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#sam and max save the world remastered
videogamepolls · 29 days
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Requested by anon
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strawberryabby · 22 days
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I'm getting a new interest guys and it's about a dog and bunny who are freelance police 🙀 specifically 'Sam and Max save the world' the remastered version 😇
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THEY'RE SO SILLY ☹️☹️☹️ I heart max he's so silly
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sammyloomis · 3 months
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2023 completions
welcome to the 2023 edition of my ramblings about video games i completed this year!! including even more unwanted opinions and even less coherency
total games: 37
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09/01 - Sam & Max Save the World - 8/10
sam and max, freelance police, begin a long string of investigations involving hypnotised celebrities, sentient computers, and conspiracies that go all the way to the TOP, baby
startin the year off good game wise then!! tbh i started this one in 2022 but it didnt make that list cause i just.. wasnt in a game playin mood towards the end i guess fghj but anyway!! really liked this one, ive seen a few mutuals who like this series so i was excited to play it and it was a lot of fun :] defo an old school point and click game and i rly liked the main characters themselves and the supporting cast!! glad theres another remaster i can jump into right after this one
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11/01 - Dark Pictures Anthology: The Devil In Me - 8/10
the crew of lonnit entertainment are invited to a recreation of the infamous murder house, the stomping grounds of americans first serial killer, h h holmes. they are hoping the location will help save their documentary, but will you be able to save... THEIR LIVES??
i feel like every dark pictures game becomes my fave dark pictures game as they come out, but this one really was Very Good. i can confidently say this is probably the most scared ive been while playing a supermassive game Ever. the characters, while dysfunctional, grew on me a lot over the course of the game which made keeping them alive even more nailbiting :’] speaking of, the deaths in this one were Particularly gruesome imo, just from a concept standpoint, so big kudos for that too!! my only gripe is that i think the new “features” such as puzzle solving and traversal mechanics just artificially prolonged the runtime without actually adding anything to the experience
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15/01 - Sam and Max Beyond Time and Space - 7/10
even more weird shit is afoot in the second sam and max game, this time our duo facing off against T-H-E-M, the bermuda triangle, and satan himself!! ... or was it santa??
2 sam and max games in one month, this may have detrimental effects on my brain :’] but really, i liked this one too!! not as much as the first, but i still liked the characters and overall story, i liked how it all connected to both the previous game and the events through this one. i found some of the puzzles a bit more difficult and obtuse, but they were still fun. another fun point and click game (tho somewhat dated in some cases fghjk)
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18/01 - Sherlock Holmes: Crimes and Punishments - 5/10
the game preceeding sherlock holmes: the devils daughter, which i completed last year, follows the titular character once more, solving 6 of his cases along with his partner dr john watson
eh, not much to say about this one. i certainly prefered the devils daughter, but that one was also kinda meh fghjk. with this one being an older game, the graphics and gameplay were a bit more janky, and i guess theyd changed voice actors for sherlock since this game cause i didnt like his voice in this one tbh. that being said, mystery wise id say its abt on par with the devils daughter. yeah, again, not much to say really :’]
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24/01 - Psychonauts 2 - 10/10
a mole in headquarters, an evil from the past is rising again, and even MORE figments hidden in really obscure places... another day at the psychonauts office :V raz once again must delve into various brains to figure out what the Fuck is goin on
okay this game was literally so fkn good in every aspect. visually stunning, amazing story, brilliant characters both new and returning... GOD!!! what the first game did well, this one blew it CLEAN out of the water, i loved it a lot!! like idk what else to even say, it was just such a solid game i cant think of much to critisise :’]
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04/02 - AI: The Somnium Files - 3/10
kaname date works for the police force for a department unknown to the general public, using groundbreaking technology, he delves into the minds of suspects and uncovers clues using their own memories. when a body shows up resembling a victim of a serial killer from a cold case, he begins his investigation
... man... spike chunsoft rly just know how to make characters that grate on me fghjk for starters ill praise the original concept and interesting story (when it finally got around to being revealed), but i disliked/was uninterested in most of the characters and thought the tropes they kept using were annoying and just plain weird. im not fully sure Why this game was a branching path type game since it never really plays into the plot and the main story could have easily been told with a single storyline. overall, didnt rly enjoy this one, but what can ya do they cant all be winners :’]
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13/02 - Sly Cooper and the Thievious Raccoonus - 5/10
sly cooper, youngest descendent of the illustrious cooper thief clan, had his familys secrets stolen when he was just a lad. now he sets out to retrive what was taken from him and beat up some bad guys as he does
i gotta commend this game for the humour and the creativity with it, and im defo lookin forward to playing the rest of these games based off this one, but i think this first entry suffers from a lot of Jank that made it quite frustrating to play :’] also, there wasnt any way to mute anything except the music or adjust the volume so it would routinely blow the FUCK out of my eardrums. that bein said tho, still fun, very quick game, but im keepin it a low rating cause im expecting to like the later ones better :’]
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26/02 - Hidden Agenda - 2/10
the infamous “trapper” killer makes a final confession while counting down the days on death row, claims he never killed anyone and he can help lead the police to exactly who did. detective becky marney must investige this case one more time and decide if hes lying, or if the killer is still afoot
im so so SO sorry to my friends who like this game but besties.... why fghj for starters i was locked out of playing it for almost 2 years when the app you are REQUIRED to use in order to play this thing just stopped working, and when i finally did start playing the jank didnt stop with just the app. the whole game seems to be a broken mess with textures flickering in and out, characters walking thru solid objects, its MADNESS. the story and characters are so.... not interesting :[ it takes only 2 hours to do a full runthru of the story so i never rly grew to care abt them and theyre so flat anyway that i didnt Want to. if it wasnt so clearly rushed i think itd be good, and some of the acting is actually rly stellar, but overall...... its a no from me
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04/03 - Minecraft - minecraft/10
its minecraft
technically i already got the plat ages ago but this year i finally got the coveted 100% so.... yeah ;w; i mean we all know what minecraft is so like...... idk what to say abt it guys, u already know how good it is (tho the console version is Vasty inferior to pc)
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05/03 - Death Stranding - 8/10
after a world ending catastrophe dubbed the death stranding wiped out modern life as we know it, humanity is scattered across america. its up to sam porter bridges, post apocalyptic delivery man, to travel across the country and unite those that remain
depsite how confusing this game was, and how slow it was paced, and how fkn damn weird it was half the time, i still had a lot of fun playing it :’] i enjoyed the characters, tho wish certain ones had more limelight, i enjoyed the actual gameplay, tho by the end game i was finding it a bit Too repetetive, and i found the story rly interesting, when i could understand what was going on fghj so basically for every good thing i liked, it was countered by something, tho they are fairly small things. also the ending cutscene is an hour n a half long and i was fkn 3 am when i was finally allowed to exit the damn game so, u know, beware of that
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10/03 - Ratchet & Clank - 7/10
young mechanic ratchet, with his new buddy clank, join the galactic rangers in stopping the blargs from destroying countless planets in order to build their own
