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#quickmatches
sinfection · 1 year
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CRYSTAL I AM TIRED.
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whitherwanderer · 6 months
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17 // diagnostic (extra credit)
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Welcome to SelfMed, your online personal medical evaluation assistant! If this is a medical emergency, please contact local authorities or Trauma Team for immediate help.
How can SelfMed assist you today?
>> diagnosis
Please list up to five major symptoms for a diagnosis using our QuickMatch™ technology.
[1] fever [2] headache [3] mania [4] hallucinations [5] not recognizing faces
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QuickMatch™ Potential Diagnoses*
The symptoms listed are a complete or partial match to the diseases and disorders below:
Click for more information and recommended treatment options.
Schizophrenia [+]
Post-Traumatic Stress Disorder (PTSD) [+]
Cyberpsychosis [–]
Cyberpsychosis is a collective term for all psychotic and anxiety-related personality disorders caused by hardware implanted in the body and any and all behavioral mods, including software. Often this begins as changes to the personality, followed by increasingly erratic and even violent behavior. Some medications and substance abuse can worsen these behaviors. Recommended treatment options: - Therapy - Implant deactivation and/or removal - Bethaloperidol While antipsychotics are widely used to slow the onset of cyberpsychosis, therapy has also proven effective for some patients after years of treatment. Those experiencing aggressive cyberpsychotic symptoms such as violent outbursts should be kept away from public spaces and denied access to weapons until they can be incapacitated, restrained, and removed for treatment. If you or someone you know is experiencing symptoms of cyberpsychosis that result in erratic or violent behavior, remove yourself from any potentially dangerous situations and call MaxTac. Do NOT interrupt MaxTac officers during an ongoing violent situation. DO put as many walls between the situation and yourself as is possible to avoid stray projectiles and bodily harm.
*QuickMatch™ diagnoses are a quick-screening technology and should not be used to replace the services of a trained medical professional.
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>> nethaloperidol
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>> bethaloperidol
Searching “bethaloperidol” yielded the following articles:
Bethaloperidol [–]
Bethaloperidol is an antipsychotic used to treat a broad range of disorders, ranging from Schizophrenia to hyperactivity. When prescribed by a doctor in combination with therapy, bethaloperidol has been proven effective in helping patients recover. Bethaloperidol can be taken in pill form or through injection. The most widely used brands are Bethal and Novadol. Though black market bethaloperidol is frequently sold, it is not created in a lab environment where product quality is overseen, it is likely a cheaper alternative that will not address symptoms adequately, and/or it has been cut with other drugs that could be a potentially dangerous cocktail. Brand names are always recommended and more effective than their black market counterparts.
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Upgrade to a premium membership to find trusted pharmaceutical outlets near you. (€$199 per mo.)
Enter promo code HEALTH10NOW for a limited time offer of 10% your first month of premium service!
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Is there something else SelfMed can assist with?
>> ripperdoc
Searching “ripperdoc” yielded the following articles:
Ripperdocs: the new GP or back alley surgeon? [+]
Top 10 most horrifying ripperdoc patient stories [+]
Confessions of a street doctor: ripper reveals all [+]
Is there something else SelfMed can assist with?
>> nearest ripperdoc
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>> fuck off
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professor-doc-emeritus · 10 months
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playing quickmatch in street fighter: an endless parade of empty faces. people on a train, passing me by. no sooner have i known you than you are gone forever, and im alone again. The network connection is flawless, but the human connection empty. Each new match as instantaneous as it is empty.
playing quickmatch in skullgirls: I have played wifi warrior shoelicker 37 consecutive times despite disconnecting and requeing after every match. He is my brother now. I know them better than my own soul. when I finally match with a new player its a brazilian peacock at 610ms ping 800 jitter who has only worked out how to press stand heavy punch. After submitting them to torture that would rightfully get me executed before an international court, I queue up again and play against one of the top 5 players in the world. Sonicfox is there sometimes.
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smoqueen · 8 months
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there are people who sell coaching services in tekken and its not fair !! because !! a lot of those people are people i just 3-0'd in quickmatch!!!! UGH!!!! buy from me
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that RW living weapons in the arena starter deck quickmatch thing is so fucking obnoxious
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charlesv · 2 years
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❧   @alienored​
𝐥𝐨𝐜𝐚𝐭𝐢𝐨𝐧: some private dressing room, i guess ... 
𝐝𝐚𝐭𝐞: late july, mid-afternoon ??
