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#mele photo mode
virtualfotodivision · 9 months
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Noveria | 07.17.2023 | Mass Effect Legendary Edition
Camera CT by Frans Bouma. Captured using ReShade.
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abbysthighs · 5 months
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Just a casual murder spree in The Tunnels.
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headinstars · 1 year
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Mass Effect Legendary Edition 16/∞
Attican Traverse: Krogan Team + photomode
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kafeking157 · 2 years
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🔑🗡❤️
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mickstart · 2 years
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caffeinestar · 2 years
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Lena Shepard | ME2
1/3 best pictures I took of her ✨ while playing
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armoredcorelegacy · 7 months
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Patch 1.03 has been released for Armored Core VI. Please note this patch is mainly minor bug fixes. Full patch notes can be viewed here: https://bnent.eu/AC6Patch103
Major Items Included in the Latest Update
Additions
When spectating an online match, the “QUIT SPECTATE” option has been added to the menu, allowing spectators to return to the multiplayer room.
Added “Chg. Ammo Consumption” parameter to the “IB-C03W3: NGI 006” coral missile part specs shown via “Toggle Display”.
Added “Scan Standby Time” parameter to head part specs shown via “Toggle Display”.
Bug Fixes
Fixed a bug that caused certain enemies or enemy actions to get stuck on terrain during the mission “Intercept the Redguns”.
Fixed a bug that caused enemies to stop appearing when the player stands in a certain spot during the mission “Escort the Weaponized Mining Ship”.
Fixed a bug that caused defeated enemies to remain visible on radar during the mission “Breach the Karman Line”.
Fixed a bug that caused the second shot of certain burst fire weapons to veer heavily off target when fired while performing a drift turn on Tank legs.
Fixed a bug that caused boost to disable under certain conditions with Tetrapod legs equipped.
Fixed a bug that occurred with the “VP-66LS” laser shotgun equipped to the left hand, which caused a longer delay than intended between firing a charge shot and being able to fire a normal shot again.
Fixed a bug with the “VP-60LT” laser turret, where it would not respond to the sub-generators during the mission “Destroy the Weaponized Mining Ship”.
Fixed a bug that occurred while reloading the “Vvc-700LD” laser drone, which caused player AC orientation to lock to a target, even with Target Assist disabled.
Fixed a bug that caused incorrect icons to be displayed for intended damage type or reload type in the part specs for certain weapon parts.
Adjusted the timing window of being able to use repair kits while firing certain weapons.
Fixed a bug with certain melee weapons that caused the “Chg. Attack Power” parameter to display an unintended value in the part specs shown via “Toggle Display”.
Fixed a bug that occurred after firing a charge shot during assault boost, which caused a consecutive normal shot to fire unintentionally.
Fixed a bug that prevented damage caused by status effects from being displayed on the HUD.
Fixed a bug that caused the game to crash from the “AC Data” menu in certain situations.
Due to behavioural issues in photo mode, removed the “Motion Blur” option and added the “Camera Blur” option.
*NB: We plan to restore the Motion Blur option in a future update.
Fixed a bug that prevented Trophies/Achievements from unlocking under certain circumstances if unlock requirements involved acquiring parts.
*NB: If any of the following Trophies/Achievements fails to unlock, go to the Shop menu and sell any part from the relevant category. Buying the part back again will trigger the unlock.
“Weapon Collector”
“External Parts Collector”
“Internal Parts Collector”
Changed behavior in online match rooms, so that players are informed when the match is starting even while they have another menu open (e.g. Assembly).
Fixed a bug that caused screen transitions to behave incorrectly when launching the game by accepting an online match invite.
Other performance improvements and minor bug fixes.
Steam
Fixed a bug that occurred when changing screen mode, which caused the HUD to render incorrectly.
Fixed a bug that caused the game to crash when changing graphics settings from the System menu while in a multiplayer room.
Share IDs are now recognized when entered in either upper or lower case.
Other Changes
Updated “Data Usage Agreement” text for the Japanese version.
