sSR 【fuka】Madoka Higuchi
availability:
[APR'24] SPRING IDOL TRAINING WEEK
until 2024/04/18 11:59
STATUS (at level 70)
VOCAL: 140
DANCE: 140
VISUAL: 157
MENTAL: 143
TFD IDEA: Visual
GRAD Token: Vocal
L.P Specialty: Visual
LIVE SKILLS
[Visual Appeal III]
VISUAL 2 Appeal
[fuka] ※Uncap4
VISUAL 2.5 Appeal/REACTION CHANCE 20% UP (4T)
PASSIVE SKILLS
[VISUAL 4% UP]
Madoka Higuchi in Team/10% Chance/Max 1 proc
[VISUAL 4% UP]
≥75% MENTAL/20% Chance/Max 1 proc
[VISUAL 12% UP] ※Uncap1
VISUAL Position/30% Chance/Max 1 proc
[VISUAL 8% UP] ※support Event
Madoka Higuchi in Team /30% Chance/Max 2 procs
[VISUAL 40% UP] ※Uncap2
Active REACTION UP buff/30% Chance/Max 1 proc
FIGHT SKILL
[TENSION+]
Increase TENSION when used as Support in MATCH LIVE
SUPPORT SKILL (at level 70)
[Live Skill]
VISUAL 2 Appeal
[Idol’s Bond] Max Lv.4
+20 Bond At Start of Produce
[Visual Mastery Vi] Max Lv.5
+5 Vi When together in Visual Lesson
[Promise Recovery] Max Lv.2
10% Chance to Not Decrease Tension on Broken Promise
[Rest Boost] Max Lv.2
6% Chance to Increase Tension +10 on Rest
[Trouble Guard] Max Lv.3
9% Chance to Decrease Chance of Trouble by 10%
UNCAPS
[VISUAL +50] ※Uncap3
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The urge to get back into card editing & make an Instagram account for my scrapped OCs I turned into idols (mainly Bandori-inspired idols, though some are inspired by Shinymas) with mock-events.
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so excited for new L'Antica event in just one day... the previous one, Song of the Monsters, is my single favourite shinymas story and gave us:
sakuya telling mitsumine she'd help her commit murders
kogane telling all the freaks of the world that they ARE loved
me crying at the above
timeloop VN homages
the question 'is it ok to be a sad ghostwriter exploring your trauma by making your favourite idols kiss like paper dolls'
the question 'is it ok to be a sad ghostwriter having sex with tanaka mamimi after she figures out the above'
me crying at the above
the rare example of the lived-feeling mlm/wlw friendship in fiction
i forgot what kiriko actually did in the event but she was kiriko and thus provided the most healing-san
Oh Shit... You Know Who It Is....
shinyP hugging said literal, actual ghost
me crying at the above
so very excited to see if the kogamitsu swordfight we've always all wanted to see lives up to it.........
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really finding it hard to think about enza shinymas possibly ending soon, it just feels unthinkable when it's writing, cutscene direction, and art still feel like a cut above pretty much anything else in the genre... even at five years old those aspects STILL feel so fresh and modern
like it's a game that realizes it's writing is such a draw that they regularly hold official online screening parties where they screen scenario events as if they're movies!!! they published scenario scripts into a literal book!!! are they really gonna just throw that out...
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April 2024 Plans
March was not the most productive but like, it's fine.
I was planning on reading Tsukihime, right? Well, the monotonous, heavy loop music really killed my motivation real fast. It just takes way, way too long to read and the music loop was starting to drive me insane. I might try it again when the remake is out on PC.
So, I ended up buying Dai Gyakuten Saiban on sale and started trudging through it slowly. I haven't played it that much since I got it, but am starting my first trial (I started at 1-4 since that's where I was at on the Switch version before I stopped).
I'm not sure when I'll play it more? It takes so much mental energy to, so we'll see when the mood strikes me next... I definitely like it a lot, so I'll play it more, most likely this month.
As for the JP I have done for the latter half of March, I've been playing Shinymas more due to the goodies we're getting due to the anniversary.
It's a much, much easier read than DGS because the girls don't tend to talk about anything complicated or with heavy jargon, so it's a real self-esteem lifter. I highly recommend checking out slice of life stuff if you're studying Japanese. It'll go down a lot faster. Of course, some groups talk about more complicated things than others (I'm looking at Alstroemeria and Shhis for this, lol).
