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#i'm not mad just disappointed
i-am-church-the-cat · 1 month
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The opinions on this Williams thing is all over the place. Some people make good points, some people don't seem to know how to operate the empathy command on their PCs, but my general opinion is that they shouldn't have made the switch.
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autumngravity · 4 days
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Why not just make it be like people do with Patreon and have the videos up exclusively for like a week and then put them up for free on YT. Hell YT has memberships why not have new stuff be members only for a week and then have it be free? There are better options for doing this.
Its always better to give people the option to pay. Those who have the ability can and will. People who can't will spread the word by showing people the free stuff which will draw more people in.
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theeldermillennial · 2 years
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A Disapproving Mark for Your Tumblr Needs
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sandshadow9 · 2 years
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It really saddens me when I think of how half-assed and sloppy the world building in WOF is. I’m not saying this to be spiteful, but it’s just disappointing because a lot of the concepts Tui writes are good and interesting, but sometimes these concepts are written as if they won’t ever need to be referenced again and are just something fun for the moment, and then when they ARE referenced again (as tends to happen in multi series books) she doesn’t seem to fact check herself or retro-actively changes the rules (animus magic, for example).
When I get irked about it, part of me tries to shrug it off like “Oh it’s just a children’s book about dragons, don’t take it so seriously” but it should be taken seriously. Just because a book is written for a younger audience doesn’t mean it should cut corners or lack good story building. 
I also read in an interview (Q#8 in the link below) in which Tui said it was her editor that actually suggested she write a book about dragons and idk that just explains a lot to me. 
https://www.publishersweekly.com/pw/by-topic/childrens/childrens-authors/article/80441-q-a-with-tui-t-sutherland.html
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panzershrike-pretz · 7 months
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Yooo can someone help a gal in these trying times 🥲
I wanna read some Doc Roe fics, but don't know some good ones, can ya'll help? Preferably some hurt/confort/fluff and next to zero smut (if possible 🤙)
Love yall
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mindvice · 10 months
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Me after briefly considering that I'm overreacting about covid when I notice that ~80% of my coworkers are now unmasked
I work in a hospital btw...
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fragments-of-despair · 10 months
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So thanks to justonegamr uploading a really good let's play, I got to watch the entire first chapter/prologue of Master Detective Archives: Rain Code. And I have some....thoughts. Nothing bad, really, just....some concerns.
I'll keep any spoilers under the cut and will tag this as "Master Detective Archives Spoilers", "Rain Code Spoilers" and "MDA:RC Spoilers", in case anyone wants to filter out tags.
With that one last warning, onto my thoughts.
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To start: Positives!
Music: Once again, Masafumi Takeda is a Master Composer, and the soundtrack is one of the strongest he's put out so far. I enjoyed listening to the music and felt it did great at establishing the tone and I feel like it'll be the most memorable part of the game for many.
Art and Character Design: As with the music, the character designs by Rui Komatsuzaki is spot on as always and every single character looks fantastic. And the designs translated pretty well into 3D. For anyone who had worries given how UDG's models look in 3D, rest assured, everyone looks great in the Unreal Engine. On top of that, the setting is very vibrant and interesting, despite it all being mostly in one location for a good amount of the opening chapter. The Mystery Labyrinth is very colorful and creative and it was fun seeing Yuma explore. Shimadoriru did excellent work and I'm excited to see more of his art in the setting of Kanai Ward.
Player Character/Protagonist: I WOULD DIE FOR YUMA KOKOHEAD. I adore this little guy and I find him to be quite entertaining. If Wato Hojo from Process of Elimination is what would happen if you fused Hajime and Shuichi, then Yuma Kokohead is what you'd get if you mixed Makoto and Shuichi (or if you want to imagine a Naegiri child, that is also an apt description of Yuma so far). He seems to have an ability to let him feel when someone is using their Forensic Forte, almost like some kind of magical physical empathy.
I want nothing but good things for him. Protect Yuma Kokohead.
The First Mystery: Without going into too much detail, the way the culprit of this first case managed to pull off the murders was rather clever. I have family that has been working railways for decades now, and we've been train fanatics for years, so the car switch trick was definitely clever. Not the first time this trick has been used in mysteries. In fact, I'd say it's a classic in train-centric murder mysteries. But Rain Code's example was really good in that not only was it clever for the murderer, but also was good to help establish more about our big bad and give hints to the difficulty of the enemies to follow. Overall, a solid mystery.
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Now for the negatives. Or rather......concerns......Okay, a mix of both really.
Last chance to turn away before MAJOR SPOILERS. YOU HAVE BEEN WARNED.