*NB: After applying the update, the confirmation screen will appear once more for all players.
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p5x-theories · 3 months
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What We Know About Leon
(as of the third beta; last updated 4/1/24!)
Reo Kamiyama, codename Leon, is an aspiring actor who loves tokusatsu. He joins the team as a "Phantom Idol", or cognitive teammate.
Previously, in the second beta, his codename was “Leo”, however it was changed to Leon in the third beta.
His Japanese voice actress is Mariya Ise.
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While he had a real-world 3D model in the third beta, it was only available for viewing within photo mode, so where he's usually found in the city or how he usually interacts with Wonder is currently unknown.
A promotional video seems to confirm he's a future confidant of Wonder's, showing Wonder and Kayo meeting him possibly during an event as part of Kayo's own confidant. He talks about Featherman and wanting to be a tokusatsu actor.
He is actually the only character whose Arcana we may know, as the first beta's data had an earlier version of his gacha card, labeled "The Star":
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His profile has been translated as: "Reo Kamiyama was obsessed with special dramas when he was young, longing for the heroes in them, and determined to become a special drama actor. Now he is preparing to go to an action actor training school for further studies. He is an optimistic and active teenager who works hard for his dreams within the deadline set by his parents.”
Beyond this, his personality and situation are largely unknown, as he hasn't been present in either beta outside of being a Phantom Idol and as a poseable character in the third beta's photo mode.
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His Persona is Erytheia (based on either a) one of the nymphs of the west, b) the daughter of the three-bodied giant Geryon and mother of Norax, or c) the island where Geryon lived), and has Nuclear skills, a heal skill, and a support skill, resisting Nuclear while being weak to Fire in the third beta.
In combat, his melee weapon is a spear, while his ranged weapon is a ray gun. His highlight attack is shown from 1:53 - 2:03 in this video.
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amplexadversary · 2 days
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Fuck it, it's G Gundam day, I'm going to post some of my G Gundam inspired Fashion Warframes.
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I took a mixture of inspiration from the gundam and the pilot for most of these guys (most notable with my very Allenby-colored Ember).
Additional comments under the cut:
-Nezah as God Gundam was chosen for the Halo, and also for the ribbons being reminiscent of Domon's Hachimaki.
I keep his sparring melee weapon (kogake prime) visible as an analogue to the bracers on the gundam. He wears the heart-shaped Community of Tenno sigil on his chest to represent his crest.
He's usually accompanied by the Kubrow seen in the background of the first photo in the set (shown with my Master Gundam Titania); the Kubrow is named Domon primarily based on his intelligence, but he does help to really sell the reference since other players can see the name of your pet.
-I picked Titania Prime as Master Gundam because of the shape of her head, and gave her Nezah's noble animation set to mimic Master's one-foot martial arts pose. Despite this I can't seem to get a picture of her that I'm satisfied with.
-Atlus Prime as Gundam Maxter, because, well, duh, boxer.
He wears the Saturn Six armor set colored to look like his removable shoulder armor and chestplate, and I used a tan colored Kela De Thaym sigil peeking out from under it to represent Maxter's "bare chest" mode.
I gave him the Akbolto Prime as his sidearm because they're my favorite of the twin pistol weapons and they look stupidly cool.
-Chroma Prime as Dragon Gundam is admittedly a questionable choice, given that he's both taller and has a better ass than God Gundam, but come on, he's the Dragon Warframe.
He wields staff weapons as both his melee and his primary to mimic his fighting style
I gave him the Suda Syandana (fancy warframe term for cape) because when it's lit up it resembles his ponytail. As a result I usually stick a Helios Sentinel in his companion slot because it automatically scans things, which is the criteria to light the thing up.
I placed an inverted Hyena Sigil on his chest behind the lotus armor because from certain angles it looks like a Club, as in the suit of cards, and thus represents his shuffle crest.
