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#ganondoodles answers
ganondoodle · 3 days
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what's your favorite animal
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ORCAS!! with a soft spot for type d orcas
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whalesharks!!
also these guys!!
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sea slugs (dont know which one this is but like .. pretty much all of them are funky)
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this birb
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big chonky HONSE
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this thing
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big MOO
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velvet worm velvet worm velvelt worm-
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moth mothMOTHMOTH (dis one atlas moth im pretty sure)
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manta rayyyyyyyyyy
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OKAPI (this ones baby)
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blue corral snake (for color mostly but many other sneks too)
also cats of course, but im most excited about the first two and anything funky, especially interesting color combinations or chonky shapes-
most of these pics are from my personal inspiration collection so uhh excuse me for having no extra info for all of them qnq
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sunnidaydreamer · 4 months
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(bc your tags on my post about outer wilds- yes it actually is like that, the entire plot hinges around their tech and trying to understand them- im pretty sure even the color scheme (grey/white green gold) of the nomai is similar; but i dont want to spoil anything, outer wilds is a game you really should experience spoilerfree (even if i only saw a stream of it and didnt play it myself) )
Oh wow, that's insane. It really does sound like Nintendo copied them! Yikes, talk about lazy. I mean outsourcing the writing was lazy enough, I honestly wouldn't be surprised if they were 'inspired' by Outer Wilds.
And yeah I've only heard good things about the game! I only had a chance to play a small part, but I have it on my wishlist for Steam.
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galena-bismon · 3 years
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Hey one Piece art community
I wanted to raise awareness of this Pinterest account who has reposted without credits more than 2000 pieces including many of my own too, I've tried to contact them and recieved no answers yet
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Artists Who's work here I've seen includes (but are not limited to): @magikee1 @cheekyoldraws @sicklizardman @ceceru @dumb-sharkus @jwshikasblog @mer-meladraws @ganondoodle @baicazhoe @sleepysketcher @cheerkitty14 @honeydewhale @unicat-w @dhovorei @swimmingcreatortyrant @fishfishfruit @aldiwali
So please, do not interact to their posts, just report the profile
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ganondoodle · 12 days
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Since you said it's ok to send you random ask, i've always found your "monsters" design to be really really gorgeous, and I wanted to know : in any form of media you've interacted with, what's PEAK monster design for you ?
i have been thinking about this ask alot bc ... i dont ... know? theres a problem with what counts as a monster really too, most are either some sort of anthro/furry or the horror gore type of monster that instills you more with disgust than awe
i guess theres some i really like but idk if thats what id call 'peak' (though its rarely JUST the design but their vibe and stuff too);
(its a lot of zelda.. sorry)
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Eldra, Farodra and Naydra (engl Dinraal, Farosh(?)) though Eldra is def my fav one of them, i like how they are a little more less typical dragon- with the fur around the neck the floppy ears and kinda goofy face yet manage to be the most ethereal, awe inspiring creature i have ever seen in a game with how they act and are presented as (in BOTW!!! do not mention anythign sonau/zonai with stupid magic pebbles to me about them i will manifest worms into your tea)
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Leunen (Lynels) (botw) -i could not find a better picture wtf, fav are white and silver ones) FINE they had some pretty neat new horn designs in totk- idk i just like them alot, rather simple if you think about it, horse lion plus horns- but its so well put together it just kinda scratches my brain in a good way (also how intelligent they clearly are, like the way they fight and act and also even their death animation is so??? huh?? you are just gonna treat them like any other mindless monste- *remmbers they treat ganondorf even even worse all things considered* .. nevermind you're good)
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'Beast' Ganondorf (twilight princess) its my favorite beast ganon design (even if it technically is just kinda a man boar .. again) though if ww gan had a non puppet beast form that one would most definitely be my fav lol (i will not get over the fact that some descriptions call this a hideous beast EXCUSE ME???? WHERE???) (honorable mention here, darkbest ganon from botw, pig on fire but it looks cool as fuck)
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Nimbusgarde (ww) .. (engl .. darknuts?) do i need to say anything? (i could throw alot of ww design here) not sure if it counts as monster but they are not human so ????
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the pathless bosses- (here in order, Cernos, the Godslayer, and Kumo) all of them are rad as hell (except for the final version of the godslayer ... liek im sorry but it looks to boring compared to any other one lol) again not just the design but man do i love them
since i dont know what would count as a monster or no i could just list my fav characters here bfmjbfmjsbmj like radahn (elden ring) is just kinda a zombie, aurelion sol (league of legends) is a space dragon, the forest god in princess mononoke, Narisha (skyward sword- sky whale)- i could go on but this post is long already (honorable mention to Omus in nausicäa, weird bugs but also something divine, though it is much more how they are treated and the vibe etc)
in all honesty though i cant think of one that i would describe as perfect, what i want of a monster design is to be ... cool but also a little weird, big hulking monsters that have something off about them and something that makes them 'other', but also not, as much as i like bloodborne, just bloody gory messes of rotting flesh, AND not just as a monster to kill, i just crave a game or otherwiese piece of media where the cool monsters arent just there for you to kill- the perfect one i guess would be something kinda big scary weird and off but while non verbal clearly not a mindless beast?
