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#stracker
thealmightyemprex · 7 months
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Reading Salem's Lot and decided to draw the secondary villain Richard Stracker
First is how he appears in the book,then how he appears in the 1979 miniseries played by James Mason and then in the 2004 miniseries played by Donald Sutherland
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@ariel-seagull-wings @the-blue-fairie @makingboneboy @amalthea9 @themousefromfantasyland @princesssarisa @theancientvaleofsoulmaking @filmcityworld1 @marquisedemasque
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berylamb · 6 months
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2024 Printable Calendar Set
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Printable Calendar 2024, Monthly Planner 2024, Monthly habit tracker, water tracker, step stracker, skincare routine planner, yearly goals planner,A4, Letter, A3, Portrait, Monday Start, Minimalist, Download, Digital PDF
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cranejawatimur-vian · 8 months
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Sewa boom lift di Kawasan Industri Segajung Kabupaten Batang Kawasan
Industri Cilacap Kabupaten Cilacap Jawa Tengah Land Industrial Park Sayung
Kabupaten Demak
Sewa boom lift di Kawasan Industri Segajung Kabupaten Batang Kawasan Industri Cilacap Kabupaten Cilacap Jawa Tengah Land Industrial Park Sayung Kabupaten Demak
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koreantonki · 2 years
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Base one cheat table
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#Base one cheat table full#
Bypass Player Limit - Removes the 1-2 player limit on any quest, and allows up to 4 on any.
Investigation Editor * - Allows basic editing of the investigations you get from expeditions.
Charm Editor - Allows modification of the charm and its skills and decoration slots.
Weapon Editor - Allows modification of weapon after opening Equipment View menu.
Armor Editor - Modifies static data of armor you have currently selected in your Equipment View menu.
Equipment Editor - Allows modification of internal equipment data such as current Decorations, Mods, and Levels.
#Base one cheat table full#
Guiding Lands Editor - Allows you to modify full extent of the maps active Monsters, region locations of said monsters, outcrop data, levels, and analysis data ( Save Editor).Expedition Editor * - Allows you to modify the monsters that spawn in the region, endemic researchers, and Upsurges.Please remember to use this offline, or in a private session with your friends. The following table provides various functions, scripts, and pointers to game data that you can use. You may need a bypass again! Anti-Debug is still present and must be disabled with Allow VEH script to bypass. This is no longer the case, but should such event change. As such you required to use a program that would initially kill 24 threads to run the table successfully with scripts. Using this online and being caught for malicious use MAY get you banned from private or public communities of Monster Hunter, use at your own risk!īetween launch of Iceborne and as of Januthe Anti-Cheat functionality of the game was active and caused issues and performance problems for many users.Some features are already there, use them as-is to create what you want ( E.G: One-Shot Weapon Script, use item modifier or damage modifier).Requests MAY be granted, but do not expect them to be done.Use PRIVATE sessions to play with cheats and/or modified content with friends.Do NOT abuse the system, bypass functions, or cause harmful activities online.Do NOT use online in public sessions, you will piss off players and get unwanted attention.Run and Attach CE to MonsterHunterWorld.exe process.Please use Stracker / Performance Plugin. Deactivating and activating will result in issues. This has a high chance of not causing these crashes. To avoid this, activate the scripts you want to use immediately before the Capcom logo disappears. This is caused by a number of things, such as large game with lots of memory, failed allocated cave spots. If you are experiencing crashing with the table, you may be victim of the long jumps (larger allocated memory).
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quxegahuj · 2 years
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Krups ea826e bedienungsanleitung huawei
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changeling-crafts · 2 years
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Strain
It might be mana, your physical form, the power of friendship, sanity, cyberpunk battery juice, the power of a totally not cursed weapon or anything else you might think of. Whatever it is, we will call it strain, and strain is fantastic for making a game more engaging. I like having a couple different strains that are affected by different things. 
When coming up with your strains, consider what makes sense for both your world and for your character. 
What increases this strain? What lessens it? Can it be lessened at all? What actions if failed result in this strain? Which actions always result in this strain? How much of this strain can you withstand? What happens when it's full? All the way empty? Does everybody in the world have this kind of strain? Is it represented by adding or subtracting? 
I like using a four-tiered pyramid for my trackers, with the places at the bottom being trivial and the place at the top being serious. When I fail at a task that results in taking a strain, the degree to which I failed (how many runes are upside down vs upright) corresponds to the level of strain. For example if 2 were upright, I would mark down a level 3 strain. If lower tier spots are full I can mark it off as a higher tier strain. Negative consequences happen when there aren't any spots to mark off a strain that I've taken.
