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#golden eagle armour
verk0my · 9 months
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okay so I’m rereading the hobbit and I want to make a list of my favorite quotes and parts so here we go:
“bilbo (…) got something a bit queer in his make-up from the took side” I chuckled
“mr. baggins was very fond of flowers” of course he was he’s a blorbo
“it was a beautiful golden harp, and when thorin struck it the music began all at once, so sudden and sweet that bilbo forgot everything else” bombastic side eye
“as he lay in bed he could hear thorin still humming to himself in the best bedroom next to him. bilbo went to sleep with that in his ears, and it gave him very uncomfortable dreams” criminal offensive side eye
“the explanation did not seem to explain” my brain 24/7 (but also when someone’s trying to explain the rules of any board game to me)
“bilbo was wearing a dark-green hood and a dark-green cloak borrowed from dwalin. they were too large for him, and he looked rather comic” bilbo in dwarven clothes, just throwing it out there
“bilbo baggins, a bur — a hobbit,” said poor bilbo, shaking all over, and wondering how to make owl-noises before their throttled him” this one made me laugh
“trolls simply detest the very sight of dwarves (uncooked)” this one too
“his house was perfect, whether you liked food, or sleep, or work, or story-telling, or singing, or just sitting and thinking best, or a pleasant mixture of them all” I want to go to there
“dori, who was at the back next to bilbo, and a decent fellow. he made the hobbit scramble on his shoulders as best as he could with his tied hands, and then off they all went at a run. (…) that sent them on faster than ever, and as poor bilbo could not possibly go half as fast, they took it in turn to carry him on their backs” WE WERE ROBBED
“why, o why did I ever leave my hobbit-hole!” said poor mr. baggins bumping up and down on bombur’s back “why, o why did I ever bring a wretched little hobbit on a treasure hunt!” said poor bombur” comedic duo
gandalf answered angrily “I brought him, and I don’t bring things that are of no use” we love a supportive friend
“(gandalf) gave bilbo a queer look from under his bushy eyebrows” live gandalf reaction
“you ought not to be rude to an eagle, when you are only the size of a hobbit” good life advice
“here they sat on wooden benches while gandalf began his tale, and bilbo swung his dangling legs and looked at the flowers in the garden” a short king <3
“that only makes eleven and not fourteen, unless wizards count differently to other people” I LOVE BOOK BEORN SO MUCH and this whole chapter is probably my favorite by far
“the hobbit felt quite crushed, and as there seemed nothing else to do he did go to bed” what a mood
“long noses are sometimes useful you see” do with that information what you want
“they knew only too well that they would soon all have been dead, if it had not been for the hobbit; and they thanked him many times” AS THEY SHOULD, too bad thorin didn’t see any of what happened
“he did not like being dependent on by everyone, and he wished he had the wizard at hand” honestly, same
“never laugh at live dragon, bilbo you fool” another hopeful advice
“you are more worthy to wear the armour of elf-princes than many that have looked more comely in it. but wonder if thorin oakenshield will see it too” ouch
“then bilbo turned away, and he went by himself, and sat alone wrapped in a blanket, and, whether you believe it or not, he wept until his eyes were red and his voice was hoarse” this one hurts
“he was in fact held by all the hobbits of the neighbourhood to be queer” of course he was :D
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corneille-moisie · 6 months
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I wanna talk about this twin eagles statue in the entrance of the Kingsbarrow (There are potential spoilers in this post ! It's indicated where they are, but you might want to avoid this post all together if you don't want anything spoiled at all. This being said, hurry ! Play the game ! XD)
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There's a lot of imagery going here, but let's begin by the beginning.
The twin eagles is the symbol of Heliodor, right ? It's on its banners, it's a huge golden statue, in the castle, at the bottom of the staircase leading to the throne room, it's on King Carnelian's brooch, it's on the heliodoran guards' capes, and it's on the armour of both Hendrik and Jasper, amongst other things :
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Hendrik and Jasper, at this point in the early story, are considered heroes, according to the book found in the house in the far eastern part of town (yes, the one some tourist is looking for, for a side quest), and inseparable, to some extent. I always assumed that the twin eagles were symbolizing the two of them.
But that's also pretty easy to assume, so let's dig a little more.
Mild spoiler alert for Act I after this sentence, as I mention why you're in the Kingsbarrow, what you're fighting in there.
So, two eagles, right ? With weapons. Sitting on an orb.
You get to the Kingsbarrow to retrieve an orb, and to get this orb, you'll need to fight two grim gryphons.
Let's take a look at the weapons on that statue.
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A sword, an ax, and a torch. While these can be found in Dragon Quest games since the very first game, I want to point out something else that is going to be a tad bit more spoilerific as I'm going to refer to Act II of the game and your 8th party member. (like... it's weird to only have 7 party members, don't you think ? ;) )
The obvious part here is that both swords and axes are weapons Hendrik can be equipped with, and, sure, you just used a torch to get out of the sewers with Erik, so here's that for direct references, but...
A torch is a symbol for light (duh). Not only is the Luminary someone who can bring the light back to Erdrea after Yggdrasil fell, but he can't do it without the spark of light that Hendrik figuratively becomes by turning Cobblestone into Last Bastion. ("spark of light" being used verbatim by Queen Marina to refer to Hendrik, and again, by (actually) King Carnelian to refer to both Hendrik and the Luminary, both in early Act II)
Then again, and this time, spoilers alert for Act III, after Yggdrasil fell and it is revealed that Jasper is on the bad guy team, Hendrik kind of loses his "twin" knight fellow. But do you know who also turns out to be a knight ? Sylvando. In Act III, Don Rodrigo sends your party to the Kingsbarrow to bring to light that friendship is a very strong weapon. Ultimately, it unlocks a pep power that involves both Hendrik and his ax, and Sylvando and his sword, and which also unlocks the last part of both their skill trees : Fraternity for Hendrik, Chivalry for Sylvando. Friendship/torch + Hendrik/ax + Sylvando/sword = Twin Eagle Statue in the Kingsbarrow lol.
But THEN AGAIN, the whole thing might also be a symbol strictly for Hendrik, as, still in act III (SPOILER SPOILER SPOILER ->), he feels like it's his duty to fight the ghost of Jasper, so his soul can be put to rest. As a result, Hendrik gets the Twin Eagle Armour, as his old companion's soul is now cleansed from Mordegon's influence, now that they finally shed light on what actually happened.
Now, I think that wraps up this info dump that I didn't realize i would do when I first set foot in the Kingsbarrow... I'm gonna go back to the game lmao. Time to go to Hotto :)
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thecrazyhusky · 3 months
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Eyes and Ears — Pearl
From my fanfic Watchers and Hunters on Quotev
She eyed the streets of the Watcher city suspiciously. She was perched on top of a tree, her wolf snacking on a rabbit she caught for it. She had taken off Shade’s armour and left them with her other wolves because the Watchers would’ve seen her spot on.
She had left everyone in the safety of the base. She’d left alone because she couldn’t risk her friend getting hurt. Surely Scott wouldn’t go after her. He know she was perfectly capable. Then, Martyn got to her and told her his situation. Trapped in some sort of dungeon. He’d said. They’ve left us without food. Grian’s feeling weird. I’m feeling weird too. I couldn’t do anything. Also, Grian said I sprouted wings but I don’t believe it. Please get the two of us out of here. Grain said they were doing experiments? Somehow I could talk to you. Pearl couldn’t just break into their base. But she was determined now.
She sighed then leapt off the tree, grunting as she landed. Suddenly she noticed something glinting in the sunlight. Book. Is that a book? She thought wearily as she picked up the battered sandwich of paper. It was a book alright, except it had a watermark on the first page.
”This book is property of the public library.” She read. “Strange,” she began flipping through the pages. Confused, she glance at the book’s cover. Eyes and Ears. Her wolf reached out to sniff the book, then growled. It belonged to a Watcher, then. She flipped to a page with a big illustration on it. “Long ago, apart from Watchers, Listeners existed as well. While Watchers see all, they can’t hear everything. The Listeners hear and speak to all, but they do not see. As the Watchers see all from different perspectives, Listeners hear from other people. A rather rare ability that Listeners posses is the ability to talk with people through telepathic messages. However, those who posses those abilities cannot speak directly to anyone. The Listeners have been wiped out from the Watchers thousands of years ago.”
Her eyes drifted to the drawing. It consisted of a Watcher with eagle wings, shimmering dark violent purple and someone else that clearly is not a Watcher, with golden dragon wings instead of bird wings. They still have bird talons for feet, but they shimmer gold and sunlight yellow instead. 
Martyn can speak with me telepathically. Does it mean… She pondered, looking at her Wolf friend. It did not answer anything but blinked, understandably. Stick to the goal. Free them. She shook her head and shoved the book in one of her infinity pouches. She patted Shade and leapt on it, patting its side. “Come on, girl.” The Wolf panted in agreement and sprinted off. 
The words in the book troubled Pearl. If it said Listeners were extinct, then why could Martyn do all and everything the book said that they could?
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cypriathus · 27 days
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Here are my versions of Mastema/Eosphorus, Belphegor/Mammon, and Abezethibou!