another game thats been on my backlog for ages, im glad to have this one done and dusted :’] i certainly had fun playing it, but i feel like it was a bit Too kiddy in some places for my personal taste (dialogue and humour wise that is, but since this was also made by insomniac of spiderman fame, it makes sense) and after a certain point the game becomes piss easy with all the upgrades u get, but i still enjoyed it
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03/04 - Sly Cooper 2: Band of Thieves - 5/10
sly and his pals return to their thieving ways after learning that the infamous klaw gang have begun reassembling parts for slys arch nemesis; clockwork. they travel across the globe to stop them
man my descriptions are getting worse fghj but anyway, as with the first game, i rly enjoyed the characters!! and the music, and... thats pretty much it. i really dont know what it is about these sly games that i just cant seem to enjoy the gameplay but i Really Really dont have fun while playing them :[ which is a shame cause, like i say, great characters that id like to spend more time with. if this was supposed to be the best in the series, i think im gonna give the 3rd and 4th games a miss for now, but maybe ill come back to them in the future
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29/04 - Last Day of June - 7/10
a short game depicting a young couple named carl and june, and the tragedy surrounding their relationship
this game doesnt actually have a plat, which is something im trying not to be too picky about going forward in terms of playing games, but even tho this game was super short i really liked it!! the story is rly simple but incredibly sad, and even though theres a lack of “voice acting” in the traditional sense, there was still a lot of great emotive acting in this. that being said, the fact some of the voices sounded so odd detracted from the seriousness of the plot sometimes, and the actual gameplay was kinda boring, but still a solid short game :]
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29/04 - Predator Hunting Grounds - 1/10
DO NOT PLAY THIS GAME
OH THE AGONY OH THE PAIN OH THE HOURS OH THE WASTED YEARS THE WASTED YOUTH THE PRETTY LIES THE UGLY TRUTH
and i dont like it >:[
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03/05 - Linger in Shadows - 1/10
this... isnt even a game apparently
i had it on my list of things to check out while i had the ps plus premium thinking it Was a game, but its not. its a strange kind of “art” thing according to the guide i used. i didnt rly know what was going on fghj. certainly a unique experience i suppose but nothing id recommend u go out of ur way to do, even if it takes literally 10 minutes to get all the trophies (no plat either)
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08/05 - Kurushi - 2/10
ps1 puzzle game, another one from the ps plus catalogue
not much to say abt this one again fghj seems like these last few games have been kinda duds huh :’] ah well, theres certainly better games on the horizon i suppose. as said, this is just some puzzle game from the ps1, janky controls and all. the music is surprisingly good, sounds almost like disney instrumentals :’] not that fun without assisstance tbh
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09/05 - The Gardens Between - 6/10
a very short puzzle game following 2 friends exploring a strange series of islands that tell the story of their friendship
when i say short i Mean short. like even without a guide i got this completely done in 2 1/2 hours, and that included me leaving the game on while i went to get something to eat from the kitchen. that being said, its a very cute game!! i enjoyed the puzzles, the style is nice and Capital-I-Indie, the musics nice and relaxing. the story was also nice, if sad, (can i say nice a few more times??? nice nice nice nice) but i just think this game is Wayyyy too short dfghj i think a lot more could have been done with it :’] glad i didnt pay the full £15 for this as it would have been a bit of a rip off
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09/05 - Nelson Tethers: Puzzle Agent - 8/10
fbi agent tethers is sent out to the minnesotan town of scoggins to investigate the local eraser factory shutting down
damn we’re just flying thru em now huh! ive actually played and 100%’d this game before on steam, as well as its sequel so i suppose im a little biased :’] but i rly like this game!! another short one, and another puzzle one, but i rly love the art style and story, as well as the puzzles being fairly simple but still fun!! its a shame the second game never made it to ps or id complete that one too but yeah, fun and simple puzzle game, defo recommend :] like most games like this tho, i wish it were longer
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11/05 - ABZU - 6/10
you are a diver on a journey through the ocean, discovering the creatures that inhabit the waters
short n sweet indie game (anotha one) and this one was pleasant!! i rly liked the style and music, the story was simple but told fairly well, and just overall a nice game :] beyond that, not much to say tho fghj defo a very pretty game, and id recommend if you have an interest in marine life n such, but beyond that its pretty bog standard indie game
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11/05 - The Pedestrian - 5/10
a short puzzle game where you traverse various signs as the tiny person within them
pretty straight forward puzzle game with a Weird ending that i dont quite understand fghj but overall it was enjoyable :’] most of these quicker games ive been playing lately have been super quick puzzle games so i might be getting burnt out on them, but even then i can appreciate the creativity of this one. its also another game with no plat which, considering it came out not 3 years ago, is kind of annoying
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14/05 - Brothers: A Tale of Two Sons - 4/10
two brothers venture on a quest to find medicine for their sick father
another short puzzle game, with a pretty interesting feature!! you control each brother with an analogue stick each, which can make coordination in some parts quite tricky if ur me fghj overall a pretty decent game, the story was kinda meh for me but i thought the gameplay was interesting, not much else tho
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20/05 - Bloodborne - 6/10
the town of yharnam is crawling with beasts and hunters alike. fight through the corrupted streets and discover the fetid depths of this city and all the inhabitants trying super duper hard to kill you
im editing this from when i first wrote it after immediately finishing the game because i was cranky and frustrated because i cant in good faith give this game a score lower than 5 (mainly because i know the fromsoft fans would dox and kill me). this game is visually very nice, in the sense that it looks Horrible, which fits the vibe. the gothic style along with the monsters are really unique and detailed to the point where some of them are hard to look at. that being said, i personally didnt like this game. at all. i know on a “technical” level its very good, but i struggled for a Long Time to “git gud” as it were and surprisingly, dying a million times because you cant dodge within a 1/2 second window before being stun locked to death GREATLY decreased my enjoyment of this game. and thats all im gonna say about it :V
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21/05 - Black Mirror - 4/10
following the suicide of his father, david gordon returns to scotland from india to inherit his familys estate. however, there are strange mysteries surrounding this house and the family who occupy it
pretty short horror/puzzle game that was pretty light on both the horror and puzzles fghj tho this game had a surprising amount of animation that looks fairly good which was a nice surprise. the characters were fine, and the story started out quite interesting but just felt a bit... weird. especially the ending, the final climax is basically just a bunch of qtes that ends really abruptly with little push back from the villain :’] for a free game i guess i cant complain too much
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23/05 - Vampyr - 8/10
dr johnathan reid, recently turned vampire, has just returned home to london after serving as a field medic during the war. the streets are crawling with rogue vampires, and an epidemic is spreading quickly through the city, all while johnathan is searching for his maker
FINALLY A GAME I ENJOYED. GOD. okay so this was surprising because ive heard a lot of people call this game p mid, and maybe id think the same if it wasnt preceded by a whole bunch of Crap ive recently played, but here we are!! i really loved the chracters, i thought they were all fun and interesting, even the ones we dont meet for too long, and i also found the story super compelling!! the game Does have a bit of jank to it, with weirdly long loading times (even on the ps5) and the occassional graphical error, but otherwise i rly enjoyed this one :]
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31/05 - Ratchet & Clank: Rift Apart - 9/10
seperated after dr nefarious begins ripping holes into other dimensions, ratchet and clank must team up with another lombax named rivet and stop the universes from collapsing altogether