𝐧𝐨𝐭𝐞𝐬: delivering a pretense for Unhinged Aliénor™ as requested  /  is it marital discord when you aren’t married anymore
Her presence was no gentle glow. Indeed, never had it been—always, from the first moment in which they stood toe to toe, she had raged white-hot. Charles allowed that she might have entered the world with a tempered disposition befitting the cherubic features into which she would grow. If such an Aliénor had existed, Charles never knew her. She surely became kindling for the firestorm his Aliénor would set in Paris. Years passed, yet he still invariably became possessed in her smoldering presence and compelled to draw nearer. Her ire seared; the moodiness which seemed to engulf her inflicted upon his psyche blistered welts, each laid and interlocked like the crosshatch pigments of an artist’s sketch. Seemed, as it were. He learned soon enough that her fire was not some quickmatch rage which could be set off. She was not consumed for she wielded it. It was her. She was an artist, too—her tools, not charcoal and vair brushes, but malice and spite. The dainty exterior she presented to the world concealed an iron cage and, within it, her true essence. She resembled not a household hearth, not a lantern upon the wall, not even the desperate fires of a war camp … Aliénor was a circle of hell cast into the world of man. At least one angel had sculpted her as such. Charles suspected, too, that she had been made to ensconce an inferno of perdition reserved specially for him.
He wondered what he had done to earn such a thing. Sometimes, it was rueful wonder. It was, in other instances, prideful. His wonder was always short-lived in either case, for he understood that divine fortune was no unconditional gift.
Today, she set up a happy purgatory in her dressing room. Sunlight streamed from a window on high, and it painted her flaxen hair into locks of gold with its afternoon warmth. Aliénor sat with a familiar item in hand—a case, open to reveal its convex mirror as an ivory scene faced toward the door. He noted the carved figures. A woman crowned her stooped lover while frolicking onlookers flanked the scene. Its irony had been as loud and indelicate when she received it as it was now. Floral designs, lilies and irises interwoven as fleurs-de-lis, etched into a delicate border. He need not examine the mirror closely to know it had been produced by a fine French artisan’s hand. All the best ivory dressing sets were and, besides, he had commissioned this one himself. She kept a matching comb and gravoir somewhere now out of sight. Aliénor’s current occupation was not restyling her hair for the evening. Charles lingered in the doorway as he strained to hear the sounds of her whispers while she sat, eyes trained intently upon the glass, lips moving in silent murmurs.
“What wicked things do you spit upon my name this day, woman?” he asked, both announcing his presence and playing his long-held part to her madness. “You cannot utter prayers of goodwill or optimism, although my whisperers tell me you have been—” The sentence hung as Charles strode across the small room to her side. Bending at the waist, he leaned close. The mirror reflected them as a pair, and he gave her features a cursory glance before settling his gaze upon himself. “In much conversation with fellow travelers of all sorts.” His eyes moved to hers. The mirror reflected them as they were: placid and inscrutable, heavy-lidded, soulless.
“You conspire with no one but your king and devils themselves, no?” Wavering between jovial teasing and a sober taunt, he adds, “I have felt it, you know, in my marrow—that you have some machination underway, some mischief to scathe me—since we embarked upon this journey.” Their eyes, blue as blue, met on the mirror’s rounded plane. “I would rather you lay hands upon me than simply wish me misfortune.”
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j-a-smiths-blog · 8 days
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1157 21Mar24: Chapter 81.1
RANDOMNESS
My wife was scrolling Facebook videos and of course had the volume on which caused me to listen to one and it got me thinking.
The movie franchise "The Purge" I am curious as to why nobody ever jumped on the bandwagon of first person shooter games and created a mobile or even console game based around the movie franchise.
From my perspective, I am basing my ideas off of PUBG, Call of Duty, Lone Survivor, or big game worlds like DayZ. But have maps like DayZ with time limits like PubG.
Instead of a death circle pushing players towards a random area, you'd literally have the entire night to roam the city killing people, and you'd have to survive the night. In the end, to declare a winner, it would be based on how many kills you acquired. Additionally, I would put 100 people onto the server at once so you'd get a certain amount of points if you killed a person vice a lesser amount if you killed a computer. Thinking 10pts for headshot of a real person 5pts for a headshot of a computer sim, 8pts for a regular kill of a real person, 3 points for regular kill of a computer Sim. Multiple people could survive to the end of the 12 hour in game match but it comes down to the death count to figure out who actually wins.
