uuuuuuu i just finished my last ever game of overwatch 1...
if you’ve been following me since around 2016, you know how hard of a time i was having with being alive in general. i constantly was posting about my depression and how fucking suicidal i was, and how it just seemed like nothing was ever worth it, i’d never change and become someone i could give a shit about.
as stupid as it sounds, overwatch was my escape. it got me out of bed in the mornings where all i wanted to do was die. sure, i was failing classes, failing social life, failing myself, but when i won games and climbed through the ranks... it meant there was at least something i wasn’t fucking up. and even though i eventually had to leave college and come back to a partially toxic home environment, overwatch was the one thing i didn’t want to give up, even though i thought i’d have to, which nearly killed me. i couldn’t give it up because it was the one thing that made me want to be great anymore.
and then, in spring 2020, everything changed: i got to join a team. for the first time, i was competing with people who were incredibly talented, but also close enough to become some of my best friends. and even though ptsd and other awful things struck, the game was constant: you can learn, improve, win, even if you feel like you’re failing in everything else.
i became familiar with the fierce and unadulterated joy of winning with your closest friends in the toughest of competitions -- the power in knowing exactly what you need to do, when you need to do it, and then actually achieving it. the pride and ego of having casters scream your name, the chat scrolling with “NOMAD IS A GOD ANA,” the thank yous from my teammates when i have their backs. the amazement from everyone (including myself) when i actually play dps really well.
sometimes i took it for granted. i regret letting my anxiety get the best of me and stop me from even trying to climb sometimes. i won’t anymore.
for those of you who plan to play, see you on the other side <3
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Overwatch: Defending Numbani
The generally accepted approach to defense is to begin the match by choking the attack’s advance from the spawn point. Generally, this is a good idea, especially on maps like Gibraltar where the opposing team can begin pushing the payload as soon as the game begins, or Anubis where the attack can only reach the point through a bottleneck.
But I’ve noticed a frequent problem, especially on Numbani, where the defense gets so caught up in trying to find enemies in all the tight corners of the first spawn point that the attack can easily sneak through and get to the payload using a number of routes. The game is 30 seconds in, and there are suddenly 2 or 3 attackers on the point and the defense is distracting itself picking off enemies at the spawn.
Moral of the story: It’s okay to dart up at the beginning and jar the attack’s initial offensive, but it’s doubly important, especially on this map, to GET ON!! THE POINT!!! Even if it allows the attack a bit more breathing room.
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Cyberpunk Ana with bi colors??? I am out here fucking WINNING today!!!
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well
got featured on the overwatch contenders channel and the casters called me the mvp of the series on ana and bap
i am in TEARS. overwatch was my only lifeline for years and even though ranked is sometimes a garbage shitshow, it means so much to me that i really do have potential, and it’s tangible to others.
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Career-high on DPS!!! uwu
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Made it back to masters so I will now refuse to touch comp on this account for the rest of the season! 🥳🥳🥳
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imagine losing a 6v5 after our boosted and malding feeder hog left the game at the beginning of the round hAHAAAA
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Nothing like having a rough few first games, but ending on a really good note. :’) Nepal was definitely the game I deserved!!!
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