WARNING: There are brief mentions of genitalia.
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Mustezhonija, born as Ezlaphorius, is a taciturn, cunning, and courageous fallen angel who strictly pleads no loyalty to anyone as a result of his fierce independence. Due to his enmity, he’s incredibly manipulative, aggressive, and untrustworthy, possessing an irrational disdain for mortals who are pathetic and unworthy of goodness. Despite his hostility, he’s capable of showing love and compassion, but it’s only directed towards those he truly cares about and/or have made a good impression on him. His form of romantic love is egregiously lustful, flattering, misguided, and borderline psychopathic. On that note, it’s very rare for him to be in a peaceful state of mind and treat strangers with tender kindness. He secretly wants to be loved both romantically and platonically, but he’s incapable of fully changing his hostile behaviour. He treats sinners cruelly and unfairly with the intention of making them deeply regret their actions. He takes great pleasure in causing misery and humiliation to individuals that committed truly heinous acts. As a conscientious entity, he takes his duties as a heavenly prosecutor and leading mortals astray prior to judgement very seriously. He cleverly makes use of indirect methods to achieve his goals, and feels pleasure and satisfaction in his capabilities, heritage, and physical appearance. Even though Mustezhonija is full of malice and unreliable, it’s undeniable that he possesses great influence and extreme efficiency in action.
He’s nearly 7’ 6” (228.6 cm) with a robust mesomorphic body type that has rough skin, a chiselled musculature, and a well-endowed penis. His snow-white skin has greyish-purple freckles on his face, chest, hands, and feet, and he possesses twelve purplish-red wings with bronze sheen. His skin possesses lively brushing that mimics the greenish-yellow, pink, dark red, and purple hues of the aurora. He has sunburst gold-brown eyes with flecks of dark red and five faces: that of a masculine human (front), eagle (right), lion (left), ox (right back), and saltwater crocodile (left back). His back-length hair of voluminous waves is a side swept undercut fade in tradewind with thin streaks of rose bud cherry and sunflower yellow. After Mustezhonija’s fall from heaven, his skin became pallid and he grew a thick serpentine tail, which is two times his height. His legs are covered in shaggy reddish-brown moose fur and his feet are now draconic with bronze talons. His slippery tongue is forked and he has prominent scars: three brutal slashes from his left trapezius to below his right pec; an X-shaped scar on his face; and his right arm is covered in severe burns. He has human-sized hemipenes, wings of a giant golden-crowned flying fox, and spikes wrapped in his skin that run along the location of the spine. His human head possesses slightly curved, upwards-facing horns of bronze with red-violet tips that have a solid white margin. Like many Æylphitus, he has a secret bodily weakness or physical Achilles’ heel, which is the gallbladder.
He’s often donning a full suit of plate armour that’s infused with the natural hues and magical energy of twilight, adorned with white and gold stars. His armour possesses a metallic purple-orange gorget with a fiery pattern and brass serpent-scaled vambraces and greaves that have a faint green sheen. Whenever he isn’t in his usual armour, he’s wearing a paprika linen sirwal from his hips and a pleated broad waist sash. His waistband is a shimmering half baked blue with a pattern of thin luxor gold and royal heath stripes. He also wears a long-sleeved, bronze-cuffed shirt of diaphanous cloth in a gradient of blue-purple, aqua green, quinacridone violet, orange, and yellowish-red. Mustezhonija is crowned with a disc of twelve sparkling purple stars above his human head and dons metallic blue-green anklets. He often carries a claymore consumed in hellfire with five poppy jasper eyes above the pure gold hilt, only closed when he isn’t wielding the sword. The blade is made from a precious, unknowable steel and the eyes are positioned in an isosceles triangle. He also has a scarlet shield that’s emblazoned with a fierce shining golden dragon in a heraldic position, standing on a burning pyre of metallic blue and pink. The dragon’s eye is surrounded by a silver triangle with a metallic purple upside-down cross below it.
He has inherited the virtue, cherub, and chalkydri powers from his father and mother, and can endure all temperatures, diseases, and levels of discomfort. He possesses heightened senses and the ability to perform strenuous activities for weeks on end without passing out from exhaustion. He’s capable of lifting mountains, massive extraterrestrial aircrafts, minor dwarf planets, high mass stars, and planetary systems. As a result, any destructive action he performs can split continents, create canyons, mountains, and kilometres-sized craters on Earth, and obliterate massive supergiants and several astronomical bodies. Mustezhonija has psychokinesis, omnilingualism, omni-telepathy, and the capability of transforming into masculine humans and dangerous animals. He can manipulate twilight, deluges, mischief, strife, conflict, hellfire, light, shadows, lying, guilt, treachery, recklessness, sexual perversions, fornication, hatred, aggression, vengeance, and judgement. He’s able to create a plague of ravenous birds, turn firstborn children into monstrosities, and part the oceans and seas. He’s omnipresent and fully able to corrupt souls through sweet nothings, rendering them aggressive and insane. For those interested in making a pact, he can only grant wishes and bestow desired capabilities through sacrificing what’s deeply important to them. His pacts are bound with a promise for the exchange of one’s own soul, indicating that they have kept their promise and are free from the clutches of Nifjazroghetus.
FAMILY:
Unnamed Angel of the Dusk (maternal grandfather)
Unnamed chalkydri maternal grandmother
Belszarvodi (mother)
Semujozrinkha (biological fraternal grandfather)
Unnamed Angel of the Dawn (biological fraternal grandmother)
Yhamuzosiel (adoptive fraternal grandmother)
Aftmelokhivus (adoptive fraternal grandfather)
Uyrenolahi (adoptive fraternal aunt)
Koscharubiel (fraternal uncle)
Yekihojan (fraternal uncle)
Luxaszofer (father)
Äbhiszelondur (younger brother)
Blesaphongur (younger sister)
ALIASES/NICKNAMES:
Eosphorus
Mastema
The Archenemy
Ancient Arbiter
Angel of Twilight
Prince of Darkness
Child of Lawlessness
Governor of the Fallen
Destroyer of Her Light
Imperial Son of Men On Earth
FUN FACTS/EXTRA INFORMATION:
He’s panromantic demisexual
As an Æylphitus, his name means “hostility, enmity or persecution”. In regards to his birth name, Ezlaphorius means “dawn-bringer”.
He’s 50% virtue, 25% cherub, and 25% chalkydri
He’s the first supreme prince of Nifjazroghetus
He hates his family
He’s actually in love with Hirmenogaldus
He has a comely voice
He rides a basilisk-pulled chariot of gilded brass depicting a three-headed dragon breathing fire that encircles a heart.
Äbhiszelondur is a sinister, attention-seeking, and bull-headed archdemon that possesses an excessive sense of self-importance and a lack of empathy. He’s interpersonally for his own gain, demands to be admired by those who look down on him, and treats people in a patronising way. He’s preoccupied with his reputation and success, but is somewhat inconsistent with the principles of reason. He often indulges in antisocial behaviour, staying isolated from others when he’s working on philosophical theories, mechanical contraptions, and scientific experiments. He only socialises when he’s feeling particularly lonely and bored, but his egotistical nature can make social interactions awkward. He has perfectionistic and overprotective tendencies and is passionately driven when it comes to his work. Whenever people greatly irritate him or criticise his work, he’ll act borderline sadistic and aggressive. He desperately tries to avoid conflict and has an inability to handle frustrations, which negatively impacts his fairly decent manners.
He’s approximately 9’ 3” (281.94 cm) with an inverted triangular ectomorphic body type that has grotesquely muscular limbs, sagging breasts, three legs, and four arms. His skin is a Tyrian purple with stitches running along his torso with a silver-grey saddle across his back and upper thighs. He has two massive, burly arms protruding from the upper back and a small, yet thick tail. His third leg has a bronze hoof and it’s crudely stitched where his private parts should be located. When he was born, his left amphiptere wing was malformed to the point that’s practically useless and he couldn't fly. Äbhiszelondur has shimmering feathers that imitate the sunrise covering the forearms of his brownish-black bat-like wings. Each of his ten dark green heads possess double forked tongues and pinkish-brown hair that forms skull caps of dense curls. They also have yellowed teeth with boar tusks, medium-sized, straight-facing scarlet horns, orange-tipped ears, and amber eyes with small pupils. His hands and feet end with only four fingers and toes each all terminate in large, razor-sharp claws of rose gold. He possesses a secret bodily weakness or physical Achilles’ heel, which is the thymus - an organ that’s part of the immune system.
Äbhiszelondur dons a silver-hemmed waistband of red-orange and a loincloth of white ermine fur that’s decorated with small comma-shaped lavender dashes. He wears rainbow obsidian hololith bracelets on his normal arms and silver fish-scaled vambraces with iridescence for his burly arms. He possesses five rings on his main arms: a silver band ring on his right index finger; a lepidolite solitaire underneath the silver band; a golden wrap ring on his right middle finger; a green jasper signet ring on his left middle finger; and a red coral filigree on his left ring finger. He carries around a cursed book full of signatures and it’s made from rotting crocodilian skin, spider’s silk, pulp, and steel. By signing Äbhiszelondur’s cursed book, people can be converted into Lorvaztekiphus that are completely subservient to the royalty of Nifjazroghetus.
