Pokemon Regionals Vancouver BC - My Experience
After having a good time at the Portland Regionals in 2023, I decided to make it a yearly thing - choose a Regionals to go to and see what there is to do!
I fully intended this year to have a video game team all ready to go with side games, however, I started a full playthrough of Violet for the DLC and did not finish Blueberry Academy's story, let alone with enough time to build and test a team. Let alone trade for Pokemon like Giraffe Raikou because I got Violet. So I did not have a real team. Which was fine because I only had a spectator pass.
My Video Game skill level: Battle Tower 50-streaks earned in Gens 3, 4, 6, and 7 for the Ribbons. No competitive experience against real people.
My Trading Card Game skill level: I know the rules but mostly played Theme on TCG Online. Not caught up on the meta at all.
My GO skill level: I don't play GO League. Level 39 in general with random Pokemon I like raised up with little regard for what's good.
My friend does not play TCG or VG, is higher level than me in GO.
Day 0 (Friday)
The venue opened for merch sales and, surprisingly, side events. I arrived in the afternoon and got side event tickets and picked up the GO sheets, since those are very much aimed at a casual audience. It was like a mini GO fest. My friend and I went out around the city to scope the area out for food places and do as many of the GO tasks as we could outside the venue. I also took note that they were testing some formats, which was free to participate in. I made note of when it was happening on Saturday.
That was really all we did first day of arrival.
Day 1 (Saturday)
We arrived early to get in on the testing. I expressed interest in the Video Game format and received a Fighting TCG energy card that told me to come back in an hour.
With that, my friend and I went around the venue doing the Pokemon GO scavenger hunt tasks that required taking photos of various banners in the venue, as well as top off the Raids, trading, and making friends tasks. Most of the making friends tasks were easy to do after raiding due to the built-in friending-after-Raid feature. I got a little concerned I would have to redo some of the tasks since one of the GO players we spoke to said they were instructed to take screenshots of all their tasks as they did them, while we were only told that they'd go through our in-game journal to check. But some of the tasks didn't show up in the journal. It seemed like it was going to be a big mess.
Hour up, I headed back to the format testing area. Sadly, I was the only sign-up for that hour, so I exchanged my energy card for the next hour's, a Psychic Energy.
My friend and I wrapped up our GO tasks after this and headed to the GO prize booth. Luckily for us, the people there just believed us that we had done our tasks and let us turn in our tickets for prizes without checking that we did them right. I got a Mew plush and my friend got a Latios plush!
Hour up, I headed back to the format testing area. Sadly, I was still the only sign-up for the hour, and I exchanged my energy card for the next hour's: a Darkness Energy.
So more GO playing around the venue it was! But my feet were tired so we headed over to where various console systems were set up. N64s, Gamecubes, and Switches all had various games running. There was an empty spot playing Colosseum where evidently someone got stuck not knowing where to go next. The game was at the beginning, post getting Rui (named AAAAAAA here), but before finding any Shadow Pokemon. I played, getting Makuhita and Croconaw before deciding I should give up the spot to someone else.
Hour up, I headed back to the format testing area. This time there were a couple of additional players! Seemed to be brother/sister around highschooler age. But honestly age doesn't matter much when I'm on the lower end of the skill level here.
VG Test Format
The format was interesting: each player gets a pack of cards to open. Each keeps the code card and puts that in their Draft. From there, they draft one card from their pack and pass it around. Each Pokemon is a Pokemon you can use on your video game team. Each Trainer, Code or Energy card is an item you can attach (any item). Pokemon can only be raised one stage above what's on the card: an actual example was that I got a Nacli card and could only use either Nacli or Naclstack - I could not use Garganacl.
Once all players get their 12 cards, they have 45 minutes to build their teams through whatever means they have. This includes HOME, trading, already having it, whatever, though the set chosen only had Pokemon available in mainland Paldea in it so you could build a team just fine with just a completed game, minus if you got the wrong Starter. I purposely did not choose any of the Starters for my team because the game I was playing was not completed.
Only one of my team was something I already had (and was an in-game team member so its EVs and IVs were whatever) so 2/3 of the time was spent catching the team and 1/3 training it. And by "training" I mean throwing vitamins at them and adjusting their movesets.
Then we did the battle phase. The judge had three cards and the two players who drew Fighting Energy fought, best of 1. I was one of them. First round I won, second round I lost.
I quite enjoyed this format. It does depend a lot on how much your game is already set up and is pretty unbalanced, but the luck of the draw really helps.
For testing and sending quick feedback (age range, skill level, did you like it?, would you recommend it?) I was given a pack of cards alongside being allowed to keep the cards I already had!
My friend and I got lunch after that, and right after lunch was the Primal Groudon Raid Event in GO, so we did all those raids. When there is such a density of high-level players in one area, they go by very quick. I got enough Primal Energy to Primal Revert Groudon! Didn't get any Shinies, though.
Impressed by the VG testing (and drawn by the fact that the TCG only needed 2 players), my friend and I did the TCG format testing next.
TCG Test Format
This format was also a draft format, but not random. They had 80 unique Pokemon and item cards stacked up, and both players take turns drawing 5 from the top, choosing one and swapping, and choosing 2 and giving the others to the other player, repeat until both players have 40 cards. From there, they use their cards and Energy cards available from the side to build a 40-card deck, swapping out anything you don't want to use for Energy.