and here is the thing; my own characters do not furfill that, my designs are really rather conservative, much to my dismay, anthro of a mix of animals, maybe an extra arm thrown in- Eadrya, one of my favorites, is really just a blueish furry (yes they have fur) and their demon form is a mix of seals and catfish with some extra arms, too many teeth and a mouth that goas wayy to far (if they want) - Shargon is a feather dude with extra arms and his demon form is really just a chinese type dragon crossed with a bird, throw some darts at the color wheel, done
together with my problem of my monster characters losing their 'otherness' vibe within the story rather fast bc the majority of my characters are non human and speak and you see them in all sorts of emotions and parts of life- they lose that divine, unknown vibe and i HATE that that happens, i want them more akin to the forest god in mononoke but thats not possible unless i start from scratch
and i really dont mean to make myself look bad to sound self depre- ... however you spell that; i really am rather dissatisfied with my own designs but mostly just roll with what i got bc i never seem to be able to actually achieve what i want
even my redesigns often really make things LESS interesting (unless maybe the og was just ... human, but they are blue eyed with golden hair and white so that makes them divine you seE-), the skyward sword dragons as i redesigned them made them much more classical dragon, in part intentional bc i was drawing a connection of them becoming the botw dragons at some point, but by all means the canon design is much more weird and unusual than what i did with them, you could apply the same to even demise, his canon design might seem a little uninspired but really what did i do? inject him with some classic satan spice like that makes it in any way less stereotypical evil demon ??? lol
im sorry this post devolved into whatever this is but i really am trying to answer sincerely, i am confused about it myself, what counts as a monster, what doesnt, there must be more that i really loved but why cant i think of them, why do i design characters like this when i really want something much more different, i dont know, i feel like my brain is in a cage, why do i keep making things less interesting in an effort to make it interesting, am i falling into the corporate trap of cool sells who am i what am i doing
(theres a zelda artist with a style so strikingly genuis in shape, color and just .. DESIGN that i want to chew my nails off bc i cannot design like them, their designs and redesigns are so different yet sensical and so full of crisp shapes i have never seen before it drives me nuts and i would want to give them a shoutout but i think they dont like me so aaaaarhekjbfhgdknbgdfklbg)
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ganondoodle · 12 days
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Hello 👋
Swallowing my nerves at last to send you an ask! I was just wondering, what inspires your designs? Are their inspirations in stuff like movies or games? Or just things you come up with yourself?
i .. honestly its kinda hard to tell, sometimes i just randomly think of something, like some detail, or color combination and try to incorporate that into a design somehow; it can come from anywhere, like the color scheme of a pithaya/dragonfruit is something i have been wanting to make a design with for ages but havent come up with anything good in all those years ;O;
im a very easily fascinated by color, espeically in nature, like sometimes i just stop and stare at something like i froze in time bc i just woooooooooooooah color! i probably look like a weirdo doing that though
its really hard to pinpoint anything specifically, the most is probably .. other artists? i guess? which always makes me nervous bc my memory is shit in most areas of life and i worry myself to pieces whether i unintentionally "stole" an idea and just dont remember and think it was my own, it goes further that sometimes i see something that makes me want to draw a similar concept but dont bc i dont want to 'steal' even if that couldnt be further from my intention (have been accused of that before ..)
that said for my ocs specifically .. most are rather old and have just kinda evolved out of their awkward first iterations (shargons first iteration was a hauro-howl- copy that was really just some human covered in feathers .. another oc was once a hellboy copy but in green- havent drawn nor redeisgn them in ages lol), the biggest inspirations for them is a mix of animals, bonus if you dont see them often- im a big shark, whale and sea creatures in general nerd so i tend to take from them as a priority but always trying to be less directly animal and mostly just .. features that work together
Eadrya is one of the newer OCs- i started to write but then looked at my folders and oh they are from 2017 .., i even made a design timeline for them how much they, and my art, have changed back in 2020, so thats also way outdated now lol (they apparently started as a whale .. thing? its like a pokemon evolution lol)
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this is them now (i like this sketch still, though shargons design is now also outdated lmao)
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this ones from early 2023 so also outdated now but you get the point
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for demons i try to be a bit more wild on shapes and colors while still adhering to the rules of how they work (humanoid form, demon form, animalistic, one element each and more or less made to fit that, 4 arms is very common, look to be bost scary and wild but also something that would make you stop in tracks and stare in awe and fear if you crossed paths)
often times designs just kinda .. happen, i have maybe the idea ok i wanna make something with a white and red pattern also moose or those big horned cows are cool and kinda scary so maybe sth akin to that (though this one is technically a redesign too- its also pretty much entirely different)
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for non demons but still non human i go for a much more restrained design, mainly inspired directly by an animal and giving the color scheme a good spin, plus adding unconventional body shapes, like ki'ita is also a good example, her old idea was just orca anthro pirate and just by making the white green instead in her most recent redesign already adds that little spin to it
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that can have its pitfalls though, as i often fall into the big arm small head small legs scheme over and over xD
alot of it is trial and error, deciding on the colors can take me hours bc im always searching for my little rule of having one contrast color that shows up in very few places to draw attention to it (like with Eadrya its those bright yellow eyes and thingy at their tail)