A 12 hour in game match could be broken down into 3 categories:
Long match 60 minutes long where every 1 hour in game time is a five minute real time.
Short match 30 minutes long where every 1 hour in game time is a 2.5 minute real time.
And finally
Quickmatch just a twelve minute round where 1 hour is equivalent to 1 minute.
Now I would want to also add another factor into game play. This factor would be like a training session prior to the match or like a daytime play where you have like a GTA type game play to try and earn cash, steal cash, learn your area, build re-enforcements, buy weapons and such... but also potentially become enemies with computer Sims that would be out to hunt you at night.
I have some thinking to do.
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nemirambles · 3 months
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Fraymakers: Nearly a Year Later
Hello everyone, I just wanna lay some groundwork. I’m an ex-SSF2 modder, SSF2 being Super Smash Flash 2. I used to go under the handle “Foxx”. That’s with two x’s by the way. A lot of my mods are more or less kinda just lost media now. I used to work on SSF2 Delta but left on my own volition due to disagreements with some of the leads. I'm most notably known for making cosmetic related mods for the competitive community. I started messing around with the game when I was maybe 12 or so? I’ve made a lot and I’ve seen a lot in that time and if there are any SSF2 devs or old acquaintances that knew me that’re reading this now, sorry. I was a shitter then but I'm better now and will promise to continue to keep improving myself. When I write this essay, I’m saying this as someone who’s loved modding the game, playing with others and looking back at old community drama somewhat fondly.
When I saw Fraymakers be initially revealed, I was really excited to see a new project from McCleod and for it to be one that seemed to be fully embracing the modding scene that they’ve cultivated over the years. It was finally gonna be this huge breakthrough for this team that had basically been going under appreciated and recognized for all the work they put into SSF2. The Kickstarter showed off 6 characters, assists, training mode hitboxes, stage hazards, some single player content, rollback netcode and a bit more. With the way the trailer was edited, it appeared that most things shown off were either done or close to being completed. There was sparse content sure, but nothing that looked unfinished. No sketched animations, hazards seemed to be working, the UI was functional, the game seemed like it was on a good path.
Two years later, it was released on Steam in early access and I don’t think I’ve ever been any more disappointed playing a game. I know that it’s an early access but when the game can’t even run at 60FPS for some mysterious reason, something is probably wrong. Rollback was shitty, meaning that most people had to just play on delay netcode. Which is kinda shitty in of itself, but the quickplay function just automatically turned rollback on, meaning that you’d be forced to play with it. This basically ensured that quickmatch was more or less dead on arrival. There was a built in online stress test to see if you’d be good for online play and I just wanna say that my relatively new Steam Deck struggled to get a good online stress test score on max quality. For a 2D sprite based game. Training mode was pretty much nothing. There was no hitbox viewer. Several characters had unfinished animations. You couldn’t play time matches. You couldn’t really change any significant match settings. Only one stage had hazards, the hazards in question being two extra platforms under the stage and the UI was abysmal. That last part isn’t like a *real* huge issue I just felt like pointing out how utterly terrible the UI design is here.
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This left everyone with 4 characters that’re at varying levels of unfinished or unpolished, 5 stages and a good chunk of assists that sorta feel more like cute gimmicks than anything else. The only other thing was the workshop content but we’ll talk about that later. But that was at launch, of course it was going to be messy. But it’s been 10 months since then! Almost an entire year! Surely it’s gotten better, right?
It Did Not Get Better
Well since then we’ve gotten several quality of life updates, fixes to the input system, some optimization improvements, several finished animations, some online improvements, a new assist and a new character. I might’ve missed a bit here and there but that’s about the sum of it. How did these changes fare? Well they undoubtedly improve the game, for sure. But it’s kinda not enough? I know it’s crazy to say that when we got a new assist and a new character but respectfully, the issue wasn’t the lack of characters as much as it was just the lack of quality surrounding the characters, at least for me. Sure they added like two extra guys but the training mode is still awful, online is still bad (if you can even get a match), some characters are STILL unfinished sprite wise and the game STILL doesn’t have things like time matches. There simply isn't anything to do.
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Anything greyed out cannot be selected or toggled.
How about those stage hazards? Well some were shown off in the trailer, seemingly being functional and or finished. Now that the game is out in EA, there's only one stage with hazards. Wanna know what the hazard is? Two extra platforms at the bottom of the stage.