man this game was so fun!! i got the whole thing done and dusted over the course of 2 days :’] the writing was still a bit cheesy for me, and as implied the play time is Outrageously low for the steep price (which i thankfully avoided cause ps plus), but the gameplay itselt was Incredibly fun and engaging!! defo a huge step up from the first game in this reboot series. i also rly loved rivet so that certainly helped :’]
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02/06 - Lake - 5/10
meredith weiss, a successful programmer, moves back to her childhood town of providence oaks to fill in her her dad at his post office job. deliver mail to the residents of this lakeside town and decide how meredith wants to end her 2 week stint
pretty cute indie game i got through ps plus, i kinda wish the whole thing Was just a post delivery simulator :’] the characters are okay, the storys okay if a little eh.... i wanna say Loose?? like the plot beats (if u can call them that) feel kinda boring n half arsed. theres also a random romance option in this which feels?? out of place and doesnt actully impact anything that much. overall its an okay game, like i say the thing i found the most fun was driving around delivering post but maybe thats just my autism showing :V
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13/06 - PowerWash Simulator - 10/10
i mean... kinda does what it says on the tin guys
is a 10 a bit generous?? maybe. do i particularly care?? absolutely not. this game is a 10 if ever there was one. i truly dont know how else to sell this if the idea of cleaning stuff with a powerwasher isnt immeditely appealing to you like, maybe You’re the problem :V this game also has a weird amount of lore?? which is also v fun fghj so do with that info what you will
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19/06 - LEGO Pirates of the Caribbean - 7/10
a lego retelling of all 4 pirate movies, with all the usual lego bells and whistles
pretty typical lego game, so the gameplay and stuff is p fun!! ive actually never seen these movies so i didnt rly know what was goin on half the time, especially because this is an Older lego game so theres zero voice acting in this. i also had quite a few crashes and bugs while playing where i had to restart either the level or the whole game, which got annoying during the cleanup grind. overall tho, cant go wrong with a lego game tbh
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17/08 - Chicory: A Colorful Tale - 9/10
after all the colour in the world disappears out of nowhere, you must go on a quest across the picnic province to restore it using a magic paintbrush
you may notice the significant time gap between the last game and this one and uhhhh ngl folks i was Not Gamin dfghj i was Tired n a lil Sad but eh what can ya do, but this was a great game to come back with!! absolutely loved this one, super adorable art style and gameplay that reminded me a LOT of toem, very similar vibes but this game is much longer imo. id give it a perfect 10 if the collectibles weren’t so horrid to find fghjk but other than that cant recommend this one enough!!
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29/08 - Observation - 7/10
dr emma fisher wakes up after the space station on which she resides undergos a catastrophic failure. take control ships ai, S.A.M., and attempt to reboot the systems and find the crew, who have all mysteriously disappeared...
rly quite liked this one!! the fact u control the ships ai is a pretty interesting feature and made the interface really cool and sci-fi lookin, defo alien inspired on that front. i liked the story, even if it Did get a bit confusing, and the voice acting was also pretty stellar!! gotta dock points for some classic indie game Jank, and the fact that there isnt a whole lot goin on gameplay wise (p much entirely minigames that arent that well explained to you that u only end up doing once) but the story and overall eerie atmosphere rly saved it for me
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31/08 - OMNO - 5/10
short indie game where u travel through a mystical world, solve puzzles, and meet extraordinary animals
theres indie games and then theres Indie Games, u know?? this is the latter. and thats not a bad thing!! it just means its kinda... predictable. usual fare of no voice acting, gorgeous music, simple but stylised graphics etc etc. it was pretty cute and the puzzles were fun, but some of the controls felt a bit clunky and like i say, a little boring story wise imo (but maybe ive just played too many of these types of games). perfectly middle of the road :’]
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03/09 - Tacoma - 7/10
you have been sent on a mission to retrieve the ai from a ship where all the crew have seemingly vanished (sounds a bit familiar huh?? all sci fi is the same (affectionately)). explore the ship and piece together what happened to everyone
anotha one, anotha sci fi indie game :’] rly liked the story of this one!! and it was an interesting mechanic to be able to view scenes of the crew via an AR system, and then also view their files and such. despite their limited appearances, all the crew members were interesting and unique, and no spoilers but it made the ending and its lead up a lot more exciting and intense. gotta dock points for how Glitchy this game was, it crashed at one point and started stuttering so bad i had to restart it manually, and also for how short it is. still, good story, good characters
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06/09 - Chicken Police: Paint it RED! - 8/10
a gritty noir point and click detective game where u play as the infamous sonny featherland, one half of the crime fighting duo, chicken police. after a nervous dame shows up on his doorstep about her mistress recieving vague threats, he realises hes gotta take just one last case
anthropamorphic detective chickens..... played TOTALLY straight, mind you. like i was actually totally blown away by this game fghjk its Completely voice acted for one, and its Pretty Fuckin Good voice acting too, the story and mystery is Really interesting, the world its set in is super gritty and deep despite how little its kinda touched on through the story, i was very surprised!! i think the ending and reveal were a bit uhh.... abelist, not to get too into spoilers, but for a noir story i guess its par for the course. still, enjoyed this one!!
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08/09 - The Testament of Sherlock Holmes - 5/10
a mutilated bishop, a deadly poison, and some other shady bullshit, its another sherlock holmes game
this is actually the oldest game in the series thats avilable on ps, ive kinda gone about playing these in the exact wrong order :’] that being said, i do think this is my Least favourite of the 3 ive played thus far. like crimes & punishment, this game also has plenty of jank, and the voice acting is a lil ehhh stiff for my taste. the puzzles were fine, the story was fine, overall just Fine. this game follows 1 case rather than multiple like its sequels do
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10/09 - Garfield Kart: Furious Racing - 4/10
basically a mario kart clone but with garfield :]
now i am not one who loves racing games. in fact i suck quite badly at them. so u may wonder why i have a racing game in this list and well?? im ngl i bought this game as a meme and it ended up being so hard i had to put it down for a while dfghj BUT i came back to it and after hours of sweatin and gamer rage i DID IT!!! but at what cost. the game is fun, it looks nice, tho the only real garfield references it Has are its racers, the courses are kinda bland and generic. also the trophies...... my GOD the trophies..... not even a plat btw hhhh anyway if u like racing games check it out but if u Dont then DONT
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17/09 - The Last of Us: Part 1 - 8/10
in the fungusy zombie apocalypse, smuggler joel is tasked with taking an immune girl, ellie, to a group of freedom fighters to create a cure. a remake of a remake :’]
obviously its good. i mean cmon. i remember watching a playthru of the OG og game wayyy back when so i kinda knew all the plot beats, but playing it myself in this beautiful 4k ps5 remake was Glorious (dont get me wrong, i think it was totally unnessesary to remake it AGAIN but it do look pretty). i can certaily see why this game has such a cult following and got the reception it did. maybe a Tad overhyped?? maybe a tad. but still good!! gameplay is solid, story is solid, characters are solid, whats not to like?? docking points for the frankly OBSCENE price point (luckily i got mine Mega cheap but go-LLY)
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03/10 - The Last of Us: Part 2 - 10/10
after a devastating loss, ellie begins a gruelling quest for revenge and runs the risk of not only losing the ones she loves, but herself as well
i mean. fuck me guys. fuck ME. if the first game is good then this one is straight up glorious. the story is Vastly improved, so much tension and grey morality and Bone Deep Agony, emotionally and physically. its just such a hugely better game, both story and gameplay wise with a Bunch of new features and they arent afraid to take you to Extremely dark places with characters we already love and brand new ones too. this games going to be sitting with me for a long time i feel
and thats it for 2023!!