I don't really have goals when it comes to reading Shiny Colors other than to just... read it. I guess I'd like to read all the Shhis events (easy, since they have so few of them) and also Alstroemeria (harder, even though the content is easier--there's a lot of them). I finally started playing TFD so getting through every unit would probably be a good idea too.
Last month, I managed to read Mamiya and wrote a lengthy review on it. I really liked it, but I read it in English since I just wanted to read something in English for once. The translation was really good and a welcome break from the JP grinding I was doing for most of the month.
I still haven't finished Relink. I keep thinking I should, but I just haven't had the motivation to? Surely I'll get back to it someday, and I don't really regret buying it on release, but next time I'll wait before buying a game as expensive as that.
The last thing I mentioned on my list was to make keychains, and I got them done and they arrived! I think they ended up pretty cute, but Raqio ended up a little washed out, and I'm not sure how to fix it. Fuck printing blues, man...
I'm thinking of seeing if there's interest for purchasing these, but I'm kinda lazy about making a post so we'll just keep kicking that can down the road...
April 2024
This month, I'd obviously like to read more JP, such as the aforementioned Shiny Colors. I'd also like to spend some time reading Granblue stories in JP, which I've meant to for a while (I should make a list of ones I'd like to read). And of course, play more DGS.
When it comes to games, the No Name Yet event in Enstars is coming up and I have to play it. I have pretty much retired from Enstars, but I want to at least be back for such an important event for me and I have a dumb amount of resources for it so maybe I'll just max out the card and call it a day. I dunno. I know it's a lot easier to auto these days and it's not a Tour event, thankfully. I just have to keep an eye for it coming over.
Creatively, I'd finally like to make my Setsu plush, but I'm really lazy... everything is all set for the pattern, but I think I have performance anxiety for embroidering the face... We'll see how it goes.
Another thing I'd like to do is finally decorate my Tenka nui, which I kept putting off for months (I'm even staring at her on my desk rn). There's some really cute fan outfits that really make me excited to do it, and it frankly even shouldn't take that long to put blush on her and glue on some sparkles for her eyes so... I'm not sure why I haven't done it yet, lol
Also, Sekimeiya's anniversary is coming on May 6th and I'd like to have something drawn for it. So... yeah. And I guess finally finish up Ilsa maybe. Maybe...
I guess that's a lot of stuff I'd like to do, so better rise and grind... once again.
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anyway been having fun with shinymas
took some time to get used to the gameplay but I’m enjoying it now
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april fool madness has begun, Shinymas opts to be really scary with the scenario event.
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sSR【Welcome To The Moon】Mano Sakuragi
availability:
[MAR'24] COLLABO FES
until 2024/02/02 14:59
STATUS (at level 70)
VOCAL: 157
DANCE: 140
VISUAL: 140