and that is all about myy own ocs, when its fandom stuff it works kinda similar though, either in the connections i wanna draw or just thinking it further- like how deities in destiny work also just kinda .. happened like an ever derailing train
like for demise i was at first really just im gonna give him horns bc horns are cool and he got those on the starting mural in the game- so how his hair work? well maybe it isnt hair actually and just unbound energy, im making him a deity too and fit hylias design to his so, yeah, then so how does it work, ok he gotta have a skeleton still, but what if his entire actual body is made up of pure magical energy with its core in the ribcage? with the core in the ribcage >:3c and the scales you see are just like cooled down lava as an armor bc his thing is fire and earth !! the normal blood? is a thin layer of skin imiated from mortals to keep the scales together and flexible so if he ACTUALLY gets hurt hed bleed magic that looks more like lava and any normal blood you see is just the armor- so why does he have a skeleton still instead of being just energy? maybe its gotta be bound to something OH and what if all of the deities started as mortals like a mirror to the trio later on and the gods cannot have direct influence to the worlds so they needed a right hand that is neither god nor mortal but both by killing a mortal by whatever their element will be (demise burned, hylia drowned etc) and their skeleton and spirit is kept but put into a body of magic- OH what if their spirit core is like almost piloting their bodies like a mech in a way bc if youd look close youd see that every strand of magic is actual a hand of their spirit so it makes it more weird and other bc hed be able to reach out with thousands of burning claws of all shapes and sizes like the beheaded forest god at the end of mononoke- SO if hed lose and arm or something all those strands would untangle and rearrange his bones back together-OH MY GOD the whole armor idea works so well for ghirahims dark armor so what if demise had two swords once and lost one and since has forged an armor similar to his own for ghirahim out fo fear of losing him t---
and that all is a process that happens over several weeks and months not rarely while i am drawing something mindlessly and suddendly *have a thought* and omg that makes so much sense-
so "what" inspires my designs? an ever derailing train of thought about making cool thick monsters that arent the evil thing to get rid of for once? cool color schemes? idk it just kinda happens??
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ganondoodle · 1 month
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Have you seen the post lately where they talk about Ganon's personality/motives in TOTK? Like how the english version translated it poorly so he seems kinda....vauge as hell as to why he behaves the he does?
i have not, only what i assume are reactions to that post?
and i mean ... i doubt it makes much of a difference, i havent seen the english version either tho, as i played it in german-
now i do wonder what could be read as vague in english though, what is vague about wanting to overthrow a kingdom threatening to overthrow yours if you dont become their lapdog?
(i dont think it was consciously intended to be written as an imperial superpower assimilating and exploiting everything around them bc they believe they are god blessed good tm people and anything that refuses to bow their knee to them is thus evil and deserving of death or eternal servitude and those that 'happen' to refuse the goodest good guys are heavily stereotyped desert people
but it sure is)
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ganondoodle · 4 months
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I was at first in love with totk, and I still think mechanical wise, its quite impressive
And when I collected all the tears and saw the "story" I genuinely got upset in a good way (at first), because man! Did they really got the balls to go that far? Is there nothing I can do for her? Now I MUST do all the temples, see how it plays out and --oh, I've got this cutscene already. Why are all the people so dumb about Zelda, I KNOW where she is, Link say something-- Link??
After finishing all the temples and almost falling asleep, I stopped playing the game, looked up the last boss and remaining cutscenes and went "Thats it?"
Watching other people (including you) being critically about so many things, both character and mechanical wise, I've almost startled myself with a realization what the gnawing feeling I constantly had, actually was.
Totk feels like a fanfic.
And don't get me wrong, I love fanfiction, I think its great and important, I adore fanfic writers, I love finding gems, I love reading self indulgent stories, see new spins and interpretation of characters. I love the casual, the passion, the creativity!
But totk gives me the same feeling everytime I am reminded that Fifty Shades is a Twillight fanfic.
The world is there. The faces I know and grew to love are there. But everything is ever so slightly different, uncannily so. Just how some characters talk, how they act, how they were placed in the story. The Zonai appearing out of nowhere, but no, they always had been there you see, they were these super magical advanced people but they all died, the king is so tragic. And you see, the king is super cool and powerful and-- oh I dont get to interact with him outside of the tutorial. Did they try to do another King Rhoam-- but wait, that only worked because we didn't knew he was a ghost-- totk wait stop why do you take him out of the story, why couldn't he be a companion, he IS ABLE TO TALK THROUGH THE ARM LET THE OLD GOAT COMMENT ON STUFF?? If you bring up all this ancient stuff and you still got a ghost lingering, let him talk?? (I never ended up getting Mineru but I smell wasted potential as well)
Im not even mad, I am disappointed. It feels like the devs saw what all the lore hunters got attached to and talked about and then just... took the "cool". All the Zonai stuff could've easily been Sheikah tech, but got just reskinned to look more exciting instead of being its own thing.
Like... at this point I prefer what fans are doing over what Totk gave us. The characterization of Rauru (and everything Zonai), projects like you do of what totk couldve been, the little nuggets of actual highlights and details of love fans find in the game. I found much more enjoyment in these concepts than I got from a 70bucks game. And thats depressing.
I love fanfiction. I dont love it when my corporate 70 dollar, six year development, console exclusive game feels like a story that passionate fan couldve written miles better in a week (and I've already seen much cooler and interesting rewrites and ideas).