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Some other options for strain strackers include a dish with a set number of baubles you can remove or add, a string of beads where you slide beads from one end to the other, a coloring page you slowly fill in, or whatever else you want, keeping in mind the total number of strain will affect the urgency and balance of your game. Feel like things are too meandering and slow? Try lessening the total strain a character can take. 
In Melody’s case, they have a physical strain tracker for any bodily injuries and a tracker for how much attention they're drawing to themselves. When the physical strain tracker is full they will collapse and might go unconscious depending on the scene. Physical strains will move down a tier with a night’s rest. The attention tracker goes up when they perform and they earn more money if that tracker is more full. When the tip of the attention tracker is filled in the debt collectors' henchmen will be actively searching for Melody in whatever area they're in. A full day without performing will remove a single tier 1 strain. Two days in a row can either remove two tier 1 strains or one tier 2 strain and so on. Moving to a different town or city will reset the attention tracker to one tier 1 strain.
They also have three coloring sheets to track progress on the projects they promised to complete for others, while those only go up there's definitely a chance that something might restart that progress from square one. When one of those trackers fills up, it means that project of Melody’s is complete! To make these coloring sheets I looked at a lot of the more decorative bullet journals for inspiration. 
Today's spread is a current issue! 
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Melody and Eyret make it to the city of Finas, to find the whole city in a tizzy. The largest church in the city has organized a protest against the city's decision to refuse aid to nearby towns currently suffering a drought. Melody decides to join the protest (coin, mouth, shield), which adds a tier 1 strain to the attention tracker, but they make good impressions with a few of the other protesters. 
Tomorrow we talk about points!
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khangnht98 · 3 years
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Enjoy The Weekend
[ Instagram - Facebook - Pinterest | Khangnht98 ]
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Ducati Scrambler Icon customized by Khangnht98
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black-widow-156 · 5 years
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ㅤㅤㅤЭто так иронично, как яㅤс м о т р юㅤн аㅤт е б я, 
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤнадеясь, что
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤт ыㅤ п о с м о т р и ш ьㅤвㅤо т в е тㅤн аㅤм е н я,
ㅤㅤㅤㅤㅤㅤㅤноㅤк о г д аㅤн а ш иㅤг л а з аㅤ в с тр е ч а ю т с я, 
яㅤс м о т р юㅤв сторону, потому что яㅤн е х о ч у, чтобы тыㅤв и д е л , 
как сильно яㅤн у ж д а ю с ьㅤв тебе.
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sui-senka · 5 years
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We’re all so goddamn tired
Turns out all is still not peaceful in the fandom... because when scrolling through the tags I see this:
@staff you need to help us take action, as our reports don’t seem to work.
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@derelict-stranger / the user formerly known as thephantomporg84 up to their same old tricks again. I’ve seen them in the vergil tags doin’ their same old thing, shitting and getting butthurt on the dmc games, and reaching out to writers on tumblr (users kinda like me) in hopes to isolate them like what happened to me and @gottahaveamain.
You’d think at this point that they’d might have learnt something, but no - apparently not. It’s in one ear and out the other, by the looks of it.
So either - they still don’t understand the consequences to their actions and have an incredible lack of self awareness, they are dying for attention, or they’re a straight-up masochist.
My money is on the first one, combined with extreme immaturity and stupidity.
So, @derelict-stranger - here’s a final message, since you didn’t seem to understand the first time.
I’m not a traitor. If anything, Me and other writers are the ones who was betrayed - because what we saw of you was someone who was genuinely kind and took interest in our content, but we were blind to the toxic shit that came out of your mouth. You’re duplicitous, and you only act kind or play the victim when it’s convenient for you, and you lack the decency to apologise.
Secondly - me calling you out has done a service to people who were still getting disgusting anons when you took down your account and didn’t know who they were from. Now that we know that you have your current blog, it makes it all the easier to know that the negativity in the fandom hasn’t left.
Thirdly - me and the 40-50+ people on this site aren’t the disgusting psychopaths that you paint us at. It’s you who’s disgusting. None of us, except for you, have been actively hating on people online or been saying racist, ableist, homophobic, transphobic, death threats or rape threats on anon to people. We’re not cowards, like you. And if we did, we’d gave the decency to apologise and not use a) mental illness or b) our identity as an excuse. You do realise its hundreds of us, people who are doing great things vs. You - a lousy troll that has nothing else better to do it seems than to shit on people.
