🎮 HEY I WANNA MAKE A GAME! 🎮
Yeah I getcha. I was once like you. Pure and naive. Great news. I AM STILL PURE AND NAIVE, GAME DEV IS FUN! But where to start?
To start, here are a couple of entry level softwares you can use! source: I just made a game called In Stars and Time and people are asking me how to start making vidy gaems. Now, without further ado:
SOFTWARES AND ENGINES FOR PEOPLE WHO DON'T KNOW HOW TO CODE!!!
Ren'py (and also a link to it if you click here do it):
THE visual novel software. Comic artists, look no further
✨Pros: It's free! It's simple! It has great documentation! It has a bunch of plugins and UI stuff and assets for you to buy! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) You can also port your game to a BUNCH of consoles!
✨Cons: None really <3
Some games to look at: Doki Doki Literature Club, Bad End Theater, Butterfly Soup
Twine:
Great for text-based games! GREAT FOR WRITERS WHO DONT WANNA DRAW!!!!!!!!! (but you can draw if you want)
✨Pros: It's free! It's simple! It's versatile! It has great documentation! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch)
✨Cons: You can add pictures, but it's a pain.
Some games to look at: The Uncle Who Works For Nintendo, Queers In love At The End of The World, Escape Velocity
Bitsy:
Little topdown games!
✨Pros: It's free! It's simple! It's (somewhat) intuitive! It has great documentation! It can be used even if you have LITERALLY no programming experience! You can make everything in it, from text to sprites to code! Those games sure are small!
✨Cons: Those games sure are small. This is to make THE simplest game. Barely any animation for your sprites, can barely fit a line of text in there. But honestly, the restrictions are refreshing!
Some games to look at: honestly I haven't played that many bitsy games because i am a fake gamer. The picture above is from Under A Star Called Sun though and that looks so pretty
RPGMaker:
To make RPGs! LIKE ME!!!!!
NOTE: I recommend getting the latest version if you can, but all have their pros and cons. You can get a better idea by looking at this post.
✨Pros: Literally everything you need to make an RPG. Has a tutorial inside the software itself that will teach you the basics. Pretty simple to understand, even if you have no coding experience! Also I made a post helping you out with RPGMaker right here!
✨Cons: Some stuff can be hard to figure out. Also, the latest version is expensive. Get it on sale!
Some games to look at: Yume Nikki, Hylics, In Stars and Time (hehe. I made it)
engine.lol:
collage worlds! it is relatively new so I don't know much about it, but it seems fascinating. picture is from Garden!
NOTE: There's a bunch of smaller engines to find out there. Just yesterday I found out there's an Idle Game Maker made by the Cookie Clicker creator. Isn't life wonderful?
✨more advice under the cut. this is Long ok✨
ENGINES I KNOW NOTHING ABOUT AND THEY SEEM HARD BUT ALSO GIVE IT A TRY I GUESS!!!! :
Unity and Unreal: I don't know anything about those! That looks hard to learn! But indie devs use them! It seems expensive! Follow your dreams though! Don't ask me how!
GameMaker: Wuh I just don't know anything about it either! I just know it's now free if your game is non-commercial (aka, you're not selling it), and Undertale was made on it! It seems good! You probably need some coding experience though!!!
Godot: Man I know even less about this one. Heard good things though!
BUNCHA RANDOM ADVICE!!!!
-Make something small first! Try making simple: a character is in a room, and exits the room. The character can look around, decide to take an item with them, can leave, and maybe the door is locked and you have to find the key. Figuring out how to code something like that, whether it is as a fully text-based game or as an RPGMaker map, should be a good start to figure out how your software of choice works!
-After that, if you have an idea, try first to make the simplest version of that idea. For my timeloop RPG, my simplest version was two rooms: first room you can walk in, second room with the King, where a cutscene automatically plays and the battle starts, you immediately die, and loop back to the first room, with the text from this point on reflecting this change. I think I also added a loop counter. This helped me figure out the most important thing: Can This Game Be Made? After that, the rest is just fun stuff.
So if you want to make a dating sim, try and figure out how to add choices, and how to have affection points go up and down depending on your choices! If you want to make a platformer, figure out how to make your character move and jump and how to create a simple level! If you just want to make a kinetic visual novel with no choices, figure out how to add text, and how to add portraits! You'll be surprised at how powerful you'll feel after having figured even those simple things out.
-If you have a programming problem or just get confused, never underestimate the power of asking Google! You most likely won't be the only person asking this question, and you will learn some useful tips! If you are powerful enough, you can even… Ask people??? On forums??? Not me though.
-Yeah I know you probably want to make Your Big Idea RIGHT NOW but please. Make a smaller prototype first. You need to get that experience. Trust me.
-If you are not a womanthing of many skills like me, you might realize you need help. Maybe you need an artist, or a programmer. So! Game jams on itch.io are a great way to get to work and meet other game devs that have different strengths! Or ask around! Maybe your artist friend secretly always wanted to draw for a game. Ask! Collaborate! Have fun!!!
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
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If you are a person who hates men because they are men not only are you inherently alienating anyone queer person who identifies as a man but you are failing to hold the actual horrible men accountable for their actions.
Being a creep, a predator, a pervert, etc. is not inherent to being a man and thinking/saying that removes any sense of responsibility from the actual disgusting men who exist.
Call out the individuals so they can face the consequences of their actions, don’t just shrug it off as “well that’s how men are because they’re all terrible”. “
All men are evil” is just a round about way of saying “boys will be boys” and although both statements have different intentions they remove all accountability from those who deserve it.