kinda fell off the gaming wagon in the final few months of this year due to a variety of reasons, but lets hope i can keep gettin games off the ol’ backlog in the new year :]
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an0n-1o1 · 2 months
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I like this bob voiceline cuz it sounds like a fly just dive-bombed right into jared-emerson-johnson's mouth
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supermary64 · 7 months
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Can I know what's exactly sam and max and where should I start watching/play/reading it? Your posts make me feel curious and the energy of these two fill me with good vibes
Sam and Max is a comedy series about two guys solving strange crimes, they are married too, it's a lot of fun
It started with comics but then had a tv show and lots of videogames adaptations
-If you search 'sam and max comics' they are pretty easy to find
-The whole tv show you can find on youtube, there is even hd upscales
They have five videogames, you can either play them yourself or watch playthroughs on youtube, your choice
-The first game is Sam&Max Hit the road, an old pixel art game made by Lucasart. It's very short but this game is famous for having extremely difficult puzzles, unless you have a guide it's going to be almost impossible
-Then there is three seasons of Telltale games: Sam&Max Save the world, Sam&Max Beyond time and space, Sam&Max The devil's playhouse. They have remastered the first two seasons and they are working on the remaster of the last season right now, it's meant to come out this year apparently. My advice is to play the remasters, they look better and have removed a couple of bad 'jokes' from the original, as well as giving a black voice actor to a black character that used to be voiced by a white man
The first season starts slow but gets better as episodes go, it's a silly season, it has 6 episodes, the other two seasons have 5 episodes. The second season has a lot of highs and a lot of lows, when it's good it's good when it's bad it's bad, it feels like it has less of an idea of what they wanted the story to be but i suppose that doesn't matter much with sam&max. The third season............... oh, well, let's just say it gets a little less silly sometimes, there are high stakes here, there are tense emotionals moments, if you like these two characters you might cry. But truthfully, it's also a very dumb game with dumb adventures lol
-Then we have a VR game, I wouldn't buy a VR set for it, just go watch a playthrough. The gameplay is not that good and i'm pretty sure the devs are cryptobros, so just enjoy seeing sam and max talking to each other and to you for a couple of hours and then move on
I think it's important to warn that some stuff in this franchise hasn't aged well, some because it was the 80s/90s (comics, tv show, hit the road), others because some writers wanted to be edgy family guy writers i guess even though that's not the humor sam&max is supposed to have (the telltale games). No excuse for either of those though, it sucks that stuff is here at all and it would be bad that i talk about how much i enjoy these characters and not warn that there is bad stuff here from time to time. From the top of my head i remember the comics, show and Hit the road have racist caricatures of indigenous people (the comics have a one page comic long that includes this, hit the road has bigfoots that are kind of meant to be that as well and i would skip episode 3 of the cartoon altogether + edit: i forgot to add that there are characters in season 2 episode 2 of the telltale games that are also racist indigenous stereotypes), the telltale games have a bunch of fatphobia (mostly towards sam), ableism (mostly with a character named timmy, honestly skip the cutscenes once he shows up, you can skip dialogue in these games) and racist comments and stereotypes (like making max say a bunch of conservative stuff for no reason when he canonically kills n*zis and white supremacists in the comics. Caricatures of mexican people in s2 and romani people in s3, you could say the way they write black characters can be a bit stereotypical too but it's not my place to talk, but just a warning overall). There is more and if anyone wants to add more warnings go ahead
It's a fun franchise with fun characters, especially the main duo, when it's good it's really good, but when it's bad it's really bad, it's important to be critical about it. Wether you want to give it a try or skip this franchise altogether it's your choice, i'm always here to give the information necessary for newcomers of the franchise
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stinkysdiner · 1 year
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i finally have polls and i’ve been dying to use them. let’s start with something simple:
honestly as someone who’s been here a long time i’m just curious to see—with things like new games and the remasters—if the popular opinions from years ago are still the same now
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Made these back in late 2023 after discovering Sam and Max's games; 'Saves the World' and 'Beyond Time and Space'. While waiting on the remaster of 'The Devil's Playhouse', might as well show you these.
Not official game title, purely for fan fiction. DO NOT REPOST! NO AI ALLOWED!
Sleuths of the Supernatural is more based around the myths and monsters- vampires, witches, werewolves, mermaids, and much more!
Sam & Max (c) Steve Purcell
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popculturebuffet · 8 months
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Sam and Max Save the World Retrospective Finale: Bright Side of the Moon! (Patreon Review for WeirdKev27)
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Hello all you happy freelance police and after a short delay, we're finally back with the final chapter of telltale and skunkape's SAM AND MAX SAVE THE WORLD! Rest assured as the fact i've often called this the sam and max telltale retrospective shows, i'm nothing if not consistent, this isn't the end of the road as we'll be going onto it's sequel, Beyond Time and Space, next month and The Devil's Playhouse whenever the remaster comes out. If I need to stall for time we've got PLENTY of other sam and max content to shove down your ravenous max sized gullets.
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But the future is the future and the past is a rainbow colored cult leader our heroes have to stop in order to Save the World. It's been a long strange trip.. and honestly some of the most fun i've had doing these reviews. As I said in the first chapter of this retrospective, and I feel bears repeating now we're at the end... I often don't quote jokes.. because there's so damn many. Trying to do reactoin images recently I had to rely on a best of montage because the game is around 7 hours long and just.. DENSE with quotable lines. And even with that I've had to pace myself and only done about half an hour simply because the writing is that sharp. The level design is also fantastic for the most part, and the puzzles aren't that obtuse and this again being the internet age, when they are it isn't a problem. That also brings me to a few odds and ends about the game as a whole I haven't really talked about. The first is the hint system. See I did try this in the first chapter, but felt max was just rambling and it was a joke.
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Yeah the hint system is very helpful, it's just sometimes you have to ask twice because it's max we're dealing with. Kev told me it was and I just.. plain forgot for most of the game till this chapter. I was so used to the gameplay loop of trying it myself then using the guide I genuinely forgot I had an in game helper there. I still required it when I got stuck on one puzzle, but for the most part it makes the game so much easier. And of course being a professional I took the fact there was a really helpful tool I could've been using this whole time like a pro
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The other thing is the dialouge changes to the remaster, waited on till now so I didn't run into any spoilers I hadn't already run into years before doing this retrospective. And look I know a lot of longtime fans of Sam and Max aren't fans of the changes... but they were necessary. The game was 14 years old at the time and none of these jokes had aged well. And in a LOT of cases the replacement joke is better. To use an example in Reality 2.0 originally the googles they have for max were desgined for "special needs children"
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Yeah it wasn't funny THEN, should not have been made in the first place, and has only aged worse with time. By contrast the replacement is the COPS emphasising you can use it for various sporting activities. It's a more sam and max joke than "Hey let's laugh at children with disablities!". There were other just.. outright gross jokes like asking "Why the sex change" when bosco crossdresses in the final chapter (More on that later), and bosco implying he pretends to be an underaged girl online. which just
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NONE of that was funny to start with, so taking it out of the game dosen't really hurt it. It only dosen't work when they don't sub in another joke, and that's more "If your going to all the trouble to edit out these lines, re-record the dialouge and fix stuff up why didn't you make a new joke when you have for OTHER lines you cut out?" And even then i'm sure there's a rational explination why Skunkape didn't. It's fine to touch up your work for a rerelease especially when said work is simply something your not proud of anymore. If it's okay for them to touch up the textures, add needed accesiblity options, and other neat stuff.. why isn't it okay to get rid of some offensive stuff that simply dosen't really fit sam and max?