You do also realise that as you’ve sent more that 1 message on anon or hateful PMs to all 40-50+ of us, that gives us over 100-200+ nuggets of evidence to give into police as evidence of cybercrime - cause that’s a thing now. To use your own words that you said to me - “ You have no legs to stand on here”. If someone on this site turns in this evidence, then it’s adios to your biochem job, which you kind of deserve - because if you’re gonna harrass that many people, you deserve to feel misery in return. Imagine if your peers (highly doubt you have any) found out - what would they think?
Speaking of misery - if this fandom gives you so much depression and misery, then why are you still here? Like I said before, None of us want you here - and none of us should feel bad for having opinions that you don’t like. You do realise that if you don’t like something - you don’t have to say anything, and that you can scroll away to preserve your sanity. Ah - let’s be real, you probably don’t.
Also - you must be wondering “oh woe is me - why do I get so much hate from everyone” - well, it’s kind of fun to dunk on someone who recycles boring and lacklustre insults, and as you don’t seem to listen to reason anyway, it’s a little bit of fun do deflect from any possible hurt you may have caused us. Sorry if none of us have been pissing ourselves cause of your threats. :/
Also - repeat after me:
👏the 👏first👏amendment👏is👏not👏a👏good👏excuse👏for👏hateful👏comments👏
Just because you have the right to say something, doesn’t mean that you should. There are direct consequences to your actions these days - and the internet is a permanent record of your actions. This will bite you in the ass, someday. Every action has en equal and opposite reaction, so the more you hate on us, the more we take the piss out of you. Simple. As.
For the sake of the fandom:
- install IP strackers to keep track
- block and report as much hate that you receive
- if you are active on the dmc subreddits and the /v/ section on 4chan, block and report as well
-if you have the balls and the means, pursue legal action as tumblr is doing jack, no offense @staff
For the sake of yourself:
- actually log off if you are getting depressed from all this
- stay away from our tags
- stay away from reddit and 4chan
- I’d say deactivate your blog, but as you don’t learn anything you’ll come back anyway
- if you wanna have a clean slate, actually apologise for the things you say to us and maybe, all of us won’t dunk you you no more, but I doubt you will do that.
- finally, 🖕
@sakkajagga @diabeticsugarush
@creepyscritches @brasspetalsx , @fandomhell97 , @breezeinmonochromenight , @kaldea88 , @xalmasyx , @hornyangrybean , @noir-sorrow, @catspook , @xenontrioxide , @zilla-may-cry , @boobble , @vergilshusband @tifaroni , @littlebluewraith , @im-a-clown , @genovaempera , @neodicronus, @thelessiknowtheworse, @thriilsy @jestermania , @bunny-girl-sweetseek @darka3363 , @witchkiid , @45 @manadebutt , @magsamaire @brasspetalsx, @fandomhell97, @breezeinmonochromenight, @kaldea88, @xalmasyx, @hornyangrybean, @noir-sorrow, @catspook, @xenontrioxide, @zilla-may-cry, @boobble, @vergilshusband, @tifaroni, @littlebluewraith, @im-a-clown, @genovaempera, @neodicronus, @thelessiknowtheworse, @thriilsy, @jestermania, @bunny-girl-sweetseek, @darka3363, @witchkiid, @45, @manadebutt, @magsamaire, @spaghetti-queerghetti, @clairexredfields, @204863-yunglynn, @yuri-subtext, @miss-soso-25, @josuke-kujo, @cameguisada, @trionfi, @glitteryhumanfiretrash, @ @creepyscritches, @brasspetalsx, @fandomhell97, @breezeinmonochromenight, @kaldea88, @xalmasyx, @hornyangrybean, @noir-sorrow, @catspook, @xenontrioxide, @zilla-may-cry, @boobble, @vergilshusband, @tifaroni, @littlebluewraith, @im-a-clown, @genovaempera, @neodicronus, @thelessiknowtheworse, @thriilsy, @jestermania, @bunny-girl-sweetseek, @darka3363, @witchkiid, @45, @manadebutt, @magsamaire, @spaghetti-queerghetti, @clairexredfields, @204863-yunglynn, @yuri-subtext, @miss-soso-25, @josuke-kujo, @cameguisada, @trionfi, @glitteryhumanfiretrash @lewdbunbun, @journalofsparda, @complacentdevil, @infernokid, @emogodmatthew, @brit-o-raptor, @salsa-and-chips, @gemstone-enema lewdbunbun, @journalofsparda, @complacentdevil, @infernokid, @emogodmatthew, @brit-o-raptor, @salsa-and-chips, @gemstone-enema, @spaghetti-queerghetti , @clairexredfields, @204863-yunglynn @yuri-subtext, @miss-soso-25 @josuke-kujo , @cameguisada, @trionfi @glitteryhumanfiretrash @lewdbunbun , @journalofsparda @complacentdevil , @infernokid @emogodmatthew, @brit-o-raptor @salsa-and-chips , @gemstone-enema
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jamesbyerj · 4 years
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What's new in Vortex 1.2?