Zelda has been a huge part of my childhood and its depressing seeing it treated like that. It always was about the story, the epic, its The Legend of Zelda for crying out loud. To be courageous to enter a dungeon, to be wise and solve all the riddles. To become powerful over the journey you embarked on. Zelda to me is the campfire story you tell to others and go into the woods or the beach and imagine what monsters you would slay. Zelda is not the sandcastle you build in the sandbox and then add dinosaurs and star wars ships because you didn't had any other toys, and just stumble into and over some story to entertain yourself until lunch is ready.
I'd have an oracle of seasons over another totk any day at this point. They should've just make the mechanics of totk its own thing, but I guess they were scared it wouldn't sell if it doesn't have a Mario or Zelda skin straped over it.
Anyways, sorry for the mini rant - love your art, love your thoughts and insights, and I am looking forward to see more of it - Zelda related or not (your original characters look amazing, I adore your style sm)
Hope you have a great rest of the day!
*nods along through this entire rant*
idk how many of my rants you have read but yeah ... yeah ... and the further you think about it the further it all falls apart, the wasted potential of it all and the goddamn audacity of them to do those interviews in which they make it EVEN WORSE is just
i know the expectation for a direct sequel to botw was huge and understandbly so but i really REALLY think it would not have been that hard to make it a good follow up even taking into account that totk was originally a DLC, pretty much all of botws aspects could have been developed further, i dont know what could have happened to make totk have turned out like this .. literally it feels like something had to have gone wrong, its like someone who doesnt know zelda nor botw at all was given a few prompts and then just made some generic fantasy story while the rest worked on ultrahand for 5 years
the technical impressive things ARE technical impressive, but i dont think it was necessary nor served the game well in any way (and i LOVE building games- however totk is neither a building game nor a story game nor a zelda game nor an exploration game nor a sequel imo) but zelda, this zelda, is not made for that and i cant help but think it was mainly to encourage people to make some ridiculous mechs so it can go viral on tiktok (not trying to discredit them, it IS cool what they are doing but i .... have my doubts if zelda is the right place for that)
ill stop there bc i have ranted so much about everything i dont wanna repeat it here again; it just doesnt feel like a real game (derogatory), it feels extra bad bc i was not really into zelda when botw came out and while i did get it as soon as i could (months after release since i just started a minijob and didnt have the money) i only over time grew to love zelda this much again, devouring any theories and anything about it bc i loved it so much- i was never into it like this when a new title was announced and dont own any special editions so i bought the totk collectors bc i was just so damn excited for it after the 2019 trailer dropped (god i want that time back ... it looked so much more like it was going to be an actual sequel) even if i was already worried it wouldnt be good at that point given how much i started to sense stuff i dont like about the newer trailers
i recently sold it at our local gameshop bc it was like a thorn in my side given how expensive it was and how dissapointed i was in the game, i genuinely think that, technical impressiveness aside, totk is the onyl zelda i truly cannot stand (for alot of reasons) and im genuinely worried for the future of the franchise
i bought an Oki (Okami) figurine for what i got back and i feel much happier with that :3
(also on a note, i did finish the game two weeks after release but stopped playing it right then and hadnt touched it since, i also streamed all of what i played and its still up if you want to see my slow descend into madness fjkdhkdhjk though its been a long while since then and i by far did not talk about everything back then, just what my most immediate frustrations were while still playing)
(also the gameplay isnt as good as people make it out to be, so much is so frustrating and punishing to use i am kinda baffled it got through like that and most people call that its best aspect ..... though i guess if the rest is so much worse even mid gameplay can seem good ooooooooh how dare i)
also thank you for liking what i do!!! <3 it means alot to know it is appreciated by someone :D
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ganondoodle · 9 months
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genuine genuine genuine question- wwwhy do you not like the zonai? (zonau? not sure if thats like. the worlds coolest plural or a translation difference) given your content with more monstery designs i would have thought they'd be up your alley!! however. i have also not played skyward sword (as much as id like to) and i know most of peoples upset with their existence and the totk storyline is because of its conflicts with that plot? i'm very excited to see what you do with your rewrite/botw2!! given their slight presence in faron in botw, it would be cool to see you repurpose the zonai in some way that doesn't conflict with the plot you're going for, something that makes more sense with the cryptic kinda bare minimum we had in botw? sorry if you've explained your stance on the zonai before <3
hhhhhhhh i had ranted alot about it but i hope you are prepared- (also "zonai" is sonau in german but im choosing to write it with a z so people recognize it at least, im pretty sure zonau is also the orignal japanese word for them)
i am fine with their design, in fact, i LIKE their character designs, however i dont like everything else about them.
