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#soma spoilers
gigew · 6 months
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SOMA
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commad · 9 months
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witness me recovering/coping in real time after finishing the game yesterday with this sketch
im so so sorry omicron simon i wish i didnt kill you now im alone in the hell i saved you from
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birdcatt · 6 months
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the illusion of free choice
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Back with some more Soma
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marlinspirkhall · 1 month
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“... so you see, you can never really upload your consciousness to a robot. At best, you can produce a digital clone of yourself while you will still be left stuck in your own body. Anyway, that is the plot of Soma. But it is also, as far as we know, how neuroscience works. Why are you shoving breadsticks into your purse?”
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zweables · 10 months
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been playing soma and me and simon share the same braincell
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satellites-halo · 5 months
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i wonder if the SOMA universe will ever be expanded upon
like in game it was implied that there were other facilities around the globe that they lost contact with, and itd be really cool to see how, in the distant future, the WAU might've found any remaining humans it could to keep them alive. or maybe even just another catastrophe in the same universe, maybe they had a bunker for Important People™ to go to to survive the end of the world and those Important People™ were cryo-frozen but Something Happened and it was Bad
it was a really cool universe with a lot of potential
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halfd3af · 29 days
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I saw a reddit post recently about someone not "getting" Soma (bc they were comparing it to Prey 2017, and while I love that game too, it's very different from Soma), and I got a little... deep in the response I gave:
With SOMA, for me, the compelling aspect of its horror isn't the mechanics of digitizing the soul, or how shocking it is or isn't to the player, but the journey through overwhelming physical and digital deaths or attempts at digital "life". The game allows you to make your own conclusions on if Mockingbirds deserve to live, if Simon wishes to end the further existences of more Simons through deleting his data at Theta or killing himself at Omicron, or if Simon on the ARK would wish to end his existence, off-screen, when you answer the questionnaire about the ARK.
And also, another compelling aspect is that the audience is experiencing dramatic irony of being helpless to help Simon understand his situation.
He's in a tragedy. SOMA is a tragedy.
Simon has a damaged brain from an accident completely out of his control, one that he has nightmares about wishing he could control, and then he wakes up in an inescapable nightmare that there is no escape from.
Initially worried about causing further damage to his health until realizing he's no longer strictly human, he still continually tries to avoid awareness of what's happening, practicing escapism through escaping through the flooded Pathos-II from monsters and the perils of the ocean itself toward an ark that he can help set sail among the stars.
As a result, he ignores what Catherine and the echoes of the dead have told him, because he still believes that things will turn out okay or in his favor. It's post-traumatic optimism in the face of impossible odds, because when you're told that you have terminal, irreversible brain damage, what do you do?
You get an experimental brain scan, and hope that it'll save you—whether from bleeding out, or from the horrors of the apocalypse—even when the coin toss is rigged from the start.
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johnathancactus · 17 days
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freecam in soma
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bopossum · 10 days
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I finished Soma last night
and the main thing that has been sticking with me is the two Simons in the end. As depressing as it is that one Simon is left behind, it's even more excruciating to realize that the Simon on the Ark doesn't even know that a version of him was left behind, alone, in the dark, at the bottom of the Atlantic.
It's possible that Catherine tells him on the Ark that Simon and Catherine are still down there in Pathos II, but considering how blasé she tends to be about brain scans, copies, and the robots they meet along the way, I could believe that she never even mentions their other selves left behind, so the Simon on the Ark never learns about the version of him left behind.
And if she did tell him, he definitely wouldn't handle it well. Knowing that he's still down there for who-knows-how-long would probably fill him with a sense of guilt he could never live down, be it survivor's guilt or disgust for what he's done.
In a way, the post-credits epilogue on the Ark made the ending so much more gut-wrenching, knowing how polarized the rest of the Simons' near-immortal lives will be.
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bingobongobonko · 1 year
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took some screenshots cuz ive been playing soma and i've finally reached the dunbat but im like. holy shit? holy shit. i don't wanna do spoilers so i won't but simply put: simon jarett you are just like me fr. i too am massively confused and have no fucking idea what's going on.
BTW SPOILERS IN TAGS just in case
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gigew · 6 months
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SOMA
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commad · 9 months
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"Fuck this... fuck it all!"
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voluptuarian · 3 months
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somebody stuck robot parts onto a corpse with evil glue and downloaded us into it??????????????
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c0d33 · 4 months
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My thoughts on SOMA
Last night, I finished my first ever playthrough of SOMA, and I just needed to put down my thoughts somewhere in a coherent manner
I got this game because of a recommendation from a friend, and I'm very glad I did! This was the first ever horror game I played through in full, and it's honestly gonna be hard to top this I think.
Warning for story spoilers! Don't read if you have interest in playing this game (Which I do recommend)
Story
To start off, the story. I found the story to be super interesting! Between everything that happened at Pathos-II and the story of Simon, it really drew me in. I find the thought of unknowingly being a copy of someone's own brain to be honestly terrifying, and I really felt bad for Simon throughout the game.
Although the story surrounding Pathos-II was a bit murky for me (Probably my own fault, I tend to not be great at picking up minute story details in games), researching it further was a lot of fun! I wish the WAU was more of a character than a sort of background villain, but I still love its inclusion and everything surrounding it was executed very well.
The ending was honestly really sad for me, with both versions of Simon having their own bad ending in one way or another. One is stuck all alone at the bottom of the ocean,
Environment
I absolutely loved the environment. The whole place feels very alien even without structure gel leaking out of every crevice, and really makes me feel like I'm a fish out of water. Everything felt very unique for basically being a bunch of similarly constructed underwater bases, and each section has its own thing going for it! The heavy machinery of Upsilon, the office spaces of Theta, the laboratories of Omicron, everything felt like its own unique space.
I especially liked the underwater sections, which provided a surprising amount of variety for what are essentially the same place. Highlights for me were the MS Curie, the hike to Phi with the Leviathan, and the anglerfish part of heading to Tau.
Gameplay
I really liked the gameplay! Of course the parts where you're facing off against the monsters are great (Special mention to the lower levels of Theta against Akers, which had the tensest moment of my playthrough for me where I barely managed to lock down the security room after Akers opened the door), but I think even the exploration segments where nothing is hunting you were really good. There were some really fun puzzles to solve, and although I needed help with a handful of them, I enjoyed all of them!
I really enjoyed all of the monsters having their own unique counterplay around them, which really helped each section feel unique. Some of the best moments of my playthrough came from me slowly figuring out each monster's pattern and weaknesses, which may have led to me being very slow in some parts, but it was very fun!
Final Thoughts
Overall, SOMA is a fantastic game! I really appreciate it not being full of jumpscares like most other horror games, and instead choosing to base its horror around the atmosphere and the knowledge that you're being hunted by something. The story was great and ended up being way more philosophical than I was ready for (/pos).
Highly recommended!
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hungry-skeleton · 1 year
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What hat he got on in the casket
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