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#ptu
crimsoncrim · 2 months
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realized I didn’t show them here, so new ptu/dnd oc! avel :>
they’re a dragon-type elementalist . “kid with undiagnosed adhd born with god powers of a very intimidating pokemon type is actually the least intimidating person you know”
their growlithe is named miso!
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lunchboxart · 2 months
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I drew this terrifying scene as a joke but everyone was like no that's badass what
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mr-groovyart · 5 months
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joined a ptu pokemon game as a pichu fashionista. sounds fun, made some doodles about his idekai'd ass
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dungeonmemester · 2 years
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Is your computer so old it’s practically a dinosaur? Meet Mousaurus and its evolved form, Computar! Revive this "ancient" Pokémon from a Floppy Fossil!
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rascalroadkill · 7 months
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plight of the cartoon villain
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spitblaze · 1 month
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always fun to ask yourself 'what if my tabletop character was evil'
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nofatclips · 6 months
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PTU's remix of If Anyone's Sleepy by Kate NV from the Room for the Moon Remixes EP
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forgot to post this! here’s a commission i did for one of my ptu party members with her team! really, this has gotta be one of my favorite pieces that i’ve ever made. im so proud of is, and she absolutely loved it
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verbrannt74 · 2 months
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Serval - PTU base
I'm glad to finally share this base!
THE PRICE IS ABOUT 7$ (630₽)
🔹 FEATURES:
fullbody and portrait
every bodypart on its own layer; you can merge and color them as you want
11 body tufts
2 portrait tufts
2 visible tails (3rd is included but barely visible); every tail has two fur variations + one small tuft
3 types of pupils
spots and shadows are included
3 types of palette; every palette has 4 different layouts
page decorations are included + effects
simple background is included
To check out the details, visit my DA (Verbrannt74) or FA (Verbrannt74)
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malloart · 8 months
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Looks like the bug competition went awry...
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supereffectiveartblog · 4 months
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Year of D&D 2023
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This year, it was difficult for free time to line up for me and my friends. In last years "Year of D&D" post, i started by complaining about how infrequent our play was that year, but this year, we played even less. Mostly because of scheduling issues, but also because its difficult to plan as a DM. The scheduling issue has become more difficult partially because all of our current campaigns have more regular player characters. In 2020, we played with 1 DM and 4 players, but now most of our campaigns have at least 5 characters, one had 6, but one dropped out, and I DM'd a campaign that briefly had 8 player characters. Finding free time that lines up for 8 people is very very difficult. But as I'll discuss later on, we might've come up with a solution to this.
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Here's the stats for this year:
In 2023, our group played 4 different adventures, a combined 12 sessions.
I made 13 session arts (1 extra one being the Meet the Party art for Princes). This was compared to 22 sessions and 21 session arts the previous year.
I was a player character in 2 campaigns, and the DM in one campaign and one Oneshot.
Pokémon Oster was the only returning campaign from last year, with sessons 1-5 happening in 2022, and sessions 6-9 this year.
Princes of the Apocalypse is our new core D&D module campaign, continuing from our DM of Tomb of Annihilation and Ravnica. We played 3 sessions this year.
Call of the Netherdeep was my first try at a module campaign, taking place in the world of Critical Role. We have 5 core players that will play every time, plus 3 "guest" players that play as the rival party, and I only intend to join us when they're needed or free.
Frozen Memories was our Halloween One-Shot for the year, and like Call of the Netherdeep, was pre-written. In my opinion, following someone else's work made it flow better than last year's Halloween One-Shot.
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Darryl Fisher returns from last year as my player character in Pokemon Oster, our Pokemon Tabletop United campaign. Since last year, there's been no siginificant change in his playstyle. He fights alongside his Pokemon when facing some Wild Pokemon and ruffians, but respects league rules against regular trainers. Darryl is a mono Water type trainer, and his team consists of Piplup, Buizel, Carvanha, Magikarp, Wooper, and Tympole. He embodies everything a water type trainer would be, he is a swimmer, a fisherman, and even a diver, interested in buried treasure. I play him as a blokey bloke, and a bit of a bogan, but he has a good heart, and steps up to the plate when needed.
The Pokémon Oster campaign has no sign of stopping, so we will see more of Darryl next year.
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Lilith Maddox is my player character in Princes of the Apocalypse. Lilith is my second attempt at a morally grey character (after Nevaeh), but one who i hope to play on a redemption arc on. Lilith is an Eloquence Bard, meaning I can expect most social interactions to go my way, and although i havent had much of a chance to play her, I want to use that as part of her personality and arc. Her father was an incubus, and this means that Lilith's aura naturally puts people at ease, and more likely to agree with her. Because Lilith usually gets her way, this means she has developed a bratty complex, with the secret fear that actually maybe nobody likes her for real. I want to play her to help get over my own imposter syndrome.
Lilith has also been the artistic bane of my existence this year. Perfecting the look of a character that is both snooty and reserved, with an outfit that speaks Bard and Succubus, but not in an inappropriate way, has been almost impossible for me. What I've presented here is what I hope is my final take on Lilith, but who knows when I'll next come upon a design idea I want to incorporate into my most incomplete D&D character.