MENTAL: 143
TFD IDEA: Vocal
GRAD Token: Vocal
L.P Specialty: Vocal
LIVE SKILLS
[Vocal Appeal III]
VOCAL 2 Appeal
[Welcome To The Moon] ※Uncap4
VOCAL 2.8 Appeal/ATTENTION 30% UP (4T)
PASSIVE SKILLS
[VOCAL 4% UP]
Mano Sakuragi in Team/10% Chance/Max 1 proc
[VOCAL 4% UP]
≥75% MENTAL/20% Chance/Max 1 proc
[VOCAL 12% UP] ※Uncap1
VOCAL Position/30% Chance/Max 1 proc
[VOCAL 8% UP] ※support Event
Mano Sakuragi in Team /30% Chance/Max 2 procs
[VOCAL 40% UP] ※Uncap2
Active VOCAL/DANCE/VISUAL UP buff/30% Chance/Max 1 proc
FIGHT SKILL
[MEMORY GAUGE UP]
Increase MEMORY GAUGE when used as Support in MATCH LIVE
SUPPORT SKILL (at level 70)
[Live Skill]
VOCAL 2 Appeal
[Idol’s Bond] Max Lv.4
+20 Bond At Start of Produce
[Vocal Mastery Vo] Max Lv.5
+5 Vo When together in Vocal Lesson
[Promise Recovery] Max Lv.2
10% Chance to Not Decrease Tension on Broken Promise
[Rest Boost] Max Lv.2
6% Chance to Increase Tension +10 on Rest
[Trouble Guard] Max Lv.3
9% Chance to Decrease Chance of Trouble by 10%
UNCAPS
[VOCAL+50] ※Uncap3
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sSSR 【Footprint of The Canes】Luca Ikaruga
availability:
[AUG'23] SCENARIO: bye spiral
until 2023/08/31 11:59 JST
STATUS (at level 80)
VOCAL: 141
DANCE: 141
VISUAL: 230
MENTAL: 187
TFD IDEA: Visual
GRAD Token: Vocal
LP Specialty: Visual
LIVE SKILLS
[Visual Appeal IV]
VISUAL 2.5 Appeal
[Footprint of The Canes] ※Uncap4
VISUAL MAX 3.6 Appeal, scales on UNIT DIVERSITY
PASSIVE SKILLS
[VISUAL 6% UP]
Luca Ikaruga in Team/10% Chance/Max 1 proc
[VISUAL 10% UP]
≤74% MENTAL/20% Chance/Max 1 proc
[VISUAL 18% UP] ※Uncap1
VISUAL position/30% Chance/Max 1 proc
[VISUAL 50% UP] ※Uncap2
Luca Ikaruga in Skill History/30% Chance/Max 1 proc
[VISUAL 20% UP] ※support Event
Luca Ikaruga in Team/50% Chance/Max 2 procs
FIGHT SKILL
[MEMORY GAUGE UP]
Increase MEMORY GAUGE when used as Support in MATCH LIVE
SUPPORT SKILL (at level 80)
[Live Skill]
VISUAL 3 Appeal
[Idol’s Bond] Max Lv.5
+25 Bond At Start of Produce
[Visual Mastery Vi] Max Lv.8
+8 Vi When Together in Dance Lesson
[Promise Recovery] Max Lv.3
15% Chance to Not Decrease Tension on Broken Promise
[Rest Boost] Max Lv.1
3% Chance to Increase Stamina +15 on Rest
[Stamina Support] Max Lv.4
12% Chance to Decrease Stamina Consumption by 50%
UNCAPS
[MENTAL +25], [VISUAL +30]
[VISUAL +50] ※Uncap3
27 notes
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EVENT ANNOUNCEMENT
The next SHINY COLORS event has been announced! The Winter Festival will feature a sSR of Fuyuko Mayuzumi
The event will start on the 19th of February 15:00 JST
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sSSR 【Those That Shine Under The Evening Sun】Asahi Serizawa
availability:
[APR'24] SCENARIO: Stay just the way you are
until 2024/04/10 11:59 JST
STATUS (at level 80)
VOCAL: 230
DANCE: 141
VISUAL: 141
MENTAL: 187
TFD IDEA: Vocal
GRAD Token: Dance
LP Specialty: Vocal
LIVE SKILLS
[Vocal Appeal IV]
VOCAL 2.5 Appeal
[Those That Shine Under The Evening Sun] ※Uncap4
VOCAL 2.8 Appeal/VOCAL 30% UP (4T)
PASSIVE SKILLS
[VOCAL 6% UP]
Asahi Serizawa in Team/10% Chance/Max 1 proc
[VOCAL 10% UP]
≥75% MENTAL/20% Chance/Max 1 proc
[VOCAL 18% UP] ※Uncap1
Active VOCAL UP buff/30% Chance/Max 1 proc
[VOCAL 50% UP] ※Uncap2
≤74% MENTAL/30% Chance/Max 1 proc
[VOCAL 20% UP] ※support Event
Asahi Serizawa in Team/40% Chance/Max 2 procs