Now those odds and ends are out of the way it's time to return to the moon to put an end to this hypnosis scheme, reconnect with some old friends, and save the world. Goody!
Chapter wise, Bright Side of The Moon is a strong contender for my faviorite. It is REALLY hard to pick betweent his one and The Mob, The Mole and the Meatball. Writing good as usual, but there's an epic scope, a genuine tension and unease, and it really feels like a grand finale to everything you've done up to this point, while still keeping the level design tight. The only real issue is the long walk from the blister of tranquility back to your car. And having to walk back a bit when you need to get back to sam and max's street is a common issue it's just emphasized here. But overal one hell of a finale gameplay wise. let's get into the story.
We open with Sam catching up ot the audience.. by complicated deduction, he figures out Hugh Bliss is behind things, and finds out from the Chief where he is: THE MOON ALICE... I mean the giant face was kinda a big clue. So our heroes head back to the moon! I covered their previously moon adventure recently if your interested. It's in large part because Bad Day on The Moon is one of the only two stories pre-telltale explictly refrenced in this trilogy, via the photos in the boys office, the other being Meet the Road, from which both bosco's this season and stinky's next season come form, simply fleshed out into fully explorable places here. There's nothing saying the other Freelance Police comics or tv show aren't canon, and it's likely light on call backs outside of hit the road to be accesible to new audiences. And possibly rights issues ala the tick, which REALLY needs a proper comics refresh that brings it all together. But that's a retrospective for another day (and if anyone's intrested let me know).
For now our heroes head to the moon, and we see our first of MANY character returns, as , fitting a season finale, at least one major character from every previous chapter shows up on the moon, now having joined Prismatology. The only exception is the soda poppers...
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It's a mildly weird omission but I get why: they only needed four call back characters for the puzzles, their terrible and I hate them, and their the only group present on the moon that didn't intersect in some way with Hugh's plan, so there's no real reason for him to care about them.
And we do find out his plan.. and I like how it's revealed: you can just casually find out in the gift shop. That's it. Hugh just has his plan up there.
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It also is a shockingly well thought out one, as each plan had a contegency.. and as we find out this episode Hugh had both a moon base and a final plan should all these fails. You gotta admire the guy for being through. And each one in the previous chapter was a seroius threat to the world, an amusing as hell one sure, but if our heroes hadn't stopped it Hugh woudl've likely conquered the us and eventually the world. And even if he couldn't do that last part , his controllign the us would at least stall for time long enough for him to carry out his masterstroke with no one to stop him.
You might also be noticing that Brady.. is absent. And that's because his plan, while kicking off our heroes knowing about hypnotisim.. wasn't planned. It's also nicely set up that way: unlike the others after ther'es never a reveal of a larger part of the conspiracy and his plan does nothing to help Hugh in the long run. It's just to make BRADY feel better and bigger, with his minons being chosen.. because their show was succesful and his wasn't. As for how Brady stole the protype goggles, also from the gift shop, hence Harry Mole now working as security. Thankfully he ONLY checks sam so we're able to smuggle a telekinesis talismen out in max... though we'll have to get it out later.
The TK Talismen is one of several we'll collect but first we have to get past sam and max's oldest and most dangeorus foe: DOORS!
Yes once again Agent Superball is guarding one. This time it's a bit easier though, as he gives us a unicorn which tests one's prismatology level. It also allows you to ask everyone "Want to touch my unicorn" which is just the best. Sam gives you the solution, pointing out how it likely works like a cheap mood ring, so you simply need to heat it up.. and I figured out HOW quickly... All it requires is a quick jaunt back to earth, as we start the adventure on the moon. Before we check in on Sybil and Bosco, I check the closet.. and also get the coat hanger for the tv again. Sadly... the last trophy room item is pretty weak, just the vr gag. There's a great and entirely close to home gag out of how they destroyed the internet
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But it feels like a let down after the presidents head and leonard> Leonard is plot relevant this time as Max fed him the deed to america. Like the talisman we can't get it YET, but we shall. So it's time to check in with Bosco but before using his micro we see his deal for the episode: He's become his mother!.. no really he's pretending to be her and unlike most of his personas which are just a shoddy accent, he commits to the bit and it's hilarious. Gratned Sam and Max being.. shocked by this as much as they are has aged like wet cheese on the titanic, he's just wearing drag, but Max's frustration Bosco won't break character and eventually buying into the bit is comedy gold.
Anyways Bosco is selling an earthquake machine but as usual we can't buy it yet. We can however use his Microwave to cheat the system, and I do like that Bosco's various conviences are something that commonly come up to solve the puzzles. It's something you'd think of instantly given their always there, especially after the ketchups come in play twice and instead of calling you a dum dum for thinking that they just.. let you be right.
Before we go back to the moon though we check on Sybil and for her final random job.. and i'm goign to miss these as I didn't realize till Kev told me that next season your quest buddies change. Sybil and Bosco aren't written OUT, but I will be sad to see them not around as much.
WIth Sybil though I kinda get it as it's entirely hard to top her FINAL JOB... QUEEN. OF. CANADA. Yes really. It's both so entirely random and such an escalation from her previous more mundane jobs as dating service person, carbondater and beta tester. It's a cermonial thing but it's still just a heck of a reveal and a lot of fun with canadian sterotypes. I assume Red Green is her minister of ducktape and her minister of annoyance is of course.. Lorne
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I assume he was one of Max's presidental pardons. I also assume one of the cofnidtions was he was shipped in a crate second class. It had at least one airhole though.. maybe... so that was nice of him.
At any rate this will naturally be useful to us later. It does give me a chance to talk about the gameplay loop though.. and how it works. You'd THINK after 6 chapters of "go to sybil or bosco to move the plot along" it'd get boring.. but honestly.. no. The writing is sharp, and each time things are radically different. I mean across these 6 chapters Sybil gets locked up by a patient, gives you a psyche eval, needs her death faked by you without her realizing it to save her from the toy mafia, has a dating service, gets her heart broken by you two via the lincoln memorial, beta tests and finally becomes queen of canada among some other shenanigans we'll get to. While with bosco he takes on various disguises, has some new doodad set up or someone hassling him, from jimmy twice, once as a skinbody once as himself, to whizzer.. you'll ALWAYS need to visit these two.. but they'll always have some funny stuff to say and something fresh. It's a way to recycle the enviornments sure but it dosen't feel stale. I can see why they swap them out next time: as sad as I was to find that out it DOES make sense to change your item buddies each game to keep things fresh.