He can cause people’s hearts to harden and trap individuals in a pillar of blood red water, eternally crushing and drowning them. He psychically forces women to become smitten by men, bringing them together in love and producing eldritch monstrosities. He’s able to manipulate pride, conquests, prosperity, the diurnal cycle, and hailstorms, and control people by appearing in their dreams. Once he’s in the dreams of his victims, he resides in them until they become physically and mentally fragile from the slow and imminent soul absorption. Äbhiszelondur can shapeshift into the partners and crushes of individuals with the purpose of making them sterile through sexual intercourse. Through the sick and twisted experiments he conducted on himself, he can absorb the psychic abilities of other people. He can convert physical matter into thought waves and take full control of his mind. He’s capable of transferring his consciousness into another body and taking control of it. His supernatural strength is the exact same as his mother’s, but it’s physically enhanced during the hours of darkness. He possesses complete and undisputable knowledge over philosophy, mechanics, sciences, and all mysteries of the multiverse.
FAMILY:
Unnamed Angel of the Dusk (maternal grandfather)
Unnamed chalkydri maternal grandmother
Belszarvodi (mother)
Semujozrinkha (biological fraternal grandfather)
Unnamed Angel of the Dawn (biological fraternal grandmother)
Yhamuzosiel (adoptive fraternal grandmother)
Aftmelokhivus (adoptive fraternal grandfather)
Uyrenolahi (adoptive fraternal aunt)
Koscharubiel (fraternal uncle)
Yekihojan (fraternal uncle)
Luxaszofer (father)
Ezlaphorius (older brother)
Blesaphongur (younger sister)
ALIASES/NICKNAMES:
Abezethibou
FUN FACTS/EXTRA INFORMATION:
As an Æylphitus, his name means “to return for conquest, pillar of red water or one-winged”.
He’s 50% virtue, 25% cherub, and 25% chalkydri
He drools a lot
He’s incapable of sexual reproduction due to replacing his penis with a third leg
He commands twenty-six legions of demons
He’s the main scientist of Nifjazroghetus
He’s the second supreme prince of Nifjazroghetus
He has twelve servitors: two dukes, a duchess, a bailiff, a lieutenant general, a watchman, a colosseum fighter, a rat-catcher, a false king, a cat familiar, a seamstress, and a herald.
Maneszlophri, born as Blesaphongur, is a rebellious, playful, and amusingly gullible archdemon who finds enjoyment in helping people make grand discoveries. She’s slothful in regards to her hellish duties and luxuriously self-indulgent, having fallen into artistic decay. She possesses intentive cleverness, a serious dedication to her craft, and a selfish desire for material gain. She prefers to hide behind a cold-hearted and uninterested facade; however, she's fairly kind and gentle. Whenever she feels threatened, humiliated or annoyed, she’ll become violent and sadistic towards those who are causing her unnecessary problems. She can come off as snobbish, but she has a capacity for equity, wisdom, and assertiveness. Her courage plays into her adventurous and noble spirit, showing no fear in sticking to her moral principles. She likes to experiment with concepts, trying her best to turn mediocre ideas into groundbreaking ones. Maneszlophri is quite resourceful and excels in understanding the complexity of difficult and intricate details.
She’s about 9 ft (274.32 cm) and her body type is an oval-shaped ectomorph with slim arms, a swollen belly, well-endowed breasts, prominent thighs, and slightly sloping shoulders. She has sunburst puce-celery eyes with polo blue pupils, light taupe slits, and aqua glass sclera. Her skin is like a priceless ivory statue and she leaves behind a honey-coloured oil that’s more precious than what Earth produces. She has blackened solar lentigines scattered throughout her body: one below her left eye; one above her right breast; two on her right shoulder; one on her left upper abdominopelvic quadrant; and four on her back. Maneszlophri has the ears of a goat, wings of a male chestnut-breasted malkoha, horns of a Grant’s gazelle, hind legs of a red wolf, claws of a dragon, and tail of a Nile crocodile. She dons a tricorne with gold lace trimming and two Montezuma quail feathers, and a four-layered necklace of electrum obols, silver staters, gold Croeseids, and brass qians. She has a lavender grey coat with specks of blood over a limed ash waistcoat of vertical green mist stripes. She also wears silk chamois knee breeches, a rose dust neckcloth, a sundress cuffed shirt, and velvet white gloves. A cursed golden wreath of laurel is tied to her hips with rope and anyone who wears it will become power-hungry and blinded by unrealistic ambition. She has a secret bodily weakness or physical Achilles’ heel, which is the gastrocnemius of the muscular system.
She’s able to shapeshift into those who summon her that seek fame and wealth through inventive means. She seduces people through psychically corrupting suggestions on how to make them ingenious, creating inventions that will bring them great wealth. She has the ability to manipulate sloth, greed, inspiration, procrastination, daydreams, medicine, wealth, licentiousness, orgies, oblivion, and the economy. She’s fully capable of interacting, communicating, and manipulating technology with the power of her mind. She can combust a target into unburnable fire by staring into their soul and slice people into many pieces from a distance without moving. Maneszlophri’s blood and saliva has hallucinatory properties that distort one’s field of vision, relating to their deepest desires. With a mere glance or gentle touch, she’s capable of petrifying living creatures into pure gold, diamond or platinum. She has unquestionable knowledge on alchemy, corrosive chemicals, stocks, gambling, mining, machinery, and earthly and divine treasures. She can easily rob, steal, and loot any object or ability she desires, and holds a monopoly over everything and anything in all civilizations.
FAMILY:
Unnamed Angel of the Dusk (maternal grandfather)
Unnamed chalkydri maternal grandmother
Belszarvodi (mother)
Semujozrinkha (biological fraternal grandfather)
Unnamed Angel of the Dawn (biological fraternal grandmother)
Yhamuzosiel (adoptive fraternal grandmother)
Aftmelokhivus (adoptive fraternal grandfather)
Uyrenolahi (adoptive fraternal aunt)
Koscharubiel (fraternal uncle)
Yekihojan (fraternal uncle)
Luxaszofer (father)
Ezlaphorius (older brother)
Äbhiszelondur (older brother)
ALIASES/NICKNAMES:
Belphegor
Mammon
Lady of the Cavernous Hole
Wolfish Ambassador
Opening Discoverer
Ingenious Inventor
Her Laziness
FUN FACTS/EXTRA INFORMATION:
As an Æylphitus, her name means “to count or to affirm”. In regards to her birth name, Blesaphongur means “lord of the wide opening”.
She’s 50% virtue, 25% cherub, and 25% chalkydri
He’s the supreme princess of Nifjazroghetus
She’s the main inventor and treasurer of Nifjazroghetus
She built the golden pavement road for the Nifjazroghetus palace, which has a mesmerising shine that induces greed, lust, and sloth.
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Minerva enters the shrine Victoria uses, but does not find the sister of battle there, so instead she stands before the alter, looking up at the statue of the Emperor.
She looks up at him, some sort of brass or copper was used in his construction, polished until it shon like gold, he was sculpted to look like he did at the beginning of the Great Crusade, flaming sword in one hand, golden claw in the other, his armour intrectly carved with twin headed eagles, lightning bolts and laurel wreaths.
She knew she would never see this man.... If she ever made the trip to Terra and was allowed with in the Golden Throne..... What would she see? Not even her father could tell her. Would she see a demigod on the eternal brink between life and death? Would she see the shriveled husk of a man who gave it all, only for it to be undone?
What sat upon the Golden Throne?
Would she ever see it in her life time?
She bows her head to the statue and leaves.
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silurisanguine · 2 years
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Zofie Orel, Character details. My augmented Assassin from 2029.
(click images to enlarge for details)
All Zofie's augments are Sarif made, though unbranded. Her family's wealth and connections to Sarif meant that she got the finest custom augs for her 'work' . Some are unique to the Assassin order. (TLDR - Sarif knows about the Assassin Order through Zofie's mother who used to work for the company. He decided to help them under the radar.) She was escaping an ambush on her bike but a Templar hunter shot the bike with a rocket sending it into the air and against another vehicle. She was crushed by the impact and it was only the fast acting work of her father and another Assassin that she survived in a short term cryo stasis pod. She had already agreed that should the worst happen she would be willing to be augmented, but she woke finding so much had changed. It took her a year to fully recover and work her new augs. Taking up silver-smithing to help train her fingers in fine motor skills. Augmentation details -
Hidden blade augmented arms. Pearlescent white arms with gold touches and a secret hidden pointed nanoblade in each arm. Finest detailing in her finger tips allows for nano reactions that she can turn up or down to suit her mission. Non neutonian fluid in her 'muscles allow for some damage limitation from projectiles but otherwise are soft as silk to the touch. One of Sarif's finest work next to Jensen's arms.
Dermal Rhino armour under her skin. That was probably the most painful augment to deal with, but one of the most useful.
Infolink directly connected to her eyes and cochlea bone. Can speak covertly and directly without need for phone. Linked to a drone, she has called Zrak ( Czech for vision).
