Would you be willing to create a moodboard for the 4 Lords of Alagadda, with the colors Black, White, Red, and Yellow respectively? And Instead of a fan interpretation of the lords, can you just use 4 different period typical masquerade masks? If the make part is too much trouble, feel free to just use whatever interpretation you want :)
𝓘𝓷 𝓻𝓮𝓼𝓽𝓵𝓮𝓼𝓼 𝓭𝓻𝓮𝓪𝓶𝓼, 𝓘 𝔀𝓪𝓵𝓴𝓮𝓭 𝓪𝓵𝓸𝓷𝓮
Narrow streets of cobblestone
'Neath the halo of a streetlamp
I turned my collar to the cold and damp
Theme: Alagadda's four lords
Request by: (@ourlifestooshort)
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Let’s say that Mandark and Princess DID change as people thanks to the Fusionfall war. Do you have any headcanons on how they view the world, and the people in it, now?
I don't know if either of them would've experienced anything major enough during the war for an extreme change, but I can see them growing in slightly different ways, specifically with how they handle their relationships:
Mandark would probably experience the most positive growth of the two. Seen in the episode "A Boy Named Sue", as a young child, both his parents' lifestyle and their family's constant travelling after leaving Flowertopia isolated him. Both of his parents love him and eventually gave him the freedom to explore science and technology, but they've always tried to push an extremely hippie lifestyle onto him. He's always felt disconnected from them and didn't have many friends in his childhood, which only encouraged the villainous desires he admitted to feeling ever since he could remember. As a young adult, he's greatly distanced himself from his family save for his sister, Lalavava: He may not have an entirely great relationship with her either, but they at least share an understanding from living under the same household.
Now, as the head of Mandark Industries, he's finally been able to get some strong, positive validation of his interests/work. However, due to a mix of different factors--his still villainous tendencies, Aku-inspired tech and aesthetics, his large ego, and the strict way he runs the company--it's still hard for him to form good relationships. Many see him and the company as the dark counterpart to Dexter/Dexlabs due to their rivalry. Mandark can be openly rude and full of himself, often turning off those who genuinely want to support him. Meanwhile, all of these factors can attract some awful people who don't care enough about Mandark to worry about his attitude and would instead use his ego to lure him to their side, pulling him further and further down a dark path.
Being forced to work with Dexter and Dexlabs itself is what first inspired some change. Of course, both of the boy geniuses absolutely hate it, but while neither of them would admit it, they actually have a lot in common. Dexter's relationship with his own parents is a lot better than Mandark's, but he also felt the need to hide his lab from them as a child. Like Mandark, Dexter also struggles socially both due to his interests and ego. They're both awkward nerds who love science and that never fitted in with their peers until they each got older and found their standing. Moreover though, the pair's rivalry is well-known, so seeing them work together piqued a lot of outside interest. Other people who had to work with Mandark because of war became a little more willing to give him the benefit of a doubt. Overall, the general consensus of Mandark gradually became, "Yes, he's technically villain, but personally, he's more of an annoying jerk and not that bad--especially compared to other villains."
For Mandark, what this gradually leads to over the course of the war (granted, starting a little bit when he opened the company as well) is a realization that not only are there people he can connect with, but that he actually cares about. Yes, he's always had a crush on DeeDee; yes, despite everything it's not as though he hates his family; however, those have always been the exception rather than the rule. He has to like his family. Of course he's going to want to make his crush happy. To have coworkers that aren't his Mandroids and individuals that can meet him at his level through the fusion fighters--to have, dare he say it, friends... again, with a few exceptions, it's something pretty new. They can challenge each other and compare ideas. He can join in on activities outside of the lab. And eventually, all of that time spent with others is going to force him to be a little more patient, a little more open, and a little more aware of the fact that he doesn't want to see those people get hurt, be it on the warfront or because of himself.
Now, he's still going to be very immature and selfish. He'd focus most of those relationships among employees since they'd have to get along with him as the boss and Mandark wouldn't be all that great at compromising. (Mandark is definitely the boss that calls for everyone to go out to dinner together at the last minute just as you're clocking out because he can and he's bored/lonely.) He'd probably often try dragging his newfound friends into his evil schemes and someone would need to be the voice of reason. He'd take more than he'd give, but he's still learning. It'll take even longer for him to learn how to maintain those relationships. He'll start to view the world and the people in it with more begrudging acceptance, where he'd rather be in control and stand superior, but knows he can't always have things his way or dominate over others to have any meaningful bonds.
There's one, big difference between Princess and Mandark in in regard to their relationships with others. In the past, Mandark has made genuine attempts to befriend other people and has shown a willingness to learn from them, such as when he first met Dexter and in the case of the Surfer Boy. Princess, meanwhile, demands constant subservience due to her belief that she's above everyone else. Mandark is willing to grow and change while Princess is not.
