.
BUT I CAN FIX HER!
Like I said I like the idea of a character who is on your side but is somewhat unlikable. It actually won't take much to make Delphine endearing to the fans. We have to do a Boromir on her. A Lot of people dislike Boromir throughout the Fellowship of the Ring but weep at his death. We have to tweak three things to have the same thing happen to Delphine:
1. Make her actually competent and useful so that while we don't agree with her we can see why she does the things she does, and desire to keep her around.
2. Have her mistakes called out and have consequences.
3. Have her redeem her mistakes with a badass honourable death.
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thana-topsy · 6 months
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So wait, are you implying that Falmer babies are born like normal, but since they're raised by other Falmer, that's why they become animalistic?? But they can be raised by people, and develop normally?? I'm assuming they're born blind tho?? Genuinely, I am curious, not trying to sound accusatory :')
Ahhh my friend, it is safe to say at this point that I have dedicated nearly two years of my life to exploring this question lol. Apologies in advance. You've activated my trap card special interest.
Sarel comes from my fanfic "Halfway to the Sky", in which a mage kidnaps a Falmer child and raises him as an experiment to see if he can be taught to live as a "civilized" person. The short answer to that initial question is: yes, Sarel is just a normal elf child, though still blind.
As to the other part of your question, (if Sarel had been raised among the Falmer, would he become "animalistic"?), I'm going to answer charitably by pointing out that we are dealing with Fictional Races of People, in which our interpretations of these races are going to vary, and that's okay. First off, my interpretation is not "the correct" one. So any answer I give is just my personal take. Second, the way we are told to play the game (by the mechanics of the game) also informs our perception of these races. And lastly, there is no one-to-one allegory at play here in terms of "The Falmer represent [x] race in our world." I just wanna get that out of the way.
So, all that being said, the question always comes back to "what does it mean to be civilized"?
In the game, we are told that the Falmer are hostile and violent, so we must kill them, and that they are 'devolved', even though evolution cannot move backwards. So, to correct that second misunderstanding, the Falmer are actually evolved to better suit their current living environment, and as to the first, we (the player) are intruding on their settlements. I can only imagine anyone with a sense of self-preservation would react with some amount of hostility to the loud, shouty person carrying weapons.
To continue to use game-logic, we are shown that the Falmer construct buildings, create weapons and armor, craft potions, lay traps, enchant objects, and use magic. Already, these are things that animals, by definition, cannot do. To be a magic user, a character must have a relatively high Intelligence stat, (we see this in the older games more than in Skyrim). In order to construct settlements, people must also have the ability to work in groups and communicate. We never hear the Falmer speak to each other in-game, but the implication that they have language and a social structure is right there in what we're shown.
So, in this long-winded, roundabout answer to your original question: I do not think that the Falmer are animalistic at all. I think they are culturally different, but made of the same stuff as Joe Thalmor over there. They have a different way of living in the world, and they adapted to their environment as best they could. This does not mean that they are perfect or better. But I think that referring to them as animalistic plays into what the game tells you to think, all while giving you a lot of evidence to the contrary. They're very much a complex, functioning society of people. We just never see their side of the story.
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trickstarbrave · 5 months
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i was rereading the book of the law to make comparisons to the 36 sermons of vivec and came across this one passage where i was like "omg. this is so azura" and i immediately pictured this in my head and had to run to recreate it
"But to love me is better than all things: if under the night stars in the desert thou presently burnest mine incense before me, invoking me with a pure heart, and the Serpent flame therein, thou shalt come a little to lie in my bosom. For one kiss wilt thou then be willing to give all; but whoso gives one particle of dust shall lose all in that hour. Ye shall gather goods and store of women and spices; ye shall wear rich jewels; ye shall exceed the nations of the earth in spendour & pride; but always in the love of me, and so shall ye come to my joy. I charge you earnestly to come before me in a single robe, and covered with a rich headdress. I love you! I yearn to you! Pale or purple, veiled or voluptuous, I who am all pleasure and purple, and drunkenness of the innermost sense, desire you. Put on the wings, and arouse the coiled splendour within you: come unto me!"
also other ppl were posting their azura designs. here is. smth of mine. i dont think she has a set look if im being honest but i think pink and purple are pretty as is her whole queen of the night sky and lady of twilight deal
i still need to figure out what exactly im doin with her in my long morrowind fic but. i guess i'll figure it out
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jakobos · 1 month
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Fa-Nuit-hen If you were one of his Barons, what would you move like?
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i find it so funny when people claim that anything a certain former tes writer has said is canon (despite it basically being fanfiction) while also saying that eso isn‘t canon (despite the fact that it is)
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igorlevchenko-blog · 4 days
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Morrowind: Donation to the shrine of Saint Olms. Ald'ruhn. Year 3E 420.
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caliblorn · 8 months
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Let me add to this because it's funny. Apparently, obtaining corpses to enthrall had become so difficult for acolytes that Mannimarco found it in himself to sit down and angrily draft this "guide". You can read it in full here
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angiemaniac · 2 months
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A question about Dagoth Ur
I don’t normally do rambles on main but, I actually have a question that has itched the back of my mind. And I figured more of the TES lore masters can answer or discuss
How does Dagoth Ur actually react to a non-Dunmer Nerevarine?
Yeah I see a lot of jokes about the whole “farm tool” stuff for Argonians and Khajiits on other sites. Plus, that one meme of a Dagoth Ur AI meet up with an Argonian, but I want to actually know his honest thoughts on one that isn’t a Dunmer.
After all there were indications such as a dream sequence where it quotes: “purge the n’wah from Morrowind!”
And, during the first meeting he stated he wanted to “drive the mongrel dogs of the Empire from Morrowind”
It begs the question also how he would react to one that is an Imperial as well.
Maybe I haven’t been looking in the right places but I figured to ask the fellow people on here that are the best are crafting theories and reasoning on here too!
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rzpotato-blog · 5 months
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I've been sitting on this for a while because idk how happy with it I am but I know I'll never edit it further so! Meeting between Vivec and Talos I also have a version with all three of the tribunal which I might post when I'm happier with it.
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nientedenada · 1 year
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How To Create an Altmer Full Name
There's an ESO quest where you need to discover the full name of an Altmer NPC so an orc can challenge him to a duel. The guy's name turns out to be
Lirendel Rumilion 'len Inecil Culanarin Salolinwe 'ata Piryaden-Itelnoril Hilnore Firlamil 'cal Ternerben-Nivulirel
Putting terror into everyone with an Altmer OC from Summerset. Most people don't even try to make a full Altmer name.
So I'd like to share an easy formula Syllisjehane developed for making your own Altmer full name. She thinks it runs
(Given Name) 'len (mother grandfather grandmother) 'ata (father grandfather grandmother), 'cal (family surname)
as that quest details:
Prior to the duel, both parties must recite their adversary's full name—taking care to call upon matrilineal, patrilineal, and clan honorifics where appropriate.
Canonically, "ata" means father and 'calan' means clan. "Lenya" probably means mother. (It's from a fan-made lexicon, but ESO seems to be referring to it here with the abbreviation 'len.) An example of how this works in practice. Here is the family tree I created for Elenwen in my stories.
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She belongs to the Kinship of Shimmerene, for which I made up a clan name, Alatasele. (Hall of Light).
Therefore, Elenwen's full name is Elenwen 'len Ilantuwe Ceryintar Karinith 'ata Morandur Teliantar Estendil cal' Alatasele.
The drawback to this process is you need to come up with at least eight separate names to name one Altmer, but it can be a lot of fun to whip this out on occasion.
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