-There are so many elements of Schwarz Bruder's trace suit that simply cannot be imitated in Warframe (hes very asymmetrical), but when I got Ash Prime for the first time and saw that tassel, I knew who he needed to be themed after.
So he's Red Gold and Black, with electrified Kronen Prime tonfas to look like his gundam's arm blades, and the Spira throwing knives as a sidearm.
He has the Second Dream Scar sigil and the hexagonal-patterned Cephalon Suda's sigil on his left side to resemble the injury he sustains late in the show, as well as his DG cell infection.
These are oooooooooold pictures of him, and I have since updated his look with both the regular and prisma Edo leg guards to create the asymmetrical look on his shins. Unfortunately, I haven't found anything that looks good on his massive shoulders.
-Another questionable choice, Ember as Allenby/Nobel Gundam. I know Valkyr is the obvious choice here. But I don't have Valkyr and I felt it's a little bit too on-the-nose, hence my choice.
The Xoris throwing weapon was very easy to color as the Nobel Hula Hoop, so naturally I had to include it.
-Finally, Nidus as the Devil Gundam. Another super-obvious choice, the infectious biomechanical monstrosity as the infectious biomechanical monstrosity (well, moreso than other... entities in Warframe *cough*spoilers).
He of course has the hexagonal Cephalon Suda sigil because it looks like the DG cells from the anime, and the Devil Gundam is the source of those cells.
This guy was a pain in the ass to color because his sections don't line up completely with what I want to do with him. He has the Saturn Six Breastplate made to look like his cockpit door, and the Frakta shoulder armor because it looked the most like his big bulky second set of arms.
He goes into missions accompanied by my Helminth Charger, named Kyoji, because I am a complete monster.
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mandalhoerian · 1 year
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VERA KAPLAN's mechanics in RESIDENT EVIL 2 REMAKE
you will meet vera both as leon and claire, her primary location is the police station. regardless of a and b route for each character, your introduction to her is in the graveyard area; the difference is, in the b route, she is burying her father, marvin branagh. vera is your tutorial guide for the game, she will explain whatever you want to know, will watch you through the security cameras from the toughbook, and help you through the walkie-talkie she gives you by alerting for the enemies nearby until the unicorn medallion is obtained. she has different dialogue options for leon and claire. when you set out for the maiden medallion, she will join you in your exploration with her own objectives: record the events and gather evidence about what's happening in raccoon city. you will have to pick up film rolls and batteries for her to keep going. as a bonus, you can leave her in the darkroom if you want to, and she will keep busy by developing photos. don't worry about it being an extra chore on you, vera makes up for it by pushing the enemy away from you when you're in danger with her shovel, and upgrading your weapons when you get parts. you don't have to worry about your knife breaking, she will also fix that for you, just find the necessary ingredients for her. you also don't need to try to protect her from damage, she will hide from harm's way on her own. she is extra useful to divert the lickers away with her strategically placed minispeakers which will play metal/rock music from her walkman by your command. this feature doesn't work on mr. x. vera will separate from you after the encounter with kendo if you're playing leon, and will go after chief irons. you can't follow her because you have to advance forward with ada. you can keep talking to her from your walkie-talkie, and will reunite with her in the sewers later. as claire, you will also separate before going to the orphanage, but she brings big firepower for the irons bossfight and will fight with her own gun. you will also unlock more of her backstory and about irons as claire, because the orphanage level has big importance to her. in the lab area as claire, you can leave her behind to look after sherry. as leon, she will handle the signal modulators and bring back the power for you, but regardless of which path you've chosen, she will occasionally want to remain behind in certain areas to look through computers for collecting evidence. after you complete leon a/claire b or claire a/leon b, you will get vera as a DLC for extra hard mode in which only available weapons are melee. you have to run and hide from the enemies and complete recording objectives until you get to kendo's shop where you can stock on weapons. your durability is very low and you have to take extra care of your health. EXTRA: vera also makes a cameo in resident evil 3 remake in carlos' RPD section and will escort him to the STARS office.