S.P.I.N. social pheromone interference nullifier. She does not have social augments but she does have a system that can detect it's usage on her. The aug also prevents coercion of the mental and chemical variety.
Sentinel health system. Allows rebreathing through gas and underwater. Monitors her health and helps repair injury and prevent illness.
Augmented legs. She lost these in the motorbike crash and had to have full hip to toe augmented legs installed. With Klipspringer mod that allows her to jump much higher and run faster, and Gecko mod that enables parkour climbing abilities .
Glass shield, with enhanced battery life. Hide in plain sight. Easier than finding a bench and trying to blend in.
Wraith gas projectile augment in upper arms and elbows. Acts as smokescreen during combat and also drops enemies not wearing masks.
A form of Icarus landing, called Descent of Faith as in cities now there are no hay bales or leaf mounds to land in. She has only ever done 1 true Leap of Faith into water during her initiation in London. Wing like golden energy vortexes spring from her spine and act like a parachute to slow her descent to safe limits no matter how high she jumps from.
Eagle Eye synthetic eyes - Similar to the Eyeknow augment, allows her to see through buildings but also allows her to directly interface with her drone Zrak, linked to her infolink, so she can see through it's cameras. Allowing her to see from high above a situation and mark targets with smart scan. Even more obviously synthetic than Jensen's eyes. the irises are golden yellow like an eagles and the extra sclera lense circle is visible. These replaced her lost natural ability to see through her falcon Ghost's eyes.
Thanks to the ISU DNA she has, she doesn't need as much Neuropozyne as usual, though she does still need it occasionally. Combat Outfit details -
The Body suit, hood and trousers are made with a spidersilk materials that is stronger than Kevlar, but lighter, more flexible and can stop more projectiles.
The Hood is also made with Flashback 2.0 reflective material that prevents facial recognition from cameras and drones. It's obscures her features even through digital scanning. It is a semi rigid hood that folds back like a woodlice carapace.
The Boot's soles contain Sorbothane, which is a high impact non neutonian material that prevents damage to her boots and feet when landing heavily.
There is a charge and carry port on the back of her utility belt that Zrak attaches to when not flying.
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fabeong · 9 months
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WIP Wednesday!
In honour of actually making some progress on my longest WIP currently ongoing, please enjoy this snippet of our favourite vampire hunter having... the Opposite of a Fun Time.
Curse and Glory (also known as Lycanthropy, Death, and the Journey In-between) follows the story of Isran and Florentius Baenius as they seek a way of freeing Isran from Hircine’s curse of the beast-blood, and somehow end up hashing out over a decade of drama along the way.
Enjoy!
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Blinding, agonising light pierced Isran’s eyes and he groaned, his consciousness stumbling back like a drunken Nord after too much mead on Saturnalia. For a while he could barely move, aware only of the harsh sensation of rocky ground beneath him that made every ache worse. He was in agony. His very bones throbbed as if they had been shattered by his own warhammer and put back together by Gunmar after a few too many drinks, and there was a gash on his right thigh that was still wet with blood. Raising his head a little, Isran suddenly became horribly aware of the unfamiliar taste heaving his mouth, raw and tangy with iron –
A vicious nausea ripped through his chest and Isran lurched to his feet, pain be damned, but he barely stumbled into the closest tree before his stomach heaved and he vomited on the ground. He stayed that way a while, emptying his stomach until his legs shook and there was little but bitter acid searing the back of his throat. Isran gasped for air and little by little regained control of his breathing. When the world no longer spun under his feet he took a long breath, steeling himself before opening his eyes, but the sight of the blood he had heaved up almost sent his stomach turning all over again.
What had he done?
Isran made it to the next tree before his knees buckled, the gash on his thigh throbbing, and he sank to the ground with his head in his hands. Though thankfully no longer wracked with the taste of blood his mouth was horribly dry and his head pounded to the same rhythm that every muscle in his body convulsed with. Vague memories crawled behind Isran’s eyelids; wry smiles and surprisingly easy conversation, the sudden stop, golden armour and a sickly smile. Then the fury, the Wolf breaking free, Florentius’ shout as his magicka flung him out of danger…
“Florentius!”
Isran jerked upright, his eyes snapping open with a gasp. Through the piercing rays as the sun began to set over the horizon he finally took in where he was and saw little but the same rocky terrain and distant, steaming pools they had trekked through the day before. Somewhere off in the distance a mammoth’s footfall sent shuddering thuds through the air and ripples over the pools. Eagles and crimson nightbirds soared overhead, their sonorous cries heralding the evening’s arrival.
By whatever small mercy the beast-blood permitted Isran felt his weapon still strapped to his back and his pack hanging heavy by his side, rattling with more bottled potions than he remembered packing. But he was utterly alone, and Florentius was no-where in sight. Isran swallowed hard, trying to soothe the bitter acrid taste in his throat. He fumbled in his pack and downed two healing potions in quick succession, gasping in relief as they soothed the burning in his throat and the ache in his bones, and stemmed the still-trickling trail of blood from the cut in his leg. Another potion began to set the wound to healing itself, though nothing short of a Restoration spell would seal it completely, and Isran had always neglected that school a little more than he should have over the years.
Besides, Florentius had always been the better healer between them.
Gritting his teeth once more Isran pushed the remaining pain to the back of his mind and hauled himself to his feet, gripping onto the tree trunk until he was confident he could walk without pitching over again. But where would he even go?
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triste-guillotine · 1 year
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GOATMOON “What once was... shall be again” Full-length album 2022 (’...The eyes in the Forest, Pagan Darkness incarnate. Memories so proud of life never seen. When birds of the autumn have all flown away. The time will come to commit first murder. To burn strange herbs of moonfire and lust. To pass beyond the portal of dusk. To build an empire worth dying for...’)
1. Intro / Snakes Above, Dragons Below 2. Raging with the Lion's Blood 3. Breastfed by Reptiles 4. Flying on Torn Angelwings 5. Rodent Throne 6. What Once Was... 7. Trinity 8. Protector of the North
“Three-crowned elk rotting in the ground Turning to soil Warships of once mighty warriors Sinking in flames to the depths of the sea Volcanic glow in a far away horizon Two-headed eagle strangled With the tail of our armoured golden guard Fighting with the sharpened claws The fangs of the furry beast And all of the bloodred horrors from east Weak won't last - the strong survive Triumph of will is our guide We won't kneel, we won't retreat We are the true protectors of the North”
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laulink · 2 years
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So, as I said in my earlier posts, studying the designs of Edelgard and Dorothea’s outfits in Three Hopes and what they mean gave me some Edelthea feels, so I’m gonna share. Be aware, this is mostly extrapolation based on y previous deductions and small details, so it’s meant to be taken lightly.
First off, as I said in my post analysing Dorothea’s outfit, part of the changes can be attributed to the age difference between her character in Three Houses and Three Hopes and the fact that she hasn’t been at war for the past 5 years when we discover her new look (notably the fact that her outfit is of a lighter shade of red in Three Hopes and has a lot less black) while other changed made to her outfit and a few lines in the reunion scene and her paralogue with Manuela hint at the fact that she’s spent the last two years working for Edelgard as something other than a songstress and even though we don’t know what exactly she did, the idea that she might have been an advisor or civil servant of some kind personally hired by the Emperor is plausible and would have put her under some scrutiny from the Court, which would explain why she altered her appearance as a way to better serve Edelgard’s plans and policies by acting as a good example.
The important parts to take from that are that 1) Edelgard and Dorothea have been working more or less closely together for two years and 2) Dorothea spent that time going out of her way to further help Edelgard through means Edelgard would have never, NEVER asked her to so much as CONSIDER (and Hubert has no eye for fashion so he wouldn’t have so much as thought of it and Ferdinand had other things to do), so this all came from her, as did her decision to fight on the frontlines to ALSO further push Edelgard’s policies even though she hates it and could help in other ways.
First off, gay.
Second off, that means they’ve had two years to grow particularly close by way of working together on a daily basis, in a way that Edelgard couldn’t enjoy with most of the other Black Eagles : Petra had returned to Brigid, Bernadetta was holed up in her room, Ferdinand was trying to gather proof against his father’s crimes and we don’t know what exactly Caspar and Linhardt have been doing, but it’s implied they didn’t spend much time in Enbarr while Monica outright says, in her supports with Hubert, that she wasn’t able to linger long in the palace and often had to go back to Ochs territory. Dorothea, however, implies that so far she had been serving Edelgard in Enbarr, making her one of the only Black Eagles, aside from Hubert and Shez, that Edelgard was likely to work with daily and really grow close to.
So our ship was in close proximity and regularly working together for two years with little to no other friendly faces around in the new government, which is already great grounds for shipping. BUT THERE’S MORE ! This time directly linked to the character design.
If we look at Dorothea’s portrait in Three Houses
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and the one from Three Hopes
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Aside from the differences we’ve already mentioned concerning the sleeves and lace, we can notice that some details have slightly changed, but are still extremely similar, namely the little silver brooches on her chest (basically the same), her earrings (a bit smaller and less adorned in Three Hopes), the brooch on her collar and Dorothea’s hairstyle. What I find interesting are those last two things because they are changes that we see partly reflected in Edelgard’s design.