The cards were all lower power than you'd normally build decks around - no Pokemon ex or Pokemon V. Which is just my format since I liked playing Theme!
I won 2-0 but there was a big skill gap so it's not surprising. We really should have exchanged decks for round 2 just to even the playing field a little, since I think I both built my deck better and played better.
After this, I went over to more seriously check out what the side events were and bought three side event tickets. I was most interested in Ogre Oustin' and Pokemon Pinball, but for today I decided to only do a VGC Judge Battle. If you wanted Prize tickets, this seemed like it was the way to go - the judges wanted you to have fun and this first judge went way easy on me, always attacking my higher-defense Pokemon with weaker attacks so I could win.
With a full and fun day behind us, we headed back to the hotel.
Day 2 (Sunday)
We only had two nights at the hotel and had the trip back home scheduled, so I was a little in a rush this morning. We had to be going at noon.
I immediately headed over to the side event booth to sign up for Ogre Oustin'. 1 hour of standing around later, I swapped to a Judge Battle. This guy was very nice and friendly, and wasn't really all that skilled in Video Game battles. I enjoyed battling with him, and like the day before, I won. My friend and I both wanted Prize Dice as a souvenir, so I gave her this one.
On the mention that it went faster the day before, I used my other token on Pokemon Pinball. 2 hours later, it still didn't go and I had to switch to a Judge Battle again. But even that didn't go in time as a bunch of drop-outs from the competition were in the queue, so I just asked a judge if I could get a TCG pack (the consolation prize for not winning) and take myself out of rotation and he let me. He was going to give me a prize die but I wanted a pack since I had my souvenir and wasn't going to turn them in.
Conclusion
Overall I had fun, but I do think the side events could be handled better. I really would have liked to express interest in several of the more casual side games and go with whatever one ran first, but it seemed that the only ones that were running were those that already came in with a full group, or Judge Battles.
The GO booth was fine, though it was strange that there were four task group tickets and the prizes (which were completely separate from the other game prize booth) went up to 12 for some of the plush and I think there was a Pokemon GO Plus+ there for even more than that.
But for the rest, it was a lot of standing in one spot. Last year, they gave you one of those blinking light devices and you could head around the venue as you pleased. It was frustrating that I was for one thing on a time limit, and for another just. . . no one else was signing up and I couldn't be in more than one event queue at a time.
Judge Battles are a blessing and a curse. On one hand, it is very nice to have a type of competition that WILL run, because it's customer vs. staff and the staff WILL get to you. On the other hand, it is drawing away from the PVP formats, especially because PVP you have a 1/4 chance to get the prize die (if you're all of equal skill, which won't always be the case) and in a Judge Battle you are more than 50% likely to get the prize die. Maybe close to 100%.
Last year, you got a prize die for participating and another for winning. This year, you get a prize die for winning and a TCG pack if you don't win. It's a lot more pressure to win if you want plush.
Last year I bought 5 side event tokens and got two plush and a TCG pack. I also got to play the games I wanted to at least once. This year, I bought 7 side event tokens and got one plush, one TCG pack, and two prize dice, and only got to play one of the three formats I wanted to. I did end up with four TCG packs overall, but three of those were from the format testing event, which was free.
I wish they had some computerized queue for the side events rather than it all being on paper. It'd be really nice to go: hey, I'm interested in X, Y, and Z and I'll play whatever happens first. Maybe even sign up for absolutely everything! While I'm playing, I'm off the lists so others aren't waiting for me, and then I can spend another token to get back on the other lists.
Or even if, instead of Judge Battles being its own thing, have the judges fill the slots in the other formats. That way they'd actually run even if there isn't much interest.
All that being said, I plan to come back next year at whichever Regional is closest and this time actually get three nights, planning on leaving Monday, so I'm not in a rush the last day. I may even compete - I don't know! Or I might do what I intended to do this year: get a decent team and play VGC battles in the side events area.
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Fossil YAMASK (Ghost/Rock) & Fossil DWEBBLE (Dragon/Rock)
This two pokemon has made their home in a vast ravine rich in fossils, the constant interaction with the fossilized remains eventually caused some changes in their physical appearence as well as behaviour.
Fossil YAMASK carries the fossilized claw of an ancient raptor like predator.By doing so this pokemon has been able to channel this predators spirit from the afterlife. Thanks to his the pokemon has started to look more like such creature, featuing feather like spikes and claw like fingers. It brandishes the Claw as a weapon and uses it to fight.
Fossil DWEBBLE has made its rocky shell using a piece of bedrock that contains the skull of an ancient ceratopsid. Somehow having such remains constantly on them has affected them on a genetic level, making them tougher and more aggresive, choosing to fight head on instead of hiding inside their shells.
This pokemon evolve by leveling up inside of the ravine into DEINORYGUS (Ghost/Rock) & STYRACRUST (Dragon/Rock)
DEINORYGUS (from Deinonychus) now posseses the fossilized remains of the original predator from wich the original claw came, still embeded in stone. Despite its looks it can move with incredible speed, and having freed the fossil's sickle like claws from the rock, it uses them to slice its opponets with ferocity.
STYRACRUST (from Styracosaurus) now carries a fully developed ceratopsian skull on top of its rocky shell. Its body now has changed to become as tough as the skull with sets of armored horns that can be used for both defense and attack. It uses the large horns of the skull to fend of predators as well as compete with other members of its species for territory.
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