Anywho, now we can get through the door via our bright red unicorn horn
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So we're on to the next part of this episode and it's fairly straight forward: Hugh Bliss is in the deepest part of his blister of tranquilty, which is a very close second with Ted. E Bears to my faviorite setting of the game. It's weird rainbow amusment park complete with a roller coaster, a shark floating in acid, and as said earlier a gaggle of familiar faces from each chapter, each having a new prismatology talismen that grants a psychic power we need to get to the final section of the chapter. Starting with the most familiar of faces, we have Abe Lincoln, whose not really happy to see the guys who blew him up real good a few chapters ago. Hilariously though it's not any of the obvious reasons: he's fine being just a head, and as for loosing the presidency only a "grade a psyschopath" would want the roll. Max is naturally touched> I mean grade a. His real beef is that they ruined his chances with Sybil... deciding he wanted to get back out there. Max has.. several questions about that.. questions we thankfully don't here as otherwise the rest of this review would just be me rambling incoherently from madness. Not the BIGGEST difference mind but I like to at least have the illusion of quality control here.
Our heroes are happy to help and thus we get one of the funniest sequences in the entire game as the two have to feed abe lincoln pickup lines. It's easily the best of these long strings of "answer it right or go back to start" puzzles, as there are just enough options to get a LOT of great comedy out of Lincoln's horrible pickup lines and Sybil's annoyance, but not so long it becomes frustrating like the midtown cowboys stuff in episode 2. You successfully get the head of abe lincoln laid
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And get us the talismen. The next one is an eye that can see through stuff and it's with our old friends the C.O.P.S. who are a TAD mad about our heroes taking away their goodhood, but allow them to beta test their game. Which once again and not with hyperbole, is one of the best jokes in all 6 chapters. Seriously the writing for this chapter is the peak of Save the World: In a post apocalyptic hellscae only the strong survive. Can you face the challenge of TIC, TAC, TOE?! Well you shouldn't as you need to loose. luckily the game just sorta. .had me loose. I was genuinly trying to win but either the game was rigged for me to, or the switch futzed it up. Either way , another talismen got. Now before we get our last one we need to open our present from the gift shop. Getting it out of max was easy, just use the gastronomy talismen, which I already had when I had him eat it. The hard part.. is getting the thing open. It took me ages and was the one puzzle that REALLY got me for this chapter. I looked it pu and it turns out it's simple. There's a lunar landar outside you can get into, using your coathanger, netting the key. You simply place the talismen under it, activate the lander which can only go up an ddown and boom, telekensis kyle. Well specifically bending anything similar to a spoon, which is clever. Is the puzzle frustrating? yes. Is the prize worth it? yes. So with that our final talismen, which allows you to pull jimmy out of a hat. Just him. To get it we talk to Philo Pennyworth, the most welcome return of all. I mean I fucking love the COPS but i've got minor spoilers they'll be in the next two games. I don't think Philo shows up nearly as much so his long awaited return was appricated. He can pull jimm y out of his hat but since jimmy's clinging to a parking meter to avoid more shenanigans from our heroes, we have to bend him off. With that philo pulls him out and is disgusted enough to let us have his talismen.
With that we can enter hugh's sanctum, which is neat, using the spoon bender to open the door, the eye to see so we can bend the door and jimmy to hit the switch.
Normally this would be where our heroes confront our villian, violence and some puzzles and jokes ensue... but in a clever twist on telltale's part... Hugh KNEW they were coming, would likely do some shenanigans to get into his sanctum and presumibly what htey had for lunch. For the record it was a hamsteak with extra gravy and extra ham and an all dress flavor stygian being of questionable origin. It also turns out our heroes are too late as while Hugh didn't do it 25 minutes ago.. his plan is already set up: to use a crystal thing with him in the center to make EVERYONE on earth Hugh bliss.
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As for WHY he'd do that, it turns out he's a sentient colony of plankton and eats emotions, a neat and utterly batshit twist, and his translucent look he takes on for a second is genuinely unsettling. Really Hugh's entire demeanor post turn is unsettling as he's still got that squeaky sing song voice, think Regular Shows Pops if he snorted hellium.. but instead of being just.. blindly happy and a tad hammy, you can also sense his malice and pride at what he's done. Sure guys gotta eat but he's just so gleeful. Now granted you could poke holes in this , say there were easier ways than mass hypnosis to get a free emotoinal meal, etc etc... but you have to remmeber what game we've been playing for the past 6 months
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So it REALLY dosen't matter and the fact Hugh went to all this lengths is likely part of the joke. But the one thing that can stop endless bliss? Max. His chaos is the one thing that can possibly upset this plan... so Hugh lured him here to steal his bliss... so he takes out his sloth, hunger and violence, leaving Max a shell, Sam disturbed and our heroes needing to round up three other maxes to restore him to proper zaniness and resotre the world. First up is Red Max, all of max's anger and violence.. and he's SHOCKINGLY disturbing. Usually max' s violent tendencies are played for laughs, the violence done off screen. This max.. has a gun, laughs manically and is geninely creepy. Dispatching him is nicely tricky but not too bad once you think it out: being a max, red max jumps around, jumpsa round, get up get up get down.. and his stalking grounds just so happen to be right next to the roller coaster. This.. really just gives him a fun ride, but luckily there's a big ole chekov's spork on the track, and since it's spon adjacent, you can bend it, send Red Max for a ride.. and disarm him. Or dishand him. Max gets his rage back and we're on to our next one.
Our next max to collect is the Green max, who being the embodiment of max's endless hunger for sentient planets and artifical cheese, is currently terroizing boscos. Suprisingly you DON'T use the gastrolgy talismen which is good as i'm pretty sure the contents of Green Max's stomach at this point would get Telltale brought up on obscenity charges. The solution is no less horrific though: you FEED HIM JIMMY. Yes you have him eat a rat.. which to be fair i'm sure Max's has done at some point but is still pretty .. eeeuuugh. We use the magician's hat from fethearly to pull him and max's stomach out which is way less graphic than it sound but still will haunt my nightmares for many moons to come, and thus max has his hunger back.
All that's left is sloth which, while max is OCASIONALLY lazy is the only one tha tdosen't quite fit. This max just... lays on the moon. To get him we finally give Sybil her due in one of the funniest callbacks of the game. So you remember how max was feeding the deed to the united states to leonard?
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Turns out you need to get him to cough it up, give the deed to Cybil and canada now owns the untied states!
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Seriously I.. don't see a downside. With that she gives us the money for bosco who charged a zillion dollars this time. I also love his justification "All I know is I keep making up the biggest price I can think of and you guys keep paying it, now tell me, whose crazy?". With that we have the earthquake machine.. aka the last of his satlite network. I'd also be remiss if I didn't point out the finally "do you have any" gag. See the rest are all just a great stream of Sam asking Bosco for random stuff. This one though.. turns out EVERY ONE is a solution to a previous puzzle. It's fucking glorious especially with Max's mounting bafflement that in all the things sam asked for he never asked for these when heneeded them. Bosco DOSEN'T have hugh bliss tied up back there, but can't blame Sam for trying. It's a brillaint payoff to what's already one of the best running gags in the series.