And do not ever expect any trans man to change themself because you associate masculinity and manliness with being a predator. Love your trans brothers and embrace them as men or you don’t have the right to call yourself queer.
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actually I also wanna talk about the part where Percy convinces Bob to kill Hyperion because even though Percy never says anything outright sinister, the way he handles the entire situation with such cool ease, playing on Bob’s emotions... its so insane???
Because Annabeth’s reaction to the three of them encountering Hyperion reforming is: “oh this is bad we need to get out of here” She knows if Bob remembers himself, that it's not going to play out well for Percy and her. She also thinks about how they're being pursued and don't have a lot of time. Her solution to the problem, seemingly, is to leave.
But Percy's solution is to work the situation to his advantage. He re-affirms Bob's loyalty to him:
Percy then re-establishes Bob's moral code: "Some monsters are good. Some are bad. This Titan is bad. He tried to kill me and a lot of people. He's not good like you are."
And it ends with Percy leaving the choice of whatever to do with Hyperion to Bob but of course, is it really what Bob chose to do? Bob decides to kill Hyperion. It's not what he may have done, if Percy hadn't intervened. But it's exactly what Percy was oh-so-sweetly leading Bob to do.
And listen, I'm not claiming that it was exactly morally bankrupt of Percy to take advantage of a once-evil titan who could get him and his girlfriend through hell in one piece. Percy, Annabeth, they manipulate monsters and enemies all the time. Annabeth ended the previous book with manipulating Arachne into weaving her own web. So it's not exactly like she's against using manipulative tactics, in theory.
But Bob, at this point, is not just some monster. He is so painfully sincere in his belief in Percy and their friendship, so yes, it does feel a bit sinister whenever Percy uses Bob... and he really uses Bob.
And I think what makes the scene so unsettling, it isn't just that Percy manipulated Bob, its how well Percy manipulated him. He manipulates Bob so well that Percy doesn't even have to kill Hyperion... because Bob does it for him. He manipulates Bob so well, that Annabeth couldn't tell if Percy was purposefully trying to manipulate the situation. (Newsflash, he most definitely was). Like holy shit.
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Danny decides to open a haunted house for Halloween-in Gotham. For kicks. He reserves the opening night for the Bats and only the Bats. The Bats do not have a choice in this.
They all wake up in the haunted house.
Their rogues, who had big plans, also wake up in the haunted house-but they don't get the toned down spooky version Danny's working on for potential customers that he's doing a test-run with via Bat testers.
No, the Rogues are locked in the basement with the ghosts of everyone they've killed.
Danny's got Tucker running the cameras, Sam helping coordinate the Ghosts, and Danny himself is running the actual spooky bits.
In theory, it's the perfect haunted house.
The best way to test it though, he feels, is against heroes that face scary things every day.
So.
Red Hood walking down a hallway, sees feet dangling from the ceiling. But there's a convenient beam blocking their view, so he strides up just as the feet vanish-and that's a solid wooden ceiling.
There's a note with a smiley face.
"Please rate your haunting experience on a scale of one to ten! :)"
Robin sees a shadow, and he chases it. And chases it. And chases it. And foolishly he somehow manages to let it lead him to a dead end-only when he turns around, the shadow is in the door.
And it's just a being made of pure shadow, with elongated limbs, breathing with a horrible wet rasp as it stares down at him.
Then it disappears.
In it's place, there's a note.
"Please rate your haunting experience on a scale of one to ten! :)"
Red Robin hears Batman call out for him to look something over, so he goes into the room.
Batman isn't there.
Batman's voice whispers in his ear from behind.
"Never thought you'd fall for that~"
The door slams shut.
Red Robin turns to open it, but it won't open. Not even if he picks the lock.
The floor creaks, and when he turns around he sees Batman standing right there-only for him to dissolve piece by piece.
In the puddle of weird green goo, there's a note.
"Please rate your haunting experience on a scale of one to ten! :)"
Bruce is in what looks like a child's room.
The temperature drops, and he braces for a supernatural event, because this is clearly what's going on.
The air stands still-and every single toy's head snaps to look at him.
They open their mouths and scream, green goo gargling up and spilling out of their lips.
The lights cut out, then they come back on; and the toys are all arranged around him in a peculiar pattern.
There's a note at his feet.
His lips quirk up against his will.
"Please rate your haunting experience on a scale of one to ten! :)"
Nightwing knows he's being fucked with.
He knows it.
He recognizes the room he's in-it was in the pamphlet for the new haunted house opening in Gotham. He'd really wanted to go, actually, but he was kinda sad he didn't have anyone with him.
He wanted it to be a family outing.
But from what it looks like, this is probably a test run. No ones emergency beacons have gone off, and there's only swearing in the comms cut through with mild amusement on Bruce's part.
Ugh, he doesn't want spoilers! He wants to go through it for the first time with everyone else!
"Hey, um, I was actually planning to come here with my family! I don't really want to be spoiled on anything, so can I skip this? And can I have anyone you haven't tested it on skip it too? Cuz they're probably friends or family and I want to be on the same knowledge level of what to expect."
The air itself seems to pause.
"Ah, shit, I'm sorry man. I didn't even think of that; I'll pull Spoiler and Signal before we start their runs."
Nightwing turns towards the intercom and waves cheerfully.
"I mean, we'd definitely be down to walk through the house tonight, but I want to do it in a group so we can laugh at each other."
"Oh, for sure, I just got too caught up in the 'creepy' part of the haunted house. The exit is hidden in the wall to your left, just pick up the rotary phone and it should pop out."
"Alright, I'll be waiting for them at the front!"
@simplestoryteller
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