Gameplay and User Interface: From what I've seen this game is not going to be friendly for those who have vision issues. There were points where I was finding it difficult to read and that affected my ability to enjoy the investigative portions. And I'm watching on a small flatscreen TV I use as a computer monitor. Playing this on small screens is going to be hard for some, which I don't think was really taken into account during development. Aesthetically it looks fantastic, but unless you got really good vision or some super strong glasses, you'll probably have as hard a time as I did. (this will be especially hard in the Pirate Pop Up minigame that seems to be replacing Hangman's Gambit. We truly cannot avoid that game being hell, can we?).
Also, there were parts where, as I was watching, it looked like there might be issues regarding whether or not the controls will read properly. It looked like justonegamr should have managed to dodge some things but in the end, the game read that they didn't. I imagine a lot of it has to do with the font and the size of the hit box. Just know that if this was an issue for you in UDG, it might be a minor problem in Rain Code as well.
Also, there were points during the game that I thought that the concept of the Mystery Labyrinth was....for lack of better words, it felt very gratuitous at points. I think the story is trying to set up something with them, so I'll hold my full thoughts off until then, but with what we're presented with so far, it's pretty much coming off as "What if we took the trials of Danganronpa and made it a Persona 5 dungeon", and it isn't really working for me.
Oh yeah, Climax Reasoning is back. Forgot to mention that. It's....fine? I guess? I think it leans too far in the aesthetics and had trouble reading most of the questions and hints personally. It's kind of hard to top the Climax Reasoning from Goodbye Despair and V3......
The Rest of the Cast and Overall Story: Oh boy. This one is going to be a doozy.
I just want to say, before we go on, that what I am about to say is my personal thoughts and if you do not agree, no hard feelings. It's just my own personal silly little opinion and you're free to disregard it.
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With that being said, I am severely disappointed in how Five of the Master Detectives that were advertised were treated.
I hope no one here were fans of Pucci, Zange, Melami, Zilch, or Aphex based on their designs, Character Profiles, and Forensic Fortes. Because they're all dead.
That's right. FIVE of our detectives are dead right now. What had happened was, Amataratsu Corp. hired a hitman to kill the detectives. And that hitman was Zilch. Or rather, someone disguised as Zilch. Or maybe it was Zilch. See, the explanation we're given is that there was a Master Detective named Zilch, but that he was killed before the others and his identity was stolen, while his body is stored on the train somewhere. The Imposter Zilch then drugged everyone, killed Pucci, Melami, Zenge, and Aphex by burning them to death, and then used Aphex's body to help fake his own death, before hiding in the control room in a blind spot and framing Yuma for the crime. The train car swap was done using a split track and a tunnel as well as leaving a car behind at one station (it was supposed to be five cars long but was four for the trip to pull off the trick), and having another prepared at the end point. The real Zilch is supposed to be on the car that was left behind on at the station.
But according to Shinigami, completing the Mystery Labyrinth and letting her reap the culprit's soul there kills the culprit. And the culprit looked like too much Zilch to make me believe it wasn't. Shouldn't it have looked more like the actual character? Or perhaps be similar to the Grey Man we see in the Climax Reasoning if they wanted to keep it more vague?
Also, throughout the prologue up until their deaths, it really felt like they were building up these detectives to be interesting acquaintances to Yuma, and I was looking forward to seeing how they'd all work together and grow. Aphex actually ended up being my favorite of the five because what little interactions we got were that impactful to me. So you can imagine my surprise to find all these detectives not only dead, but that Zilch (my second favorite) wasn't even the real Zilch. I wasn't shocked like I was when playing Danganronpa or going through Process of Elimination and finding these characters dead. I was left feeling hollow, frustrated, but mostly, I was disappointed. The hype around these characters and their talents was enough to get me hooked, and what little we got made me want more. But now we're not going to get anything. It's like being given a taste sample at Cold Stone only to be told that the ice cream you were offered was just taken off the menu by corporate and they're not allowed to serve it to you anymore. This is going to make a lot of people put down the game I think if they were hoping to investigate with any of those five and experience their Fortes in more interesting and dynamic cases, and I wouldn't blame them. If they bring them back somehow, it'll have to be pretty damn convincing because as things are now, they can't without making it feel like an asspull.
And as for Shinigami.......
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I'm so sorry everyone, but I just cannot get behind her right now. She's a lot like if you fused Junko, Genocide Jack, and Ibuki in terms of personality, for lack of better ways to describe her. It was those three I was thinking of whenever she spoke or was on screen. But there's a reason characters like Ibuki, Jack, and Junko work, and a lot of that is moderation and balance. They're used moderately, balanced with the rest of the cast or with the character they're primarily spending time with. But since for most of the chapter she's your primary partner, that moderation isn't there. And there were so, so, SO many times I just wanted to hit her. I'm sure she's going to have a lot of fans, and there were parts about her that I enjoyed (usually when her behavior was more toned down and when she was not using Yuma's pain as humor), I know a lot of her actions are due to the mystery of the contract she made with Yuma and that will be revealed in time, but there were times where I wanted Yuma to just tell her to stop. And her talk about death and despair...... Yeah, as a Danganronpa fan, that's setting off a LOT of alarm bells. (I honestly wouldn't be surprised if this did turn out to secretly be a Danganronpa game given how she's being written so far).