So with that we head, whoah oh, back to the moon again, and use the satlite to flip lazy max over, take his tale and max is' restored. With that we're FINALLY to the finale, with Hugh, mad they were able to beat him, deciding to put on a show.. specifically putting Sam thorugh a ton of magic stuff while max watches from the crystal chamber thing. It's easily the best climax of the whole game: tense, fun, and using every talismen you've gotten so far to turn the tables on hugh before using the lunar lander to finish him off. Hugh Bliss is no more. Problem is.. the machine goes off so now everyone is maxified. Our heroes naturally have a solution for that though... PUNCH EVERY PERSON IN THE WORLD. I'm.. not exagerating or underplaying it. That's how season 1 ends. Our heroes are happy, the world is saved and Max is going to punch every last person to de-max them. And that would honestly be a perfect ending to a perfect season of gammery.. but this being sam nad max they took it one last step further for the credits.... which is max punching EVERY single character we've seen, or most of them at least to the games best song. I didn't think you could top War.. but .. here we are
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It both beautifully sums up max, and is a relaxing and hilaroius way to close out a relaxing and hilaroius game. I can't stop listening to it, not that i've tired very hard. It's so damn good. It utterly baffled me when I saw it, but I still loved it. I can't belivie THIS I show they ended it.. but I can't imagine a more perfect ending to this game. As an added touch the menu music for the remaster is an insturmental of this so it makes a nice bookened for your adventure.
So with that we've closed out Save the World.. and this may be one of the funnest experinces i've had reviewing. It not only opened me up to finally reviewing games, with more to come, but I got to play a game i'd long craved to , got paid for it and enjoyed every second of it. All thanks to kev. While this only ends the first third of this project.. it dosen't make it any less special or hard to say good bye to this game. This was true fun and I thank so many of you for reading... and see you next month for round 2.
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Just realizing that I seriously don't have one favorite Sam & Max game. Seriously, you can ask me my favorite and I'll explode. I really like 'em all.
Sam & Max Hit the Road. Fun and very entertaining. Difficult to learn all the controls for since they don't give you them when you start the game. But it's still fun and I enjoy it.
Sam & Max Save the World. Funny, not my absolute favorite of all of them, but I still enjoy the jokes and episodes. It has my favorite episodes in there so yeah.
Sam & Max Beyond Time and Space. SUCH A GREAT GAME!! I loved playing it. It was funny and goofy, better than Save the World honestly. It had amazing comedy in it and the twist was just very interesting to me. Plus, we got the best jokes in that one tbh.
Sam & Max The Devil's Playhouse.
...
*starts tearing up*
It's fun. I haven't seen all of it because I'm waiting for the remaster to come out. But I know some stuff. It's so fucking good, the jokes, the episodes, Noir Sam <333, the FEELS!!! It's just so good, my absolute favorite game.
But I seriously really can't pick one. Because I love them all in their weird, funny ways.
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morelikesin · 10 months
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I felt like doing a little Sammy Mack Octane x Caustic again (˵ᵕ̴᷄ ˶̫ ˶ᵕ̴᷅˵) A different style than I normally do because. It was fun and that's what matters
Based on this ↓ Sam and Max Save the World Remastered cover!
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wiihtigo · 10 months
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hi! i want to buy sam and max save the world switch remaster but unfortunately it is 70 dollars. is this worth it? is there a better way?
Sorry 70 dollars???!!! It’s only 23 dollars for me (on the steam store) … I paid like 50 for the bundle of all 3 seasons before the remasters hit..ummm maybe wait for a sale then? I can’t co-sign on spending that much on Sammy macks 😭idk I think it goes on sale semi often!
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pikaflute · 11 months
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Hello! I started following for the MTL content but your Sam and Max content has enamoured me. Is there like a suggested place to start with their content? E.g. would you suggest starting with their comics or games? Thanks in advance.
sorry for spreading autism
Anyway! I don't think there's a "suggested" place to start, since there really isn't a story connecting the medias (minus little references in the games and the game and cartoon being similar to the comics). I'll just go with how I went through them.
I started with the Telltale games, and there's three seasons. The first season is Save the World, followed by Beyond Time and Space, and then finally The Devil's Playhouse. Both Save the World and Beyond Time and Space recently got remastered and are on Switch and PC (and i think the other two: PS and Xbox). The Devil's Playhouse remaster is releasing later this year, but you can "legally" download it if you want to play it before that. Most people who interact with SnM on here probably have played these three. I personally recommend starting here only because these games are really funny and well written and TDP really hits hard as hell.
There's also Hit the Road, a point and click game from the 90s. If you want to get it, it's on Steam for like 5 bucks, but honestly you can also legally download it. I recommend using a gamefaq cause it's like legitimately hard. For the cartoon and comic: they're both online. I read the comics here. The cartoon is also free to watch on Youtube if you look it up. It's also pretty silly.
All of the stuff above is the stuff I've pretty much interacted with, so you can start wherever, but like I said, personally I recommend the telltale games as a good starting point. There's also a VR game. You can watch a playthrough of it on youtube. It's pretty silly :)
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voidvendetta · 2 years
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Mutual, the piece of media you call "Sam and Max" interests me, how do I consume it?
OH.
OH YES.
I HAVE TAKEN ANOTHER DOWN THE LAGOMORPH HOLE.
Well to begin with, you might wanna know some background information. To begin with, there was a kid’s cartoon in the late 90s called by the series name, “Sam and Max: Freelance Police.” You can watch this for free on tubi. I recommend skipping the first episode, it doesn’t really matter anyway. But it’s just a kids cartoon with funny shenanigans and funny jokes and quotes that stick with ya.
Next I recommend watching gameplay or watching yt complications of them. I actually got into the fandom via TF2, but better understood it watch Sam and max gay moments. (You can look it up on YouTube.) it’s an almost half hour long video of every gay moment from the entire franchise.
the games in order are: Sam and Max hit the road, Sam and max save the world, Sam and max beyond time and space, and Sam and max the devil’s playhouse, and Sam and max: this time it’s virtual.
I recommend watching short clip compilation unless you want the full experience. It’s a very dialogue heavy series, but it’s worth it as the jokes are very funny.
Also, Sam and max are heavily implied to be married. Many fans argue as there have been multiple instances of them getting married, such as a short clip in the first episode, costumes in Sam and max hit the road, Steve Purcell’s (the creator) wedding cake toppers, and a secret cutscene in the devil’s playhouse. Some argue it’s a throwaway gag and other’s say it’s canon. Though Steve Purcell as said their like “Butch and Sundance” when asked if they were in love. Butch and Sundance are a well known example of a bromance that’s a lil more than a bromance. I could go on and on but yet again, there’s a video of it.
Or you could do what I did: Buy the games. Their on steam (the remasters) for around $20 dollars. I recommend waiting for a sale. But yet again it’s only if you want too.
and I’m not gonna say “you have to play the games and etc then join the fanbase!” Obviously not. I did not AT ALL. Just beware of spoilers! Especially for s3. I’ll start tagging spoilers.
I doubt you read through this so-
TL;DR: Watch the cartoon on tubi, skip the first episode. Watch complications or gameplay on yt or buy the games and play them. Debate over if their gay or not, their ship name is freelance husbands, (I’m pretty sure just saying)
there’s the og comics on internet archive and beware of spoilers, especially for season 3! But most importantly, have fun! Engage with the fandom and read fanfics! Make fanart! Have a good time and laugh!
