Let me tell you a tale from the oh so long ago era of the 80's and 90's!
Where games were played through text prompts!
I introduced the Kings Quest Series to Fantoccio and he adored it!
Here we are as King Graham and Queen Valanice!
If you never play it, I recommend watching lets plays of some of videogames greatest forefathers of point and click adventures!
It's colourful and silly, fantastical and magical and as time went on and audio and voice were added to them, some of the best writing and puns made!
And if you are familiar with Kings Quest, then please look out for an equally wonderful game called Billie Bust Up! It has yet to be released but it's going to be an amazing game!
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Joyful Experiment, Day #4: "Graham Study" charcoal
"Ah, horsefeathers, Chester. This boy is no courier. He desires a position in King Edward's court. He appears to be a compassionate gentleman, but he is clearly out of his comfort zone." - "King's Quest Chapter One: A Knight to Remember"
(Art diary under the cut)
Shared creativity is one of the great happinesses of my life.
I direct amateur and school theatre, and love collaborating with my assistant directors, my actors, my costumers, my running crew, my prop masters, my set designers, and the rest to shape a true experience for the audience. It's never just my vision. It's the work of the team. I am Socratic teacher, meaning that the backbone of my classes is collaborative discussion seeking truth through mutual exploration and argument rather than primarily through lectures. I love seeing students come together to uncover a striking piece of truth that likely would never have been turned up if not for the open-minded give-and-take of the group. I love holding dances, and sharing my love of ballroom and social folk dancing, especially with people who've never taken lessons. The light that comes into people's eyes when I walk them through the Sir Roger de Coverly, or Ginny's Market, or the Texas Star, and they realize they can do it, is great fun. But the best part is the moment when I see the group has the steps down pat, and I stop calling the steps out, and they whirl away, often incorporating their own moves into it - kicking up their heels like Riverdancers instead of just taking a step, or playfully doing "the wave" when they realize their hands are free for a few moves.
This is shared creativity, and as a happy spinster, it's one of the greatest ways I experience friendship and love. If someone creates along with me, that's in the same league as black cherry ice cream and summertime and Rossini music and being perfectly in the writing zone for a whole chapter.
What's this got to do with my picture? Well, you see, this here is Graham from the 2015 video game "King's Quest," a game loveable enough to make this confirmed non-gamer smile. It's got a gorgeous art style, some fun character moments, a cheery sense of humour, and a few genuinely heartfelt passages that resonate.
But it's flawed. Man, is it flawed. After the first "chapter," it royally drops the ball when it comes to the principles of storytelling, drops an awful lot of the things it tried carefully to set up in the beginning, makes some awful faux pas's with characterization, and frankly becomes rather dull in the closing chapters. And it's really not that deep.
But there's this fabulous, tiny little group of fic writers and fan artists who have basically taken the setting, the characters, and two or three of the plot points and used them essentially as a jumping off point for shared creativity - and let me tell you, it works so much better when treated that way! This little community is so much fun, works so hard and has some excellent skill on display - and that's why KQ has a lasting place in my heart. Not because it's an amazing game, but because I've had fun interacting with them, expanding the story and characters in new and better directions. The support from this tiny ring of creatives has helped me keep my writing going during a time when I had to take a hiatus from working on my original fiction, and brought many smiles to my face.
So, this is Graham, and he's a little gift for the KQ friends. Here's to bravery, wisdom, compassion, and what awesome fun it is to create together.
(As for the picture itself - meh. It turned out well for what it was supposed to be, but I cheated with tracing rudimentary markers, and essentially did this as another screencap study that didn't do much to push me beyond what I've already tried. I mean, I did fix his hair. We all hate Graham's canonical hair.)
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