Since we last checked in [url=https://www.nexusmods.com/news/14168]back in November[/url], Tannin and Nagev have been hard at work fixing bugs and adding new features to Vortex based on your feedback. We've just released Vortex 1.2 into the wild for you all to enjoy, so here's a round-up of what's new.  [size=4]Updates for modders[/size] [b]Mount & Blade II: Bannerlord support[/b] The wait is finally over! Bannerlord is here and it's great. We were lucky enough to get access to the Bannerlord beta (thanks TaleWorlds!) a short time before the Early Access release and created a basic Vortex extension for it. In v1.2 we've further refined it to include a fully featured load order tab where you can reorder, sort and toggle all your installed modules. Vortex will now also open the game in single player by default, instead of opening the launcher.  More Info: [url=https://wiki.nexusmods.com/index.php/Modding_Bannerlord_with_Vortex]Modding Bannerlord with Vortex[/url] [img]https://staticdelivery.nexusmods.com/mods/2295/images/26/26-1587552652-955578048.jpeg[/img] [b]Halo: The Master Chief Collection Support [/b] You can now install your mods for Halo: The Master Chief Collection through Vortex. All mods packaged relative to the root game folder will be automatically compatible, we have been reaching out to authors ahead of this release to ask them to ensure their mods are packed in a Vortex friendly way. Map mods will show an icon indicating which Halo title they're intended for and you can group your mods by this property. We've also added a shortcut to Assembly to the dashboard for those who use the map patches. Let us know what you think!  More Info: [url=https://wiki.nexusmods.com/index.php/Modding_Halo:_The_Master_Chief_Collection_with_Vortex]Modding Halo: The Master Chief Collection with Vortex[/url] [img]https://staticdelivery.nexusmods.com/mods/2295/images/26/26-1587563578-1788148812.jpeg[/img]  [b]Wolcen: Lord of Mayhem support [/b] Another new addition to our lineup is support for Wolcen. With Vortex you can install and manage the priority of conflicting XMLs, Vortex will then merge them in order and deploy the combined file to your game.  [img]https://staticdelivery.nexusmods.com/mods/2295/images/26/26-1587567422-587316573.jpeg[/img] [b]The Witcher 3 enhancements [/b] After "The Witcher" landed on Netflix, we saw a dramatic increase in users modding Witcher 3. The community provided some excellent feedback on areas of Vortex that could be improved for a better user experience. As a result, we've added load order management for Witcher 3 as well as closer integration with the [url=https://www.nexusmods.com/witcher3/mods/484]Witcher 3 Script Merger[/url] by AnotherSymbiote. This allows you to easily create the load order you want, take care of conflicts, and merge script changes from several mods. More Info: [url=https://wiki.nexusmods.com/index.php/Modding_The_Witcher_3_with_Vortex]Modding The Witcher 3 with Vortex[/url] [img]https://staticdelivery.nexusmods.com/mods/2295/images/26/26-1587564841-1027184758.jpeg[/img] [b]Stardew Valley enhancements [/b]Based on the super helpful reports from the community, we've further improved Vortex support for Stardew Valley. Something that's been in the works for a while now. The most reported problem was how Vortex handled new files created by mods while the game was running. We've put a system in place that looks at new files in your mods folder and associates them with the correct mod so that they will be removed properly if the mod is disabled or uninstalled. This should prevent the harmless (but annoying) errors in the SMAPI log.  You will also be able to install and update SMAPI directly inside Vortex like any other mod, which makes keeping this vital file updated or toggling between the current and beta versions easier than ever. More Info: [url=https://wiki.nexusmods.com/index.php/Modding_Stardew_Valley_with_Vortex]Modding Stardew Valley with Vortex[/url] [img]https://staticdelivery.nexusmods.com/mods/2295/images/26/26-1587563701-86241142.jpeg[/img] [b]Monster Hunter World enhancements [/b] In the recent Vortex releases, we made significant improvements to this extension already. Including detection and installation of [url=https://www.nexusmods.com/monsterhunterworld/mods/1982]Stracker's Loader[/url] and the ability to install and manage ReShade Presets. Version 1.2 features some additional refinements to preset detection and some handy shortcuts on the dashboard for [url=https://www.nexusmods.com/monsterhunterworld/mods/2645]HunterPie[/url], [url=https://www.nexusmods.com/monsterhunterworld/mods/43]MHW Transmog [/url]and [url=https://www.nexusmods.com/monsterhunterworld/mods/2556]SmartHunter Overlay[/url]. More Info: [url=https://wiki.nexusmods.com/index.php/Modding_Monster_Hunter:_World_with_Vortex]Modding Monster Hunter: World with Vortex[/url] [img]https://staticdelivery.nexusmods.com/mods/2295/images/26/26-1587045898-191005827.jpeg[/img] [b]Game extension updates are now delivered much faster[/b] It's been the case up until now that important bug fixes for game support had to wait until the next full Vortex release, we felt that this wasn't a great experience for users. In version 1.2 and above if a game extension is updated to include an important fix you'll get the update next time you restart Vortex.  [img]https://staticdelivery.nexusmods.com/mods/2295/images/26/26-1587565696-910242066.jpeg[/img] [b]Resizable Dashlets [/b] You can now right-click any dashlet to adjust the width and height to suit your personal tastes.The close button has also been moved into this menu to prevent it being clicked by accident.  [img]https://staticdelivery.nexusmods.com/mods/2295/images/26/26-1587557068-1847103907.jpeg[/img] [b]Vortex now supports over 100 games! [/b] On top of the new games we officially support, the awesome developers in the community have created a bunch of new game extensions including: [list] [*][url=https://www.nexusmods.com/site/mods/73]Outer Wilds[/url] by [url=https://www.nexusmods.com/users/36249220]amazingalek[/url] [*][url=https://www.nexusmods.com/site/mods/74]S.T.A.L.K.E.R. Call of Chernobyl[/url] and [url=https://www.nexusmods.com/site/mods/78]Shadow of Chernobyl[/url] by [url=https://www.nexusmods.com/users/3692912]W2nTeD[/url] [*][url=https://www.nexusmods.com/site/mods/80]Half Life 2[/url], [url=https://www.nexusmods.com/site/mods/109]Portal 2[/url] and [url=https://www.nexusmods.com/site/mods/81]Black Mesa[/url] by [url=https://www.nexusmods.com/users/41248120]AtomicTEM[/url] [*][url=https://www.nexusmods.com/site/mods/83]Undermine[/url] by [url=https://www.nexusmods.com/users/65566526]bwdy[/url] [*][url=https://www.nexusmods.com/site/mods/84]Fable Anniversary[/url] by [url=https://www.nexusmods.com/users/2811233]xOneManLegacy[/url] [*][url=https://www.nexusmods.com/site/mods/94]Phoenix Point[/url] by [url=https://www.nexusmods.com/users/5772928]Ijwu[/url] [*][url=https://www.nexusmods.com/site/mods/96]Beat Saber[/url] by [url=https://www.nexusmods.com/users/85550163]agc93[/url] [/list] You can see all the available extensions by clicking "Find more" at the bottom of the extensions tab in Vortex or [url=https://www.nexusmods.com/site/mods/categories/4/]in the "User Extensions" category here[/url]. To help you show your appreciation to the extension authors, a new dashlet has been added to showcase new uploads and remind users to endorse the ones they have already installed. Roll on 200 games!  [line] [size=4]Updates for developers [/size] [b]Simplified game detection [/b] We've made it easier for Vortex to find games from several of the popular game stores. The new GameStoreHelper class can easily detect games installed with Steam, GOG, Epic, UPlay, Origin or the Windows Store. The example below will check for both the Steam and Windows Store app IDs, then return the installation path for the game.  [img]https://staticdelivery.nexusmods.com/mods/2295/images/26/26-1585226528-544335971.jpeg[/img] This function can also be extended by the community to include more game sources.  Documentation (Coming soon) | [url=https://github.com/Nexus-Mods/vortex-games/blob/6b6de897cba1ecf2566d2be7844fb2b0e6059f21/game-masterchiefcollection/index.js#L137]Example[/url] [b]Improved support for Vortex Mod Loader [/b] In 1.1 we released the initial version of our Vortex Mod Loader (powered by Harmony). We've since made refinements to allow the mod patches to be applied to and removed from the game assemblies as part of Vortex's deploy and purge events. Users can now expect their game to be fully reverted to its vanilla state when purging their mods. Harmony extensions can also take advantage of a load ordering page (if required). We're also working on some enhancements to the Vortex In-Game Overlay (aka VIGO) to make it even more powerful for extension developers.  [url=https://github.com/Nexus-Mods/harmony-patcher/wiki]Documentation [/url]| [url=https://github.com/Nexus-Mods/vortex-games/tree/master/game-untitledgoose]Example[/url] [b]Mod Load Order Page[/b] Several Vortex extensions utilise a page which allows users to adjust the priority of mods based on a load ordering system independent of file conflicts. Instead of requiring developers to build this from scratch each time, we've included a handy function as part of the context object to register a simple Load Order page for your game and offers several customisation options.  [img]https://staticdelivery.nexusmods.com/mods/2295/images/26/26-1585226528-419988451.jpeg[/img] Documentation (Coming Soon) | [url=https://github.com/Nexus-Mods/vortex-games/blob/6b6de897cba1ecf2566d2be7844fb2b0e6059f21/game-witcher3/index.js#L460]Example[/url] [b]Other Changes [/b] [list] [*]Registrations with the API will generate an error if they're not inside the context.once() function when loading the extension rather than silently failing. [*]Vortex has been updated to run on Electron v8 (from v4) and includes the bug fixes, security enhancements and performance improvements that come with it.  [/list] Published first at What's new in Vortex 1.2?
