Magic Overview
Overview:
In the Setting of Magical Atmosphere there is magic of witch there are 10 types of. the types of magic are also referred to elements or affinity, below is listed the 10 kind of magic:
Water
Fire
Plant
Wind
Stone
Electric
Light
Shadow
Metal
Love
Water
Water is one of 10 possible magic type that someone can possibly have an affinity with. Water mages most often use Water magic for either healing party support or quick attacks.
Strong Against: Fire
Weak Against: Electric
Resist: Plant
Fire
Fire is one of 10 possible magic type that someone can possibly have an affinity with. Fire mages most often use Fire magic for ether hard hitting attacks or quick multi-target attacks.
Strong Against: Plant
Weak Against: Water
Resist: Wind
Plant
Plant is one of 10 possible magic type that someone can possibly have an affinity with. Plant mages most often use Plant magic for either light multi-target attacks or general party support.
Strong Against: Wind
Weak Against: Fire
Resist: Stone
Wind
Wind is one of 10 possible magic type that someone can possibly have an affinity with. Wind mages most often use Wind magic for either general party support or quick attacks.
Strong Against: Stone
Weak Against: Plant
Resist: Electric
Stone
Stone is one of 10 possible magic type that someone can possibly have an affinity with. Stone mages most often use Stone magic for either defensive party support or hard hitting attacks.
Strong Against: Electric
Weak Against: Wind
Resist: Water
Electric
Electric is one of 10 possible magic type that someone can possibly have an affinity with. Electric mages most often use Electric magic for either quick attacks or light multi-target attacks.
Strong Against: Water
Weak Against: Stone
Resist: Fire
Light
Light is one of 10 possible magic type that someone can possibly have an affinity with. Light mages most often use Light magic for either general party support or hard hitting attacks
Strong Against: Shadow
Weak Against: Shadow
Resist: None
Shadow
Shadow is one of 10 possible magic type that someone can possibly have an affinity with. Shadow mages most often use Shadow magic for enemy interference or hard hitting attacks.
Strong Against: Light
Weak Against: Light
Resist: None
Metal
Metal is one of 10 possible magic type that someone can possibly have an affinity with. Metal mages most often use Metal magic for either defensive party support or enemy interference.
Strong Against: All
Weak Against: None
Resist: All
Love
Love is one of 10 possible magic type that someone can possibly have an affinity with. Water mages most often use Water magic for either healing party support or enemy interference / disruption
Strong Against: None
Weak Against: None
Resist: None
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Notes:
Element symbols design for: Electric, Love & Metal are by: @aforgotto
Includes suggestions and ideas from: DangerBoatSouth
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Magical Atmosphere Introduction Post
Hi, Moonlight-Selkie hear and this is the introduction post for a fan project i am working on.
Magical-Atmosphere is a Magical Vacation & Magical Starsign inspired story / world / game concept. this concept is pland out to be a fleshed out Spiritual Successor / Sequel.
Please note that i am not making a fan game, while that would be awesome its likely not going to happen.
For now i will be cross posting stuff from the Magical Atmosphere World Anvil page, hear is a link to that if you want to cheek it out: https://www.worldanvil.com/w/magical-atmosphere-moonlight-selkie
also hear is a discord link to a dedicated server (note that is has a 30 day time limit, but i may share more invite links in the future) : https://discord.gg/HeDcHbk64
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