If her overall character becomes more balanced or goes through well written growth, then my opinion will probably change, but as is, she's on the bottom of my list of characters I'm enjoying from this game.
Also, Yakou Furio is..... there. So yeah.
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FINAL THOUGHTS (so far):
Between the characters we lost and the ones we still have and the rules of the Mystery Labyrinth, I'm really concerned about how the overall story is going to go. The game has a lot to do to earn back my trust after what happened to the first five detectives we met, and the writing is definitely going to need to pick up in ways that'll hook on the players who might consider putting this down after Chapter 0. The UI could have been better implemented and more accessable, and the future Labyrinths will need to really do something to justify their need to be included in the narrative going forward.
But the character designs, art, music, and Yuma alone make this game worth at least watching playthroughs of. And I do want to see Yuma's continued growth with the remaining detectives.
If you're a die-hard Danganronpa fan who just wants to have every part of Danganronpa Team's works in your collection, this game is worth a place there, I think. The Soundtrack especially is worth the price of the base game imo.
But if you're debating if you'll enjoy this game overall, I'd suggest waiting a couple of weeks for a more solid consensus before investing $60-$100.
As for Kakera's thoughts? Overall, I'm not mad. Just confused and disappointed.
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minecraftmen · 1 year
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Anyway my takeaway from all of this is to treat people like actual people, and always evaluate yourself
It's all well and good to joke about your fav being "perfect babygirl" or w.e, as long as you acknowledge that they are still actual people too, and people can make mistakes, miscommunicate, and read situations differently from each other
Nobody is ever going to know 100% of another person or every interaction another person has, and we all see things through different lenses
Maybe we all need to take a step back for a little bit, and that's okay
What is not okay is to wish or inflict harm on others bc of a video game
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hydnes · 1 year
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i think it is crazy that people don't consider edelgard a fictional fascist anymore. isn't her symbol the literal reichsadler
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darkdragon768 · 7 months
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I hate this game so much.
I can't do any good sandwiches anymore because my table vanished. It's gone.
When the bread is placed it just falls on the floor where I can't see it. Placing ingredients correctly is impossible to do.
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Cool guessing game, sandwich gave me not the effects it promised.
This is so fucking ridiculous. Full of bugs and lags and freezes but it's still published and marked as finished. Minor updates and patches that won't fix shit.
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kabra-malvada · 1 year
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I always thought it was maldava
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lmao
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weird-gay-disaster · 1 year
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Spoilers for Sonic Frontiers below
(sees Eggman in Frontiers) 👀
(eager to see how he's written, especially given some hints prior to release) 🤩
(he appears in the first cutscene) 😀
(has a father-daughter relationship with an AI despite that being out-of-character of him) 😒
(he's spends the majority of the story in Cyberspace and doesn't do much) 🚶
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g4laxy-drag0n · 10 months
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So
I have not been able to play Arcane Odyssey recently because my macbook is Very Slow due to school-induced updates
so now I am stuck just watching videos on it and this makes me Very Unhappy
I want to play my goofy wizard game Very Much thank you
(also for some reason it works while I'm on my phone hotspot but not while on real wifi? But I only have like 30 minutes of hotspot playtime per month due to Roblox using a lot of its data)
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almightyrozenidiot · 10 months
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tfw you find a ship with extremely cool fanart but when you read the source material it's kind of underwhelming
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imsosocold · 2 years
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I won’t make this too long or go into heavy detail about my feelings, since thinking too deeply about this topic makes me upset and I know this post won’t be received kindly. For a lot of personal reasons I’ve never been a fan of shounen or superhero stories. So to find a webcomic that was a parody of both, which took common concepts and tropes present in those medias and subverted them, was validating. It also made me excited for the potential impact it could have on the genres it was critiquing. And as the webcomic grew more and more popular, I only became more and more excited. When I learned about the manga adaptation I was delighted over the expansion of certain characters and plot points. However, the longer it went on the more questions I developed about its planned plotting and its reworking of characters (especially the Esper Sisters). Still, I felt like there was a clear sense of purpose behind all of it. Then came the Monster Association Arc. That’s where the story lost me. To put it bluntly, I heavily dislike the direction the manga has taken and am extremely disappointed with how it has been written. It seems like the series has become what it originally was a criticism of. And seeing a work I was once proud of become less than itself…
All I could do was detach myself from it.
I genuinely cannot understand how so many people seem to be okay with these story developments. 
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