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h-worksrambles · 2 years
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Had a random brainworm about the Sam & Max series because this franchise still hasn’t left my head.
The three Telltale games all kind of iterate on a specific episodic formula, with the third game often seen as the one that bucks the trend in a lot of ways, making it the favourite for a lot of fans. Now I love Devil’s Playhouse to death, don’t get me wrong. But playing through the Beyond Time and Space remaster again helped me notice that you can already see a shift in progression as early as the second season.
Specifically, the way the last two seasons use the Commissioner. Or rather, how they don’t. Full Season Two and Three spoilers below.
In Save the World, the Commissioner calls at the start of every episode. Each time he gives Sam & Max the details of their case. And of course he does. That’s standard Sam & Max fare from as far back as the original comic. But then we get to Beyond Time and Space. The Commissioner only calls at the start of ONE episode, Night of the Raving Dead. In every other episode, Sam & Max stumble on the supernatural threat of the week themselves.
In 201, the Maim-Tron attacks their street. The boys see it was apparently sent by Santa and head to the North Pole for answers about what wise guy tried to kill them.
In 202, they see Sybil and Lincoln get abducted by the Bermuda Triangle and follow after them.
In 204, Flint realises Bosco has gone missing, and Sam & Max go with him to look for the guy.
And in 205, Sam & Max are spit out at the gateway to the underworld after escaping T.H.E.M.’s ship and decide to help Bosco get out of Hell.
In each of these cases, the Commissioner doesn’t need to send the boys off on a case. They take initiative to investigate something that bothers them. And of course, Season Three is far more plot focused, so Sam & Max can be pretty naturally led through events in a way that doesn’t require the Commissioner sending them off on a new case.
Why is this, then? Most likely it’s a creative writing choice. It’s much less restricting to have to frame every case around Sam & Max being purposely sent somewhere. And the world of this series is weird enough that you can pretty plausibly have stuff just happen around the two to get them involved naturally. And in both cases, it arguably makes the otherwise comedic story a little more personal than it would be if the Commissioner was constantly sending them on their way. It’s just more interesting to have stories arise from character motivations rather than point blank orders.
Plus, I think it works better with what each season is going for. Season Two derives a lot of its comedy from problematising Sam & Max’s role as both would-be agents of justice, and self centred causes of chaos. They get involved not because it’s their job, but simply because they ‘can’t think of a reason not to’. They stick their nose in any business that interests them and often cause as many problems as they solve. Heck, even though Satan and the Soda Poppers are the villains of 205, most of the characters you free from Hell (Santa, Grandpa Stinky, Timmy, the Elves, Bosco and Leonard) are all only there because of Sam & Max (at least in part). Season Two doubles down on Sam & Max as characters who are both the cause of, and solution to, most of the series’ problems. They’ll mess everything up out of blind selfishness, and they’re only really here to pass the time, but they will do the right thing eventually, and so we can still have our wacky, happy ending.
Season Three meanwhile, is a much more story focused entry, where the fate of the world is at stake multiple times. This game also incorporates the boys’ self centred adrenaline junkie life style, but in a different way. Here, because the stakes are higher, the two are forced out of their comfort zone, placed in real danger of losing each other, and, moreover, tasked with setting aside their own whims and actually being heroes for once. Even the final antagonist has a whole villain monologue berating Sam & Max for not taking things seriously enough. And while we’re obviously not supposed to take the Narrator’s words at face value, in that regard he kind of has a point. And this culminates in Max making a sacrifice play for the sake of the whole city, showcasing a selflessness Max was always capable of but that a lot of people wouldn’t expect. Hence this doubles down on the idea that the last game set up (albeit mostly as a vehicle for jokes). That even fun loving, jerkass goofballs like Sam & Max, can do the right thing when push comes to shove.
I don’t know if Telltale’s writers cut down on the Commisioner’s presence with the express intention of building up a character arc. In fact, they probably didn’t. Again, it was most likely done to free the writers up to make new scenarios rather than using the same formula as rigidly as they did in Season One. But I think it’s interesting to see the two results of downplaying this character. Season Two crafts a comedy of errors where our endearing but obnoxious anti heroes nearly screw up and ruin everything, before coming through at the last second and saving the day. Season Three tells a dramedy that pushes Sam & Max to actually be the heroes they’ve claimed they are all this time. It’s interesting how one minor tweak to the formula can yield two very different outcomes in different contexts.
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done with the save the world remaster three years late. definitely has its high points and its low points but i still get a huge kick out of every time they try something totally off-the-wall. the remaster's obviously gorgeous though it took me a while to convince myself i had to turn anti-aliasing down for it to run right. performance-efficient it is not
i had hardly any recollection of the last two episodes... i love how sitcom continuity fails to kick in for the first time, i think that really does define the soul and spirit of these things. just this incredible sense of accumulation. like the asset reuse meaning every major villain comes back as a minor annoyance to hang out with at some point. i have to admit i just love smaller-scale productions where i can see the team making the most of it so much more than triple a stuff with production cycles beyond my comprehension
i do think they did sam a little dirty by making him too much of a straight man, like they're self-aware about it but it's still not great that sam gets the set-ups and max gets most of the actual jokes. but by god they'll see the error of their ways eventually. this was just max's season. he's just more immediately marketable
also people should make less Gay Joke compilations and more Unbearable Tenderness compilations, every single step along the "i'll get your vices back or kill us both trying" "i love you too" sequence is really the codifier of that thing they have where it's a total joke and the genuine invention of love via inventory puzzle at the same time. love the boxing glove too he really was just carrying it to surprise him... i didn't get to use that thing and he never handed it off that was just in his inventory for his own purposes. i respect your agency, dog
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kitsumidori · 9 months
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2, 7, 12, 19, 22, 27, 28
2. Game(s) you’re currently playing
I was attempting to try and beat Borderlands 3, but after the Eden-6 arc, I felt burnt out (Especially since I was emotionally exhausted after they [REDACTED] Maya and Aurelia's character assassination)
7. A series you’ve lost interest in
Not really a series, but Back 4 Blood was something that I was kinda excited for. I dropped out of it pretty quickly because it's just a boring and tedious copycat of Left 4 Dead.
12. A character you particularly like in the game you’re currently playing
While replaying Borderlands 3, I've forgotten how much I really like Moze, mainly for some of her reactions. Also I'm starting to like Zane more after listening to his lines.
19. A game you started up for the first time and you knew from the start it was going to be great
Persona 5 Strikers. Even though the first few hours are dialog heavy, the banter between the Phantom Thieves was enough for me to play through the whole game.
22. A game ending that’s really stuck with you
The end of the Claptastic Voyage in Pre-Sequal, hits even harder if you're playing as Claptrap.
27. A game you love the atmosphere of
Borderlands 1, I just really like the chill vibe the first game has.
28. Pick a series you like. What was the first game you played for it? Was it a good starting point? Would it still be a good starting point now?
The Sam & Max games, with the first being Sam & Max Saves the World remastered on Switch. With it being season 1 of the Tell Tale Sam & Max games, yeah it's a pretty good starting point and I do recommend it (along with the 90 Sam & Max game, Hit the Road)
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