and no its also not bc it affects skyward sword bc it doesnt affect ANYTHING in skyward sword, bc skyward sword is the VERY FIRST zelda game in the timeline and totk is nowhere near it, totk draws several paralels towards skysw bc its meant a sort of soft reset for this new era but its really just thematic overlap and references bc those are cool (i know alot of people are trying to convince the entire fandom that totk somehow is crammed into the old timeline but trust me its never anywhere near confirmed nor does it make any sense, heres the lil graphic i made last month to clarify how i think its meant to be understood .. quite obviously even -
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i dont mean to sound .. mean, but some people read too much into little phrases or references to older titles (like first king of hyrule .. doesnt have to mean the literal firstest of the first ones in all of forgotten history ever, just the first of THIS hyrule for example), and while im not against theories i am very annoyed when people try to say its somehow canon when its NOT)
with that out of the way;
i dont like how they are 'integrated' into botws world, they feel unnatural and shoved in everywhere, they have been everywhere and did everythign better and cooler and no part of (this) hyrule was untouched by them their architecture feels not integrated well either and design wise its rather bland, while the sheikah shrines for example while obviously not natural and very 'techy' they still build a harmonizing contrast while the totk shrines are pretty laughably unfitting compared to them the basically complete disappearance of all sheikah tech related stuff bothers me immensely bc why would you just get rid of it istead of developing it further (i know about purahs towers and think they are just like a worse version of the previous ones; and before this argument comes up again, them destryoing it all -somehow- bc they were afraid of it being taken over again is a dumb excuse bc then they should be even more scared of zonau tech- even MORE unknown and advanced tech literally falling from the sky) you could have done SO MUCH with the ancient shiekah tech it drives me nuts
i also think it tipped the delicate balance of the kinda medival setting + high tech that botw had set up compeltely over, the zonau tech just .. is so painfully obviously only the way it is to give you little lego parts to glue together (i know its a focus of the game ... or at least the gamePLAY but it could have been done better, again i think they managed the balance perfectly with shiekah tech, its weird and isnt natural but doesnt endanger the believability of it ... the zonau tech just throws that out the window rly ... how cool would it have been if you could built lil guardian walk thingies djknhfkd )
in general they just feel like a complete replacement for the ancient shiekah and are so SO desperately trying to make the zonau the COOLER and BETTER versions of what the shiekah were (you COULD have connected them in a cool way, like there being ancient shiekah labs build in the old zonau mining facilities bc they used zonau tech as basis for their own tech etc)
like instead of building on the set up and potential botw had prepared, they just scrambled to make a 'better' version of botw, like oh no forget THAT ancient civilization we have an EVEN MORE ancient, and EVEN MORE highly developed peoples there that were also everywhere before you but also were never really hinted at- and then repeat botws structure .__.
having an old and forgotten civilization of whom only some withered ruins remain gave botw a much more real feeling, a world with a history that you will never know (you know, bc that makes it intriguing and is just .. a good choice of worldbuilding imo)- and then totk comes along and reveals everything and also nothing, we know too much of them to be intrigued by their mystery and also not enough to actually care about them (also them beign presented as the good perfectly perfectestest kingdom of light that can do no wrong other than underestimate the eeeevil guy while they also had their hands on every part of the land and made all other races be their face and nameless servants just ... thats weird man!! i know its a game, even if its only aimed at kids my god they arent stupid either!! you really present me with that and expect me to take it at face value what argh)
again i think they COULD have been integrated into it, but the way it was done completely threw me off, im not mad about them EXISTING but about how it was DONE in the game
the way they were done robs not just totk but also botw of mystery and intrigue, for example i much rather had them stay a mystery, only ever talked about in some text and some old and almost completely withered ruins left, you never get so see what happened there in the past, you can only guess, but you have to deal with the fallout anyway and thats just ONE possibility, there are so many and it feels like they chose the most boring one every single time
sometimes knowing less is better than knowing half
(maybe i can make it clearer when .. or if i can get to illustrate what could have worked -in my opinion- better .... sorry for ranting again ;__; )
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ganondoodle · 5 months
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Dude I love how you make gods feel like *gods*. One thing I think a lot of people have trouble with is making their deities feel like either A. Non-characters that are just forces of nature, like a hurricane, or B. making them *too* much like regular characters, negating the impression of how powerful they're supposed to be.
In every part of that first Demise vs Hylia fight, it felt like something that would be both awe-inspiring and terrifying to witness, and when you mentioned in that other post how Demise would use his true form to escape a mountain, it gave me mental images of a massive volcano, but simultaneously all the *rage* that would be involved. Like I don't know the context but. Oh boy is Demise probably not going to be happy about getting stuck in a mountain
I just!! It is very early rn and Idk if I'm making a lot of sense but you are *so good at this*
I'll be honest, at first i wondered if this ask was actually meant for me or perhaps got to the wrong person ( i got teary eyed reading this ... multiple times qoq)
ANd yes i agree that often gods tend to be either too distant or too much like a normal character, personally im not a fan of the latter xD
the deities in destiny are supposed to be like a middle ground, the three golden gods are very 'other' while the deities are supposed to be a mix of mortals and gods, not half-gods since they more god than mortal but still with a connection to the world (thats almost the entire reason the gods made them like that, bc the gods themselves cannot walk the worlds they created on their own; the deities are essentially their hand to control the world - which isnt working to well as we see gnvfjdknkdfn)
anyway, waht i mean is ... Thank you??!! i, sometimes get so lost in self doubt and how others do similar concepts just wayyy better and like .. idk how to express how this lil ask makes me feel (positively!!!), i always hope i can convey at least a fraction of what i feel writing my stories, which is hard with no movement and no sound, just art, to hear that i am actually somewhat succeeding at it is kinda .. idk, baffling?? i am no good with words myself ;O;
the scene you mentioned is from chapter 3, and i got so motivated by this ask that i had to .. attempt to draw a lil concept of that scene in it, even tho i know its really rough and i hope will get it done better once i get to that chapter .. but its something? ;u;
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ganondoodle · 8 months
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I'm curious, in your totk rewrite, would the final fight with Ganondorf be the same, or would you do something entirely different?