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birdylion · 5 years
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Du denkst du bist strack auf dem Weinfest, aber Jaqueline ist Stracker
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cranejawatimur-vian · 11 months
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Lihat postingan ini… "Sewa boom lift di semarang kendal batang rembang jepara pekalongan pati pemalang ".
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iamchrissi · 5 years
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So I read The October Man.
It was good. A nice case, and it served it’s purpose of introducing German magic policing very well. A very nice read.
Under the cut my spoiler thoughts:
I really liked that Tobias was a different character to Peter. He’s less curious, and also less excited about magic. Peter always wants to know how things work, and comes up with clever ways to exploit that knowledge later on. Tobias is much more... pragmatic, I think is a good way to describe it. Like, I feel like Peter would absolutely approve of a fire extinguisher as a protection against a potential practicioner, to disrupt their concentration, but I don’t think he’d come up with it like that. Or how he notes that if he gets to an old house without any Vestigia, he leaves and only comes back with his flame thrower. Peter would absolutely agree with the line of thinking that went into it, but he would still handle it differently, I think.
Tobias is generally much more comfortable with not knowing exactly how and why magic works, just that it does and what that means for him as a police officer. 
Also, I feel like Peter would have gotten endlessly side tracked with Kellys story about her human love and their daughter, both because of genuine curiousity and because he is now in the position of the human lover.
(Also interesting: Peter and Tobias seem to be in agreement that The Masquerade is going to have to go at some point, but I don’t think Peter would agree with announcing magic is real on national television. That could be a highly interesting conversation for them to have when they meet at some point)
Generally, I liked the difference between how the British police approaches magic to how the German police does. Like, Peter has to edit all his reports for the Met while also keeping his own reports for the Folly, while Tobias just does one report that goes to the KDA. The other police officers also seem much more comfortable with magic. Like, we didn’t see many high up bosses, but while neither Ziegler nor Förstner were particularly happy about magic at their crime, they didn’t have that strong distaste we’re used to from the British higher ups.
Part of that is, I think, down to the fact that the German police really doesn’t seem to bother with editing reports and the like. Especially Seawoll seems to dislike magic because he associates it with shoddy police work and lying on the records, and the Germans don’t seem to do that.
They seem to generally approach the whole thing much more pragmatically, and way more organized. Like, there are channels in place for what to do with a suspected magical crime, Tobias is encouraged to teach others how to spot Vestigia, all the proper response plans that Peter is painstakingly working out right now are already decided and delivered and Ziegler, who as far as we know never had to deal with magic before, has read it and knows the procedures. Peter would probably really love to get a peak at those procedure plans. Also the research department. Peter would kill for a proper research department.
On the other hand, all that community building that Peter does seems mostly nonexistant. That makes sense, given that Peter mostly works in London, where he can actually regularly interact with the same people, while Tobias works all over Germany. Also, while Peter has to overcome lots of colonial and racist history that most of the demimonde remember all to well from the Folly, Tobias has to deal with the history of the Ahnenerbe and the Nazis in general, who seem to have gone full on genocidal on supernatural entities like Rivers as well. Which makes sense, given that... Nazis.
(I also really liked that Tobias boss the Director pointed out that when you start classifying supernatural people and cataloguing them you’re back to the Nazis pretty damn quick.)