In Three Houses, Edelgard had no particular decoration on her collar, only some sort of cut in the top layer of her dress with crossing golden threads
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But in Three Houses, while she is wearing armour and therefore can’t add a brooch to it, we can easily notice a more decorative element to the armour at the base of her throat
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It’s heart-shaped and red, of course, but hey, doesn’t that look similar to Dorothea’s brooch ?
In Three Houses Dorothea’s brooch was shaped like a diamond and rested on her throat, reminiscent, in its position and form, of the choker she wore at the Academy
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If we consider her Three Hopes design to be a “mid-transition” look for her, which I already said doesn’t make sense to me, then it doesn’t make sense for this brooch either because if it has the same shape and position in the Academy phase and in Three Houses’ post timeskip phase, then there’s “no reason” to change it in Three Hopes... EXCEPT if Dorothea’s Three Hopes design isn’t a mid-transition look and she’s decided to make those changes for a reason which, in this case, would be to have something in common with Edelgard in their outfits.
Lastly, we’ve seen Edelgard with multiple hairstyles thanks to the timeskip, flashback and DLC but, while she’s always had at least part of her hair tied, she’s never braided them, even partially. We’ve only seen two hairstyles for Dorothea in Three Houses but, in a similar yet opposite way, we’ve never seen her with her hair tied at all, so the braid is also a first. And it’s a bit of a coincidence that the first time we see either of them with braided hair is for the same period outfit, after two years of working together, isn’t it ? Yeah, I’m really pulling at straws, but it’s still fun.
Not a lot of characters braid their hair in the game : Annette, Ingrid and Petra are the only ones that come to mind and, among them, Petra is the only one they’re close to in Three Hopes, but even then, she spends those two years away in Brigid, so it’s unlikely that the hairstyle change is linked to her. The reason behind the different hairstyle isn’t important in itself, what is is the fact that they’re both styling their hair in a different, yet connected way.
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mysterymirrors · 7 months
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Check out this listing I just added to my Poshmark closet: UCLA Blue/Golden Yellow Metallic Logo Tank - S.
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plangentia · 11 months
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Bacchylides 5
Well-fated leader of the horse-whirling Syracusans, you will rightly understand this honour, if anyone upon the earth right now does, the sweet gift of the violet-crowned Muses. Calm your righteous mind, cease your anxieties, come on, consider this in your mind. Your guest friend sends a hymn, woven with the deep-girdled Graces, from his sacred island to your famous city, the famous servant of golden-headbanded Ourania. He wants to pour fourth his voice from his chest
and speak of Hieron. High above, cutting the deep air with his swift wings, the eagle, the messenger of wide-ruling, loud-thundering Zeus, is confident and trusts in his powerful strength, and clear-voiced birds crouch in fear. The peaks of the great earth do not restrain him, nor do the rough waves of the untiring sea. In the limitless void, he shifts his fine-haired feathers in the gusts of the West Wind, a conspicuous sight to sea for humans.
Now, in this way, there are countless paths in every direction for me to sing about your excellence, thanks to dark-haired Nike and bronze-breastplated Ares, the noble children of Deinomenes. May the god not tire of doing good. Beside the wide-whirling Alpheus, golden-armed Dawn saw the victory of the storm-swift foal, chestnut Pherenicus, in most holy Pytho. Laying my hand on the earth, I declare that he has not yet been sprinkled by the dust of horses in front of him, as he strains towards the finish line. In force he is equal to Boreas, protecting his rider, he speeds on, making fresh applause and a victory for his hospitable rider. Propserous is the man to whom a god has given a fate of good things and a rich life to lead with enviable luck. For no one living on the earth was born to be happy in every respect.
For in this way, even once, they say, the gate-destroying, unconquerable son of Zeus of the bright-lightning, entered the halls of the slender-ankled Persephone to lead the dog with saw-like teeth from Hades to the light, the son of the monstruous Echidna. There he saw the soul of wretched mortals by the streams of the Cocytus, which were like leaves that the wind shakes along the sheep-grazed headlands of flashing Ida. From these spirits, the ghost of Porthaon's spear-wielding brave-spirited descendent stood out. When the wonderous hero, the son of Alcmene, saw him, shining his his armour, he set the clear-sounded bowstring onto his bow, and then he took out a bronze-tipped arrow, having opened the lid of his quiver. But the spirit of Meleager appeared in front of him and spoke to him, knowing him well. "Son of great Zeus, stay still and cheer up your heart.
"Do not let your harsh arrow fly from your hands in vain against the souls of those who have perished. You have no need to fear." Thus he spoke. The lord, the son of Amphitryon, was astonished and said: "Who amongst the gods or mortals raised such offspring as you and in which land? Who killed you? Indeed, beautiful-girdled Hera will soon send him after my life. But I suppose that will concern golden-haired Pallas." Meleager replied to him, crying. "It is difficult for the minds of gods to be changed
"by men living on earth. For otherwise horse-driving Oineus, my father, would have stopped the anger of holy, flower-garlanded, white-armed Artemis, beseeching her with sacrifices of many goats and red-backed cows. But the goddess' anger was unbeatable. The girl sent a powerful and ruthless boar to beautiful Calydon, where, flooding with strength, he tore down vines with his teeth, and slaughtered flocks and whichever mortals came across him.
"The best of the Greeks enduringly fought the hateful battle continuously for six days. But when a god gave strength to the Aetolians, we buried those who where slain by the loud-roaring boar rushing at them with force: Ancaeus and Agelaus, the best of my noble brothers, whom Althaea bore in the very famous halls of Oineus.
"Ruinous fate destroyed more of them. For the battle-minded and fierce huntress, daughter of Leto, did not cease her anger. We fought hard for the fiery hide with the Couretes, who were steadfast in battle. Then I killed, along with many others, Iphiclus and noble Aphares, my swift maternal uncles. For strong-spirited Ares does not discern a friend in battle. Blind missiles flew from my hand amongst the souls of the enemy and brought death to whosoever the god wishes.
"My ill-fated mother, the hostile daughter of Thestius, did not consider these things and she planned my destruction, the fearless woman. She took from the ornate chest the log of my swift doom and set it on fire. Fad span out then that this would be the boundary of my life. I happed to be stripping the unblemished body of Clymenus, the son of Daipylus. I had overtaken him in front of the towers, since they fled towards the well-built anciennt city
"of Pleuron. My sweet spirit faded. I knew that I had little strength left. Oh no! I breathed my last breath and wept, wretched, as I left behind my glorious youth." They say that it is the only time that the courageous son of Amphitryon wetted his eyelids, pitying the fate of the man who had born great griefs. Then he replied to him and said this: "It is best for mortals to never be born
"or see the light of the sun. But there is no profit in worrying about these things. One must speek about what can be accomplished. Tell me, in the halls of battle-loving Oineus, is there an unwedded daughter, who looks like you? I would like to make her my splendid wife." The spirit of Meleager, steadfast in battle, said to him: "I left behind the pale-necked Deianeira at home; she is still unware of golden Cypris, charmer of men."
White-armed Calliope, stop your well-made chariot here. Sing of Zeus, son of Kronos, Olympian ruler of the gods, and of the untiring stream of Alpheus, and the strength of Pelops and Pisa, where glorious Pherenicus won victory in the race with his feet, bringing to well-towered Syracuse and Hieron, the laurels of happiness. For the sake of truth, we must praise people and push back ill-will with both hands, if someone amongst mortals does well. A Boetian man, Hesiod, attendant of the sweet Muses, said this: he who is honoured by the immortal gods, has a reputation amongst men as well. I am easily persuaded to send my famous voice to Hieron, outside of the road of justice. For in this way, the roots of the good flourish, and may great father Zeus keep them undisturbed during peace.
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MY MAIN DEMIGOD ATTRIBUTES:
-BOW & ARROW:
An enchanted bow and arrow that grants me the magical ability to fly. It can shoot flaming or explosive arrows from around a kilometre away. I can spin it like a helicopter propellor to temporarily levitate.
-EAGLE:
An imperial/golden eagle named Sporades. My watch-guard.
-PEGASUS:
A firey pegasus called Phoenix. Accompanies me on my travels.
OTHER: MY MILITARY ARMOUR & EQUIPMENT:
GAUNTLETS OF DESTRUCTION:
Steel gloves with claws and the magical ability to destroy anything. They also can catch on fire and shoot it when in rage or at will, in battle. Also, they have joints, so you can move your fingers in them.
GLADIUS:
Roman sword. My one is celestial bronze. It can catch on fire when in rage or at will, in battle. It has an eagle and wolf embossed on the handle. It also has a Roman motto engraved in the blade (something like, 'Pater Mavors vilige', 'For Rome', 'Roma invicta/victrix', 'Death is sweet in self-sacrifice', 'I'll take your soul', etc.). You can see the souls of Rome's enemies being trapped and tortured, in Tartarus, within my blade. You can also hear their screams from it.
PILUM:
A Roman spear, which was used by the legions.