FIGHT SKILL
[TENSION+]
Increase TENSION when used as Support in MATCH LIVE
SUPPORT SKILL (at level 80)
[Live Skill]
VOCAL 3 Appeal
[Idol’s Bond] Max Lv.5
+25 Bond At Start of Produce
[Vocal Mastery SP] Max Lv.8
+8 SP When Together in Vocal Lesson
[Promise Recovery] Max Lv.3
15% Chance to Not Decrease Tension on Broken Promise
[Rest Boost] Max Lv.1
3% Chance to Increase Stamina +15 on Rest
[Stamina Support] Max Lv.4
12% Chance to Decrease Stamina Consumption by 50%
UNCAPS
[MENTAL +25], [VOCAL +30]
[VOCAL +50] ※Uncap3
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sSR 【Leisurely Snowfall】Mamimi Tanaka
availability:
[JAN'24] Fes Tours
until 2024/02/08 11:59
STATUS (at level 70)
VOCAL: 157
DANCE: 140
VISUAL: 140
MENTAL: 143
TFD IDEA: Vocal
GRAD Token: Visual
L.P Specialty: Vocal
LIVE SKILLS
[Vocal Appeal III]
VOCAL 2 Appeal
[Leisurely Snowfall] ※Uncap4
VOCAL 2.5 Appeal/INTEREST REVERSE (2T)
PASSIVE SKILLS
[VOCAL 4% UP]
Mamimi Tanaka in Team/10% Chance/Max 1 proc
[VOCAL 4% UP]
≥75% MENTAL/20% Chance/Max 1 proc
[VOCAL 12% UP] ※Uncap1
VOCAL Position/30% Chance/Max 1 proc
[VOCAL 8% UP] ※support Event
Mamimi Tanaka in Team/30% Chance/Max 2 procs
[VOCAL 40% UP] ※Uncap2
≤74% MENTAL/30% Chance/Max 1 proc
FIGHT SKILL
[PERFECT CHANCE+]
INCREASE PERFECT CHANCE when used as Support in MATCH LIVE
SUPPORT SKILL (at level 70)
[Live Skill]
VOCAL 2 Appeal
[Idol’s Bond] Max Lv.4
+20 Bond At Start of Produce
[Vocal Mastery Vo] Max Lv.5
+5 Vo When together in Vocal Lesson
[Promise Recovery] Max Lv.2
10% Chance to Not Decrease Tension on Broken Promise
[Rest Boost] Max Lv.2
6% Chance to Increase Tension +10 on Rest
[Trouble Guard] Max Lv.2
6% Chance to Decrease Chance of Trouble by 10%
UNCAPS
[VOCAL +50] ※Uncap3
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sSR 【Count To Three】Fuyuko Mayuzumi
availability:
[FEB'24] WINTER FESTIVAL
until 2024/02/28 11:59
STATUS (at level 70)
VOCAL: 157
DANCE: 140
VISUAL: 140
MENTAL: 143
TFD IDEA: Vocal
GRAD Token: Vocal
L.P Specialty: Vocal
LIVE SKILLS
[Vocal Appeal III]
VOCAL 2 Appeal
[Count To Three] ※Uncap4
VOCAL 2.5 Appeal/VOCAL 15% UP (4T)/VOCAL 10% UP (6T)
PASSIVE SKILLS
[VOCAL 4% UP]
Fuyuko Mayuzumi in Team/10% Chance/Max 1 proc
[VOCAL 4% UP]
≥75% MENTAL/20% Chance/Max 1 proc
[VOCAL 12% UP] ※Uncap1
VOCAL Position/30% Chance/Max 1 proc
[VOCAL 8% UP] ※support Event
Fuyuko Mayuzumi in Team/30% Chance/Max 2 procs
[VOCAL 40% UP] ※Uncap2
Active VOCAL UP buff/30% Chance/Max 1 proc
FIGHT SKILL
[PERFECT CHANCE+]
INCREASE PERFECT CHANCE when used as Support in MATCH LIVE
SUPPORT SKILL (at level 70)
[Live Skill]
VOCAL 2 Appeal
[Idol’s Bond] Max Lv.4
+20 Bond At Start of Produce
[Vocal Mastery Vo] Max Lv.5
+5 Vo When together in Vocal Lesson
[Promise Recovery] Max Lv.2
10% Chance to Not Decrease Tension on Broken Promise
[Rest Boost] Max Lv.2
6% Chance to Increase Tension +10 on Rest
[Trouble Guard] Max Lv.2
6% Chance to Decrease Chance of Trouble by 10%
UNCAPS
[VOCAL +50] ※Uncap3
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sSR 【Colorless】Madoka Higuchi
availability:
[NOV'23] AUTUMN IDOL TRAINING WEEK
until 2023/11/31 11:59
STATUS (at level 70)
VOCAL: 124
DANCE: 194
VISUAL: 124
MENTAL: 138
TFD IDEA: Dance
GRAD Token: Vocal
L.P Specialty: Dance
LIVE SKILLS
[Dance Appeal III]
DANCE 2 Appeal
[Colorless] ※Uncap4
DANCE 2.5 Appeal/DANCE 20% UP (3T)
