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#my biggest character flaw is being a courtney love fan
bxlldog · 3 years
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14 + 8 for the music asks!
14. the last cd/album you bought: dont usually buy music but i did seriously consider buying a copy of wheelie by milkmoney off ebay a while back because theres only a recording of a live performance by them online
18. the best song from your favorite album: hole- rockstar
song asks
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moiloru · 3 years
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About the so-called "Third-Case Syndrome"
I've been in the Ace Attorney fandom for a few years now, and there is a story I've heard more times than I can count: the story of the "Third-Case Syndrome." After joining the Danganronpa fandom, I realized - not without surprise - that a similar "Third-Chapter Syndrome" had admittedly cursed the series. However, I do believe that, in both cases, it would be wise to exert caution: things are never as simple as they seem. Now, even if this seems evident to me, I'll say it just to be sure: this is only my opinion. You might disagree, but please do not be toxic about it.
Before we proceed, I'd also like to warn you all: spoilers ahead for the entire Danganronpa and Ace Attorney series (even the Investigations and DGS games). Now, let's begin.
Ace Attorney:
AA1 - Turnabout Samurai:
To start off, we have 1-3. I agree with most of the fandom that it is slightly too long and the investigation segments drag out. Going from Studio One to Studio Two, to the Detention Center, etc. is quickly boring. However, its cast is solid (especially Powers and Oldbag), Dee Vasquez's motive (self-defense) is original, the Steel Samurai's theme slaps, and Edgeworth gets the first bit of his character development! I believe it outweights the negative aspects of the case and make it enjoyable. I believe it is far better than 1-1 and 1-2 (with its obvious twists and rushed ending), although it doesn't compare with 1-4 and 1-5, of course. But it's definitely not the case that people point the finger out when arguing about the "curse."
JfA - Turnabout Big Top:
I'll definitely be playing Devil's advocate on that one, but I like 2-3. Of course, the whole "love triangle" thing was shit, but the rest of the case was fine! Regina sucks, that I can agree with, but Moe was funny (in my opinion), Max got some quality character development in the end, Ben & Trilo were a nice duo, and Acro... Acro is one of the best culprits in the series, hands down. His theme is amazing and he is one of the most tragic characters in the series. Knowing that he unknowingly killed the person who had helped him is just sad, and his motive for trying to kill Regina, while not excusable, is understable. Losing the two people he was closest to, and him explaining that he couldn't "up and leave" (literally, too) before Bat had woken up was just sad. Also, while 2-3 isn't amazing like 2-4 (my favorite case) is, it's miles ahead of 2-1 (which objectively sucks) and 2-2 (which lasts for hours with an annoying and predictable culprit). Besides, the plot twist at the end with Edgeworth appearing sets the tone for the upcoming final case. In my opinion, Turnabout Big Top gets some undeserved hate.
T&T - Recipe for Turnabout:
3-3 is really good, no questions asked. The mere fact that it's better than 3-2 (predictable culprit, forgettable victim...) is obvious to me. But it also features the return of Maggey, and the first (and only) appearance of amazingly comical characters like Furio Tigre and Victor Kudo (who both have amazing theme songs). The victim might be a little forgettable, but he at least gets some development, unlike Bullard in The Stolen Turnabout. Of course, Tigre is obvious as the killer, but he's meant to be this way, and the way you corner him is amazing. The reveal that Godot can't see red on white matters in 3-5, and the case is hilarious. Special mention of Viola Cadaverini, who's underrated by the fandom, in my opinion. 3-3 is probably the strongest third case in the Trilogy, and it is definitely not the worst case in T&T.
AJ - Turnabout Serenade:
Okay, this case sucks. I dislike it very much and I can't find anything that would redeem it. The victim is boring, Daryan is obvious, Valant isn't good enough, the mini-game is tedious, and the "Phoenix saves the day" thing is repetitive. However, 4-3's biggest flaw is the defendant, Machi Tobaye. Lamiroir is an enjoyable character, and the plot twist surrounding her eyesight isn't bad, but it doesn't make Machi good enough not to ruin the case. This case is the weak point of a great game, but fortunately, 4-4 more than makes up for it.
DD - Turnabout Academy:
Dual Destinies is my least favorite game in the main series, but it has some solid cases, 5-3 being one of them. The trio of Juniper, Robin, and Hugh is amazing (even if the twist around Robin was pretty obvious), the WAA trio works very well, and we even get a chance to see Klavier again (his objection clip sucks, though)! It is definitely a strong case, even if Means was a bit obvious, and while it doesn't hold up to the great ending of DD, I do believe that 5-3 is better than 5-1, 5-2, and maybe even 5-4.
SoJ - The Rite of Turnabout:
Maya's comeback makes this case good, albeit not great. It is better than 6-1 for sure (drags on too much for a tutorial case) and probably 6-4 and 6-6, but it pales compared to 6-2 and 6-5, of course. Nayhuta is the weak point of 6-3, but everything else about this case is pretty good! The "new" Maya is a right balance of her former self with some more maturity, Datz is funny, Beh'leeb Inmee was a really emotional character, and while I don't like Tahrust too much, the plot twist around his death was pretty cool. Also, this case also makes it clear why Phoenix did what he did in 6-5 when Inga blackmailed him: he can't lose Maya. It could have been better, but this case is solid, and definitely not part of a "curse" of any kind.