SHIELD:
Round celestial bronze shield with Medusa's face embossed on it. Has the magical ability to turn enemies who look at it to stone. It can also clone itself and make a shield-wall. Also, it can reflect a bright light to temporarily blind ememies.
CAPE:
Purple or Burgandy/wine-coloured cape, which drapes from brooches on shoulders. Has the magical ability to blow the wind around it to make itself look more legendary. It makes the undead Roman ghosts' voices whisper curses/hatred towards their enemies, through the wind.
BROOCHES:
Golden sun-shaped brooches with wavy sun-rays.
ANGEL WINGS:
Large black angel wings that instinctively appear when I am falling.
ROMAN ARMOUR:
1. LORICA MUSCULATA:
Brown leather muscular torso armour. My one has an eagle/lion face on the chest, laurel branches on the collar-bones and rearing stallions on the ribs-all of which are embossed and made of celestial bronze.
2. LORICA SEGMENTATA:
Plated Roman armour. My one is made of silver steel with gold brass edges. As soon as I will my lorica segmentata to appear, it falls from the aether, onto my body-one plate at a time, until it fully forms.
ARM-CUFFS:
Elbow-high celestial bronze arm-cuffs, which can deflect missiles, including bullets and asteroids. Once my arms are crossed, they can shoot a column of fire or a lightning bolt.
GRIEVES:
Celestial bronze lower-leg armour. Has the ability to give more fatal kneeing.
BOOTS:
Brown leather knee-high boots with nail soles. Has the magical ability to cause earthquakes by marching. Can really kick ass.
SHOULDER-PADS:
Imperial shoulder pads with brown leather straps hanging from the shoulders.
TUNIC:
Red/purple wool/cotton/polyester knee-length tunic with elbow-length sleeves.
CINGULUM:
Brown leather Roman military belt with studded straps hanging from the front.
NECKLACE:
SPQR eagle necklace.
TATTOO:
SPQR phoenix tattoo.
TIARA:
Wonder-woman tiara. Has the magical ability to protect the head from weapons.
-WHISTLE:
-Eagle beak whistle attached to a necklace. It has the magical ability to summon my spirit animal companions, even from the other side of the world.
ROMAN HELMETS:
1. Roman General helmet with a red double-crest (two crests).
2. Roman legionary helmet-sometimes with red feathered wings on the sides.
HAIR-STYLE:
Black warrior braid with Jewish fringe (a strand of hair framing each side of the face).
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NOTES:
-My armour and military equipment can appear from the aether (ethereal air of the gods), at will.
-I usually don't wear my helmet, because I prefer showing my hair.
-The lion on my leather armour represents courage and ferociousness. The eagle represents vigilance, determination and The Roman Empire. The laurel branches represent power and imperialness. The horses represent unmercy, relentlessness, destruction, strength and stamina.
-I got my SPQR phoenix tattoo burnt into my arm when I touched a tree and a phoenix symbol burned into its trunk. I think that it could have been a sign from Mars that he is claiming me.
-I got my bow and arrow from the sky. It fell from the sky and I caught it. I think that it might have been a gift for me from the gods.
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chloeworships · 1 year
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Lastly…
the US Military
🇺🇸
That’s all that’s being revealed to me right now. Should the Holy Spirit choose to elaborate, I will update this post.
I know when it’s vague it’s for a reason 🤫
Maybe there will be some kind of military victory because when I looked up gold armour in addition to seeing Wonder Woman I saw her with the American Flag 🇺🇸
Also, her armour and helmet represent the GOLDEN EAGLE which is America’s national symbol
👀
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Seeing Archangel Michael destroy that slimy demon means victory.
This could also have something to do with espionage and another woman.
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I pray it’s good news!
PS. Angels often disguise themselves as birds of prey and seeing Michael in his golden armour and now the reference to the Bald Eagle…..🤯
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Uummmmmmmm. The Romans also used the Eagle as their national symbol so I knowwwwwwww this is all confirmation!!!
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Yyaaaaayyyy
And here is the scrip
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Protected ⚔️🦅
This is why God showed me Michael’s feathers up close. He wanted me to use this specific scripture (Psalms 91:4) wow 🤯
Please take what makes sense and what God reveals to YOU 😇
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Victory and Protection are 2 key words here my loves 😊
PPS: in all the times I have seen AA Michael, I have NEVERRRRRRRRRRRRR seen him in GOLD. Never. So this is significant.
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UPDATE:
Though there will be victory please note other things may be revealed so have your contingency plans ready to go! Other information may come to light about missions or legal matters. Ask the LORD to reveal what these matters are beforehand.
DISCLAIMER: This message is ONLY for people of God who are devoted to him, work in the military or US government and lead with integrity NOT the corrupted (sorry not sorry). I’m being told to EMPHASIZE this.
I’m proud of our partners down south 🥰 I know God surely is or else he wouldn’t be sending me this message to deliver 💌
Please re-read Psalm 91
ALSO….
Someone or something is going to be defeated by the US government. Wow. I feel bad for whoever this adversary is chilleeeeeee 👀 This is the most powerful country in the WORLD 🌎 and this will be a horrible and HUMILIATING defeat based on how I saw AA Michael twist his spear inside that demon.
Don’t forget AA Michael is the guardian territorial spirit/Angel of Israel and that INCLUDES God’s people and Christian nations. I’m also being told to say this:
Daniel 12:1
“At that time Michael, the great prince who protects your people will arise.”
Your people = God’s people.
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cypriathus · 23 days
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Here are my versions of Shamsiel and Temeluchus!
WARNING: There are mentions of torture, especially in regards to my version of Temeluchus. In regards to my version of Shamsiel, I decided to use the Black Sun as a design motif. I'm well-aware that the Black Sun originates from Nazi Germany. It has constantly been used to promote white supremacy, racism, and fascism. However, I'm appropriating the symbol to something that only represents the sun and nothing else. I wanted to use the Black Sun because of its striking design. I had to point this out because I don't support Nazism and Neo-Nazism as it's wrong and it goes against my values. I also don't want people to think that I support white supremacy, racism, and fascism. Thank you for understanding.
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Yhamuzosiel is a strategic and bold fallen watcher-seraph hybrid with great motherly instincts and a strong sense of righteousness. She spends a lot of generous time supporting the moral lives of people and uplifting justice. She possesses a strong desire for achievement, unwavering loyalty, and the ability to make well thought out and evidence-based decisions. She can be quite firm with her authoritative convictions, laying down principles she deems as incontrovertibly true. She has an occasional habit of acting quickly and suddenly without careful consideration. She’s magnanimous and vehemently passionate about life, and has a certain degree of self-assurance in her personal capabilities. She comes across as self-assertive in a noisy and overbearing way, which bloats her confidence and aggression. Yhamuzosiel is militaristic and belligerent, enjoying the act of shedding blood and strongly believing that ambush is cowardly.
She’s 9’ 2” (279.4 cm) with an inverted triangular ectomorphic body type that has broad shoulders, small breasts, a well-defined waist, and an average musculature. Her sturdy skin of snow-white has yellow-orange blushing on her face and joints, and greyish-red freckles on the neck and hands. Her lips are a pearlescent vermillion and her eyes are verdigris with metallic green lid eyeshadow. She has six wings of a gleaming alabaster dove, having a shimmering pink, blue, and yellow sheen. She uses the first pair to cover her face; the second to fly; and the last to hide her feet. She once had mid-back curly hair of golden honey blonde, but it has changed into shoulder-length straight hair of glossy greenish-black. After her fall from grace, she has gained two false eyes of lime green on the temples, wild goat horns, four massive southern red bat wings, draconic feet, and a false gharial tail that’s tipped with pink and purple flames. Yhamuzosiel has a gold-rimmed sun disc of blue holy flames with four cardinal points and parallel lines originating from the centre. She dons a full suit of plate armour that used to be a gleaming yellow-orange with softer edges, but is now a striking, iridescent carmine with sharper borders. The back of her new cuirass has three straight, pointed openings on each side that are leaning in a 90° angle. Her armour has golden alloy shoulder pads with the right depicting a stylised eagle holding a serpent that’s encircling the bird. She possesses a basilisk-headed helmet that’s covered in a thin layer of greenish poison. She also wears a black leather belt with a Black Sun buckle in rose gold and two pockets on each side that holds bottled fire, which act as explosives. She often wields a pruning saw and a metallic blue rod-and-ring symbol with two pinkish-purple bells on each end.
Yhamuzosiel can use psychokinesis, astral projection, darkness to heal injuries and illnesses, and use scolding hot coal to purify the sins of people. She’s able to kill demons by touching the foreheads of their chosen host and easily wake people up from a deep slumber or horrifying nightmares through a mere glance. She can telepathically communicate with others during daylight hours and speak to everything in the multiverse. She can force people to see the goodness of their souls, and create six glowing tentacles of spiritual energy from her back for offensive purposes. She has the power to manipulate life and death, justice, equity, order, truth, morality, aspects of the sun, sacred light, buildings, and construction. She’s omnipresent with nearly transcendent strength and a capability of inducing blessings and fear to all sentient creatures. Yhamuzosiel is capable of observing, documenting, and reporting the chronicles of all mortals and immortals simultaneously.