I really liked Vanessa too, and her enthusiasm about magic. It felt very real, and closer to Peters attitude, though I don’t think she has that scientific curiosity either. Her wine knowledge was also delightful, and liked her partnership with Tobias. I can totally see those two become best friends. I did also notice that while Tobias actually questioned her acceptance of magic and thought about how the research department would look into her family background for magical connections because of it, that question was never answered. She gets transferred at the end, so I don’t think anything particularly malicious popped up, but I do think that that thread was left hanging for a reason.
Kelly and Morgane were amazing. I’ve got such a soft spot for all the Rivers, and Kellys story and just how she approached everything in general was awesome. I liked that she made it clear she hasn’t forgotten anything, but she also was somewhat willing to work with Tobias and Vanessa. I also liked the idea that she kept an eye on her daughter and her descendants for centuries. Makes me wonder why she decided to stop when it came to Grandpa Stracker. Maybe the bloodline was just too diluted? Or did Grandpa Stracker do something to offend her? And baby river godess Morgane was an absolute delight.
Also very nice was to know that Tobias is so very well informed about the British magical police, while Peter and Nightingale haven’t gotten any idea about the German one. Though, there seem to be weird holes in that knowledge? Like, Tobias knew that Peter would have gone about watching the malignancy much more scientifically, suggesting they’ve got decent personality profiles, but he didn’t get Kelly’s reference to Peter’s relationship with Bev at the end, which I feel like it would have definitively come up at some point, given that I think this takes place after or around Lies Sleeping, and at that point they’re in a serious relationship and have been for a while. And the KDA is definitively aware of the London river godesses, what with the London paradigm and all that. So for them to not know that Peter is in a relationship with a river godess seems strange.
It made for a nice laugh, though, so that was good.
Also, picturing the face that Nightingale makes when he realizes that with taking Peter as his apprentice he kind of restarted magical teaching all over Europe (or at least Germany and France, what with the reference to the Academy being open again) is all sorts of fun.
Makes me wonder about the five active practicioners that the Director mentioned, though. I mean, clearly, Nightingale is one. Varvara wasn’t all that subtle in the last years, either, so she makes two. If they know that the London riots were started by a revenant it’d make sense they’d know about Faceless too, so Chorley makes three. (Though, depending on when it exactly that book takes place, he might already be dead at that point). Does Peter count as practicioner already, given that he’s still an apprentice? My instinct would go to yes, given that by Lies Sleeping he’s definitively on a skill level that would make the magical community take notice, but I’m not sure. If yes, then Peter and Lesley are four and five. If not, Michael Cheung could be four. Lesley probably counts as practitioner anyway, because she’s now without any teacher but still a definitively magical problem. Plus Ladies Helena and Caroline. And several of the Little Crocodiles. It would be really interesting which of those the BND knows about, and which they don’t know about.
Also, what exactly did Abigail do to earn the epiphet “absolutely terrifying”? I really hope we find that out in her novella!
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djlyer · 3 years
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The Cusp of HBD to Johnny Fay! July 6, 2021
I have found some alternate percussion tonight to celebrate Johnny Fay’s Birthday, we’re brining it in with some style.  Really awesome tracks here for you to enjoy this summer heat:)
Monowhales - Daytona Beach - I don’t think about U 
Marc Scibilia - Seed of Joy - Already Miss You 
Boy Golden - Single - Church of Better Daze 
FONTINE - wake up, kris! - cornbaby 
The Tragically Hip - San Francisco 2009 Acoustic - Thompson Girl 
Laurie Anderson and Kronos Quartet - Landfall - Gongs and Bells Sing 
Joanna Newsome - Divers - Same Old Man 
aband*nthecar - Chairman of the Bored - Prelude/The Old Gang 
ATTLAS - Lavender God - Sinner Complicated 
CRi - Juvenile - From Me (feat. Bernache)
Jeffery Stracker - Dirt Road Confessionals - Get What you Give 
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SIMBR Money Counter Machine with
New Post has been published on https://thefunzun.com/simbr-money-counter-machine-with/
SIMBR Money Counter Machine with
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Product Description
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7 Counting Modes to Choose
BATCH MODE: Batch (batch processing mode), set the money counter to the specified batch count of your choice. For example, if you put in 100 banknotes and set it to a cycle of 10, then you take 10 banknotes each time.AUTO MODE: The machine begins counting automatically when banknotes are placed in the hopper.MANUAL MODE: Press “START” button to start counting after banknotes are placed in the hopper.COUNT MODE: Only counting bills( No function of detecting counterfeit bills)ADD MODE: To count the bills in adding, the machine can add multiple batches together to give you a total amount of bills (Note: this function is only available for single denomination, no mixed denomination)VALUE MODE: Select a fixed denomination before counting, the money counter can calculate the final total value. (Note: this function is only available when all banknotes has the same value)CUR MODE: To count EUR
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Hidden handle
Hidden handle design makes it easier to carry around. It can be used in churches, supermarkets, banks, hotels or at home.
