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#golden deer
munette · 9 months
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FE3H Pre & Post Timeskip Artworks
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krazieka2 · 9 months
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vamps.png
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corginsailorfukku · 6 months
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drawing of my boi
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villtura · 9 months
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7/24
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iubworks · 3 months
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Sylvain Jose Gautier
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paunchsalazar · 2 months
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Mister Leader Man
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kikijidraws · 4 months
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Pokemon AU!Yuri
For @sara886a on FE Artscuffle 2023!
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cupofcolors · 5 months
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happy(?) birthday marianne
(for FE art scuffle ^^)
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hekxate · 1 year
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crest activation bookmark set
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han---nahh · 7 months
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✨ brave/dancer Marianne ✨
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onuatf · 5 months
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HAPPY BIRTHDAY MARIANNE
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kuhuhukun · 8 months
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Sleepover with the golden girls 💛🦌
A piece I did for the golden deer zine!
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krazieka2 · 10 months
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FE3H outfit swap!
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corginsailorfukku · 2 years
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themisteriousentity · 6 months
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"Golden Deer is boring though it's lackluster, the characters aren't as strong as the other paths there's less conflict-"
You fool. You absolute buffon. Golden Deer is perfectly designed. Not only does it feed into the whole "alliance" theme well by having the characters still work together despite their differences and feelings well before hitting those A supports, but it's ALSO the only route that actually puts the focus on YOU the player. Or, rather, Byleth themself
Black Eagle is about whether or not you can agree to Edelgard's ideals of acceptable sacrifice and perspective that there's only 1 way to do things. The branching happens when you decide whether or not you agree, but ultimately it just explores opposing or agreeing with Edelgard. Anything more than that is really just incidental to that main concept, whether it's Crimson Flower or Silver Snow, the entire time you're focused either on helping Edelgard achieve her goals or you're focused on showing her how wrong she is alongside the Black Eagles who think it's their duty to correct Edelgard's wrongs (and I have a whole separate thing in regards to how the cast acts in Crimson Flower verses Silver Snow). It works really well for characters designed around an empire, a domineering form of government where (usually) a singular ruler determines the course and focus
Blue Lions is focused entirely on working on past issues and learning to bring yourself into the present, but it's done almost entirely through the cast more than the player. The Blue Lions themselves all have their own traumas and deep-seated past issues that hinder or help progress. While both Blue Lions and Black Eagles have a lot in common when it comes to traumatized characters and ideology, the ideology is front and center, while in Boue Lions, their interpersonal conflicts are front and center. This shows especially in the final (non romance) scene, where Dimitri decides that his personal attachment to Edelgard and past memories still matter, and he reaches out a hand, despite her immediately trying to kill him. It's fitting for a route designed around a kingdom, which is usually built entirely on interpersonal dealings between the ruling class
Golden Deer, however, is designed very differently. Unlike the other 3 routes, the player, or more specifically Byleth, is put as the driving force instead of the Lord. And this is actually what makes Golden Deer such a good route and one with the best ending of all of them. Claude has ideals, but he isn't a person who wants to force others to follow his path like Edelgard. Claude has lived a life of strife where his past motivates him, but it doesn't chain him the same way it does Dimitri. Instead, he works on understanding everyone around him and working together towards agreed upon goals, while taking on stuff that isn't agreed upon onto himself. But more than that, while all the Lord's value your opinion, Claude is the only one who actually takes what Byleth wants (rather than just what they think about specific matters) into consideration for his plans. Repeatedly you tell Seteth in Silver Snow that you don't want to kill Edelgard, but he pushes that you have no choice. Pretty much the entire first half of Azure Moon is Dimitri ignoring you. And in Crimson Flower, you've all but completely submitted to Edelgard's will with a couple of exceptions (which actually proves my point because it's specifically in regards to the Golden Deer because you can fight the entirety of Crimson Flower while sparing all of them except for Judith). But in Verdant Wind, Claude doesn't hide that he has a problem with the church and wants Rhea gone. In Golden Wildfire, without Byleth, he's more than happy to just get rid of her without a second thought. But when Byleth is the protagonist, he goes out of his way to accommodate your wants into his plans and goals. When you express as the player that you want to reason with Edelgard and ponder if you can't walk the same path, Claude agrees with you and says he'll make it happen if he can, with the other Golden Deer mostly agreeing. When that,can't happen you both lament the fact that Edelgard gave you no choice together. He makes finding Rhea a priority, mostly because as curious as he is in general, he wants to help you find out answers only Rhea can give you. And all of the Golden Deer do this to some extent, with each other but also with you as the player. I think Hilda and Marianne's A supports with Byleth show this best personally, but that's a personal opinion. And it just works so well for a route designed around the idea of an alliance, people coming together and agreeing to work towards a goal bigger than themselves
And that's not to say the other routes aren't as good as Golden Deer, they're all equally well written, but it just makes me sad when I see people giving the Golden Deer route grief just because the characters aren't the same when it does its theme so beautifully
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iubworks · 3 months
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Dedue Molinaro
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