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This year I also took to DMing more. In previous years, I was DMing a campaign I wrote myself called Rise of the Lich Queen, and it wasn't fantastic. So this year, I've put the Lich Queen on hiatus to make an attempt at a following a prewritten campaign, Call of the Netherdeep. The campaign pre-bakes a rival party into the story, and instead of just using the pre-written rivals, i thought it would be interesting for real people to play them. Since the rivals aren't there every session, their players wouldn't need to be every session either. The necessity of having all character present at the start of the campaign did make scheduling difficult, and we only organised 4 sessions. It is on me to schedule as the DM for this campaign, so hopefully, we will find the time for more of this campaign this year.
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Our first year of D&D featured a Halloween Oneshot, and we missed out on that 2021. So i've strived to take the reins and make it a yearly tradition again. Last year I wrote my own OneShot, and it had an interesting gimmick, but was poorly written. This year, like my core campaign, I followed a prewritten adventure, Frozen Memories. Having lore and set pieces already written for me allowed me to flesh out specific moments and better write character moments.
What I think was the better take away from this OneShot however was what DIDNT happen. I ran a couple session zeros to help with character creation and to set the stage for the setting, and at one point, all 8 of my closest friends had drafted up a character idea. But when the year started to run out, I decided I needed a cut off, and one weekend, just ran the adventure for who was available. I think I want to use this format going forward; running shorter adventures and changing out the players depending on who is free. I don't know if it will always be OneShots, but I think flexibility for scheduling will make sessions more frequent.
So if I only played as two characters this year, how was I going to fill in the space on my Year of D&D poster for this year? Well this year I played a videogame called Baldur's Gate 3. And BG3 is basically D&D 5e as a videogame. Since first playing the game, I have beaten the game with 3 different characters, and I based each of them on past and present D&D characters. I have a couple more characters in mind that I will play into next year, but there's not a lot to the game that I haven't experienced in my first three playthroughs.
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I did write ups for all these characters in a previous post so if you wanna read up on those, Here is the one for Hawthorne and Lilith, and Here is the one for Nevaeh. I really enjoyed Baldur's Gate 3 and it is 100% my game of the year. It scratched an itch brought upon by a lack of D&D, and I appreciate it for that.
As I mentioned above, I'm hoping for TTRPGs next year I can better take advantage of one-off and short adventures that do not require the entire table to be present. Hoping the pattern of less tabletops each subsequent years does not continue. Here's wishing for more D&D with friends next year. If you want to see specifics on individual sessions, I have a very complex system of links on my Pinned Post.
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lunchboxart · 1 month
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The trial complete, the Zorua looks up to where Celebi had been watching you and lets out a pleading "Yap!" Curious, the mythical Pokémon drifts down to get a closer look at you…
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ecoamerica · 19 days
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youtube
Watch the American Climate Leadership Awards 2024 now: https://youtu.be/bWiW4Rp8vF0?feature=shared
The American Climate Leadership Awards 2024 broadcast recording is now available on ecoAmerica's YouTube channel for viewers to be inspired by active climate leaders. Watch to find out which finalist received the $50,000 grand prize! Hosted by Vanessa Hauc and featuring Bill McKibben and Katharine Hayhoe!
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This session, the group arrived in Candlenut town, a small country town that is home to old history and lots of Ghost Pokemon. We go shopping for Pokemon items and groceries (Cole being gifted peasant confectionaries) and then set ourselves in a booking in a themed inn for the night. We go explore in the woods nearby to hunt Pokemon, and then retire for the night.
Kendra chooses to stay in the special "Spooky Room", that leans into the town's haunted vibe. During the night, Kendra is wracked by unnerving sounds, penetrating gazes from frightful paintings, and even though they try to find some physical explanation for the phenomenon, logic elludes them, and they lose a lot of sleep.
Meanwhile, Darryl and Cole are awoken by a loud crash outside, and look out to see a fire on the street below. Assuming his Water type expertise might be helpful, Darryl leaves his room to go down and help, Cole following him. After his Piplup puts out the fire, Darryl and Cole ask around to find out what happened, learning about the possible involvement of a tech company called "Future Industries". It seems this bike might belong to the company, but the missing rider has stolen it.
In the morning, the group leave to do some training before leaving town, and Darryl explains what he found to the police who have now arrived on time. The police seem concerned by some details and ask us to forget everything we've seen, and go. After Kendra fails to get explanation out of the hotel as to what spookiness actually happened last night, we visit a souvineer shop, and hop on the bus to next town, Tamwah.
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dungeonmemester · 1 month
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I 🫀MILFS
Hoodie I threw together for my heavy metal Pokémon TTRPG character
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re-x · 2 years
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That Young Sheldon-looking dude?
Nope. One of the most curiously absurd things about Never Have I Ever is the amount of time that the show has spent beating its viewers over the head with  various teenaged characters, one after another, painting Ben Gross as totally unappealing compared to the Great Paxton™. The show’s desperation is rather hilarious, truly, but it is also ultimately in vain. Because their audience is not blind. And now the show’s ending after four seasons in part because of that lol
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spitblaze · 1 year
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Beating the shit out of your manager with your rival. This, too, is yuri.
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