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I guess it's now also a good a time as any to mention the absolutely abysmal Kickstarter rewards. Wanna know how much you get for two thousand dollars? You get the game, ONE golden costume, a test build, a DIGITAL artbook, a discord channel, your name in the credits will show that you're angel tier and you'll get some online tags. You also get to play with the devs on their terrible netcode! That might seem like a lot but in reality that's kind of only really three things, the game, a costume and an artbook. Sure you get some fancy stuff by your name in the credits but… y'know I decided to go check this myself to be super sure. Your name doesn't like glow or anything in the credits it just sits in a tier above everything else, which alright, fair enough, but who's gonna be checking that really? Is that really what you want for two thousand?
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You could add 5 more characters and people still would pass this by because the general quality of life is still genuinely super shit. Hell, when you change your controller profile in the settings, the controls in the menu don’t even update until after you restart the game. This isn’t even an issue SSF2 had. It doesn’t have controller profiles but it did at least recognize what button did what after having it be set. This might seem harsh but this game is 20 whole ass dollars. You might be ready to say “oh but they’re packaging a game creation tool with this, that’s where part of the money is going as well”. We will get to that just give me a moment. First I wanna ask the question of who this game is even for.
Audience?
Really, I’m genuinely asking. Why would you play Fraymakers? For the gameplay? I mean it’s more or less just SSF2 with assists and those assists aren’t really that fun to play with. They just kinda feel like ways to cheese out stocks. There’s utility ones but… you know nobody’s using those when they can combo into an assist that does damage and kill at like 80 in a game where it’s very easy to rack up damage. The music? It’s amazing but nobody’s playing a game purely for that unless it’s some sort of rhythm game. Quality of life? This is some of the worst quality of life in a modern fighter. It’s not easy to get matches, it’s already a Discord fighter, and when you DO get matches it’s gonna be a lot of the same. It’s fun but it’s not really fun enough to wanna keep playing it over all the other fighting games or even platform fighters out at the moment. So that leaves the workshop which is cool and all but there’s that Rivals of Aether sized elephant in the room. Sure, Rivals is 10 dollars more than Fraymakers but,
It has players
The modding support for that game is huge
The game is much more complete than Fraymakers
The online is actually good
Rivals workshop completely and utterly decimates this game. Considering Rivals is an actual finished and polished product, it’s just not that fair of a fight. But that’s just how these things go, sometimes you just can’t compete and I don’t think Fraymakers will be able to. The worst part about this is that Fraymakers COULD’VE had a strong audience for it’s modding scenes but do to choices made on McCleod’s end, that potential community was basically kneecapped before this game even existed. That last bit is really important. I’m about to get into some deeper stuff regarding the SSF2 modding scene and how McLeod’s choices with it undoubtedly led to the poor modding scene for Fraymakers.
This Was A Long Time Coming
The SSF2 community and Fraymakers community might as well be 1-1. Well not 1-1 in the sense that SSF2 players play Fray, they don’t, but most Fraymakers players tend to play SSF2. One thing you ought to know about the SSF2 community is that it’s sort of splintered. Not as much as it used to be, but it used to be broken up quite often. This game more or less was the next thing for a lot of us, SSF2 is a flash game that’s limited by it’s engine, even despite the absolute magic these developers have put into it to push it far beyond any other Flash project. Fraymakers was or will hopefully eventually be the next step for the scene and for a lot of us to move forward. While the competitive community may, the modding community definitely will not.
This is some old stuff but a good few years back, McLeodGaming was quite antagonistic towards the SSF2 modding scene. You’d be banned from the Discord if you posted mods there or showed off hitboxes. If you were shown to have leaked content from the unreleased beta build at the time, you’d be banned from online for months, even if you weren’t distributing it. I don’t have the proof of these things anymore but if you ask certain people who were around in 2017/2018, they could likely corroborate, but being a modder would actually decrease your chances of being hired as a developer if you were.
While the SSF2 dev team was hostile as shit to modding, it was at least somewhat justified. I won’t pretend that I wasn’t pretentious when it came to editing the game and I had a good amount of “it’s just that easy” moments and while I was being snobbish and many competitive players and modders alike were also being snobbish, they weren’t totally unfounded. Like sure we made fun of the balance but that wasn’t entirely unfounded. Let’s not forget 9b Zelda, 3.2 Samus, memory leak Lloyd, reworked Sora, Krystal, the terror that used to be Tails and so much more. There was also the matter of people sharing around leaks of the beta build of the game. But this was a very small minority in actuality.