So, for Princess, I can't say she'd mature in the same way. She's used to getting what she wants with the idea that money can solve everything for her. She's always blaming others when things go wrong. No amount of prison time, community service, or scolding from anyone other than her father has affected her at all over the years. She never truly learns from the consequences of her actions, and unless she were to experience a major loss, that's unlikely to change.
I think the biggest thing that would affect her during the war is the relationship with her father. King Morbucks may already have a somewhat distant role with his daughter, often showing his affection through his lavish wealth alone, but Princess is still very much a daddy's girl. With the war keeping him busy, suddenly her daddy's around even less than he already was. He may even get frustrated with her antics more often since he has to put all of his attention on his businesses and how the war has affected them. She's not getting the same allowance as she used to either and, even though it's still a very heavy allowance, the war has made it so there's less distractions available for her to spend it on. She can pay people to spend time with her, but even that's going to feel really hollow and lonely real quick.
Despite this, she's definitely still going to try to find those distractions as much as possible. This is a large part of why she hangs out around Townsville Center, with it being both the heart of shopping and general activity in the area. People hate her thanks to her typical behavior and are more open about it than they used to be because of the war, but to her, it's still better than being stuck home where all of the servants are at her beck-and-call, but she's eternally bored and alone. After all, as seen in the Powerpuff Christmas special, many of them don't like her either.
Both thanks to the war and Princess also being a young adult, another notable point for her is that her father urges her to act less as his daughter and more as his heir. He'll involve her in the war effort by placing her in a leading role over the Morbucks Savings and Loans staff, in order for her to gain experience as well as hopefully boost her public reputation since that part of his business plays such a big role in the war effort. Well, Princess enjoys the reputation part of it, but she doesn't actually do much of anything as a boss nor does she want to.
The only ones who can really keep her in check are other Morbuckses, since they won't cower over Princess' threats and aren't afraid of her father firing them. They're all family: They all know each other both in and out of the business, so if Princess attempted to blame them for anything, even if her father believed her, he'd be more hesitant to do anything about it because of all of trouble it would cause internally. This gives Princess someone she has to treat at least as an equal, if not with respect, whether she wants to or not. Granted, there's a good handful of family members who don't like Princess either despite sharing similar personalities, but many of them are so company-focused that anything Princess does that interferes with business won't be looked at fondly. As a result, by the end of the war, Princess will also have had some of that business mindset/know-how drilled into her.
Outside of those family relationships, Princess is likely to grow a bit more calculated by the end of the war. She'll have more of the knowledge to get what she wants without simply using her father's money in order to do so, and there's no telling what connections she'll have made among the Morbucks bloodline that could help her schemes. I don’t see her growing closer with other people who aren’t in her family or close to them due to business or status. For example, it’s possible that she’d connect with the Delightful Children from Down the Lane, but the gap between her and the other kids she knew in Pokey Oaks would only get wider the longer she maintains an elitest mindset.
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Sorry for the ask spam, but I was also wondering if you had any facts about your Firefly as well. You character designs are very interesting, and I want to hear more about them. Firefly, Killer Moth, and Scarface intrigued me the most, and your nonhuman/cryptid angle you are taking with your AU is Fantastic!!!
dw about it + sorry for taking so long to get to this, i'm slowly scraping at asks in my inbox :'^D and thank you! i enjoy the weird cryptid guys soso much.
firefly facts: they're selina's younger unofficially adopted sibling! they're a handful of years younger than her, and they both had rough family lives growing up and lived in the same area so they kind of latched onto each other as kids and never let go. i thiiink i've posted pictures of them here unmasked before? firefly's burn scarring on their face came from a work accident at a chemical plant they used to work at. iirc that's the same incident that gave them their fire powers but i'd have to double check my archives bc i'm prone to forgetting details of my own aus if i don't write them down LOL. firefly is also very mischevous (though certainly not maliciously) by nature and very much enjoys a good prank or two. they have an ongoing friendly rivalry with ivy as a half-serious injoke about fire and plants not getting along, and also partially as an "as your partner's younger sibling i am honor bound to be a nuisance to you" kind of way.
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Ace + Cactus Aesthetic
[ID: the first image is an aesthetic board with nine pictures in a 3 x 3 grid. The first row within the board are all dark gray-scale images. The first image is of small cactus in tiny pots sitting on a table in front of larger cacti. Next is a photograph of the top of a tall cactus with flat, circular arms. Third is cluttered shelves of many potted cacti lined up. The second row has: A white close-up image of a cactus with a neat, orderly texture. The Ace Flag. And another white close-up of a cactus, but the texture is more wavy and curved. The final row of the board has: A photo of medium-sized cacti in pots, stacked on rustic crates. An image of the top of a tall cactus, with straight, clustered arms. And five small potted cacti, some sitting on the ground, some on vertical logs.
the second image is a banner colored to look like the Ace flag that says: “do not interact with if you’re a: aphobe/biphobe/enbyphobe terf/truscum/transmed/etc. End ID]
x x x x - x x x x
~Requested by @ourlifestooshort~
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