somewhat, this is a bit of a different take on ganondorf though, it makes more sense in context of his changed ... or added rather, backstory;
you fight him once before, not a phantom like in canon but him physically, were hes still trying to cope with the horros he had lived through being half awake for such a long time so he isnt much for talking, at the end of it he has like a breakdown that essentially causes cataclysm 2.0 (that might even open up new caves that were previously just cracks in walls too) and which spawns the miasma/memory trees that contain his memories, all of which you need to collect to unlock the ending-
structurally the final fight is similar:
theres a horde of enemies you fight all together and the sages get taken away once you reach ganondorf; when you find him hes all calm and collected but does not allow zelda to talk to him despite her understanding how it had come to all of this and her wishing for a different solution; the fight begins but over time as he loses HP he start to act differently, less calculating and like he is in control and more and more aggresively, and more jumpy like he is afraid of something
phase two he gets too cornered and activates his enigma stone + the sages rejoin you, he is visibly just trying to put an end to you using everything he has to offer, phase two of phase two, he loses it and changes into a beast form (a miasma version of the best forms we know basically, i made a sketch of it once but it was only a rly early concept; i need to put more boar features on that
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(unsure whether i want this to be his engima stone active version or the actual beast one) after he changes into beast form he charges at link and zelda and essentially burrows through the earth with them, breaking through the surface in the hyrule plains where the dark beast ganon fight happened in botw, here you fight him in the open, any weathher and time of day can happen here so its a much more diverese vibe each time; he is very fast in this form, if you are familiar with bloodborne im thinking of something akin to the first phase of ludwigs fight but a little more coordinated
this fight ends with zelda telling you to shoot at her so she uses her shielding powers (sth she can also do in the game itself) to reflect your arrow in a certain angle (reference to how ww zelda shoots an arrow you need to deflect in order to defeat gan but in reverse), it hits the ornament keeping the enigma stone in place from the side and it flings off
the battle seemingly ends with beast ganon falling to the ground, zelda tries to run and take it away but gan is still awake and sees in her how sonia sealed him way back, so in a last ditch effort to avoid the fate he had just escaped (despite zelda not wanting to do any of that) lunges for the stone and swallows it
he transforms into a dragon snatching up the both of you and flying high into the sky, zelda can wriggle free but falls and while she could land safely with her paraglider gan is flying off with link so she makes a last moment decision to take in her enigma stone as well, she transforms, rams into gan to free link and a somwhat similar fight as in canon happens, though i would like zelda to be more openly agressive towards dragon-gan
sicne in this version gan doesnt have his stone on the forehead somehow but inside like you would expect you need to fly into his mouth to end the fight, assuming you have found the lab that held the moonbloom (perhaps kogas so tie him nicely into it all) needed for the reverse dragon medicine (bc i wanted to involve links passion for cooking somewhat i thought it would be cool if he takes the chrage on that to make that special dish), you now use it, causing gan to spit out his stone and reversing (still unsure whether he survives this or not, but i thought of the scene from spirited away when chihiro gives haku the lil herb thingy to make him spit out whats killing him when i was coming up with this) zelda catches you again and you use the second charge on her to reverse her as well, boom you got your epic falling scene, the sages also now have made their way up through the tunnel, perhaps they catch gan too
this is a super rough current concept for it, it might all change still so dont take this as the final version, still working on it all after all
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ganondoodle · 5 months
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What inspired you to split the dueling peaks in your story, I’m very curious 👀
thanks for the question!!
an NPC (german name is Sohai) in botw at the stable next to the twin mountains tells you about a legend that it was one mountain once but were split by a dragon-deity to make this passage; its meant to hint to the botw dragons and intice you to go to the (botw) floria lake since thats where farodra (lightning botw dragon) resides-
BUT i thought that would be a neat thing to use in destiny instead, legends change over time after all and the three deities (hylia, 'demise', 'courage') are very draconic, especially so in their true forms; in chapter 3 hylia and demise fight (unsurprisingly) again and it sorta escalates with demise ending up at that mountain .. or IN that mountain really, and proceeds to split it in two (its not directly shown but he does use his true form for it) to get out AND to make a point (also him angry), creating that passage allowing water to flood into what is the kakriko/hateno region in botw but isnt inhabited at the time of my story
so the legend isnt untrue, but not quite correct either (also very very ancient), it WAS one mountain once, it wasnt one of the actual dragons who split it in two, but demise in true appearance, it did create a passageway but that was more coincidentally
basically, i saw that NPC told that legend and rubbed my dirty lil hands together snickering how i can steal that for my comic hnfjksnhjksd
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ganondoodle · 7 months
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Hylia was referred to as "The Goddess of Wisdom" in one of your posts (the Hades-inspired artwork) so it got me wondering: does Nayru not exist in your AU? Are the three Golden Goddesses absent, or do you have something in mind for them?