There was still a very large community for this kind of content that was pretty much rejected rather than embraced. So modders went and made their own community. There began this sort of disconnect between the developers and the modbase. Sort of. Some developers were still very receptive and interested in the modding scene, shoutouts to TSON, but it was still largely rejected when it came to official spaces. Some of the higher ups in the modding community started to almost resent the people in charge of SSF2. Creating rifts that might still be there to this day.
I mention all this not to point fingers at anyone in particular or to say that one side was shitty. I think that both kind of were, but that whatever chance Fraymakers had to gain a large modding scene basically went out the goddamn window when just a few years previously they had done everything in their power to keep modded content away from their game. Because there was this anti-mod authority, all the people creating content in SSF2 just… went away from official avenues. FrayTools might as well just be a shitty version of Adobe Flash/Animate. If anyone was going to know how to use it, it would be the people who had spent years putting Vegeta into SSF2. But literally all those people are gone, off in their own spaces. But even beyond that, there’s another thing to keep in mind which is that Fraymakers is directly competing with SSF2. 
Sibling Rivalry
Fraymakers is very similar to Flash 2. I’d even go out and say that Fraymakers probably runs on some refurbished SSF2 engine or at least borrows elements from it. But Fraymakers lacks a lot of the sauce that SSF2 has while also lacking a ton of content. When you make games that are so similar but one has so much more going on compared to the other, it’ll be hard to make people want to throw 20 bucks into a game like Fraymakers. This is ignoring one huge thing though which is that I wouldn’t call Fraymakers a game based around modding. You cannot change anything about the base game itself. You can only add content. You are not modifying anything, you are tacking on free DLC. As far as I can tell, the files for Fraymakers are impossible to get into and any of the talented people from the old days who could’ve figured out ways to break into it are long gone.
On the flip side, SSF2 is a game that is cracked wide open with tons of resources and complete and total freedom.
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It isn’t hard to get your hands on the engine and to just kinda start doing shit. It’s annoying to get the process started and you’ll either need to pirate or buy Adobe Animate but boy, if you can’t do some great shit with the game once that’s all been done. There’s not really any reason for those SSF2 modders to come over with that being the case.
So Now What?
Well, I dunno really. I want Fray to succeed but with the lackluster post launch support and SSF2 being there, I find it hard to believe it’ll find true success. It’s retained some players but it seems to have gained basically none and it’s failed to get even half the attention it got at its early access launch since. But that’s the early access launch. There’s still some hope for it to regain relevance when it truly launches but that’s something the future can only tell. In the meantime, I can't really recommend Fray in a good conscience. Not when SSF2 is there on the table and doing pretty much everything better. It sucks but them's the breaks. Hopefully McCleod can turn it around.
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satoshi-mochida · 5 months
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Magical Drop VI free DLC ‘Season 1’ launches November 2
Gematsu Source
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Publisher Forever Entertainment, and developers Highball Games and Storm Trident will release the first of four free downloadable contents for Magical Drop VI on November 2, the companies announced.
The free downloadable content “Season 1” will include the following content:
New Characters
Three new characters will be deployed alongside the first downloadable content:
Magician – Don’t fall for his tricks!
Emperor – Will you resist his charm offensive?
Star – Adorable as always!
Each new character has its own characteristics such as drop patterns, original voiceovers, and unique music themes. All new characters will be available and unlocked from the beginning!
New Soundtrack
New soundtracks composed by Satoko “Holly” Young (Skittlegirlsound.com) have been added to the soundtrack:
“Emperor’s Theme”
“Magician’s Theme”
“Star’s Theme”
“Caravan Mode Theme”
“Survival Mode Theme”
“Puzzle Mode Theme”
“Story Mode (Board Screen) Theme”
“Room of Fortune (Main Menu) Theme”
“Room of Records Theme”
Quickmatch and Custom Match
Quickmatch – The quickmatch option is a convenient and fun mode with pre-set rules for easy online matching.
Custom Match – The custom match is where things get serious! This mode lets everyone send private invites and customize their sessions to their liking!
Multiplayer Quality of Life Improvements
Convenient options were added for instant replaying of matches, characters changing or exiting a specific game mode right at the end of a multiplayer session.
Room of Fortune
Room of Fortune allows you to test out your daily luck level in four distinctive categories:
Health
Work
Love
Money
Once you select a category, you’ll jump right into a minigame! Depending on your performance, you’ll get a final luck score. Reaching more than 17 total luck score unlocks the Good Fortune status which in return affects the reward in the picture lottery so make sure you check up on your luck daily!
