pet names
[ID: Black and white comic of Vash and Wolfwood from Trigun Maximum. Vash overhears a conversation from a nearby table at the restaurant they're seated at, the unnamed character saying, "Honey, can you pass me that?" Their partner says, "Sure thing, angel." The unnamed character begins again, "Say, did you hear the news from earlier?" In response, "Haven't got the chance. Tell me about it?" Vash smiles fondly, listening in as the conversation continues, "You'd never guess, babe! The runner--" Abruptly, the conversation is cut in by a "Needle nogging", Vash's expression changing instantly and no longer smiling. The panel cuts to Wolfwood who smiles lop-sidedly, pointing at Vash's plate and says, "If you're not going to eat that. I'll take it." Vash grabs the plate and holds it away and says, "Mine" while Wolfwood clicks his tongue. He pauses for a moment before asking slowly, "Hey, is there any reason you don't use cute names with me?" Wolfwood lifts a cup of water up to his lips, looking confused. He says, "I do though." Vash cuts in, "Spikey and needle nogging aren't cute!"
Vash continues with a shy expression, "Since we're together now..." he trails off and Wolfwood picks up, taking a sip of water as he says thoughtfully, "Together, huh..." Vash pauses in his sentence with a look of confusion before reaffirming, "We are together, right?" Wolfwood nods, "Right." Vash says, "Right", before continuing, his shy expression returning, "Then you can use stuff like... honey or-" Wolfwood cuts in this time and says casually, "You're not a honey though." A panel cuts of Vash's expression changing again, shocked. He asks, "Huh? Then who is?" Wolfwood says immediately, "Milly." Vash exclaims, "Milly?!" Wolfwood continues, "She's sweet, just like honey." A bubble pops up of Milly smiling as Wolfwood speaks. Vash continues, "Okay, true... What about sweetpea?" Wolfwood responds, "Kids. Kids are sweetpea. And pumpkin too." Vash continues, "Okay... What about baby?" Wolfwood says without hesitation, "Meryl." Vash exclaims again, "Meryl?!" Wolfwood explains," Noisy, like a baby." Vash mutters, "Hey, that's a bit mean..."
Vash continues persistently, "Then what about babe?" Wolfwood shrugs with a grin, "You are not a babe." Vash looks at him, slightly frustrated before exclaiming with flushed cheeks, "Then what am I?!" Wolfwood points at his hair and smiles softly, "I told you. You're the one and only needle nogging." A panel closes in on Vash's widen eyes, cheeks still red, pausing before he ultimately resigns, planting his face into the palms of his hands and muttering, "I give up..." At the same time, Wolfwood sneaks and grabs the plate of food that Vash left unattended, saying in response, "You get up cuaght up about the dumbest things, y'know that?"
The comic then picks up again to a jump in time, after they've left the restaurant. Wolfwood muses to Vash, "You said all that about the names earlier, but I don't hear ya using them for me." Vash looks to him excitably and asks, "Did you want me to?" Wolfwood looks at him with an uncertain expression, "Not really, but I guess I am curious..." Vash beams, "Then let's try some, okay... dear?" He fingerguns Wolfwood with a grin, little hearts surrounding him. Wolfwood just looks at him neutrally and says, "Okay," while thinking to himself, "Cute..." Vash exclaims, "So unenthusiastic!"
The next comic picks up at a different time, but on the same theme of pet names. Vash hugs Wolfwood and says to him, "Thank you, my love." A panel close up of Vash steadily opening his eyes before he sees Wolfwood's reaction up close, his eyes glancing away, cheeks flushed, and the smoke out of his cig forming soft hearts as he mutters, "Sure..." In a smaller, cartoonish style, Vash has a comedically exaggerated expression of shock and widened eyes as he grips Wolfwood by the shoulders while Wolfwood still wears a shy expression. He then nudges his head to the side of Wolfwood's with a close eyed happy smile, hugging him close and says, "So, there WAS one you liked!" Wolfwood, still looking away, but now with an irritated and embarrassed expression, grumbles, "Shut up..."
The final image is a short sequence. Wolfwood is working on something, spacing out as he does, while Vash from off screen calls for him, starting with "Babeeee? Babe? Beautiful? Honey? My love?" All of which gets no reaction from Wolfwood. Vash pauses for a moment before piping up again, "wolfwood?" Wolfwood turns around, finally noticing that Vash was calling for him and asks, "What?" A box at the bottom of the page says, "Unresponsive to anything other than his names." END ID]
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In honor of the @rw-ship-showdown I wanted to write about Artihunter as someone who jokingly slapped them together pre-downpour and still thinks they are actually very compelling. Just not in the super soft love wins kinda way (Although I get why people like that more)
And the only way I know how to do that is talking too much so heres a far too long slug essay-
Obviously the slugcats don't offer a ton of characterization but theres not nothing to work with. Their stories, whether by their roles in it or the overarching themes do provide a backbone to work with. Even gameplay itself can provide a bit. (for some more than others)
Hunter, to me, is ultimately a story about selflessness. The goal is to revive Moon, which is very much an act of kindness from both Hunter and NSH. But the weight of that action is much more significant for Hunter- Hunter is deeply sick. They're on the clock, and for all their skill in combat none of that will ultimately help them to survive longer than their body can hold out. Moon is a close friend of NSH but that means little Hunter- Hunter really gets next to nothing out of helping them, and ultimately pays quiet a bit spending their limited time alive fighting to deliver that neuron so that someone else can live.