200 Bill hopper stracker capacity
The note feeding station and the note receiving station can hold 200 banknotes at a time, which can greatly improve the work efficiency.
LCD display
The high-definition LCD display can be read clearly from all angles, which is brighter and clearer than the LED screen. It is faster and more accurate when switching modes or reading data.
High speed
The built-in motor runs at high speed, and the money counting speed is ≥1000 sheets/minute, which can quickly complete money counting. Very useful for supermarkets and hotels.
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Warning
Counterfeit and broken banknote warning: When the banknote counter detects counterfeit or broken banknotes (cracks, folded corners, continuous sheets, half sheets, holes), the LCD screen turns red, and a “beep” warning sounds comes. There is only a 1 in 1,000,000 chance of missing counterfeit currency.
Available for all versions of the US dollar
Use BATCH MOD to quickly bundle banknotes. Available for all versions of the US dollar currency, including the new US dollar
Parámetro
Dimension:255*255*135mmWeight:4.5kgPower source:110V±10%、50-60Hz、Power: 80 wattsNoise:<60dBCounting Range: 1~9999Preset Range: 1~100Banknote Size: Long: 110~190mm Wide: 50~90mm Thick: 0.075~0.15mm
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In following situations, the screen of the money counter will turn red and a warning will be issued:
Counterfeit detected by ultraviolet and infrared(UV and IR)
Counterfeit detected by magnetic(MG)
Chain notes detected
Broken bill detected (cracks, folded corners, continuous sheets, half sheets, holes of bill)
Two bills are counting as one
Bill width size is smaller than 50 mm
Bill width size is longer than 90 mm
The magnetic stripe of the bills on different sites is detected
SIMBR money counter adopts MG (magnetic detection), UV (ultraviolet detection), IR (infrared detection) and MT (metal wire) core counterfeit banknote detection technology. Relying on image identification technology and multi-optical analysis technology, accurately identification of counterfeit and broken banknotes can be easily done through detection of ink on paper, magnetic map, size, paper quality, thickness….ect. There is only a 1 in 1,000,000 chance of missing counterfeit currency.
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Tip: It is recommended to flatten the banknotes before counting. Wrinkled banknotes may cause jam of money counter.
【4 Counterfeit Money Detection Technology】MG (magnetic detection), UV (ultraviolet detection), IR (infrared detection) and MT (metal wire) are all core counterfeit money detection technology applied in this money machine. Relying on image identification technology and multi-optical analysis technology, accurately identification of counterfeit and residual banknotes can be easily done through detection of ink on paper, magnetic map, size, paper quality, thickness….ect. 【Clear LCD Display–Clearer to Read, Easier to Use】SIMBR money counter equipped with the latest LCD display technology has much more high-definition. Changing the operation mode and reading the amount of money are accurate and convenient. The external display provides dual views, so the customer and the cash counter can both see it. Suitable for churches, supermarkets, banks, hotels and businesses. 【Large Capacity: 200 bills, High Speed Counting:1000/m】The capacity of the hopper and stacker is 200 bills, which can meet the maximum demand of various occasions. Built-in high-speed motor contributes to counting speed ≥1000 bills/minute. The widened impeller avoid money jamming or flying. Counting is smooth and error-free. 【7 Counting Modes to Choose】Common modes such as add, count and batch, etc.,are more convenient and quick to count money. In add mode, the machine can add multiple batches together to give you a total amount of bills; In batch mode, Set the machine to count bills in a batch of your choice. Automatic and manual mode of this money counter can be switch freely. 【Counterfeit or Broken Banknote Warning】Once the money counter detects counterfeit or broken banknotes (cracks, folded corners, continuous sheets, half sheets, holes of bill), the LCD will screen turns red and a warning sound beeps will be herded. You can also turn off all anti-counterfeiting detection functions and only quickly count and bundle banknotes. Suitable for all versions of the US dollar currency(New US dollar included).
Read More…
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khangnht98 · 3 years
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Have A Nice Day!
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Ducati Scrambler Icon Customized by Khangnht98
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