And the items generator update is LIVE! This is a massive update, with new content in virtually every area, and two entirely new types of found everyday items that you can generate: textiles and containers (with their contents).
Stay tuned this week for an art bonanza of characters modelling magic items!
Some example items under the cut:
a magnificent dulcimer made of bone and bright lead.
it bestows knowledge upon you, but it can only be used a limited number of times.
it is spoken of in dusty academic tomes.
it was made by a dying god, in a time of wondrous learning and high dreams.
a printed novel by a grifter with the best of intentions. its subject is magical lifehacks.
an ancient pack of cards. it has been implicated in the highest crimes of state.
an oval bronze coin. it has an ear of corn on it. it is not recognised by any country you have visited.
a patched pair of embroidered gloves made of cotton.
a fragile envelope. when you cut it open, you find sketches by a god.
an elaborate bag. when you part the folds, you find records of taxes owed and unpaid by a vicious warlord.
an elaborate scientific instrument made of rough granite and translucent flesh.
it bestows the power to wound the invincible upon you, but it is already partially broken and drained.
it was the possession of a legendary wizard.
it was made by a wizard's captive.
Brought back the option to generate a random number of clans.
Brought back and rewrote the personality, fun facts and extra information section.
(Hopefully) Made everything easier on the eyes.
Made kits appearance-only to be easier to read.
There's still a few things I have yet to add/rewrite (kittypet/loner residences, fleshing out fun facts and extra information, rewriting appearances, etc.), so keep an eye out! :D
If you were a pet whumpee, what would your whumper 'loving new master' forcibly rename you?
If you hate what you get at first you may have ONE reroll but no more than that. because pets don't get to choose their own names after all. 🙃
I know some of the names are less dehumanizing than others, but the human names on here were from lists of the most popular names for pets. so ¯\_(ツ)_/¯
I do a lot of Decades Challenges and I've noticed all my founders usually start as Farmers.
Which is fine! but sometimes it can get repetitive if you mainly do historical gameplay.
I made a quick Generator with 100 Ideas total with Classes ranging from poor to Wealthy.
There are criminal jobs and Solo household jobs mixed in.
Jobs range 1800 - 1900 and the household funds represent your STARTING household funds.
the household funds are made to my personal preference but you can always change it in your games :)
I'll be adding more as I think of stuff.
1800 - 1900 Founder Job & Starting Funds Generator
Inventor Nikola Tesla reads in his remote Colorado Springs laboratory in July 1900 next to a magnifying transmitter that generates millions of volts of electricity. While far too dangerous to sit near—the image is actually a double exposure—his gigantic Tesla coil created the first human-made lightning.