(your Hylia is super pretty btw, I love that her hair is like water <3)
oh jesus that is OLD xD
no the Hades stuff was just a little one-off thing back when it was new; it means nothing for my actual zelda fanworks!
so no, Hylia does not replace Nayru; in the main stoyline of destiny (comic) the gods only briefly show up fully at the end and mostly only manifest parts of themselves bc in my story they cannot physically directly do much in those physical worlds aside from manipulate peoples dreams and in the small area of the one ancient spring (a seperate spring from the three usual ones that is dedicated to all three of the gods- demise destroying the one of his home created the gateway to hylias world btw) which is the reason they created deities like Hylia, a creature not a full god but not a mortal either, not what i would call a half-god tho; a Deity to do as the gods say, to act as a mere exentension of them in a world they cannot fully control ... bc what does a god hate more than not being able to control their creation .. :^)
if i ever get to the point of finishing destiny, depending on how i feel about it then and how well it was received, i could imagine adding an alternative ending where everyone lives and they work together to rid the gods influence from the world (the first ending is supposed to play into the rest of loz, the other one would mess up EVERYTHING but i cannot deny i have stuff for that planned as well ;__;)
basically the gods are the main looming threat, they are, essentially, the villain, their motives ... might be dissappointing but as they are gods they dont really have to make that much sense ..? i dont want to go into it too much unless it doesnt bother people to already know, i just hope it will feel right when the story gets to that point xO
i havent gotten to designing the gods fully yet as, again, they show up rather late so its gonna change anyway, this is an old concept of Nayru
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here in the background are they again with a more recent design (this sketch is for a .... another dream game based on the alternative good ending for destiny where here you fight as demise against the gods in their realm.. i know its a bit convoluted all but my brain likes to brrrrrrrr when thinking about loz and games so theres lots of ideas and concepts that have no chance of ever becoming real)
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also thank you!!
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ganondoodle · 6 months
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Hi Doodle! I just wanted to say that I love your art and that it's so nice to know there's more people who were as confused and infuriated by how TotK turned out. My brain has unanimously decided to adopt most of your TotK Rewrite into my headcanons for game and manifest them into reality lol. I was just reading your post about your ability wheels ideas (awesome btw) and how you were unsure about what power Link would get from the Yiga and it made me wonder if you knew about the Yiga Clan side quests. If you collect all pieces of the Yiga set, they let you into the hideout where you can take a Blademaster exam and get the Earthwake ability. I was just curious to whether you actually knew about it or if you just didn't like that particular power, hope I didn't spoil it for you
Thank you and Thank you!!!! im still so glad that my rants seem to be more validating for people who feel the same rather than plain annoying xD
as of now im pretty sure i want to use the clone ability to be the one you get from Koga as it would be something more unique to him, references my HC of him having been a monk as old as Miz Kyoshia, and replaces the distraction and support in combat that youd lack since i removed the sage ghost buddies constantly being around you :D
the yiga stuff was literally my biggest motivator to keep playing bc i love them so much, i spent the majority of my playtime running around in the yiga set xD which is also why i never realized until way into the game that i wasnt a genius at sneaking around them nor that they are just so dumb they wont spot you ever but bc i had been wearing the set the entire time in the underground; the underground was one of the few things i pretty much 100%ed, excluding some annoying bossfights
i do know of the earthscroll and tried to use it alot but its but its got a very limited usefullnes due to the way its controlled and you having to unequip your weapon, which made me sad bc it was so cool to be able to interact with the yiga like that, its one of the few shiny good parts of totk imo, tho i think it was a huge missed opportunity to keep them as seperated from the main story still, they have so much lore and story potential you could have used or expanded upon :(
in my rewrite i had considered making your yiga ability related to it but it didnt quite work, partly bc they otherwise didnt seem connected to that element at all and shadow seemed like a better fit, so i assigned the earth magic more to ganondorf actually, due to him causing those massive earthquakes and having, somewhat literally, spread his roots into every part of hyrules underground, it connects well to the way i rewrote the memory system and ganondorfs bossfight too :3
i hope that answers your question!
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ganondoodle · 7 months
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So your took rewrite. I have a very important question regarding the Zonai. From what I hear they're supposed to be the dragon tribe I think? And that theory with Dinraal,Farosh, and Naydra. People were making theories about them being originally Zonai. Would those 3 have a important role in the rewrite??? I'm curious because I would love to see how you draw them and implement them into the lore. Also I love your demise and hylia! Love your work too so ye that's my question, apologies if I worded this wrong or seemed rude. I am not good with words ^^;;
so, with no intention to sound mean, this is a little awkward for me to answer bc i ... loathe the idea of the three dragons having been of sonau origin
i talked about it in a few rants before but i loved the dragons before bc they were something unexplained and ethereal, spirits older than time that yet still circling the skies unknown if they ever had a purpose, or if they even had to have one, just a part of this world, a mystery i loved bc it was unsolved (personally i liked the idea of them being like the last stage of evolution for the dragons from skyward sword but again thats just me) whenever i saw them i stood there and watched in awe, one of my most favorite things from botw ... or were ..