Room of Records
Room of Records lets you compare your scores and performances throughout all game modes. Each category shows your habits, strengths, and weaknesses. It serves as a reliable performance indicator available in-game.
Magical Drop VI is available now for Switch and PC via Steam and GOG. PlayStation 4 and Xbox One versions are due out at a later date.
Watch a new trailer below.
Free DLC “Season 1” Trailer
youtube
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tabiwabi · 11 months
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Do other overwatch players aim to make people quit the game? My new ps5 seems to have a ton of issues just running the game for whatever reason and honestly I should just go back to ps4 but I was trying Genji out (QUICKMATCH not comp) and they were actively telling me I was bad. I used to play Genji a lot but I’m really rusty, he’s my old secondary. I was trying hard to do anything but it’s been a while since I’ve played offensively as Genji so yeah I wasn’t doing my best. But it wasn’t comp I wasn’t throwing on purpose or anything. They kept giving me so much shit for how low my damage was and told me to “not play comp”? I’m just. Ugh
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nestpolh · 1 year
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Suitcase fusion 3 auto activation
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This is confirmed again and again by e-mails from readers. Typefacts’ Keyboard Shortcut has been highly appreciated for years. Unfortunately this could not be done in the context of this blog.
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A test is only possible with a trial subscription. The developer Extensis has now switched to the popular subscription model for its software. Previous experiences with Suitcase refer to older program versions.
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There is a free and a commercial version, called Awesome. In the meantime its range of functions has grown considerably and represents a solid alternative. Fontbaseįontbase is still a quite young software, which is developed by Dominik Levitsky. The main criterion for selection was an active development of the programs. The apps briefly presented here are available to the author either as a test version or with purchased license. After saving and exiting, they are deactivated again. For example, fonts are only temporarily loaded if a specific document requires them. The automatic activation and deactivation of fonts by plug-ins for various programs also provides more comfort. Self-created font lists and nice previews are faster to browse than endless drop-down menus. Effective and reliable font management can help and even give pleasure. In the end there may be thousands of fonts on the respective computer systems. They buy their fonts either directly from large and small foundries or from websites that specialise in selling fonts ( FontShop, MyFonts, Fontspring and others). – all those who need fonts as a basic part of their work. Fonts and thus font management programs support people in a variety of professions: graphic designers, typesetters, type designers, illustrators, etc. Product is available through distribution with Ingram Micro (US) and Synnex (Canada), through North American resellers and retailers (CDW, J&R), and direct from the Extensis website.Įxtensis Fusion 3 is available in English, French, German, Japanese, Italian, Spanish, and Brazilian Portuguese.Whether macOS or Windows, many fonts are included and countless more are also available for purchase or rent.
SUITCASE FUSION 3 AUTO ACTIVATION FULL
Suitcase Fusion 3 is available immediately at a SRP of $99.95US for full product $49.95 US for upgrades from previous versions. To get users up and running with web fonts, users who register Suitcase Fusion 3 by will receive one FREE year of WebINK web font service. The extension of desktop font management to the web closes the loop on many of the cross-media challenges-and creative sacrifices-that modern designers face," said Thomas Phinney, senior product manager for Font Solutions. "Enabling WebINK in Suitcase Fusion 3 is a logical step toward complete font control across print and web. And all of this is accomplished from a single stable location, Suitcase Fusion 3. Through a new Web Preview feature, users can preview how selected fonts will behave online before ever writing a single line of CSS. Suitcase Fusion 3 provides access to high quality web fonts through an integrated connection to the cloud-based web font rental service, WebINK. Delivers a stable environment by managing system fonts, repairing corrupt fonts and integrated font cache cleaning.Localization into French, German, Japanese, Italian, Spanish, Brazilian Portuguese.Font Snapshots for quickly creating PNG font previews.Application Sets that immediately activate selected fonts when an application launches.Suggests 'more fonts like this' using QuickMatch technology to locate similar fonts.Web Preview mode allows users to see effects of using desktop and WebINK fonts on any website.Web font selection and management through the Extensis WebINK font rental service.Seamless integration with Adobe InDesign and Illustrator CS5 via font auto-activation plug-ins.Suitcase Fusion enables designers to browse, preview, select and manage fonts wherever they may be required-from the desktop to the web.