To spend ones limited days on helping another, in a game that very much stresses the unwavering cruelty of the world and nature- is pretty notable. (And you could even say that Hunter being the Hardmode of Rain World adds another layer to this)
And then we have Artificer. A storyline that very much stands out to people as more… villainous (so to speak) than the other slugcats. Artificer's story covers a lot of things. Trauma, violence, revenge, etc. Revenge is a bit of a selfish desire- That need to see someone hurt as they have hurt you. A punishment that ultimately does not fix whatever harm was done- but feels good to see because you were hurt and now those responsible share that pain.
Artificer's actions are founded in that need for revenge, their pups killed for overstepping boundaries they didn't know existed. Is it not fair for them to be angry at that, to punish the scavengers for their violence with their own? Why should the scavengers ever be forgiven when they and their pups were not? And that's how you get that loop- Harm for harm over and over.
The original action has been lost in a spiral of violence for violence. And here stands Artificer- their very spirit scarred. Not just because they sought revenge, but because they never ceased trying to scratch that itch for violence as an answer. Artificer only has two paths for their story- killing the scavenger king (Someone who, really, has little to do with the original 'crime' of the scavengers, but represents an important individual to them- as did the slugpups to Artificer), locking themselves as karma one for good and spending the rest of their life chasing creatures that no longer even fight back in a warped sense of closure- or to dissolve themselves in the acids of the void sea because they're too far gone to find any real peace.
They can't meaningfully recover from that state, not alone, twisting in on themselves. Even if they halt their actions, they've been using violence as a feeble defense against their own pain- violence that no longer has any real direction or basis. Artificer gets no real closure from killing the scavenger king. All they can do is continue the cycle, or try to scrub it away. No real peace in a prison of their own making.
So you have a creature, who even with a strict timer on their life- a body that will crumble to disease, spends its last bit of time on saving another. And another who was so caught up in the pain of loss that were eaten alive by their own anger, poisoned their own soul on such a deep level even self-proclaimed gods have no solution for them.
What peace can they offer each other? For Hunter, its only a fleeting moment of happiness- of selfish love, before their own body fails them. A bit of indulgence in something for themself. For Artificer, its a single, comforting thread to ground them again, something tangible to protect and care about again.
But thats a thread that will ultimately be snapped under the cruel indifference of the world. Hunters timer will tick down regardless of if it takes another with it. Its a tragedy- its doomed to end badly. Whatever good it offers to either of them to find each other will only provide the fleeting comfort of a band-aid that will be ripped away too early.
But all that can be worth indulging in anyway, if only for the moment. It doesn't change the ending, but the ending was never going to be happy.
Its can so yuri
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I honestly love the clothing styles of each of the turtles in this show and I love how these styles really incorporate their personalities as well.
Like, obviously Donnie has the best sense of style, yeah? Think that’s something pretty agreed upon here. Everything we see him put together is very meticulously crafted and clean. That goes with his personality because Donnie is a very meticulous person in general, and he knows what he likes very, very well, and knows how to flaunt it in turn. Him commenting on colors he enjoys or disapproving of outfits that the others see no problem with also shows how he just generally has an eye for this kind of thing. He doesn’t just know what looks good on himself, but also what looks good on others - and I think this ties into his love of gift giving too. Donnie also has a flair for making sure that his things have his “mark” on them, and his clothing is no exception. All that he wears and how he wears them screams “Donnie.”
Mikey is really fun because his styles are honestly a pendulum between super simplistic and incredibly out there. And often, you’re going to see a lot of color or patterns to both. And in my opinion I think that all reflects really well on Mikey’s character - he’s got a colorful personality but even more than that he’s incredible sure of who he himself is. Mikey’s style, I feel, is less what looks good as clothes and more what sparks joy in Mikey himself. His bright stickers he wears are a testament of that! He’s comfortable in his own skin and his style reflects this perfectly, whether he goes for a more out-there look or a more toned down one.
Now, for Leo. Okay, I think I’m actually in the minority here I feel because Leo’s style isn’t really that bad? Hear me out- if you actually look at what he wears, try taking out, like, one accessory. Suddenly, that outfit works! He even manages to put together many good outfits in the series, but his “bad” ones are the ones that tend to stand out, alas (just like how his mistakes tend to be big ones oop-) Basically, my personal look at him is not that he’s inept at styling at all, but that he has a “too much” gene. And like everyone else, this sense of style is completely like him, too. Going too far to impress when all he needed to do was slow it down some to think things through. (And funnily enough, a lot of his outfits take random aspects from his brothers too - “nothing without them” huh?)
For Raph, I feel bad for him since pretty much all of his clothes are inevitably going to be ripped, but he makes them work pretty much each time. Like Leo, Raph tends to go more sporty with his looks, but I also noticed that his stuff often goes in that in between of comfy, cool, and cute. His pajama suit in particular comes to mind in terms of “cute” as it’s more something you’d see younger children in rather than older kids, and I think it can be a subtle nod to the fact that for all Raph tries to seem older, he’s still just a kid too.
I could probably go on, but these are just all off the top of my head - I love how the boys’ personality’s come out in so many different ways.
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No, but this is definitely my most controversial opinion, but the whole thing with Buck and Eddie being the same age comes back to the fact that they are mirrors of each other. Down to the tattoos with mirrored placement, yes, but like, narratively speaking too. They've been running parallel to each other their whole lives and them being the same age makes that even more intense. Eddie had to grow up too fast and Buck didn't have to grow up at all. Eddie was forced to take care of more than he could and Buck was never allowed to care as much as he wanted. Both of them ran because their lives were overwhelming. Buck gives Eddie the tools to slow down for the first time in years while Eddie gives Buck something he's allowed to care about. They're two sides of the same coin. They complement each other. They're each other's missing piece. And that's so much better when they're the same age.
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