consider: an (un)fallen heroes banner
Young(er) Nergal - His wife hasn't died yet and as he learns more and more about the person he's apparently fated to become, he's horrified.
Renault - Is it morally just to kill pre-angst Nergal to save countless lives (assuming it would even change anything in his world of origin) when that Nergal at that moment is innocent? When faced with the trolley problem, could Renault even bring himself to take action?
Renning - How do you return to the world in a body that wasn't yours for the past four years? In a body that was stolen from you and, despite how comfortable it may have been before, now feels alien?
Greil - Equipped with the knowledge that despite your best intentions you've still (unintentionally but nonetheless) hurt basically everyone and everything that you held dear and in some cases have caused irreparable harm, how do you move forward? How do you go about fixing things?
Old Karel - How does one reconcile with their own bloodthirsty past? How does one even escape a cycle of violence of their own creation?
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