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Extensis has announced the immediate availability of Suitcase Fusion 3, the newest version of the professional-grade font manager for Macintosh and Windows operating systems.ĭesigners are inherently multi-disciplined and often need to articulate their designs uniformly across multiple publishing media-both printed and the Web.
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lasclprocess · 1 year
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Suitcase fusion 7 download mac
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・Create PNG font previews by drag-and-drop with Font Snapshots ・FontDoctor included FREE for additional corruption detection and organization ・Floating Previews hover over all other applications ・Built-in font-cache cleaner for OS X What's New in Version 18.2.2: ・Fixed an issue where macOS Sierra erroneously reported that Suitcase Fusion requires a high-performance GPU on systems that have one ・Fixed an issue where After Effects CC 2015 running on Mac OS X 10.9 could not be quit after creating a new composition ・Fixed an issue where InDesign CC 2017 running on any version of macOS would crash when exiting ・Fixed an issue where packaging a project from InDesign CC 2017 running on Mac OS X 10. Organize your fonts with Suitcase Fusion. Download Suitcase Fusion, a management and administration utility for all fonts installed on your computer. Extensis Suitcase Fusion 7 ndir, font ynetme dzenleme tama programdr, i aknzda gereken kolayl salar,pro srm ile snrsz ilem yapabilir, adobe fontlarnda ynetmeniz iin zel eklenti bulunmakta, sorunsuz kolayca kullann tek eksik trke. 7/10 (33 votes) - Download Suitcase Fusion Free. We can help with that too! Features ・Secure, professional font storage ・Full-featured font previews allow you to compare fonts side-by-side ・Auto-activation plug-ins for professional design applications, including Adobe Creative Cloud and QuarkXPress ・Support includes OS X 10.9 Mavericks and Windows 8 ・See how fonts work side-by-side in paste-up style previews with QuickComp ・Patented Font Sense technology fingerprints fonts for precise identification ・Find similar fonts fast with QuickMatch ・Web font enabled with WebINK and Google Font connections ・Organize fonts with Sets ・Supports the use of Adobe Typekit desktop fonts from your Creative Cloud subscription. Extensis Suitcase Fusion v18.2.4.117 ndir Full. But there is a lot more you actually DO with fonts - namely traditional and web design.
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Get FxFactory 7 Serial Key Mac which has got a simple and easy to use interface with a small amount of software has made this application a lot of users around the w orld to help. FxFactory Pro Crack is also a distinctive Mac program. FxFactory Pro 7.1.7 Crack + Serial Number freeload. When you open Uninstaller, you may get a warning that macOS has checked the application for malicious software. Suitcase Fusion 7 18 2 2 Fxfactory Pro 7 1 7 32. Every professional font manager should deliver the basics: spectacular previews, powerful search tools, and efficient font organization. To uninstall Suitcase Fusion for Mac, download the uninstaller for the latest version of Suitcase Fusion from the Suitcase Fusion product support page. Suitcase Fusion was designed in its day with one clear objective: to become a professional font manager.For this purpose, it takes total control of the. Version 7 adds support for the newest Mac and Windows.
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Description Name: Suitcase Fusion 7 for Mac Version: 18.2.2 Language: Multilingual Release Date: Mac Platform: Intel OS version:OS X 10.9.5 or later Processor type(s) & speed: 64-bit processor Includes: Crack Web Site: Overview: Suitcase Fusion 7 is the creative professional's font manager. Suitcase Fusion 7 is a powerhouse of a font manager, with features that extend a million pixels wide and at least several picas deep.
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apitrust · 1 year
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Idling to rule the gods save file editor
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Armor up for protection against physical, thermal, and chemical attacks, then round out your arsenal with auto-turrets, grenades, and special high damage ammo to rip through the undead before they rip through you. Your loadout includes a pistol and two rifle class weapons - choose from fast firing submachine guns, devastating shotguns, high damage assault rifles, brutal machine guns, flamethrowers, rocket launchers, lightning guns, and more. Over 160 incredible guns and armor pieces are locked up tight inside increasingly rare strongboxes that you can find in secret rooms or on the mangled remains of your enemies. Coordinate auto-turret placements, high level room-clearing powers like Assault Team, Aerial Bombardment, and Zombie Antidote, and move physics objects to create temporary cover while you paint the room red. Quickmatch with up to 3 other players of similar level and use the custom skills and weapons chosen by all players to form an effective fire team. Learn their strengths and weaknesses as you lead the action across 7 story-driven maps with varying victory conditions. And just when you think you've beat them all, savage boss zombies hunt you down, puking out acid worms or storming after you in rage mode. Each of the 17 unique zombie types have special attacks and behavior, and they can evolve - manifesting terrifying new powers as you progress through the game. Zombies swarm the screen, exploding into bits under your hail of bullets. Play dynamic, challenging levels in single player or 4 player cooperative multiplayer and give our ravaged civilization its last best hope for survival. Choose from 3 unique character classes, maximize the fully customizable skill tree, and select from hundreds of weapons and armor pieces to build the ultimate zombie killing hero. A powerful, rapidly growing zombie horde threatens the very existence of humankind, and the only ones capable of fighting back are the highly skilled, highly weaponized special forces of the S A S. About This Game A virus outbreak on a distant trans-federation planet unleashes horrors from humanity's past.
