In September I took part in a creative competition… And your valiant warrior returned with victory!
This is my first time participating in such competitions and I didn’t have too much hope of winning, especially since some of the artists were really cool. The point was to draw a collab of the Klei games.
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Sal for a belated Women's Day. She's in my opinion one of the best female characters ever written
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The irony of a Klei Entertainment character being a cannibal but it's not one of the characters from Don't Starve
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Oh great knower of roguelites and roguelikes alike. Yostar wont gimme, do you have any recommendations for strategy roguelites that aren't slay the spire to help a parched soul.
You want to play Griftlands!
Griftlands is a deck-builder roguelike that has you play through one of three stories each with their specific character mechanics, possible deck builds, and story routes. There’s actually a good deal of characterization because even though it’s a roguelike, it does in fact have a pretty explicit story with a lot of dialogue, unlike the usual implicit, environmental style of storytelling found in the genre.
The first main character, Sal (in the middle) is a grifter and mercenary who finally paid for her freedom out of slavery in an off-shore fantasy petrol platform. Her storyline follows her quest for revenge against her former best friend and mentor, the woman that sold her off as a slave in the first place. She’s a well balanced knife fighter that can build a lot of different decks and make plenty of allies.
After her comes Rook (to the right), a sharpshooter with a lame leg. He’s a double agent working for both the Spark Barons and the Unionized Workers of the Barons, who are currently embroiled in a silent war with each other. You ultimately select whether you want to be a scab or help the unionized workers, with all that entails. He has lower HP but also a dynamic Ammo system that either grants him more defense or explosive damage, depending on how you use it.
Finally, you have Smith (slug guy to the left, named after his great grandmother), a frat bro who partied a bit too hard with his family riches and who was cut off the family bank account and the inheritance by his siblings. Smith needs to find a way back into the inheritance, either by force or by subterfuge. He has the most HP and can make various builds based on enhancing his natural race-given HP recovery or getting VERY drunk to use special drunken attacks that have various properties.
There’s two decks you build at all times: Your combat deck and your diplomacy deck. Combat is straightforward, diplomacy is interesting, allowing you to convince people to help you out, to let you pass, or even to unnerve bosses before fighting them, disabling some of their special abilities or making their allies back off. Sal (depending on your diplomacy build) is a sweet-talker or an intimidating threat machine, Rook is a diplomatic and affable guy or the guy that writes your name on a list wordlessly, and Smith is an influencer that builds Clout stacks or a loud jerk that threatens with promises of social death and violence.
I really like it! It’s very fun and well balanced in my opinion, the art and ambiance are lovely, and you get to know a real “border of everything” kind of setting, the actual final frontier of an expansive universe.
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Sal from Griftlands?
Sal does not have a Ryu Number.
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my favorite green self-harming himbos from deckbuilders.
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Hey Barkeep!
A commission for Hawkwing, my loyal patron!
Smith has a chat with the barkeep Sweet Moreef- Kind of a challenge to draw!
Characters from Griftlands by Klei Entertainment.
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