FAMILY:
Aftmelokhivus (husband)
Uyrenolahi (daughter)
Koscharubiel (adoptive son)
Yekihojan (adoptive son)
Luxasofer (adoptive son)
Ezlaphorius (adoptive grandson)
Äbhiszelondur (adoptive grandson)
Blesaphongur (adoptive granddaughter)
ALIASES/NICKNAMES:
Shamsiel
Angel of the Fiery Dragon and Morning Sun
The Chucking Amphisbaena
Her Conquering
Yhamuzo (by most people)
FUN FACTS/EXTRA INFORMATION:
As an Æylphitus, her name means “god is my sun”.
She was kicked out of heaven because she taught men the signs of the sun
She rides across the sky on her dragon-pulled chariot
She often ties her hair into one or two braids
Aftmelokhivus is a spiteful fallen watcher that punishes people on the basis of wrongdoing and blood-guilt, ensuring that justice is thoroughly served. He possesses an implacable anger that’s directed towards those who are labelled as irredeemable, showing sadistic pleasure in their torture and agony. He repeatedly does things that mentally and physically harms individuals who he treats with ruthless intent. He fiercely guards people who are very dear to him, and maintains his unwavering loyalty to others, only breaking off when betrayed. He’s disturbingly fearsome and has impenetrable courage, never letting cowardice get a hold of his heart. He shows a fair amount of pride in himself and those who manage to impress him through uplifting justice and strategic use of their brawn. Aftmelokhivus has phenomenal wisdom that he doesn’t mind sharing with worthy individuals, and he can get easily distracted by shiny objects and bloodshed.
He has a height of 9’ 6” (289.56 cm) and a rectangular mesomorphic body type with a well-defined musculature and sloping shoulders. He has pallid skin with greyish-blue freckles on his face, neck, and hands, and pinkish stretch marks on his upper arms and legs. An X-shaped scar brutally adorns his face and his long coral-to-Persian plum hair is carefully curled and ringleted. Due to being kicked out of heaven, his hair is an unkempt nest of metallic orange serpents that weep human blood. His mouth has been pulled into a sharp-toothed rictus with the help of rusty staples. Aftmelokhivus' once wisteria eyes are now a foggy Tyrian purple and crude stitches run along his body below the neck. He possesses six wings of a gleaming alabaster dove - now a scorched black with an unearthly lustre - and his newfound claws are painted a metallic purple.
He dons a full suit of plate armour that’s infused with the natural hues and magical energy of fire. The right bronze shoulder pad is a pterosaur holding acanthus leaves with heart-shaped berries and the left is festooned with dirty animal bones. His armour possesses a gilt-brass feathered gorget and helmet that’s shaped like the head of a gryphon with a mahogany obsidian unicorn horn. He dons a black leather belt with a bronze bat-winged human skull and six pockets, which are filled with black orbs. These glistening black orbs cause instant burning and psychological torture when in contact with a perceived enemy. Aftmelokhivus wields a spiked whip of golden light and a shield made from durable viper skin, which has eight solid black eyes encircling the front. The eyes on the shield can send electrical signals to him, letting him know about potential dangers and sinners who are trying to escape. It can also shoot purplish lasers that cause amnesia and seizures, and turn living creations into marble.
Similar to his wife, he can observe, document, and report the chronicles of all mortals simultaneously. His supernatural strength causes earthquakes and tsunamis, creates mountainous regions, and quickly turns mortals and sinners into a bloody pulp. He can perform strenuous activities for centuries and endure all levels of discomfort. He’s able to evict demonic entities from mortal hosts, heal wounds through prayers, induce blessings, and banish beings from heaven. During the time a target is going through a mental struggle, he has the ability to force people to see the evil and good sides of their own soul. Aftmelokhivus can use psychokinesis and manipulate fire, torment, mercy, childbirth, benefic force, and sacred energy. He’s capable of conjuring fiery Pnemazokhus, demonic warriors, manticores, Asteriae, light and dark elves, and animals of guardianship (e.g. gryphons and dogs).
FAMILY:
Yhamuzosiel (wife)
Uyrenolahi (daughter)
Koscharubiel (adoptive son)
Yekihojan (adoptive son)
Luxasofer (adoptive son)
Ezlaphorius (adoptive grandson)
Äbhiszelondur (adoptive grandson)
Blesaphongur (adoptive granddaughter)
ALIASES/NICKNAMES:
Temeluchus
Angel of Endless Torment
The Merciless Fire
Temalo (by most people)
FUN FACTS/EXTRA INFORMATION:
As an Æylphitus, his name means “far away from battle”.
He prefers to torture gluttonous and lustful sinners, arrogant royals, and men and women who committed wrongful infanticide, parricide, fratricide, sororicide, and homicide.
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The Command Deck is buzzing with activity. Tech-Priests, officers, and ensigns all coordinate in chaotic organization, moving from station to station at a pace that isn't quite a jog but certainly is faster than a walk.
"Controlled Warp translation at point zero-two-three," the officer assigned to the Auspex Arrays reports evenly. The Gunnery Captain cautiously orders Lance batteries brought to half-power and Void-shields raised as the Auspex scans the emerging vessel.
"Lance batteries at half-power," the Magos in charge of the Gloriana's formidable complement of Engiseers reports.
"Confirming friendly identification and Ultramarine heraldry. Tentative identification as Ultramarine Strike Cruiser Unerring Strike."
"We're being hailed," the Communications Officer reports. "Encryption Keymark 23-Upsilon-Four-Sierra, unique to Scout Team Oniroi of the Tenth Company. Patching through... they're requesting to come aboard."
"Permissions granted," the Master of the Hangar replies. "Blade Squadron will escort them to Hangar 2."
"Secondary Warp translation, controlled, point zero two-two in formation with the Unerring Strike." The Auspex Officer's voice remains steadily even.
"Raise Lance batteries to sixty percent power and Void shields to full," the Gunnery Officer orders.
"Belay that order, Gunnery. Unerring Strike reports secondary Warp translation as a secondary vessel belonging to the Voidstriders Space Marine Chapter under the name Endless Expanse," Communications orders. "Opening a channel with them now."
"Auspex Arrays confirm secondary vessel to be the Vanguard-class Light Cruiser Endless Expanse."
"They claim to be escorting a group of emissaries from the Tuatha, and request to come aboard."
"Tell them to join with the Unerring Strike's Thunderhawks," the Master of the Hangar orders.
///
The three transports that set down in Hangar 2 are an exercise in variety. The first, carrying Scout Team Oniroi, shows signs of battle damage but is ultimately difficult to distinguish from the rest of the docked fighter-bombers and transports. Blackened dots on the wing from las-fire serve as informal proof of valour, as does the partially-melted outer armour.
The two Valkyries, on the other hand, could not stand out more.
The first is clearly heavily retrofitted. Golden Aquilas, typical on Valkyries bequeathed to Sisters of Battle, have been covered in black-and-dark green camouflage paint on the wings, and extra weapon mounts have been fixed to the undersides, which bear three extra rocket pods on each side. What appear to be twinlinked lascannons poke out from beneath the cockpit, which is blackened from the outside. "LXVI" has been painted in dark grey on the rearmost aileron. The cargo hold has small lengths of cord to hold onto in flight and crash netting against the far wall keeping several weeks worth of provisions secure with magnetic locks and the force of the net. The lights have all been removed. Upon closer inspection, you can see a small vox-link poking out beside the lascannon barrels.
The second Valkyrie has fewer modifications. If you had to guess, it was a former Guard Valkyrie, judging from the lack of embossed double-headed eagles. It still has all the lights removed, and the hull is still covered in the same type of camouflage paint, but the lascannons beside the cockpit have been heavily upgraded (if the extra bulk is anything to go by) and what appears to be a miniature Auspex array combined with a long-range vox-link has replaced the nose-guns. In the place of rocket pods are several heavy missiles. You recognize them only vaguely; anti-tank guided munitions, you think, though you cannot tell if these are customized somehow.
The fact that these Valkyries launched from an Astartes vessel is not lost on you, either.
As the Valkyries touch down and the cargo holds open, you get your first look at what your scouts have deemed the Order of the Black Watch.
The leader of the group looks like a cross between a Sister of Battle and an Astartes. Her head is badly scarred and her white hair is close-shaven, with not-quite-washed-off camouflage paint still sticking to the outer reaches of her face. Her armor shares the same camouflage pattern as the Valkyries, but is in itself an oddity; the suit is clearly that of a Marine, but has been modified to better fit a Sister's slimmer build. The pauldrons appear to be taken from Scout armor, with acid scars dotting where the symbol of the Voidstriders would have been. Yet, this Sister moves in the armor with the grace of a Marine—something that should be impossible.
Behind the leader is a squad of what are clearly elite troops. Guardsmen, with carapace armor dotted with extra magazine pouches and bandoliers, and two Space Marines with their heraldry scored off by acids and replaced with a more muted version. One is shorter than the other by perhaps a foot, and has slimmer armor dotted with battle-scars. One pauldron bears several deep gashes through the plate.
The leader kneels before you. "Lord-Commander. We stand with the Imperium. We kneel before your fire."