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smoqueen · 1 year
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Once you hit the 100 hour mark of the Walking Dead Vortex your neurons have subtly begun to change. By Hour 200 you have already bought a AMC+ subscription. Other players simply cannot comprehend the enlightment that comes with mastering Negan. It is a state of pure zen that is akin to speaking with Jeffrey Dean Morgan. Playing another character is Not Cool and must be cleansed by going into quickmatch and mashing b1+2.
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lasclko · 1 year
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How to organize system fonts in suitcase fusion 7
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#How to organize system fonts in suitcase fusion 7 free
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#How to organize system fonts in suitcase fusion 7 windows
It’s the best way to keep your font library clean.Īs well as being a standalone product, Font Doctor is also bundled with Suitcase Fusion and Suitcase for Windows (both $99 from Extensis). The solution: Buy a font-management tool, such as Extensis’ $69 Font Doctor, that locates, repairs, and removes corrupt fonts from your library. Corrupt fonts can cause printing and display problems and can even crash applications. The problem: The more often you activate and deactivate fonts (make them available or not available in your application font menus), the more likely it is that some of them become corrupt.
#How to organize system fonts in suitcase fusion 7 mac
If you’d like to first brush up on the different font formats, read the sidebar “ It Takes All Types.” To compare pricing information and platform availability for the major Mac and Windows font-management software, see the table “ Troubleshooting Tools.” Let’s go through the most common problems and the best ways to deal with them. However, if you know what to watch for, troubleshooting can be a lot easier. Unfortunately, there’s no such thing as a completely smooth font workflow. They can take your designs to a new high, but the problems they cause can bring you to a new low. To keep your system running smoothly, Suitcase Fusion 3 on Mac OS® X now includes the ability to clear the font caches for Adobe applications, QuarkXPress and Microsoft™ Office and all Mac OS® X System Font caches.Fonts - can’t live with ’em, can’t live without ’em. Suitcase Fusion 3 contains stronger font corruption checking abilities to keep corrupt fonts out of your workflow. Never be bothered with a corrupt font again. Or by choosing fonts from the WebINK font rental service, and enabling a new font on your website is as simple as copying a chunk of CSS. Preview any web page directly in Suitcase Fusion, and quickly see how any font in your collection will look on the web. Want to see how a font will look when used on any website, without writing a single line of code? The new Web Preview feature in Suitcase Fusion 3 gives you just that. Select any font in your collection and Suitcase Fusion 3 quickly does a glyph-level comparison of all fonts in your collection to locate similar fonts. The unique QuickMatch™ technology built into Suitcase Fusion 3 brings powerful font comparison technology to your desktop. Tear off floating previews or take Font Snapshots to preview your fonts in any application. Enter custom text using QuickType™, select any font in your collection and see how typefaces stack up side-by-side – even down to their individual glyphs. WebINK is the best way to easily integrate web fonts into any site without worrying about any browser compatibility or font licensing issues.
#How to organize system fonts in suitcase fusion 7 free
Using your free WebINK account*, browse the huge selection of quality web fonts from the best foundries then preview them on your site without a single line of code. Plus, you’ll receive the entirely NEW plug-ins for Adobe Photoshop.Īdobe Photoshop® CS4/CS5 (32 and 64-bit versions)īring gorgeous typography to the web using Suitcase Fusion 3 and the WebINK web font rental service. Seamlessly auto-activate your fonts in Adobe InDesign and Illustrator CS5. Suitcase Fusion 3 helps you quickly find the perfect font seamlessly from within your favorite design application and use it anywhere – even on the web! Fonts are crucial to your creativity – but don’t let them get in the way of your best work.
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journeyfast260 · 2 years
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