see it might have to do a little with me not liking the canon sonau at all bc of how they were handled, a big point of that being how they felt artificially shoved into every part of this hyrules history so nothing was there that hadnt been done better or touched by the sonau before already; i get that making that connection between the sonau and the dragons is very obvious and can be interesting for some but i personally hate it bc it just destroys that sense of awe i used to feel when i saw them .. they are a mystery that shouldnt ever been 'solved' or even considered as soemthing TO solve, their mystery being unsolved is what made it GOOD to me
i now have to actually work to still seem them as i once did instead of just some sonau dude eating a god damn stone, again i dont mean this to sound mean about it but i just .... it takes it all away what i once felt about them, oh ... it was just some sonau guy .. its them again .. it wasnt an ethereal ever wandering spirit of never known origins it was just some sonau guys .... oh .... oh ...no ... (good morning i am very brave and when the dragons are revealed to not have been unknown always there spirits ever wandering the world from the beginning of time which was one of my favorite aspects of botw but instead have been just some sonau dudes eating a stone destroying my feeling of awe and respect to them forever i wont cry about it ..)
so .... the dragons (Eldra, Farodra, Naydra for me as im using their german names) do play a role in my rewrite .. but not as people or having anythign revealed about them, im keeping them as i once saw them, as spirits that have always been there (they play a role to repair the mastersword as a reference to how it was forged in skyward sword)
(and the reason the stones cause someone to transform into a dragon was bc those creatures are the most magical beings to exist and the stones are made of an insane amount of spirit energy and if that all gets released all at once there is no way for it to go other than explode or if consumed to twist whatever organism is trying to take it in into a draconic form)
the sonau in my rewrite are not dragon people, tho they do worship them as they are incredibly spiritual, but an underground dwelling species (loosely based on bats and monkeys, with somethign of a deep sea vibe to them) who only appeared on the surface after their population was already beyond saving (the reason for it being that they mined the stones for their tech to such a degree it killed the land they needed to live and as they dug deeper and more intensely for more stones, now more for pure survival than anything else, they both found more of the engima stones AND the remnant of the past that warned of ganondorf, which then prompted them to breach the surface and establish contact with the ones that dwell there; they never did that before bc its hard to get there and they considered themselves to be above any other species spiritually and didnt want to messed up their structures of society - something that changed as they stood on the brink of extinction and had found the warning which then made rauru break their old rule of not breaching the surface)
(i will say that i can get behind the idea that the big skeletons you find in the underground having been of sonau that ate an enigma stone and that is how they knew it doing that for sure, it otherwise just having been part of their belief system as dragons are the most spiritual of all aside from gods)
(... i dont want to think about the reverse possibility tho .. the orignal dragons being dead and the sonau replacing them.. i dont like that even if it made sense ,,,,, ... yet another thing they replaced ... stop that ..)
im sorry if this sounds mean or dismissive but i just ... dont like the all dragons having been sonau theory at all and im kinda glad they dont seem to plan any DLC bc i was afraid it would outright confirm it, which would suck .. at least like this there is still some denialability about it (like all the clothing and dragon themed stuff being used purely for worship on their own)
thank you for otherwise liking my work tho!! i hope this isnt too disappointing for you to hear, in the end the rewrite is primarily a way for me to cope with what i dont like and implement the ideas i have had to fix it for me :C
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ganondoodle · 8 months
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What actually is the totk rewrite project? It looks interesting and I love the art
thank you!
the totk rewritten project is something i started working on after the game (zelda, tears of the kingdom) has left me severly disappointed on so many levels it just didnt let me rest, i love the franchise and i love botw, i even have a fully painted, albeit slowly updating, comic for a story taking place before skyward sword in the works too; tho this project has nothing to do with the comic
basically im rewriting, designing (including game design) totk in almost every aspect, im taking the real game as a basis tho, right now im still in the writing and design phase, i cant do two full comics at the same time so the final look of the project will be painted 'fake screenshots' with written text detailing whats happening, sort of like half comic half book, but in the style of as if its a playthrough
big changes are that theres no time travel, zelda is your companion and with you always (she goes everywhere with you, translates stuff, helps you fight, and is generally much more taking the charge in important moments), the focus is not on zonau tech but shiekah, exploring more of their origins and revealing that their tech was based on that of the long gone zonau, link loses his arm fully and has it replaced by a shiekah prosthetic, the memories (accessed way different) are from ganondorf in which it is revealed that rauru + sonia were scheming to seal him in that awful half death way of being to prevent him from destroying the world bc they had found old ancient texts from a forgotten time (old titles) that the king of the gerudo would turn into a monster trying to bring down the world, despite ganondorf not actually doing that that yet- he finds out and counterattacks- bringing the whole plot going and ending with him sealed anyway, but this time his body was then later discovered by the shiekah and his strong spirit used as a power source for their tech- tho no goodie good guy he is angry, traumatized and out for revenge for what was done to him now
that is a very very short summary, im also designing links new abilities (hook shot with his prosthetic for example) and welll .. alot more
if you are interested in reading and seeing what concepts i have as of now, with the tag "ganondoodles rewrites totk" you should be able to find all posts i have made about it on this blog, tho of course it can all still change as im working on it :D
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ganondoodle · 6 months
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hey hello sorry im gonna reblog all your totk rewrite project on my side blog so i have a place where i can read it in order and not scroll forever every time (because its impossible to read it all in one go!) hope that’s okay and sorry for the spam!!
dont apologize! go and do as you like! spam like! spam reblog away! add a novel of tags on it! treat it as a buffet xD
be aware tho that some things still might change about the rewrite, its all still concepts i post in no particular order and especially older posts might have some ideas in it that i have since discarded or written out in full, i havent gotten to voice nor draw all of my concepts either :U
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