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#i'm not overtagging! i talk about all of them in the video
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okay so like. i saw your d20 discussion and i feel like it’d help to have some context on how it works in production! when a company professionally puts a trigger warning, they can’t make those with ‘middle ground’ as the base. think of it like speed limits. they have to start at 0-10 mph. just because 40 mph is slow compared to someone who regularly takes highways, doesn’t mean they don’t put up the speed limit. 40 mph is still enough that if the car hits something or someone, (i.e. sets off a trigger) it can do serious damage. so yeah, an semi-realistic opened up animal carcass to the average person has to be marked as HEAVY body horror. even made of foam? thats still a graphic image of a corpse. they’re not thinking about someone who is more casually used to seeing that level of gore, they have to think of the levels for the person it would actually trigger.
I am a production professional, and someone who has talked an extensive amount about warnings and content warnings, both the benefits and the failings in many people's approaches to standardizing them. I already know this.
As I said, I am complaining as a Me Issue and I am not actually criticizing or saying there is anything wrong with the processes, I am saying—as I stated twice in the post—that this is a Me Thing.
On top of that, most of my post and discussion isn't specifically about the official content warnings in the description, but rather the marketing and commentary and coy warnings (in the standard sense of the word) on Twitter building hype by constantly posting comments and videos of reactions of the cast (Erika running out of the room, discussions of how Much it is, adding in the ick reactions in the episode preview). These are not the "content warnings" — which are not the focus of my post or discussion — but are part of the marketing and tone-setting. This is about me complaining about myself as someone who ended up with certain expectations from all that due to that level of focus and was disappointed. Which is a me issue, and I'm just whining about it.
It's not about whether they're overtagging in the official warnings (bc I don't think they were incorrect at all to warn for the gore), it's more about the focus the concept got in other materials that aren't the warnings and the ways that they talked about it and my general musings about what expectations that ultimately sets in terms of genre and content that it isn't actually necessarily matching up on—for me—and how this has been disappointing it's happened in the past too.
But, while on the topic, I do think trailer and the general setting of the tone going INTO the series failed to prepare the audience in terms of expected content, which is also important and should work in tandem with content warnings to help set expectations. I've seen a lot of people say that they expected more Redwall—and that does not prepare anyone for semi-realistic animal guts on the table in episode two, not even WITH the proper content warnings.
I mean, I have a whole thing about precision in content warnings and levels and the ways that the way some content warnings either official and fannish fail even when they are beneficials in other avenues, but that's technically a tangent since my post wasn't actually about content warnings but about general marketing and ambient production commentary.
I also know you're trying to be helpful, but I find it EXTREMELY condescending that you felt the need to explain how warnings work by analogizing it into speed limits instead of just saying that they're tagging for the most sensitive hypothetical person.
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theamityelf · 3 years
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This video was a mess, lol.
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