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[psd credits] tagging: @ocs-supporting-ocs @ocappreciationtag
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virtualfotodivision · 6 months
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Femshep | 07.19.2023 | Mass Effect Legendary Edition
Fem Shep Cat Suit Armor by mental-hygiene Morning's Hairstyles for Femshep LE1 PT2 (400 Followers) by MorningAngel Captured using ReShade.
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voskhozhdeniye · 5 months
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Beyond Good & Evil - 20th Anniversary Edition is arriving early next year. The news was accidentally posted early to the Xbox store and was even briefly available to play (albeit in unfinished form) on Ubisoft Plus. 
According to its now-deleted Xbox Store page (which was shared by Wario64 on X), the 2003 adventure will now feature 4K graphics and 60 FPS with improvements to controls and audio. It will also feature auto-save and cross-save functionality. Here’s the full blurb:
Swoop into the marvelous world of Hillys as action-reporter Jade to investigate the mysterious DomZ alien attacks alongside colorful characters, like her adoptive uncle Pey’j or the valiant Double H. Embark on this epic adventure in up to 4K, 60 fps with improved graphics, controls, and audio, along with brand-new autosave and cross-save features. Enjoy exclusive new rewards as you explore the planet and discover more about Jade’s past in a new treasure hunt throughout Hillys. Put your skills to the test thanks to the new speedrun mode and updated achievements, and learn more about the game’s development and secrets in the anniversary gallery! Armed with her daï-jo and faithful camera, Jade’s adventure will get you to freely explore Hillys, combat creatures large and small, infiltrate dangerous areas, solve enigmatic puzzles, play addictive mini-games, race the best hovercraft pilots, and take pictures of the whole experience. Be ready to dive into a trailblazing blend of action gameplay and thrilling emotional cutscenes! This game leverages Smart Delivery allowing access to both the Xbox One title and the Xbox Series X|S title.
According to Ubisoft’s statement to IGN. , the store listing went up early due to a “technical error” 
"As we celebrate the 20th anniversary of Beyond Good & Evil, we're excited to share that the official launch is set for early 2024, and we look forward to sharing more with you in the new year," Ubisoft wrote in the statement. 
Beyond Good & Evil originally launched for PlayStation 2, Xbox, PC, and GameCube in 2003. It stars Jade, a reporter and fighter who joins a resistance movement to uncover a conspiracy on an alien planet. Gameplay involves taking on enemies in martial arts melee combat while using Jade's camera to take photos of clues and evidence while solving puzzles. The cult classic received its first big remaster in 2011 in the form of an HD upgrade, while its long-lost sequel, Beyond Good and Evil 2, has seemingly been in development limbo since its formal reveal at E3 2017. 
Beyond Good & Evil - 20th Anniversary Edition is expected to launch on PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, and PC.
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sagasimsworld · 9 months
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Get to know you - Sims Style
Thanks to @satellite-sims for tagging me! It's been a long time, but I completed it.
Alpha CC or Maxis Match?
Currently I'm clother to Maxis Match, but I'm OK with using Alpha CC.
Do you cheat your sims weight?
Usually I don't care about it. Sometimes I remake townies generated by game and change their weight to create a new groove for them.
Do you move objects?
I do it when I arrange photo sessions for my sims but very rarely in live gameplay (usually if someone is stuck somewhere in public lot and I don't want to reset sim and send them home).
First Expansion/Game Pack/Stuff Pack?
I don't remember. :D When I launched the game for the first time it was certainly vanilla game. But I'm not sure what addon came to my hands first.
Do you pronounce live mode like aLIVE or LIVing?
Like LIVing.
Who’s your favorite sim that you’ve made?
Melee Castle. Don't be shocked by her name - I created her for my Hunger Games Challenge I played in Sims 3. According to story she was peacemaker who originated from District 2.
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Which is your favorite EA hair color?
I like all of them, even hybrid greenish brown that sometimes randomly spawns for children.
Favorite EA hair?