AAI - The Kidnapped Turnabout:
Unfortunately, AAI kinda sucks. The first three cases aren't that good, and while I1-3 is probably better than I1-1, I'll admit it's terrible. It's long, the Amanos sucks, Lauren Paups isn't that great, and if it wasn't for Kay, the case would probably be the worst in the series.
AAI2 - The Inherited Turnabout:
Is there anything bad to say about I2-3? I mean, you play as Gregory freaking Edgeworth, so what more do you want? Ah, yes, it also has DL-6 development, the exceptional Katherine Hall and Jeffrey Masters, plot twists, flashbacks done right (!), and while the villain isn't great, he is satisfying to catch, and he matters in I2-5. Honestly, this case would probably be enough to prove my whole argument.
DGS1 - The Adventure of the Runaway Room:
After a somewhat disappointing second case (in my opinion), DGS1-3 is really good! Megundal (I'll use the names from the fan translation, since I'm used to them and like them better) is quite the interesting character, and the Engarde-like plot twist surrounding him is amazing. His death in the final cutscene is also good and ties in nicely with the final case. Ryunosuke's first trial in England gives him cool development, and damn it, Barok van Zieks! His legslam, glass throw, and objection clip suffice to make him an amazing character, and there's more to him that just that. This case is better than DGS1-2, DGS1-1, and maybe even DGS1-4 if you don't consider its link to DGS2.
DGS2 - The Return of the Great Departed Soul:
While not as good as the two following cases in my opinion, this case is definitely above-average. Gina's comeback is just great, and her new mentor-protégé relationship with Gregson is nothing short of wholesome. Enoch Drebbler is one of the best culprits in the duology, and Courtney Sithe's character is very good, too. She gives a confident vibe that really serves the case. Benjamin Dobinbough (because his canon English name is one I refuse to acknowledge) is a great clueless defendant, and his relationship to Barok is quite nice! It definitely makes the case trickier! Rozaic has a really mysterious and enjoyable atmosphere surrounding her, and finding Herlock standing like statue at the wax museum was amusing. Of course, the best thing about this case is Asogi's return. It is handled well by the game that doesn't try to cover the obvious plot twist.. The final cutscene is just *smooch*. I also can't forget the Joint Reasoning with Herlock when looking for Enoch. Again, this case is definitely not part of a "curse" of any kind.
Overall thoughts:
I don't think the Third-Case Syndrome holds for Ace Attorney. Some third cases weren't good (4-3 and I1-3) but most are either good (1-3, 3-3, 5-3, DGS1-3) or excellent (I2-3 and DGS2-3). I know Turnabout Big Top traumatized most of the fandom, but I don't think it's that bad, and definitely not bad enough to start a curse revolving around third cases.
Danganronpa:
Trigger Happy Havoc:
Chapter Three of THH is... good enough. The pointless argument between Taka and Hifumi is annoying, to be sure, and Celeste did us a favor by getting rid of them. And her plan wasn't bad, either! It could have worked if Makoto and Kyoko had not been there. However, I do believe that this chapter is too boring before the first murder. The motive is also... meh. The plot twist oh Hifumi waking up and remembering Celeste's true name was enjoyable, though. 1-3 isn't amazing by any means, but I think it's better than 1-5 and 1-6, but it stands no chance against 1-2 and 1-4.
Goodbye Despair:
Well, this one sucks. I think it's the only DR chapter that literally has a plot hole. The "Despair Syndrome" motive is probably the worse in the series and this case pretty much ruined Mikan's character. Her execution is lame, Ibuki shouldn't have been a victim (seriously, why?), the culprit is obvious, and the timeframe to execute her plot doesn't work if you aren't Sonic the Hedgehog. Also... that attempt at fanservice was cringe, and it almost killed Hajime. The only thing that redeems this chapter a bit is the name "Titty Typhoon" but that's it. This one definitely alimented the "curse," and rightfully so. In-between two great cases, 2-3 doesn't make a good impression.
Killing Harmony:
3-3 is a chapter I have mixed feelings about. On the one hand, the atmosphere was excellent and fitting of the killer, and Kokichi's prank had us all freak out at first. I don't like neither Angie nor Kiyo (sorry, Kiyo fans), but somehow, it didn't make the chapter worse for me. On the other hand, the Necronomicon motive sucks almost as much as the motive in 2-3. It could have worked in DR2 considering the Killing Game happened virtually, but in V3, the motive was just an outright lie from Monokuma, so it doesn't work. Also, Kiyo was a bit too obvious: the music, the theme, his sudden importance in the plot, the séance... it was just a bit too much not to make him suspicious. Finally, this chapter's major flaw, which I can sum up in one word: sister. That, was traumatizing. Without even going in details, everything that happened after Kiyo's "sister" appeared during the Class Trial ruined it. I'm also curious to know if the writers at Spike Chunsoft are mentally stable, considering Kiyo's relationship with his sister and the fact that they ship Monotaro and his sister Monophanie in the next case. It's not a bad chapter at all, but it has its flaws, unfortunately.