PASSIVE SKILLS
[DANCE 4% UP]
Madoka Higuchi in Team/10% Chance/Max 1 proc
[DANCE 4% UP]
≥75% MENTAL/20% Chance/Max 1 proc
[DANCE 12% UP] ※Uncap1
DANCE Position/30% Chance/Max 1 proc
[DANCE 8% UP] ※support Event
Madoka Higuchi in Team /30% Chance/Max 2 procs
[DANCE 40% UP] ※Uncap2
Active DANCE UP buff/30% Chance/Max 1 proc
FIGHT SKILL
[MENTAL RECOVERY]
RECOVER MENTAL when used as Support in MATCH LIVE
SUPPORT SKILL (at level 70)
[Live Skill]
DANCE 2 Appeal
[Idol’s Bond] Max Lv.4
+20 Bond At Start of Produce
[Dance Mastery Da] Max Lv.5
+5 Da When together in Dance Lesson
[Promise Recovery] Max Lv.2
10% Chance to Not Decrease Tension on Broken Promise
[Rest Boost] Max Lv.2
6% Chance to Increase Tension +10 on Rest
[Trouble Guard] Max Lv.3
9% Chance to Decrease Chance of Trouble by 10%
UNCAPS
[DANCE +50] ※Uncap3
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sSSR 【Colorless Idols】Hana Suzuki
availability:
[JAN'24] SCENARIO: no/ode
until 2024/01/12 11:59 JST
STATUS (at level 80)
VOCAL: 156
DANCE: 1200
VISUAL: 156
MENTAL: 187
TFD IDEA: Dance
GRAD Token: Visual
LP Specialty: Dance
LIVE SKILLS
[Dance Appeal IV]
DANCE 2.5 Appeal
[Colorless Idols] ※Uncap4
DANCE 2.8 Appeal/PASSIVE 5% CHANCE UP (1T)
PASSIVE SKILLS
[DANCE 6% UP]
Hana Suzuki in Team/10% Chance/Max 1 proc
[DANCE 10% UP]
≤74% MENTAL/20% Chance/Max 1 proc
[DANCE 18% UP] ※Uncap1
DANCE position/30% Chance/Max 1 proc
[DANCE 50% UP] ※Uncap2
Full CoMETIK in Team/30% Chance/Max 1 proc
[DANCE 20% UP] ※support Event
Hana Suzuki in Team/40% Chance/Max 2 procs
FIGHT SKILL
[MEMORY GAUGE+]
Increase MEMORY GAUGE when used as Support in MATCH LIVE
SUPPORT SKILL (at level 80)
[Live Skill]
DANCE 3 Appeal
[Idol’s Bond] Max Lv.5
+25 Bond At Start of Produce
[Dance Mastery SP] Max Lv.8
+8 SP When Together in Dance Lesson
[Promise Recovery] Max Lv.3
15% Chance to Not Decrease Tension on Broken Promise
[Rest Boost] Max Lv.1
3% Chance to Increase Stamina +15 on Rest
[Stamina Support] Max Lv.4
12% Chance to Decrease Stamina Consumption by 50%
UNCAPS
[MENTAL +25], [DANCE +30]
[DANCE +50] ※Uncap3
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sSR【Pray, Then Share】Juri Saijo
availability:
[FEB'24] Winter Snow Box event
until 2024/02/09 11:59
STATUS (at level 70)
VOCAL: 140
DANCE: 157
VISUAL: 140
MENTAL: 143
TFD IDEA: Dance
GRAD Token: Dance
LP Specialty: Dance
LIVE SKILLS
[Dance Appeal III]
DANCE 2 Appeal
[Pray, Then Share] ※Uncap4
DANCE 2.5 Appeal/DANCE 40% UP (3T)/ATTENTION 30% UP (3T)
PASSIVE SKILLS
[DANCE 4% UP]
Juri Saijo in Team/10% Chance/Max 1 proc
[DANCE 4% UP]
≥75% Mental/20% Chance/Max 1 proc
[DANCE 12% UP] ※Uncap1
VOCAL Position/30% Chance/Max 1 proc
[DANCE 8% UP] ※Support Event
Juri Saijo in Team /30% Chance/Max 2 procs
[DANCE 40% UP.ATTENTION 20% UP]
≥75% Mental/30% Chance/Max 1 proc
FIGHT SKILL
[TENSION+]
Increase TENSION when used as Support in MATCH LIVE
SUPPORT SKILL (at level 70)
[Live Skill]
DANCE 2 Appeal
[Idol’s Bond] Max Lv.4
+20 Bond At Start of Produce
[Dance Mastery Da] Max Lv.5
+5 Da When Together in Dance Lesson
[Promise Recovery] Max Lv.2
10% Chance to Not Decrease Tension on Broken Promise
[Rest Boost] Max Lv.2
6% Chance to Increase Tension +10 on Rest
[Trouble Guard] Max Lv.2
6% Chance to Decrease Chance of Trouble by -10
UNCAPS
[DANCE +50] ※Uncap3
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