Guilliman is wary, as always when dealing with the religious he must tread carefully.
"Rise and tell me about yourself." He says softly.
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silurisanguine · 1 year
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Zofie Orel - Augmented Assassin OC Character Profile
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Basics Default Universe: Deus Ex: Mankind Divided and Assassin's Creed (circa 2029)
Full Name: real name - Zofie Orel (Alter ego/ Cover name - Sofia Croft). Nickname(s): Nicknames - Bílá Ruka (aka White Hand), Golden Eyes and Zo. Age: 33 (as of 2029). Date of Birth: Oct 30th 1996. Hometown: Cardiff/London. Current Location: Prague. Ethnicity: Caucasian (Welsh British with Czech ancestry). Nationality: Welsh (UK). Gender: Female. Pronouns: She/Her. Orientation: Bisexual. Religion: None. Political Affiliation: Socialist, but no political affiliation. Occupation (starting with present):
Assassins with the Coterie of Assassins (former known as Brotherhood). Cover job - as Property manager for her parent's property company and interior designer. Hidden reference in her ID as secret agent for MI6 to keep Czech police off her back.
Living Arrangements: Home in London and Apartment 86 Libuše in Prague. Languages Spoken: English, some Welsh, French, learning Czech, although she has a translation implant as part of her social Aug. Accent: Posh English (think Emily Blunt) when in cover and a softer English with welsh lilt accent when relaxed off duty amongst friends. Physical Appearance Face: Pale skin. Hair Colour: Pillar box red. Eye Colour: Golden yellow. Height: 5’ 7” Weight: 160 pounds (thanks to augments). Build: Athletic dancer like build. Scarring: Scars that connect her inner frame bolts on both front and back of the torso. Piercings: Ears only. Clothing Style: Contemporary within DX universe.- sleek and elegant when undercover. Has custom-made body armour for work. Wears only white, red and black. Usual Expression: Often seen with a soft smile on her face, but sometimes thought to have a 'resting bitch face' which is usually her actually connected to her drone and seeing through its cameras. Distinguishing Characteristics: Over 80% augmented. Almost as much as Adam Jensen himself. Bright red hair and yellow eyes. Health Augmentations -
Hidden blade augmented arms. A hidden pointed mono directional nanoblade that comes out of a port under her forearm.
Dermal Rhino armour under her skin.
Infolink directly connected to her eyes and cochlea bone. Can speak covertly and directly without need for phone. Linked to a drone, she has called Zrak
Cranial sentinel. SPIN Social Pheromone Interference Nullifier. She does not have C.A.S.I.E. but she does have a system that can detect its usage on her, that prevents coercion of the mental and chemical variety.
Sentinel health system. Allows rebreathing through gas and underwater. Monitors her health and helps restore damage.
Augmented legs. Klipspringer to allow higher jumps, but also designed to assist in parkour.
Glass shield.
Wraith gas projectile augment in arms. Acts as smokescreen during combat and also drops enemies not wearing masks.
A form of Icarus landing, called Descent of Faith, as in cities now there are no hay bales or leaf mounds to land in. Wing like golden energy vortexes spring from her back and act like a parachute to slow her descent to safe limits no matter how high she jumps from.
Eagle Eye synthetic eyes - Similar to the Eyeknow augment, allows her to see through buildings but also allows her to directly interface with her drone Zrak, linked to her infolink, so she can see through its cameras. Allowing her to see from high above a situation and mark targets with smart scan.
Physical Ailments: None as she has the Sentinel augment and thankfully doesn't need as much Neuropozene as most thanks to her hybrid ISU DNA. Neurological Conditions: Neuropozene requirements are lower than average – Which the Assassins find is down to ISU DNA. Fear of fire due to PTSD from the attack that caused her to be augmented. Allergies: None now. Used to have hayfever. Sleeping Habits: Sleeps little, due to her need to be out at all hours of day or night, depending on mission. usually max 6 hours, but can manage of less than 2 thanks to the Sentinel compensating short term. Eating Habits: Sweet tooth, eats on the go mostly, high calorie intake.
Exercise Habits: Her vocation is her exercise - Parkour, combat training. Emotional Stability: Hides a lot of her past trauma to the point she forgets she has a fear of being surrounded by fire. But usually very calm and a tad cocky. Sociability: Has high charisma level, very charming and has managed to make even Aug hating people tolerate her. Can swing between high society social and underground gangs with ease. Temperament: Sanguine (optimistic, social) Addictions: None thanks to her Sentinel. Drug Use: Nicotine (obviously Nupoz). Alcohol Use: Social and relaxing. Around 4-5 units a week max. Personality Label: The Assassin
Positive Traits: Adaptable, compassionate, charismatic, focused. Negative Traits: Stubborn, can come across as cold when hunting a target.
Goals/Desires: To stop the Templar/Illuminati threat at every chance. Succeed in her current mission (find the source of Lucius Debeers extended lifespan and cut it at its source). Assist her allies. Meet someone who 'gets' her.
Fears: Surrounded by fire, being taken apart by Harvesters working for the Templar Hunters. Failing in her mission and thus wasting her life.
Hobbies: Silversmithing jewellery and interior design.
Habits: Smoking and drinking. Clicking her neck during combat. Chewing their lip when thinking. Favourites Weather: Cool and overcast, but dry. Colour: Blood red. Music: Eclectic - rock, heavy pop, ebm and trance but also classical. Movies: Star Trek and old fantasy films using stop-motion. Sport: Parkour, martial arts. Beverage: Earl grey tea, hot chocolate with all the trimmings, soda, gin liqueurs, amaretto, sweet white wine, whisky, Absinthe (traditionally done with sugar cube and water). Food: Veggie sushi, Bramboráky, welsh cakes, her mother's roast dinner, anything sweet and junk food, especially burgers. Animal: Cats, birds of prey and snakes. Family Father: Alexandr Orel (alive and well). Mentor with the Coterie of Assassins in London. His cover job is as a surveyor and architect, which he has sometimes used to case places of targets. Mother: Elizabeth Orel (Alive and well. Also known by her ripper handle as R3dvixn). Elizabeth's official job is freelance programmer and property developer. Formerly the Chief Cybersecurity and Operating Officer for the London branch of Sarif Industries. Sibling(s): None. Children: None. Pet(s): None now. Once had a grey goshawk called Ghost. But now she helps any stray cat she sees and financially supports a shelter in Prague. Family’s Financial Status: Officially - comfortably well off. Unofficially very Wealthy thanks to redistributed Templar assets.
History
1996 - Born Oct 30th - In Cardiff to welsh mother, English father.
2006- 10yrs -Family moves to London, when Elizabeth is asked to help run the London branch of Sarif Industries. Alexandr rejoins Assassins as Mentor. Zofie is homeschooled within the headquarters of the Coterie with other Assassin's children. 2014 -18yrs - Officially joins the Assassins order. Trains under the Master Assassin Katherine Frye and her father. 2023 - 27yrs. Involved in stopping a plot to kill the son of the King of England by the Templar/illuminati as a way to force control of the Royal family. She helps thwart the plot and kills the then leader of the British Templar order, Sir Bertrand Scottard.
2024 28yrs - Injured in a terrible motorbike accident caused by a Templar Hunter, in revenge for Zofie's part in the death of the order's leader, that leaves her near death. Thanks to connections to David Sarif, she is put in emergency cryo suspension and taken to a limb clinic in London, where she receives top end and secret assassin augments thanks to her earlier agreement to have them done in case of injury.
2025- 29yrs - Takes a year to learn how to use her augments fully. Finds she doesn't need anti rejection drugs as much as most augmented, thanks to being a hybrid with ISU DNA. 2026 (Spring time) - 30yrs - First big mission after getting augmented. Goes to Paris for 4 months to work with fellow Assassins Dean Morel and his partner Nick on a case involving a Harvesting ring financed by the Templars. 2026 (Summer) Returns to London after successfully stopping ring and exposing connections to a bank run by the Templars in Paris. Gets her augmentations upgraded thanks to David Sarif's latest prototype designs for the organisation. (what she currently has).
2027 31yrs - Aug incident happens. She did not get her chip replaced due to her involvement in the Coterie investigation into TYM sudden development of a chip that will fix a worldwide issue that also involves Augs not made by them.
2028- 32yrs- London Coterie has recovered from the incident, but many assassins have to be even more careful now as being augmented is watched closely. Some choose to have their Augs removed and retire, others simply say they were always in the shadows and will just hide more.
2029 (November) 33yrs-Katherine Frye asks her to Investigate Adam Jensen after the London Incident. Thanks to her father's occasional collaboration with MI6 and her involvement in saving The King's son many years previous, she has an ID number for her identity card which involves a code that suggests she is actually an agent for MI5, allowing her easier freedom of movement around Prague police. 2029 (December) - Moves to Prague, joining the reformed Praha chapter. Moves into the freshly refurbished apartment 86 in the Libuse complex and works on developing the Zelen Apartment complex that her mother's company has now bought as part of regen efforts for the Překážka district. Events in London confirm to Katherine Frye that Jensen is one to have as an ally, and she lets Zofie know her mission is a go...
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