Overall thoughts:
While I wouldn't call it a "curse," it's true that third cases in Danganronpa aren't amazing, especially in DR2. You'll also notice that I didn't mention UDG simply because it's too different a game to be compared to THH, DR2, and V3. If we ever get another Killing Game, I hope that the third chapter will be better, because we've yet to have an awesome Chapter Three so far.
Final thoughts:
I don't believe there are curses revolving around third cases/chapters, neither in Ace Attorney, nor in Danganronpa. However, it's true that in the case of Danganronpa, on average, third cases are the weakest, while Chapters Four and Five are almost always great. Third cases in Ace Attorney definitely get an unfair treatement, though.
Thanks for reading, and I'm open to discussing all of this if you disagree!
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arnoldjaime13 · 3 years
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Blog Tour- TWO PRINCES by @BlackbirdMaggie With A Deleted Scene & A #Giveaway! @DevineDestinies, & @RockstarBkTours
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 I am thrilled to be hosting a spot on the TWO PRINCES by Maggie Blackbird Blog Tour hosted by Rockstar Book Tours. Check out my post and make sure to enter the giveaway!
About The Book:
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Title: TWO PRINCES (When We Were Young #1)
Author: Maggie Blackbird
Pub. Date: June 12, 2020
Publisher: Devine Destinies
Formats:  Paperback, eBook
Pages: 234
Find it: Goodreads, Amazon, Kindle,  B&N, iBooks, Kobo, TBD, Bookshop.org
To win over the chief’s haughty son, a drug-dealing punk from a dysfunctional family must risk the only two things he has: his reputation and freedom.
Billy Redsky, a rebellious punk who loves art and nature, is saddled with a welfare-leeching, alcoholic mother and criminal older brother who are the joke of their Ojibway community. Sick and tired of being perceived as a loser, Billy deals drugs for his older brother to earn quick money. He hopes if he buys a dirt bike, he’ll finally impress the chief’s popular and aloof son, René Oshawee.
When the two are forced to serve detention together, a friendship begins to bloom, but much to Billy’s frustration, René keeps putting him on ice. To make his biggest dream come true if he finally wants to call René his own, Billy must make a huge decision that could cost him everything.
  Guest Post:  Top Five Romance Books
Ever since my older sister passed me her copy of Johanna Lindsey’s Paradise Wild when I was a young girl, I’ve been hooked on romance.  So I was delighted, when asked by Rockstar Book Tours, to list my top five favourite romance novels.
 Being such a huge Lindsey fan, and an avid reader of anything by Rosanne Bittner, I’ll try not to populate the list too much with my top two romance authors.
 5)  Blackfeet Season by Vella Munn.  There were two heroes and two heroines.  It was the second couple that I truly adored—Night Thunder and his Cree captive Little Rain.  They weren’t proud and mystical like Raven’s Cry and White Calf.  Instead, they were flawed and their love slowly becoming real.  It’s an epic tale told with great research and detail. 
 4)  Rise of a Nobelman by Valentina C. Brin.  This is a very, very, very dark romance and truly captures the time period of 1680, especially between a servant and his master.  I can hardly wait for the sequel.
 3)  Touch the Sun by Beverly Bird.  The romance between Eagle Voice and Fire Wolf was captured beautifully.  The research was impeccable.  I loved the look into Eagle Voice’s life as the wife of a Dog Soldier.
 2)  Oregon Bride by Rosanne Bittner.  I did a review at my own blog of this book and why I think it’s awesome.  Be sure to check it out here.
  1)  A Heart So Wild by Johanna Lindsey.  This is my all-time fave.  A book I can read over and over.  Chandos and Courtney Harte are my top romance pairing.  I especially love their character arcs and how they need one another to change what is holding them back from truly living their lives and embracing love.
About Maggie:
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An Ojibway from Northwestern Ontario, Maggie resides in the country with her husband and their fur babies, two beautiful Alaskan Malamutes.  When she’s not writing, she can be found pulling weeds in the flower beds, mowing the huge lawn, walking the Mals deep in the bush, teeing up a ball at the golf course, fishing in the boat for walleye, or sitting on the deck at her sister’s house, making more wonderful memories with the people she loves most.
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Giveaway Details:
1 winner will win a gift certificate from eXtasy Books/Devine Destinies for $20.00, International.
a Rafflecopter giveaway
Tour Schedule:
Week One:
10/12/2020
Lisa-Queen of Random
Guest Post
10/13/2020
BookHounds YA
Interview
10/14/2020
Two Chicks on Books
Interview
10/15/2020
Word Processor, Romance, Cats, Kids and Creed
Guest Post
10/16/2020
Books A-Brewin'
Guest Post
Week Two:
10/19/2020
Rainbowrdrgrl
Review
10/20/2020
JaimeRockstarBookTours
Instagram Post
10/21/2020
Bookswithpaulak
Review
10/22/2020
Jaime's World
Review
10/23/2020
Rajiv's Reviews
Review
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