If you don't mind old low quality screenshots - 'cause I've installed default replacements and can't screen these styles in game - here they are.
Male:
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Female:
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Are you a CC creator?
Yup, I convert items from Crusader Kings 3. More medieval items for gods of medieval items!
Do you have any Simblr friends or a Sim Squad?
I hang on with @agnelid @oddballik @sagasimsworld @avirein @you-will-never-find-me-anymore @vayorika Yay!
Do you have any sims merch?
No, but I've used to print items converted from the Sims on resin printer.
How has your “Sims style” changed throughout your years of playing?
Well, the first step on this way was to get better PC where I could finally stop playing messy bunches of pixels and start to develop my style. Also I can't say that my style is a constant - when inspiration comes, I see no limitations.
Who’s your favorite CC creator?
When I finish my medieval save, I'll write separate list for medieval cc creators. And for my regular gameplay...
@danjaley and @auroraeternal for cool poses, @risastorm for amazing alien worlds, @agnelid and @faerielandsims for beautiful hair, @shushilda for Zabroshchensk, @brntwaffle for lighting and eyes, My Sim Realty for cozy worlds.
How do you edit your pictures?
I use ReShade and rarely edit pictures after it. If I want something advanced, I have portable Photoshop 2015 for it.
What expansion/gamepack is your favorite?
World Adventures, Supernatural, Generations.
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headinstars · 1 year
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Mass Effect Legendary Edition 13/∞
Priority: Rannoch
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yernemm · 8 months
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Starfield Gameplay Tips
AKA Stuff that the game doesn't do a great job at telling you about but it's good to know (no spoilers)
(I play with mouse and keyboard so I'm not sure about controller bindings for these)
Object manipulation and decoration
Grab objects without picking them up by holding E
When you picked up an object, use left and right click to rotate it
Tap shift to change the rotation axis (there's no visual indicator for this for some reason)
You can also throw a picked up object by pressing R
You can also move dropped objects around inside an outpost by entering edit mode in the build menu
When positioned in edit mode, placed objects are "stuck" down, they no longer seem to be affected by physics. This is a great way to decorate your outpost
Other cool stuff
In the inventory on the space suits screen, there's an option to automatically hide the suit in cities
Similarly, there's an option to automatically hide the helmet in breathable areas on the helmets screen
In space, hold E (with no target selected) to get up from your pilot seat and walk around your ship.
In the ship builder, double click any module to select all connected modules. This is great for moving around large chunks of the ship, but also extremely useful when you run into the problem where the game is telling you that *something* isn't connected but you have no idea what it is. Just double click the cockpit and any loose parts won't be selected.
Several cities have an "Enhance" store. This place lets you completely remake your character, including renaming, changing body type, face, etc. This only costs 500 credits so don't worry if you're not happy with how your character looks initially. You can't change your background or traits though.
Stuff the game tells you but some players missed
When in scanner mode (both on foot and in the ship) look at any objective or marker and you get the option to travel there without opening the map. This is especially nice in your ship, as you can easily fly between different planets and star systems without ever opening the star map.
In the ship, tap E to cycle your target and ESC to deselect your target. Especially useful in combat or when you wanna talk to a ship (you can hail and talk to any ship you see)
When modifying a ship, any loose items are placed in the ship's inventory so make sure to check that if you lost something (I wouldn't recommend decorating the ship's interior for this reason)
If you have multiple ships, they don't really have individual storage. All ship cargo is moved to your home ship whenever you switch ships. This can even result in ships carrying more than their max capacity when moving to a smaller ship.
There's a quick melee button
You can favorite weapons and items to assign them to your number keys
Opening your scanner shows a path to the objective on the floor
B-b-bonus tip
Your photo mode pics are in Documents/My Games/Starfield/Data/Textures/Photos
If you have other stuff that you didn't know for a while, let me know, and I might add it to the list. Hope this helps :^)
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daikaijusadism · 1 year
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Recently picked up MELE and having a blast. Photo mode was a good call. Can you tell the Mako has grown on me?
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